478 VISITORS TO THE HELL CAPITAL CITY PART.1

Time flies, and in the blink of an eye, it is the middle of June. