Chapter 1816: Concept 2
Temple of Stone.
Any industry, any field, if you want to develop in the real sense, then first of all, the threshold must be low enough, only the threshold is low enough, in order to make an industry get the maximum development in the real sense......
To give you a simple example......
The existence of e-commerce, like e-commerce, is a prime example......
Open a store on Taobao, almost everyone can do it, and the cost is very low, people who have the ability to run a good store can naturally get benefits from it, and the reason why Taobao can become popular, the most fundamental reason is actually here......
In the same way, whether it is a live broadcast or an online novel, it is also developed for the same reason, everyone can write online novels, and everyone can do it by themselves, as long as the text is attractive enough, as long as the content of the live broadcast is attractive enough, you will definitely get a lot of income......
Any kind of industry, as long as it enters this state that all people can engage in and participate, will naturally be able to get the maximum development!
On the other hand, things that are high and low can never be developed and improved in the true sense......
It's like classical music, or ballet, etc., of course, they are all very elegant arts, and many of the people who like them are those who are rich and powerful, but the difficulty of promoting them is very, very, very high, and for ordinary people, such things are too luxurious, almost completely unattractive......
For example, live broadcast is a typical for all ages, no matter who it is, they can obtain spiritual and material satisfaction by being an anchor or an audience......
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In fact, the field of games has always attracted the attention of young people, and a large number of middle-aged people are also interested in games, and there are not a few who are addicted to them......
However, even so, the game doesn't really get much attention from ordinary people......
After all, the vast majority of people in this world still need to live, and games and life are always in a state of contradiction, there are many people who play games, and the so-called professional gamers who can really make themselves survive in reality in the way of games are often very few......
Because of this, the field of games, although there are so many, has always maintained a tepid state......
After all, no matter who you are, you all need to eat, and the things in the virtual world may be able to bring people spiritual satisfaction, but on the material level, they often do not bring any benefits to people......
And this is the key reason why the field of gaming has never really become popular......
Of course, in the field of games, it is not that no one can make money, but the vast majority of the wealth earned in the field of games eventually goes to game developers, not to players, and players play the role of consumers more often than not, and cannot really profit from games......
And after the appearance of the illusory world, a radical change has taken place in this case!
There are two fundamental reasons why the Phantom World is called the Second World......
First, the fantasy world has a super high degree of realism that other games do not completely have, so that every player who enters the fantasy world can get the maximum virtual reality experience, so that people can indulge in this experience from the heart, after all, reality is just ordinary people, and in the fantasy world, you can become a transcendent person in a sense, such an experience is undoubtedly very satisfying......
The most critical problem is that although people can get some similar experiences through dreams, often after waking up from the dream, this experience will quickly disappear, but in the fantasy world, this experience is continuous and uninterrupted......
And the second point,It's the super popularity of the fantasy world,Any online game,If you want to reach the standard of popularity in the real sense,To achieve the influence of the entire game field,In addition to the quality of the game,The most important thing is naturally the popularity of the game!
Although on the surface, the quality of the game and the popularity of the game are often directly proportional, in fact, this is not the case......
Many times, there is not a direct correlation between the quality of the game and the popularity of the game......
Sometimes, the higher the quality of the game, the more it will be less popular......
For example, EVA is one of the most typical examples, the more high-quality the game, the more settings in the game, the more complex the background in the game, the longer the game will take, and such a game, sometimes just to read the game description, it takes up to several hours, and such a game, usually not suitable for ordinary players to play, not only burn time, but also very brain-burning......
If you can play it, then it will be fun, but if you can't play it, it is often easy for players to give up the game and move on to a new goal......
The higher the quality of the game, the more complex the setting, which sometimes tends to have the opposite effect......
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In fact, the same is true if you put it in the world of online novels......
Many classic novels, the reason why they are classics, are often placed in a specific background, just like Jin Yong's martial arts novels, there are also many parts of the abuse of the master, if you put it at the level of online novels, the readers who were abused halfway to abandon the book may not be a small number......
And the same reason, like the four masterpieces is the same, although the fame is very great, but in the real sense of the people who read all the four masterpieces, but still only a few of the few, most people at most know the names of some of the characters in the four masterpieces, and then read two to three of them, even if it is a great achievement, the same is like Shakespeare's cup novel, although there are many people who have heard of the name, but the people who can really calm down and read it, I'm afraid there are very few, in the end, It is nothing more than the different backgrounds of the times, which have led to fundamental changes in people's reading patience and reading purpose!
