Game setting

8 major occupations and various attributes

Strength, agility, physical strength, intelligence

Warrior: 9:4:7:2

Swordsman: 7:8:6:3

Mage: 2:5:4:9

Pastor: 2:6:4:9

Assassin: 6:9:4:4

Archer: 6:9:5:5

Knight: 7:3:9:3

Strategists: 5:5:4:8

Various types of data = growth × attributes

All attributes are added once for each level, with 5 attribute points allocated at will.

Equipment Category Setting:

Gray gear

White

Black iron

Bronze

Bronze ware

Silverware

Goldware

White goldware

Dark Gold

Purple goldware

Spiritual weapons

Ghost weapons

Fateful weapon

Ground tools

Celestial Weapon

Immortal weapon

Hallows

Artifact

Except for equipment from special circumstances, this book will be written until it is finished, so please support it!!

Each equipment is also divided into six levels: beginner, intermediate, upper, super, peerless, and supreme

These six tiers determine the various attributes of the equipment.