Chapter 421: The Wolf Clan's Secret

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Today, Lao Zhan is back at school. There are many things www.biquge.info pen ~ fun ~ pavilion. Take a leave of absence for the time being. Today's second chapter will be added tomorrow. I hope you all have a happy life. I wish all women good health. All the best.

One last sentence: school dogs. I can't afford to hurt it.

Encyclopedia of Fire Magic

Level 1

The burning hand's cone-shaped searing flames erupt from your fingertips. All mobs in the fire area take fire damage of 1d4 per level (up to a maximum of 5d4).

Level 2

The Blazing Orb: A flaming ball of fire rolls in the direction you are pointing. Ignite what hits. It moves at a speed of 30 feet per round. As part of the move. It can climb upwards or jump up to 30 feet to hit a target. If it enters the space where the creature is. Inside the wheel it will stop moving. and deals 2d6 fire damage to the creature. However, a successful reflex immunity can dodge damage

Scorching Ray: You blast your enemies with blazing rays. You can shoot a ray. You can add one more ray for every four more levels than level 3 (up to a maximum of three rays at level 11). Each ray requires a ranged contact attack to hit. and deals 4d6 fire damage.

Level 3

The Fireball spell causes a burst of flame with a low roar. Deals fire damage of 1d6 per caster level (up to 10d6) to all creatures in the area.

Level 4

The Fire Shield envelops you with flames. and deals damage to all creatures that attack you in melee. This fire also protects you in cold-based attacks or fire-based attacks (of your choice).

Level 5

A curtain of purple flames burst out of the Fire Wall Technique. More and faster chapters are here. It is immovable. One side of the wall of fire. It's up to you. There will be a heat wave. Deal 2d4 fire damage to creatures within 10 feet. Deal 1d4 fire damage to creatures 10 feet away and 20 feet away

Level 6

The Flame Spider summons 240 spider-shaped fire elementals. Attack or hunt

Summons a large fire elemental

Level 7

The entire area of the firestorm was swept by roaring flames. Raging flames do not harm natural plants. Surface. and any plant-based mobs in the area that you want to exclude from damage. Any other creature in the area takes fire damage of 1d6 per caster level (up to a maximum of 20d6).

Summons an oversized fire elemental

Level 8

The Cloud Incineration technique created a cloud of boiling smoke filled with white-hot ashes. Each round of Hot Ash deals 4d6 ignition damage to the items in which it is located. Movement can be controlled

The Sun Flame Burst can produce a scorching ball of light. Erupt silently at the location you specify. All creatures inside the sphere are blinded. and takes 6d6 damage. The undead inside the orb take damage of 1d6/caster level (up to 25d6). If the test is passed, the damage will be halved. Undead creatures that are particularly afraid of sunlight will be destroyed by bright light if they fail to be tested.

Summons a giant fire elemental

Level 9

Meteor Burst is a powerful and spectacular spell. Four to eight fireballs with a diameter of 2 feet fly out of your outstretched hands. These meteors will drag a flaming tail. Fly in a straight path to the location of your choice.

Summon a Fire Elemental Elder

That's probably it

Fire-arrow is arguably the most used magic in adventures. This magic is a primary magic of the fire type. Consumes less mana. And it has a certain attack power. As the mana increases, its damage can also be further increased.

Bloodlust is a spell that increases the combat capabilities of your ground troops. After reaching the expert level of the Fire Magic skill. The effect on the battlefield brought about by the army, which is mainly ground troops, is still relatively large. Unlike the shield and stone skins in earth-based magic. Bloodlust has a greater effect on high-level classes than it does on low-level classes. Earth-based magic's shield and stone skins have a more desirable effect on low-level classes than on high-level troops.

Curse is a spell that reduces the combat capabilities of troops. Think about reducing the damage of all your troops. Then it can be said that the combat effectiveness of your overall army has dropped a lot. It seems that using curses on enemy units at the right time is also a tactic. And you can get good results. The stronger the enemy's troops, the more effective it is.

ProtectionFromFire: Fire resistance is used to increase the defense of one's defense against fire-based magic. As the mana increases, its effect increases.

Blind: This magic can cause blindness to the opponent. Immediately paralyze the enemy's main forces. The overall combat effectiveness decreased. A good use of this magic can turn a disadvantage into an advantage. Sometimes you can't beat the enemy. However, if you use Blindness well, you can defeat enemies individually. In the end, victory. Sometimes it is possible to leave not a single soldier injured. Using this magic well can also make it impossible for enemies to escape.

