Chapter 494: Death Storm (Part II)
At the end of November 186 in the Three Kingdoms calendar in China! At this time, the national war has begun for more than five months!
Just some time before the official launch of the systematic plot "Local Counterattack" on the Continent of Death, a violent natural disaster suddenly broke out in the Continent of Death! First of all, the outermost national sphere of influence of the Death Continent was hit by a strong tsunami, and then all kinds of natural disasters quickly spread inland, volcanic eruptions, earthquakes, droughts and floods, locust plagues, hurricanes and tsunamis, all erupted in unison, making the Death Continent, which was originally full of swords, a strong aura of death and chaos permeated, and no country or force on the Death Continent could escape the serious harm of natural disasters! It seems that a violent storm of death has blown on the continent of death, and the armies of various forces are fine, but nearly half of the low-level troops and civilians have died in a few days, and the number of deaths in the population of the entire continent of death can no longer be described as Arab, and it has almost cut off the foundation of military warfare by various countries......
In the middle of December of the 186th A.D. of the Three Kingdoms Calendar in China!
Native NPCs have emerged from various deep mountains and old forests on the Death Continent, and these NPCs seem to have been forced out by severe natural disasters, and as soon as they come forward, they will target outsiders such as players, or attack village bases, or rob halfway travelers, or attack transport armies! Although these sudden local NPCs do not dare to attack large bases and armies, this is enough to attract the attention of the majority of players! As soon as these local NPCs who seemed to have been forced out of the mountain by natural disasters appeared, players immediately thought that this was the precursor of the "local counterattack" of the system plot! Various measures were taken immediately, and the player's ground power was indeed the strongest. Within a few days, almost all the local NPC forces that were discovered were almost wiped out, but there were so many local NPC miniature forces that they could almost be described as dense, although they were easy to exterminate. Sometimes even a single player can destroy a native NPC tribe, but as soon as it is extinguished here, it is refreshed there, which is even busier than a city firefighter. And even if the player's army is stationed in a certain place for a long time, they still have to face frequent local NPC attacks nearby!
As the saying goes, "Cutting grass must be eradicated, and the spring breeze blows and grows", but players can't eradicate the appearance of local NPC armed forces at all. I don't know what the root is, but soon, the player forces found that it was okay not to exterminate it, the more they were exterminated, the more local NPC armed forces appeared, or because of the persecution of natural disasters across the continent, more and more local NPCs emerged like a tide, and even civilian NPCs appeared in the spheres of influence of various players. Lin Lei is even tougher than the locust plague everywhere! It didn't take a few days! All the player forces immediately gathered their armies and scattered forces into various large and small bases!
China Zone: The beginning of January 187 A.D. in the Three Kingdoms Calendar!
At this time, the natural disasters on the whole continent have lasted for more than a month, and most of the player forces have finally made concessions to the inexhaustible and endless local NPC forces, giving up the continuous extermination, and instead choosing a shrinking defensive strategy, most players believe that this is a system plot that must happen, and there is no way to exterminate the local NPC forces, and there is no way to prevent the spread of the local NP forces, so we might as well keep more army strength. Just in case, and reserve more armed forces to welcome the official launch of the "local counterattack" plot! This statement quickly spread around the globe and was recognized by the vast majority of players! And under the connivance strategy of the vast majority of forces, countless bandit and thief forces have emerged in various mountains, forests, dangerous places and other places on the Death Continent, so to speak. As long as the big hill is dangerous. There are various bandit and thief forces, although each force is not very strong. The number is not much, but the number of forces is too large to calculate, and everyone knows that the local NPC robber and thief forces are definitely much more than the player forces! The only thing that makes players rejoice, and temporarily reassure, is that these local NPC thieves and cole forces do not dare to attack the base of players above the city level, and even the base at the town level is relatively few! But everyone knows that this is temporary......
However, with the continuous destruction of natural disasters and the power of local NPC thieves, the problem of grain, grass and minerals, which was originally the most neglected by players, has become the most serious and dangerous factor! Since the outbreak of natural disasters on the Continent of Death, whether affected by volcanic earthquakes, droughts and floods, or affected by plague and acid rain, more than 90% of the agriculture on almost the entire continent has been destroyed, and less than one percent of the growing crops can finally be harvested, and most of the crops that were originally ripe in a few days cannot grow. Moreover, the local NPC forces, which have never attacked large bases, will actually sneak attack or harvest all crops, and if they can't eat them, they will destroy them all, so that the player forces will not get them!
