239 Total destruction
"How does it feel to be world-famous?"
On Monday morning, Zhao Nuo, who was dozing off in the office, was woken up by the sound of the Black Hand.
"I was really shot while lying down." Zhao Nuo, who got up and had a relapse of anger, forcibly suppressed the burning anger in his chest and asked, "What are you doing here?" β
"The sales report of the past few days, I need you to check it." The Black Hand keeps a few sheets of A4 paper on his desk.
"Isn't it supposed to be given to Xia Xiaoling? Where's that guy? Zhao Nuo asked.
"The boss is being interviewed by the magazine right now, and she asked me to give this to you."
"Oh."
Zhao Nuo looked at the report on the table thoughtfully - although the interview is very helpful to enhance the company's popularity, if the company's business is delayed, the gain outweighs the loss.
In addition, today is the day to announce the new project.
For a gaming company, maintaining a sense of tension at all times is also one of the keys to success. Although the employees were very tired from the excessive liver explosion a while ago, after the long holiday and a few days after the holiday with nothing to do, they are now almost recovered, and it is time to start a new original project.
This project, like "Legend of the Great Three Kingdoms War", is still an action game. It can be regarded as a pursuit of victory, or it can be said to strike while the iron is hot.
However, according to the planning team, the difficulty of making zuΓ² in this game is much greater than that of "Legend of the War of the Three Kingdoms". Becauseβ
"I'm back!"
The energetic girl in black pushed open the office door and rushed in, rudely interrupting Zhao Nuo's thoughts.
Looking at Xia Xiaoling, who seemed to be very happy, Zhao Nuo couldn't help but wonder if the reporter who interviewed her gave her something like a lollipop. was about to ask her how the interview was, when she heard Xia Xiaoling say:
"Go tell them to have a meeting!"
"Hmm." Zhao Nuo nodded.
After discussing with the planning team for a while, this new project was only finalized last Friday, and most of the employees are still in a state of "idleness". It's time for them to get back to work.
The employees, who were still immersed in the success of "The Legend of the War of the Three Kingdoms", quickly rushed to the conference room under Zhao Nuo's notice. Looking at the employees sitting in the audience happily talking, Xia Xiaoling stood on the podium, coughed, and then said:
"Everyone, be quiet!"
It may be because of the non-stop interviews these days, Zhao Nuo found that Xia Xiaoling's communication skills are much better than in the past, at least she will not appear in the sad situation of trembling slightly at the company's regular meeting.
The words of the "boss" made everyone in the audience immediately quiet, seeing that the employees had "succumbed to their own coercion", Xia Xiaoling nodded with satisfaction, turned to Zhao Nuo, who was standing on the side, and said:
"Now Zhao Nuo will explain the new project to everyone, and it is also the second work of our company, everyone applaud quickly!"
Zhao Nuo, who was still pleased with Xia Xiaoling's change, suddenly lowered his head speechlessly-the front was indeed good, but this girl's last sentence still exposed her "natural" nature.
However, the employees in the audience didn't know if they had taken the wrong medicine, and really began to applaud vigorously.
In the thunderous applause, Zhao Nuo walked up to the podium, looked at the people sitting in the audience, and said:
"First of all, I would like to tell you a piece of good news, the sales of "Legend of the War of the Three Kingdoms" have exceeded 450,000 units."
There was a jumble of cheers and whistles from the audience, and everyone's face was filled with irrepressible joy.
Most of the Hellfire employees are fanatical game nerds. Because of this, their pride in their company's work is much stronger than that of ordinary employees.
As far as Zhao Nuo knows, there are people in the programming group and the art group who have studied programming and art specifically in order to engage in the game industry, and there are not no self-taught people like Xia Xiaoling.
For such guys, there is nothing more satisfying than the fact that a game they are involved in developing is a big hit.
Looking at the excited guys sitting in the audience, Zhao Nuo began to switch his speaking style to "drunk mode".
Before he watched the video recorded by Zhou Yan with his mobile phone, he made a "speech" after drinking. Even if I still feel ashamed, I have to admit that that kind of speech style can indeed effectively mobilize the enthusiasm of the company's game home-keeping employees.