In the past, people often read just to pass some of their leisure time, in this case, they are often able to read books, and in modern society, reading more is just to pursue a kind of spiritual satisfaction, that is, many well-written works, in the world of online novels, may not be able to get ahead, but those novels whose plots seem very white can often get a large number of fans, and this is the fundamental reason!
In fact, in terms of the quality of the game in a simple sense, a game like the Legend of Sword and Fairy, if you look at it from the perspective of modern people, in the final analysis, it is nothing more than a very ordinary and ordinary RPG game, the reason why this game is popular, the most fundamental reason is actually only one, that is, the background of the Legend of Sword and Fairy, the background of the Legend of Sword and Fairy, is in the era when computer games are still very unpopular, in this era, the games that players can experience are very, very limited, In the final analysis, it is nothing more than interstellar, heroes of the Three Kingdoms, red police, and in addition to this, it is Sword and Fairy, which is why any game that can be played will be broken and crumpled by the players at that time to experience it carefully, that is, because of this, the connotation of the game of Sword and Fairy will be discovered little by little, and people will gradually become addicted to it......
However, in modern society, it is almost impossible for such a game to form such a huge response as Fairy Sword......
In the final analysis, it is actually a matter of high and low......
This kind of truth is actually the same in any field......
What cannot be recognized by the vast majority of people, even if it is a good thing, in essence, will not have much effect on the development and progress of this field......
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Any game needs to pursue balance, but if the game becomes a game mode similar to Go in order to pursue balance, then the game is bound to be unpopular......
The reason is very simple, the balance of Go is naturally needless to say, it can be called almost perfect, but the embarrassing popularity of Go is also very revealing......
Although the game mechanics of Go are almost perfect, the user experience is actually very bad......
More often than not, when people think of Go, the impression that comes to mind is that it is boring and can be used to put an X or something like that......
Only a very small number of people can get fun from the game of Go, and only a very small number of people can experience the joy of the game that ordinary people can imagine and incomprehensible from this black and white chessboard......
The balance of the game and the popularity of the game are often difficult to achieve......
The balance of the game is the foundation of a game, but if it is too balanced and stable, then the fun brought to the player will be much reduced......
On the contrary, the popularity of the game depends more on the game experience that the game brings to the player, and the more it can touch the satisfaction in the player's heart, the more it can attract players to invest in it......
The degree of this is often very, very difficult to grasp for many games......
The fundamental reason why many games can be popular in a short period of time, but after a long time, they will immediately fall silent, is actually because they have not done a good relationship in a certain aspect......
For example, at the beginning, it attracts the attention of players with gorgeous graphics, but in the end, due to the poor balance of the game, it eventually loses most of the players......
Or on the contrary, at the beginning, it used strict game balance as a selling point, attracting many players to join it, but in the end, because the game is too balanced, players need to spend a lot of time and energy in the game to achieve very little growth, and finally make the vast majority of players who can't bear the loneliness choose to leave......
Phantom is a game that can maintain a high level of game balance while maximizing player freedom!
In fact, strictly speaking, Phantom is not an easy game to pick up, and it can even be said that it is a very, very, very bad game experience for newcomers to the game......
Not only do you want to join the game, you need to buy a expensive game helmet as a ticket, and once you use the helmet, the helmet will be bound to the account, even if you abandon the number and don't play, you can't recycle it, in addition, under the high degree of virtual reality experience, the initial time of the player, the battle experienced is often very, very difficult, especially for the vast majority of people in reality, there is no concept of the battle itself, so that their consciousness enters a body that is stronger than reality, It is often difficult to exert the corresponding combat effectiveness, and newcomers who are besieged and killed by novice monsters can also be said to abound in the fantasy world......
However, the high degree of virtuality and the mode that sleep can still be used to play the game make the Phantom World itself far higher than the vast majority of online games at the starting point, and it naturally has the help of high popularity, in this case, for other games, it is enough to be called a disaster in the game......
But the world is different......
Because of the high popularity, the difficulties in the game have become the selling point of the game, which further increases the popularity of the game!
This kind of truth is just like in reality, those popular novels and TV series can always get more patience from readers and audiences to pay attention, and many online novels and TV series are actually biased towards slow heat, only readers and viewers have a certain amount of patience to read into it, in order to watch it...... (To be continued.) )