Chapter 18: The Eve of the Game (4)

may also see that Xitian has no interest in practicing this skill, and the system is also speaking again at this time~

"You can proceed to the next training~"

"Next~"

When I heard it, there was the next item, and I didn't hesitate to choose it directly~

As he spoke, he saw that the phantom behind the scarecrow next to him who had been backstabbing disappeared, and then there was a ball of the same phantom, because this phantom had no face, so Xitian looked at each one the same~

At this time, I saw that the phantom appeared in front of the straw man, and then rushed over with an arrow, and the dagger in his hand slashed at the neck of the straw man, and then slashed through, and then the phantom disappeared again, and the picture was almost frozen in the eyes of Xitian~

And at the moment when the phantom disappeared, another skill introduction poured into Xitian's mind~

Throat Cut: An active skill that attacks the enemy's neck, causing physical damage equivalent to 150% of normal attacks, and has a chance to trigger a bleeding effect that lasts for 5 seconds, and the bleeding damage depends on the opponent's health and the player's own damage, with a very low chance of triggering the instant death effect, and it kills with one hit. Pen ~ Fun ~ Pavilion www.biquge.info Skill Cooldown: 1 minute, each use consumes 25 mana points~

An active skill, the introduction of the skill is also relatively long, cut the throat, and it is also a thief, a skill that every game of the assassin profession will have, so I took a look at the introduction, and there is nothing to be curious about, after all, this introduction is similar to other games~

It's just that the effect of death.,It's not that there is no such setting in other games.,But I didn't expect it.,This game actually allows players to contact and die so early.,One hit kills.,It's not a joke.,Although the odds are very low.,But as long as you touch.,It's always good~.

This effect, especially when PK or fighting bosses, players want to see it the most~

PK is okay, it's all players, that is, the probability of the death effect if there is no equipment specifically used to offset it, then it will generally not be reduced, but the boss is different, the game is born with strong toughness for the boss, so special effects like bleeding and death are difficult to trigger, but as long as there is a trigger, the efficiency of fighting the boss will also be greatly improved~

Especially the instant death effect, this effect is also the most unexpected when someone robs a monster~ It can be said that even if the effect is what every thief and assassin player wants to get~

Don't say so much, Xitian also looked at the phantom's movements again, and also practiced against the scarecrow in front of him~

In fact, this skill is also very simple, as long as you attack the neck of the target, you can launch this skill, and now Xitian is in training mode, so you don't have to worry about anything like cooldown and consumption~

And that phantom is also from the different directions of the scarecrow, attacking the opponent's neck, in general, there is not much skill at all, as long as you hit the opponent's neck accurately, and this in the battle, it may be a little difficult for ordinary players, but for Xitian, it is completely effortless, and it can be achieved~

And I thought that if this skill is attacked from the back of the target, the effect of cutting the throat and backstabbing should be triggered, so this one-time damage ~

150% Physical Damage + (150% Physical Damage x 20%)

This damage is still very objective.,It's just that the cooldown time of the throat-cutting skill is relatively long.,It takes a minute.,Maybe this will affect the output of some of the days.,And because of the blue consumption of this skill.,Maybe it won't be used much in the early stage.,There's no comparison.,I don't know the active skills of other professions.,What is the situation of Fei Lan~

But just looking at the introduction of this skill of cutting the throat, it should belong to Fei Lan a lot, after all, there are two characteristics that can be triggered, and this special effect is still very precious for the early stage~

However, it is also due to the low basic normal attack damage in the early stage.,Maybe you won't be able to use this skill.,After all, the consumption is too great.,If this spirit is distributed according to the traditional 1 spirit = 10 mana~

"There are only so many basic skills for internships, and players can learn new skills by looking for a mentor to learn, or by exploding skill books~"

When I felt that I was about to practice, the prompt sound of the system also sounded again~

It seems that the initial skills of each profession given by this system are not particularly much.,Only two.,It's not bad.,At least I feel like the skills of the thief profession are like this.,I just don't know how other professions are~

Thinking in my heart, Xitian is not continuing to be familiar with the skills, and I looked into the distance, and now there are more than 20 minutes before the game is about to officially start, just take advantage of the forum now, there should be some gains~

Command to open the forum.,A window also appeared in front of Xitian.,It's about the same as a web page.,It's quite big~.

Xitian browsed some from above.,It's true that there's a lot of gain.,Just some screenshots of the skills of each profession.,Here's it.,Xitian took a look.,Pay a little attention to the profession of a doctor.,The initial skills are also two~

Nursing: Aura skill, within five meters of the doctor, the patient who is watched, and the patient under his care can enjoy 25% additional health regeneration effect, in addition, all forms of healing effects received under the care of the doctor will also enjoy this effect bonus~

Xitian frowned and looked at this skill~

A halo skill,I didn't expect that there would be a profession that can be exposed to the aura skill at the beginning of the game.,This skill is the same as the effect of death.,In the general game,This kind of thing will only be exposed to in the middle and late stages of the game.,Sure enough,The unique profession is not ordinary~

And Xitian frowned, not because this skill is not good, on the contrary, any aura skill is very powerful, this is a group BUFF, and it is also a BUFF~ that increases the healing effect

Any healing effect, I thought about it for a while, it won't have a bonus to the healing effect of the potion~

Then this one is really awesome~

And Xitian took a look at the comments under the screenshot, and found that there were also many netizens who raised questions such as these, and the amount of bloodsucking replies to the bloodsucking effect should also be bonus, a netizen put forward his own point of view, and then there were a lot of follow-up posts below, most of which said that they should be able to~

That's a big news for players who like high-damage bloodsucking flow, you can imagine that a bloodsucking berserker is followed by a doctor, and each attack is fixed to absorb 100 points of damage and turn into his own health, that there is a doctor, you can switch to 25 more lives, it may not seem much, but everyone still understands the principle of adding up to a lot, hitting 4 times, it is equal to one more absorption~

And this point of health, which may even play a role in reversing the situation in some emergency situations, may not be cared about by ordinary players, but some professional big hands will pay attention to these details~

Of course, Xitian has seen more posts at present, saying that this aura effect, to the middle and late stages of the game can reflect its powerful side, at the beginning of the game, on the personal single life recovery effect, plus 25% actually can't be much improved, not to mention any bloodsucking, there will be no such thing in the novice village at all, even if there is, how much can it be sucked, then the bonus, it will naturally be less~

Of course, its auxiliary effect on potions, this is indeed relatively powerful, at least in the early stage, there is a doctor around you who can leave a lot of potion money~

This is a relatively comprehensive review.,It's also a bit of an evaluation of this skill.,It's true that this aura effect is minimal in the early game.,But in the later stage.,Or gang battles.,Play a copy or something.,Some large-scale group activities,This skill is still very useful~

In the next skill, the second skill of the Physician~

Bandaging: Active skill, using gauze to bandage the patient's wound, has a hemostatic effect, and increases the patient's own 50% additional health recovery speed ~ no cooldown, consumes 10 mana points per use, and consumes a piece of gauze ~

Note: This skill can only be used after the patient is out of combat~

Note: Every time you use this skill, you need to consume props: gauze~

The second skill, the doctor's active skill, looked at this skill and frowned again~

If the first aperture skill is still very good, then this skill is more general, and even a little chicken, a recovery skill, let's count it as a blood regeneration~

However, the efficiency of this blood return increases the blood recovery speed by 50%, which feels like the effect is not high~

And the use of this skill also has an item consumption, which is a little annoying, and I don't know if this thing can be made by players in the early stage, if not, it will cost a lot of money~

And the effect of this skill is really average, and it is not timely enough, it can't be compared with the priest in the previous online game, and this skill can't be used at all when fighting monsters, and if you break away from the battle, this is a bit of a waste of early leveling time, Xitian frowned and thought, and shook his head~

And according to the current reaction on the forum, there don't seem to be many people who choose the profession of doctors, and the main reason may be because of these two skills~

I looked at the others, and there were many people who said about the scan physique allocation attributes, some of the realities, such as the day of the regular exercise, almost all of them chose this, and the attribute point allocation obtained, it is indeed more than the manual attribute point allocation, of course, not too much~

The attribute points that are manually assigned are exposed by the forum as a fixed 30 attributes, and the advantage of scanning the physique allocation is that you can freely assign your own attributes to choose the profession according to your own requirements~

There are also some people on the forum who say that the attribute points assigned by scanning the physique are not suitable for their profession, or the points given are not as many as they are manually allocated, so this is also embarrassing, and this game does not allow going backwards and choosing manual allocation, so this can only be a dumb loss~

As for the fidelity, although the player has not yet entered the game, it can be seen through some sensory tests and the martial arts field of training skills that the realism of this game is very high~

Some players who have used the 90% fidelity game cabin said that the current fidelity of "Casting God" has exceeded 90%, and it may really be the same as advertised, it can reach 99% fidelity~

At the same time, many players said that they were lucky to receive it today~

At this time, Xitian glanced at the time again, and found that it was only a few minutes before the official start of the game, and he also quit the forum and began to wait quietly~