373 Balance Test
Tuesday afternoon, in the office of the planning team. top
"Boss, can we leave work today at the normal time?" A long-haired man with potato chips in his mouth sighed.
"Can't you even get off work with me?" Zhao Nuo asked.
The members of the planning team were still a little depressed: "This ...... Don't just go straight to twelve o'clock like yesterday, we don't have the stamina you do. ”
"Don't be ashamed." Wang Zhihao, the leader of the planning group, interrupted his subordinates' speeches, pushed his glasses and nodded to Zhao Nuo: "Let's start?" ”
"Hmm."
Looking at the guy's serious appearance, Zhao Nuo answered, and opened the text named "Beta 1" on the computer in front of him.
The demo will be released on Hellfire's official website tomorrow, and they will have to do the most important testing work before the demo is about to be announced:
For a fighting game, the most important element is not the graphics or sound, let alone the plot and story background, but the balance of the game.
In a good fighting game, there are generally dozens, or even hundreds, of characters, presenting a situation where a hundred flowers bloom.
That's why the balance of these roles requires a lot of effort.
While it is impossible to achieve a perfect balance, the gap should not be too large. If there is a situation where one or a few characters are too strong, players will definitely choose those super strong characters in a swarm.
In this way, the other characters will be ignored, and the time spent by the designer on those characters will also be wasted.
So. Now that the demo version is about to be released, Zhao Nuo and several members of the planning team are conducting the final test of the balance of the demo version.
During this time, it is naturally impossible to produce all the characters, but there are only six characters who appear in the demo version.
In order to balance the attack power, the characters in the game were divided into three categories: "hero", "king" and "mythic" according to Zhao Nuo's previous grouping. Among them, the attack power of the hero level is the lowest, the king level is the second, and the mythic level is the highest.
In order to allow players to experience one of the game's special features, the rating system, as well as the characteristics of the characters between the different classes. In this demo version. There are two people for each level:
Due to the tight schedule, the two heroic characters who appeared in the demo version were Guan Yu and Xiahoudun. And these two generals of the Three Kingdoms also directly adopted the character models and dubbing in "The Legend of the War of the Great Three Kingdoms". However, the dress code has changed slightly, and the skills have been adjusted according to the requirements of the fighting game.
A king-level debut character. It is Xiang Yu and King Xu. in the game settings. King-level characters have a "Mandate of Heaven". Therefore, the attack power is higher than that of hero-level characters, and the duel between king-level characters belongs to the kind of relatively fast battle.
As for the mythical figures. It is to use the first few character setting cases to directly make Pangu and Nuwa. Due to the high attack power, if a character of this level fights, the battle will usually end quickly.
The battles between the same level have been tested before, and now what Zhao Nuo and the people in the planning team want to test is the balance of the battles between characters of different levels.
And what was handed over to Zhao Nuo was a duel between "heroic" and "mythical" characters.
chose Zhao Zilong, who was holding a spear and wearing silver armor, and chose Nuwa in the "Hostile Role Selection" column, and then pressed the enter key, and the duel between the famous generals of the Three Kingdoms and the gods of the Flood Desolation officially began.
The screen went black, and the reading bar interface with the game impression map as the background appeared, and when the red progress bar came to the end, the game screen finally appeared:
Because it directly uses the boss battle mode of "Legend of the Great Three Kingdoms War", the perspective of this fighting game is not so much like "The King of Fighters", but more like the 3D mode of "Iron Fist".
However, this game is based on the boss battle mode of "Legend of the Great Three Kingdoms War", and limits the perspective and the position of the character. So it's still the same as in a normal fighting game, the characters on both sides are always on the same line, and there will be no "miss" or anything like that.
"Well, the perspective is okay......"
Once again, after making sure that the game's camera doesn't switch too wide and make the player feel dizzy. Zhao Nuo looked at the background map of the glade in the forest on the screen, and the two people who were facing each other in the clearing.
Due to the lack of time, this demo version only provides the map "Glade in the Forest". To put it simply, it's about having two characters fight in the grove.
Unlike ordinary fighting games, this clearing and the woods next to it can actually be destroyed by some big skills.
- The full-scene destruction in the "Completely Destroy Miè" project has not been achieved so far, but many scenes that can be destroyed have been made. In this fighting game, which is used to practice hands, these destructive elements are also just added.
As for the two standing in the middle of the clearing, they are the characters who are about to fight this time.
Compared with Zhao Yun in "Legend of the War of the Three Kingdoms", the Zhao Yun model in this fighting game is more detailed, and although the character movements are not re-recorded using the motion capture system, they are also smoother than before under the effect of the improved engine.
Although the character model of "Tales of the War of the Three Kingdoms" is flawed, it has gorgeous ink-style special effects, which more or less cover up the deficiencies in action. But this time in the fighting game, there are no special effects like last time.
Although the special effects are gone, Zhao Zilong this time is actually more handsome than him in "The Legend of the War of the Three Kingdoms".
The beautiful boy-like face has a heroic aura, and the tip of the gentian gun in her hand flashes a sharp white light in the direct sunlight. This military general who was deified in "Romance of the Three Kingdoms", this time he is about to face a real god-
Standing opposite Zhao Yun was a holy woman wearing a white veil, although her face was very delicate, but there was a little wild and untamable atmosphere between her gestures.