"Hmm...... Almost. β
Even if it is a drunken mode, after all, it is also his own style of speaking, Zhao Nuo recalled for a few seconds, and then quickly entered the state, saying:
"With the joint efforts of everyone, we have created a legend! The sales of "Legends of the War of the Three Kingdoms" are enough to show that the opponents who were waiting to see the jokes are now also shutting their mouths. So, it's time to move on to the next legend. β
"Oooh!" The crowd erupted again in cheers and echoes.
Zhao Nuo found that after the success of "Legend of the War of the Three Kingdoms" because of his own mentions, the employees in the company seemed to have a much better attitude towards themselves playing the role of "black face", and they were not as resistant as in the past.
But now is not the time to care about such things.
"The company's second project, codenamed 'Completely Ruined MiΓ¨'. This is certainly not the final name of the game, and the new game we're about to build doesn't even have a name yet...... However, this time, our target will not be limited to the domestic market. β
Speaking of this, Zhao Nuo paused meaningfully for two seconds, and then abruptly raised his tone:
"Do you want to see the games we create become famous overseas and go global? Let those foreigners see how good we are! When the game is finished, we can stand at the booths of E3 and TGS and proudly say our real names. When this game is released, we can see the name created by us on the North American game sales list! β
After speaking, the crowd erupted in cheers again. Most of the employees of the Hellfire Company were as excited as if they had been beaten with chicken blood.
If they heard such words half a month ago, the employees in the company would naturally not believe it, but the success of "The Legend of the War of the Three Kingdoms" has made their confidence soar at a geometric speed:
ββThe first game was so successful, Hellfire Entertainment directly became famous, and the company's leader Xia Xiaoling also became popular, and now she has become a "genius beauty president" who is popular all over the Internet.
Driven by these factors, as long as it is not a scum that is completely unplayable, the sales of Hellfire Entertainment's next new works will only be higher!
"So, next, Wang Zhihao from the planning team will explain to you the current progress of this project and what you have to do."
Seeing that the morale-boosting goal has been reached. Zhao Nuo also immediately stepped off the podium.
Then, a thick-eyebrow man with thick-rimmed glasses walked up, holding a stack of plans.
"Well, the first task this time is to improve the game engine written by Miss Xia Xiaoling alone." Wang Zhihao began to issue tasks to the program team.
Hearing this, the leader of the program team immediately raised his hand and asked:
"What do you want to improve?"
Although the ink light and shadow of "Legend of the War of the Three Kingdoms" more or less cover up this, the actions of the characters under that engine are still a little stiff. Now what you have to do is to make the movements of the characters more natural. β
Speaking of this, Wang Zhihao looked at the report in his hand, and then continued:
"In addition, there is a more important point, to increase the interaction between the characters and the scene, we need a lot of destructible scenes, preferably Cheng DΓΉ that can destroy even the ground under your feet."
Adding destructible scenes is the first task of the "Completely Ruined Miè" project proposed by Zhao Nuo.
Although the previous engine is quite easy to use, after all, it is still a product made by Xia Xiaoling alone, in addition to some movements such as backwards and squats, which are a little stiff, there is also a disadvantage, that is, there are too few destructible scenes.
In "The Legend of the War of the Three Kingdoms", skills such as Xiahoudun's "Mountain Opening Attack" can indeed create a cracking effect on the ground, but it is just a light and shadow effect, and it will recover on its own after a period of time.
But what is needed to "completely destroy miè" is not a simple light and shadow effect, but real destruction.
According to Zhao Nuo's assumption, if "Legend of the War of the Three Kingdoms" uses a new engine, it must at least reach the ground crack that can be cut out with the "Mountain Strike", so that the enemy soldiers can really fall into it.
This kind of complete destruction may sound like a hassle, but games have done it a few years ago, so it's not impossible.
Next, there will definitely be opinions from others......
