Game setting
8 major occupations and various attributes
Strength, agility, physical strength, intelligence
Warrior: 9:4:7:2
Swordsman: 7:8:6:3
Mage: 2:5:4:9
Pastor: 2:6:4:9
Assassin: 6:9:4:4
Archer: 6:9:5:5
Knight: 7:3:9:3
Strategists: 5:5:4:8
Various types of data = growth × attributes
All attributes are added once for each level, with 5 attribute points allocated at will.
Equipment Category Setting:
Gray gear
White
Black iron
Bronze
Bronze ware
Silverware
Goldware
White goldware
Dark Gold
Purple goldware
Spiritual weapons
Ghost weapons
Fateful weapon
Ground tools
Celestial Weapon
Immortal weapon
Hallows
Artifact
Except for equipment from special circumstances, this book will be written until it is finished, so please support it!!
Each equipment is also divided into six levels: beginner, intermediate, upper, super, peerless, and supreme
These six tiers determine the various attributes of the equipment.