Chapter 143: The Hall of Guards
While pets can be released and transferred, the Summoner's pet is different from the Knight's mount, and all players' mobility mounts.
After all, summoners' pets are aggressive.
Therefore, the release of the summoner's pet must have a 'release stone', and each time the pet is released, 5000 gold coins will be deducted by the system.
This is also to prevent summoners from casually releasing demonic beasts into the system city and disrupting the normal order of the system city.
An ordinary pet of a product, and it is also a tomahawk cat with the highest level that can only be a level, who you transfer it to, no one can ask for it!
Of course, there is another way, which is very convenient, and that is to let someone else slaughter their pets.
But this method will also have losses.
The player's pet dies, and each pet killed will drop the player's level by one level.
What's more, the temptation to seal the pet also needs a summoning charm, and the system grocery store is 500 pieces.
You can also fight, but you have to hit the 'Quest Certificate' first, and then go to the quest realm to play.
In this case, what summoner will recruit a pet?
It is estimated that only the boss of the super level above the second grade will have a summoner who will consider the temptation seal.
You say, can the players at the entrance of this corridor not treat Murong Xiaotian as a madman?
"Quack Quack ......"
Murong Xiaotian burst into laughter and quickly ran into the safe corridor.
Your sister, if you provoke it any longer, you will be angry.
Casually walked to the door of a 'guard hall', and quickly swept his gaze to observe.
There are two kinds of monsters in it - the Bear Knife Soldier and the Bear Spearman.
It is mainly based on 'Bear Knife Soldiers', with a level of 15.
Based on the movement speed of the 'Bear Sword Soldier', Murong Xiaotian could already basically judge its attribute characteristics.
Strength 120, Agility 30, Constitution 150; After transformation, it has 240 ATK, 60 fast movement, and 1500 HP.
Another kind of 'bear spearman', level 18, is a monster with relatively fast movement power, but weak attack power and physique.
Strength 108, Agility 108, Constitution 144; After transformation, it has 216 ATK, 108 MAK, and 1440 HP.
It's all a melee physical attack type monster.。
The players who come here basically complete the career turn, according to the average bonus points of the 10-level level, three basic attributes and one career attribute, and each attribute should also be between 40 points.
Boutique and above equipment must be on the BOSS to explode, it is indeed not easy, but ordinary equipment is not difficult at all.
Especially in addition to the professional attributes, it is not difficult to hit a full set of one-product whiteboard equipment with only a single basic attribute.
Even if you can't beat it, you can change it with players of other classes, or spend a small amount of gold, and you will definitely get a full set of equipment suitable for your class.
Seven pieces of equipment plus weapons are eight, and if you add earrings unique to female players, it is nine.
Even if you don't count the earrings and the most difficult capes for female players, there are seven pieces of weapon belt equipment.
Even if the class attribute point bonus of each piece of equipment is only 5 points, seven pieces have 35 points, even if each piece of equipment has only one bonus for the three basic classes, it is a pitiful 5 points, and seven pieces also have 35 points.
Then, the class attribute points can basically reach about 80 points, and the other three basic attribute points can reach between 50 and 55 points on average.
According to the characteristics of each profession and the situation of the one-turn skills, the general strength of the current one-turn players clearly appeared in front of Murong Xiaotian's eyes.
Warrior, base attack: between 80 and 240, skill attack: between 480 and 640.
Knight, base attack: between 80 and 240, skill attack: between 400 and 560.
Archer, base attack: between 80 and 160, skill attack: between 320 and 480.
Magician, base attack: between 80 and 160, skill attack: between 240 and 400.
Assassin, base attack: between 80 and 160, skill attack: between 160 and 320.
As for summoners and priests, needless to say, there can be no skill attacks, basic attacks, and only 1 to 1 attack conversions of power.
I have to say that it is really not easy for summoners to be in the early stage of not having pets, but the more they go on, the more powerful they will become.
When someone has four or five high-level pets, it is equivalent to a small and powerful team, who dares to underestimate it?
This is called bitter first and then sweet.
The player's movement power is also between 50 and 55 points, which is not much different from the 'Bear Knife Soldier'.
Although it is much slower than the 'Bear Spearman', the monster in the 'Guardian Palace' is mainly the 'Bear Knife Soldier' after all.
The player's health has also reached more than 500 points, and there is a protective shield to protect him.
It should be said that it is not difficult to deal with the 'bear knife soldiers' and 'bear spear soldiers' at all.
However, each person's plus points are different, and the situation of each attribute cannot be equal, so there will naturally be differences.
But in any case, if a certain attribute is weakened, a certain attribute will be strengthened, and the total attribute points will never be less.
That overall strength, compared to Murong Xiaotian's calculation method, can only be strengthened, not weakened.
Except, of course, those with two hundred and five strange points.
What's more, Murong Xiaotian still calculates in the most conservative way, and the attack effect on the weapon is also calculated based on the weapon of the Yipin tabula rasa.
In addition, the player also has the advantage of drinking medicine and increasing blood.
Therefore, as long as you are not too idiotic, it is still easy to fight these 'bear knife soldiers' and 'bear spearmen'.
Even if you go it alone, you can't deal with two or three 'Bear Knife Soldiers' or 'Bear Spearmen' at once.
But seeing the situation inside the 'Guard Palace', Murong Xiaotian understood why the players who poked and poked had to form a team to come in.
There are so many monsters.
The 'Guard Hall' as big as three basketball courts is densely packed with 'Bear Knife Soldiers' and 'Bear Spearmen'.
Rush in, and you'll be immediately under siege by monsters.
It's okay to deal with two or three at a time, but if you go in, the monsters will surround you with water, and at least five or six monsters are attacking you at the same time, who can afford it?
In the entire guard hall, none of them formed a team, and they dared to fight in the middle of the monster pile, and they were all nested in the corner.
In that way, the attack range of the monster is only 90 degrees, so it is much easier to deal with.
Although each 'guard hall' only has four corners, there are a total of 100 halls, which can accommodate 400 teams to fight monsters at a time, which is enough.
Take the No. 18 hall where Murong Xiaotian is located, there are only three corners with players on it, and one corner is still empty.