Chapter 45: Blood! See the bloodshed again!
Trying his best to hide his figure, the fat man slowly leaned towards the group of players.
Because it was far away and it was in the rear, the group of players didn't notice the fat man, they looked around, and after confirming that there were no players around, they were ready to open the monster.
In the chaotic era, the boss spawn location is generally random, but there is also a certain rule, that is, it will not be refreshed to other areas, for example, the quagmire monster is infested in the swamp, then the quagmire's boss will be spawned anywhere in this swamp, but it can never be refreshed to the desert area.
And when the boss is refreshed, there are usually one or two elite monsters around, but when the elite monster is refreshed, it may not necessarily be around the boss, and there may be a single elite monster.
This boss is huge, and it is clearly different from other quagmire monsters, and he has two elites who are one size smaller by his side.
The quagmire is a strange creature covered in black mud, there is no difference between hands and feet, it looks like a mess of mud, they rely on wriggling to travel, so the movement speed is average, although the attack power of this creature is not necessarily high, but they have a nasty special surname, that is, slow down.
The effect is very slow, once hit by the mud they spit out during melee attacks, the movement speed is reduced by at least 30%, and the melee attack class is nothing, but for those ranged classes that need to rely on speed to distance themselves, it is a bit troublesome, which is why it is difficult to see the player's leveling team at the mire spawn point in the swamp.
Faced with a large and two small bosses and elites gathering, this team adopted the original fat man's style of playing in the bandit camp dungeon, that is, first pull away the boss and an elite monster, and the others concentrate their firepower, kill another elite first, and after clearing the elite, it is the turn to fight the boss.
After they opened the monster, the undead thieves in the team pulled an elite, and the dark hunter player who attacked the fat man just now was responsible for containing the quagmire boss.
There is nothing wrong with this tactic, because after killing an Elite, the Rogue can join the output when killing the second Elite, and the Rogue's output ability is higher than that of the Dark Hunter, and the Elite can be cleared faster.
However, they probably wouldn't have imagined that the fat man, who had been scolded by them as a coward just now, was now staring at them from the rear not far from them......
All went well, the Dark Hunter player fired a normal attack at the quagmire boss, plus a dark arrow that corroded armor, successfully attracting the boss's hatred, and when the quagmire boss squirmed and was about to rush to the Dark Hunter, the Dark Hunter turned and ran.
Sitting in front of the stage, the fat man couldn't help but blink, why did this guy run towards him? Do you really want me to do the right thing for heaven?
Because when the poison frog was killed just now, the Dark Hunter player took the lead in attacking the fat man, which belonged to the active PK, and the counterattack time in the chaotic era was relatively long, and it took a full fifteen minutes, so that after the fat man followed them, this counterattack time was not over.
How could a fat man miss such a good opportunity? He had been hiding behind a rock, but when he saw the Dark Hunter about to rush towards him, he suddenly jumped out!
The Dark Hunter player was startled and subconsciously stopped, and before he could react, the fat man had already waved his staff and gave him a stinger skill!
Yes, the fat man didn't attack the quagmire boss, but shot at this guy first.
The effect of slowing down the stinger skill by 10%, in normal times, the dark hunter may not care too much, but the problem is that now there is a boss chasing behind! And it's also a quagmire boss!
So, this guy was sad when he landed, his movement speed was slowed down, and he stopped in the middle, and was caught up by the quagmire monster boss behind him, and hit with an attack!
“-102!”
When the damage number floats up, the Dark Hunter player is also slowed down, the 30% slowdown effect of the quagmire monster, plus the fat man's stinger slowdown, the overall slowdown is 40%, which is almost half of the movement speed of the Dark Hunter player!
It's as slow as a turtle crawling......
In this way, everyone may have imagined the next situation, after being slowed down, the Dark Hunter player can't get rid of the quagmire's attack at all, and the boss just chases after his ass twice in a row, and puts this guy down!
And the fat guy, as early as after the stinger skill was released, he ran far away, and after the boss put the dark hunter down, he was not in the boss's warning range at all, so the quagmire monster boss who lost the target immediately turned around and killed it back, intending to give the guys who bullied its two little brothers a little color.
The Dark Hunter was killed by the boss, and the remaining four people had already been prompted by the system, and before they could react, why did the Dark Hunter not complete the containment task, and the boss had already been killed!
This is like a cup, the boss who suddenly joins the battlefield, and the initiation of Weilai is not something that ordinary people can bear, not to mention that those people are still fighting an elite monster!
This is equivalent to only three people, but you have to face a boss and an elite monster (the thief is still leading the other one to run), how to deal with this!?