Only the upper half of her body is human, and the lower half of her body is a slender snake tail. Coiled in a circle behind your back. As for the identity of this woman, she is the mythical and legendary Nuwa, who created people and made up the sky.
Judging from the ordinary situation, Zhao Yun naturally has no chance of winning if he wants to face such a god-level figure. However, in this kind of battle, the different level balance system designed by Zhao Nuo before began to play a role:
"Affected by the mortal dust of the world, the power of Nuwa (gods) has weakened."
"Bathed in the realm of the gods, the power of Zhao Yun (hero) has been strengthened."
Although it may sound a little unreasonable, this is the best way for Zhao Nuo to think of to maintain the balance of the game.
Two tubes of blood bars on the left and right sides of the upper part of the screen. The blood volume of the two people facing each other is marked. At present, this hero-level battle against mythical-level battles, under the effect of the power balance system, has been forced to the "king-level" stage between the two.
Zhao Yun's combat power was strengthened, while Nuwa's combat power was weakened. If nothing goes wrong. In this battle. The combat power of the two should be similar to that of king-level characters.
"Let's fight. Friend. ”
Putting his hands on the keyboard and getting ready for battle, three seconds later, this should have been a big battle with a huge disparity in strength. Finally it officially broke out.
The moment the battle began, Zhao Yun had already lowered his body and rushed forward, the tip of the spear tearing through the air and bringing out a hearty semicircular arc light. Although there is no ink effect, the light effect of this game is not lost to "Legend of the War of the Three Kingdoms".
However, Nuwa, who was controlled by AI, still stopped in place and did not move, and it didn't even look like she was going to attack.
The AI in the trial version,Actually, it's not too high.,It's basically similar to the difficulty of "Legend of the War of the Great Three Kingdoms".,It belongs to the kind of "defensive counterattack" type of storage, such as now-
At the same time that Zhao Nuo pressed the light attack button, Zhao Yun raised his gun without hesitation to stab, and Nuwa, who had not yet moved, suddenly appeared in her hand with a purple-red light mist and blocked the blow.
"Bell!"
The tip of the spear touched the translucent mist, but it was like touching a heavy steel shield, and it was completely impossible to break through. But at this time, the fierce general under Zhao Nuo's control had already jumped up, and another shot stabbed Nuwa in the shoulder.
"Ugh."
Nuwa, who was hit, let out a muffled cry and her health dropped somewhat, but it didn't bleed.
- In order not to make players shout "this is not scientific", in the setting of the game, the mythical characters are all doppelgangers of gods in the human world. Even if it is defeated, it is just one less clone.
With one hit, Zhao Nuo was about to continue the pursuit, but saw a blazing white light suddenly light up in Nuwa's hand, and with a wave of his hand, several pieces of soil fell from the light and fell to the ground. And then—
"Oooo
Several large men with animal skins wrapped around their waists suddenly appeared, all holding huge bony sticks in their hands, and let out savage cries as they slapped their chests.
Nuwa's first skill in the game is the "Primordial Soldier", which can directly produce several primitive barbarians and use them as her own combat power.
Although these soldiers don't have a strong attack power, their attack range is not small, and they also have their own slowing effect, which can also be a problem if there are more of them.
But it's a pity that Zhao Yun happens to have the skills to restrain these primitives:
"Click!"
Using the "spear charge" skill, Zhao Zilong's whole person turned into white light and rushed forward together with the spear, instantly blasting several primitives into the air, and then disappeared on the ground. At this time, he had already stabbed in front of Nuwa.
However, as a god of the primeval era, Nuwa naturally could not be defeated so easily.
"Up!"
The woman in white snorted softly, raised her slender hand slightly, and a huge stone pillar rose from the ground in front of her, directly blocking Zhao Yun's way and becoming an indestructible "absolute defense".
"This skill is too cheating." Zhao Nuo couldn't help but complain.
Since he's been busy recording his movements with a motion capture system lately, he hasn't paid much attention to the skill design of the characters in the game.
Now it seems that Nuwa's defensive skill seems to be a little too strong.
The fluidity of the fighting game is also very important, and it is easy to ruin the smoothness of the operation when a large stone pillar suddenly appears in the way.
But after all, it's just a trial version, and there is still room for modification in the future. Zhao Nuo's focus now is not on this, but on the balance of the game.
After the stone pillar disappeared, Zhao Yun, who was operated by him, did not continue to pursue, but stood in place, watching Nuwa raise the misty white light in her hand and directly draw it on Zhao Yun.
"Smack!"
It was a bit like the sound of a whip, Zhao Yun staggered back, and his blood volume also dropped slightly.
"It looks like this, it's okay......" Zhao Nuo compared the life gauges of the two warring parties.
The shot that Zhao Yun hit Nuwa just now was a light attack, and the one that was beaten was also a light attack. The two sides lost about the same amount of blood, and in terms of damage from light attacks, it seems to be relatively balanced.
Then the next thing to test is heavy attacks and various skills. (To be continued......)