What makes players speechless is that affected by the air and climate of the Death Continent, their own storage place, as long as the grain and grass exposed to the air will quickly mold and deteriorate, no matter how much, it will drop sharply at a rate of one-tenth every day, even if it receives food from the warehouse, grain bitterness, and treasury! As a result, players had to put the food into their own storage space, and in this way, there was a storm of buying storage equipment!
On the other hand, the durability of all buildings and minerals, such as city walls, houses, partitions, stones, wood and other things, has dropped sharply, forcing players to have to repair them every day, while the most basic minerals such as stone and wood that were originally stored in large quantities are also rapidly deteriorating, wood becomes wood, stone becomes stone, the difference is whether it can be used, whether it can be used to repair and build buildings! However, outside the original bases of various forces, the ore veins within the sphere of influence are attacked by countless local NPC thieves every day, forcing each player force to be heavily guarded, but the output has also dropped a lot!
There are so many problems, although there are reasons why the system is secretly fueling the troubles, but it also allows players to see the strength of the NPC forces, some of which are no less powerful than the players of the NPC thieves Kou forces, although I have not heard of the historical celebrities of various civilizations, but the players still guess that this "local counterattack" must be dominated by famous generals and anti-armies in the history of various national civilizations! Otherwise, how to fight against the various player forces?
The mountain rain is about to come and the wind is full of buildings, and while the system promotes the development of the plot, it is also a severe test of the various abilities of the player's forces!
It is said that the total death continent is the least affected by natural disasters, and the local NPC robber and thief Kou is the least powerful city in the death continent...... Hwaseong and Hwaseong's sphere of influence are the only ones! Even Xia Cheng and Yan Cheng have suffered heavy losses, and there are many NPC robbers and thieves! For such a phenomenon, when most players were surprised and praised the luck of the Gun God Evil Shadow, the Evil Shadow knew what was going on, Huacheng as the first main city on the Continent of Death to be conquered by aliens, the number of NPCs was much more than that of other main cities, coupled with the collaborative management of several top historical generals, its city development, people's hearts, public security and other city data are also top-notch, and the probability of these natural disasters, rebel forces and other factors is naturally much less than other places!
However, there is a comparison between Xia Cheng and Yan Cheng, but the most important reason for the evil shadow is that Hwaseong has the guardian bonus of the "Temple of Heaven Prayer Hall", one of the special buildings representing the civilizations of various countries, and the bonus effect of certain skills and characteristics of himself and those historical generals, after all, most of the top historical generals and evil shadows themselves are in Hwaseong! The most obvious examples are Xia Cheng and Yan Cheng, as we all know, Jia Xu's ability to deal with government affairs is definitely much higher than that of Huangjiao, and urban factors such as urban development, popular support, and public security are also much higher than the main city managed by Huangjiao! However, the Xia City managed by Jia Xu was affected by natural disasters and the local NPC bandit and thief forces much more seriously than the Yan City managed by Huang Jiao!
And the evil shadow, who wanted to rest and enjoy the game after solving all the troubles, has a lot to do! The precursor of the plot of the "local counterattack" system is a huge disaster and test for other forces, but it is an excellent training opportunity for the evil shadow, perhaps this is also a means for the system to secretly restrict the various forces participating in the national war, after all, before the start of the national war, the system clearly said that after the national war, the things, population, army, and personal strength of the Death Continent belonging to various forces can be brought back to their home area, but because it is suitable for war, the NPC population with a high frequency and a large number of refreshes may make some player forces therefore powerful. The strength has skyrocketed, and it is conceivable that after this systematic plot, the power and strength of the various countries on the Continent of Death will shrink significantly, at least the population base will definitely be greatly reduced! After all, after the end of the national war, each country has several king-level main cities and the original population base of more than 50 million, how shocking it will be to put it back on their respective continents! Although it is also said that after the end of the national war, each player can convert these things into money! But this kind of killing chickens and eggs, players are shrewd, and they will definitely choose to bring it back, maybe in their own country and region, they are nothing, but after bringing back the resources of the Death Continent, they will develop wildly! The main city has long said that it will lower the level, but what about the population?
The Continent of Death, in the name of death, was originally full of war, killing, and death!
But there are always great opportunities hidden in great crises!
In January, the continent of death is filled with dirty, violent, dangerous, and death-filled with the earth's crust, turbidity, corpses, and robbers!
But what does this mean for each player......
It took hours to finish this chapter! The results of the next ticket are decreasing day by day, and the recommendation list is declining again and again! With the support of the ticket! Thanks! Thanks!
By the way, I would like to ask for the famous rebel celebrities and famous military judges in the history of civilization in various countries!