The prophet in their team,It's a healing guard inserted on the ground.,But because the healing guard's reply is continuous.,The recovery speed per second is relatively slow.,When facing an elite monster alone.,The dead rider player can resist.,Now it's not okay to add a boss.,After slamming the boss twice.,His HP is almost bottoming out.。
"Lead him away!" The dead rider said angrily: "Lure the boss away first!" ”
Who leads? Naturally, it's an orc berserker player.,But there's a problem here.,Warriors are a melee profession.,Can't use a bow and crossbow to do long-range monster attraction like a thief.,If they want to attract monsters,You have to attack the boss at close range!
And when the quagmire monster boss is attacked, it immediately counterattacks the orc player, and the slowdown effect takes effect again!
This time it's even more sad, after being slowed down, no matter what profession it is, I'm afraid that I will only be beaten, and the blood volume of the orc player has dropped a lot, and I suddenly dare not lead the boss away, because once he leaves the scope of action of the healing guard, he will be chased and killed by the boss two or three times!
The tactics used by this team did seem to be very rigorous at the time, but this is like dominoes, the more rigorous and meticulous the tactical arrangement, the stronger the chain reaction after a problem in a certain link!
The fat guy only shot once, and it was just a stinger skill, but he hung up the dark hunter player, and as soon as the dark hunter hung up, this tactical arrangement suddenly had a problem in the link.
The Prophet's healing guard effect can't be stacked, so even if you insert more, it's useless, and the three of them are in a hurry, and the player of the prophet's profession attacked the quagmire monster boss, wanting to try it, luring the boss away, and not letting him continue to chase and kill the orc warrior player.
The prophet's ordinary attack is also long-range, and the quagmire monster hit by the two thunder balls, although the health value of the defeat is not high, but the damage is also more than the moment when the orc player slashed the boss just now, and the hatred is high, and the quagmire monster boss suddenly turned around and chased the prophet player.
Seeing that the boss had thrown himself away, the orc player suddenly breathed a sigh of relief, and shouted loudly to the prophet player who led the boss away: "Yes, that's it, lead him away first!" ”
As a result, the Death Rider suddenly turned around and scolded, "Is that so? It's your mother, the time for the healing guard is almost up, the prophet lured the boss away, who will stick in the healing stick!? ”
The orc player was dumbfounded, and quickly wanted to catch up and pull the boss back, the prophet had been running without daring to stop, his movement speed was about the same as the boss's, if there was a slight pause, he would be caught up by the boss, and once he was caught up, it was his end, and the slowdown effect was no joke.
The scene was a mess, so that everyone was a little dazed, the prophet was running in front, the boss was chasing the prophet in the back, and the orc warriors were chasing the boss in the back, this funny scene lasted for a while, the orc player suddenly reacted, so there was no way to catch up with it, so he hurriedly shouted to the prophet in front: "Take the boss and run back, I'll take over!" ”
The prophet player heard the shout, quickly turned a corner, and ran towards the orc player, and after staggering, the orc player took over the boss, and then was inevitably slowed down again.
The Prophet player hurriedly inserted a healing guard totem on the ground, much to the relief of the orc player.
But at this time, there was a shouting and scolding from the dead rider player in the team channel: "Damn! Where are you dead, the healing guards are gone, I'm going to hang! ”
The Prophet player then remembered that there was another Dead Rider player to take care of, so he hurriedly turned around and tried to run back.
But helplessly, they were chased a little far by the boss just now, and when the prophet player ran back, they could just see the scene where the Death Rider player was killed by the elite monsters......
There is no treatment, even if it is a death rider with high blood thickness, it can't last long under the attack of an elite monster of the same level, in the chaotic era, unless it is a fat man, a poison warlock with control skills, can rely on continuous running and poison, it is possible to grind the elite monster to death, otherwise, it is a fool's behavior to fight against an elite monster head-on......
The elite of the family has more than a thousand and nearly two thousand blood, how many can you have as a level 17 death knight? ……
As soon as the dead rider hung up, the prophet player suddenly followed the sad urge, the elite monster lost its original goal, and the prophet ran back without dying, who else would the elite monster fight if you don't fight?
The prophet was chased and ran again, at this time he couldn't care about the others at all, after the orc player's healing guard disappeared, there was no one to make up for it, the boss's attack power was higher than that of the elite monster, and several attacks hit in a row, which directly made the orc player fall.
The fat man watched everything that happened at the scene in a daze, and even he didn't expect that just a stinger attack would evolve into such a chain reaction, first the Dark Hunter hung up, then the Death Rider hung up, and then the Orc Warrior player, and now the remaining Prophet players probably won't last long.
The most unlucky estimate is the thief, this girl has been running since the beginning of the opening is to lead the other elite, and now that his teammates are all hung up, he may not be able to stop, if he doesn't want to lead the elite out of the maximum distance, he will also be sad......
This...... Is this a bloody case caused by a stinger???
……………
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