As Zhao Nuo expected, a programmer sitting in the back row raised his hand and asked:
"Destructible scenes? What's the use? Even the hemorrhage can't be reviewed, and there is no way to pass the review if it is wanton. β
Wang Zhihao was about to explain, but Zhao Nuo, who was still standing next to him, took over the conversation and explained:
"The destruction we are talking about is not the violent "demolition team", but a domineering effect similar to "opening the world", which brings the gorgeous style that started from "The Legend of the War of the Three Kingdoms" to the extreme. β
The game nerds in the audience are all smart people, and when they heard this, they immediately understood Zhao Nuo's thoughts:
"You mean, to make a devastating effect similar to that in ancient legends?"
"That's right, that's it." Zhao Nuo nodded.
Achieving a truly destructive effect is not only the first task of the "Total Destruction" project, but also the most important of them.
The origin of this plan was thought of by Zhao Nuo when he watched Christine's live broadcast of "The Legend of the War of the Three Kingdoms". The girl didn't know anything about the history of the Three Kingdoms, but she could have a lot of fun because she was attracted by the game's unique sense of blows.
No matter how exquisitely it is, the game is just a game for entertainment after all, and elements such as graphics and plot can only be relegated to the second place.
"Fun" β that is, gameplay β is the most important thing.
Strictly speaking, due to the rush of work, the picture of "Legend of the War of the Three Kingdoms" can only be regarded as average in the current improving picture quality of stand-alone games. Even with the highest special effects, it can't even compare to the medium quality of some foreign masterpieces.
However, this game has conquered a large number of domestic players because of its gameplay.
For an action game, as long as the sense of impact is enough and the play is enough to bring feeling, other shortcomings may even be ignored by players.
And now, what Zhao Nuo wants to make is an action game that takes the sense of blow to the extreme on the premise of not flying flesh and blood!
As for how to solve the problem of not attacking overbearing enough in "Harmony Mode", the destructible scene is undoubtedly the most convenient way.
Imagine a character who controls him can tear the earth apart by stomping his feet, causing enemies in his way to crash into a river of lava underground. In the face of the dragon attacking from the sky, with a wave of his hand, he created a violent typhoon vortex at the zenith, directly tearing the dragon to pieces, and even the bones were shattered to nothing by the wind......
This powerful destructive effect can not only make players experience an incomparable sense of refreshment, but also perfectly solve the problem of "flesh and blood" that is very taboo in the approval department.
- The death of a person who was shot indiscriminately with bullet holes all over his body is indeed very discordant. But the guy who stood in the center of the nuclear explosion and directly experienced the "nuclear energy ahead", the death must be very harmonious, because his body had already been evaporated by the ultra-high temperature, and no one could see what he had become.
And the effect similar to the "nuclear energy reaction" is what Zhao Nuo pursued this time.
"It feels like it's domineering......" There was a murmuring voice from the art team, and someone had already begun to make up for the effect of the game after it was completed.
"Well, what we want to accomplish this time is this extremely domineering, and it will not be 'bloody and violent'." Zhao Nuo smiled.
Now the game approval team seems to think that as long as there is no blood, it is very harmonious, so there are some FPS online games that shoot enemies and shoot cement from the body.
But what Zhao Nuo pursues is not the kind of low-end effect of exchanging blood for individual colors, but the real "harmony" that makes those approvers unable to find fault at all.
Although there is an exaggeration in the mobilization statement mentioned above, if you can achieve the goal you envisioned, the game born in the "Completely Ruined Miè" project may really be able to go abroad and go out into the world!
"Uh...... We'll give it a try. β
After a moment of silence, the leader of the program team finally nodded, and then added: "But it may take a long time." β
"Don't worry about that, we'll be recruiting new employees." Zhao Nuo said.
With Hellfire's current popularity, as long as a job posting is sent, the people who come to apply may be squeezed out. As for the funds, it is not a problem at all, he and Xia Xiaoling have already discussed a solution.
Seeing that the program team had accepted the task, Zhao Nuo smiled with satisfaction and motioned for Wang Zhihao to continue to explain the following content.
INTERVIEWER The employees of the company seem to be looking forward to this project, so it will be easier to carry out the following work.
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The author's state has not been good recently, and he is adjusting ING~ I'm sorry to everyone here. R1152