Firewall: Firewall is the use of magic to create a wall of flames in front of you. With the right application, this magic can be used in front of ranged units, allowing enemy units to take a certain amount of damage to oncoming enemy units. There is also a time to use this magic when the enemy rushes out of the city gates.

Fireball: Fireball is somewhat similar to rocketry. The first update, but the difference is that fireball magic is a type of magic that can be exploded. Can damage nearby troops.

Armageddon is a powerful and mass-inflicting magic. Since the target of this magic is not to distinguish between friend and foe. So think clearly before using it. This spell has no effect on dragons and summoned fire elementals.

Berserk: This magic can drive enemies mad. And there is no distinction between friend and foe. Cause confusion among enemy troops.

Fireshield: When using this magic, it can reflect a certain amount of damage when enemies attack you. The higher the mana, the greater the damage reflected.

Frenzy is a magic that greatly increases the damage of your troops. More and faster chapters are here. But at the same time, it will greatly reduce the defense. If this magic is used on a Berserker, the Berserker's destructive power will become terrifying.

Inferno: Hellfire has a very large attack range. It's much bigger than meteor showers and fireballs. However, it is not very harmful. Otherwise, this magic would become quite powerful.

Sacrifice is a spell that restores one's stamina and mana by sacrificing one's allies or troops. Death of the unit or partner who was sacrificed.

Summoning Fire Elemental: Through the summoning ritual, you can temporarily summon the fire elemental from the fire elemental realm to the current world. Depending on the level of mana, the level of fire elemental summoned is also different.

Fireball, Ring of Resistance, Fire Shield, Wall of Fire, Hellfire, Flame, Sky Extinguisher, Meteor Rain, Flame Rain, Enhanced Fireball, Flame of Fury, Nether Fire Spell, Fire Dragon, Fire Dragon, Fire Spirit, Fire Comprehension, Flame Knife, Hot Wheel, Blazing Sky. Blue Devil Fire. Extreme Fire.

Summons Fire Elemental, Frenzy, Fire Resistance, Rocketry, Flame Brahma, Fire Spell, Doomsday Havoc, Vulcan Judgment, Whirlwind Storm, Thunderstorm Light, Fire Whirlwind. Flames of Light

Magic Skill - Fire

Big fireball

A single attack skill with a certain amount of spell attack power

Flame barrier

Status skills, cast on oneself for a number of seconds, when the character is attacked, the attacker also takes a certain amount of damage

Flame Boost

A passive skill that increases the attack power of fire-based spells by a number of tokens

Burst fireballs

A group attack skill with a certain amount of magic attack power, and when it hits the target, it explodes and damages several enemies within a certain radius of the target

Flame of Fire

Status Ability, during the duration of this state, flames ignite wherever the character walks, and each bar of fire deals a number of bonus damage per second for a certain number of seconds, and this status lasts for a certain number of seconds

Ghost fire

A single attack skill with a certain amount of physical attack power1

Flame swirl lights

Status ability, which is applied to self, deals a certain amount of bonus damage to an enemy when it is close (or the character is close to an enemy) for a few seconds

Fire Meteor

A single-target attack skill with several spell damage points that attack a ranged enemy

Wall of Fire

Releases a wall of fire several tiles long in front of the character, damaging enemies within the wall for a number of seconds, dealing a number of additional damage points per second

Strong Ring of Fire

Attack skill,Centered on the character, deal damage to enemies within a certain radius of the surrounding area.,With a certain amount of magic attack power.,Damage several enemies.

Fire Serpent Summons

Summons a level 1 fire serpent to fight at the designated location for a few seconds

Burn in flames

Status Ability, which is cast on an enemy, causing them to burn and lose health for a number of seconds per second

Red Flame Heart

Status skills, which increase the character's intelligence

Flame Dragon Killing Array

An attack skill that deals a lot of damage to enemies in several radius

Dragon

Attack skill that unleashes a fire dragon to attack several linear enemies in front of the character

Devouring Fire

Status skills, during which all spell attacks taken by the character have a chance to become a mana bonus to the character

Flame stacks

Status skills, for the duration of this status, all fire spell damage is increased

Fire immunity

Status ability, after casting this skill, the character's mana value continues to decrease for a period of time, but ignores physical attacks

Samadhi is true fire

Attack skills, dealing irreparable damage to a single enemy, with a chance to stun enemies for a certain amount of time

A fire that burns the prairie fire

Attack skill that unleashes a pool of fire hell of several sizes on the target ground, which continues to damage enemies within this radius for a period of time

Purple Flame

A single attack skill with a certain amount of magic attack and a certain amount of additional damage

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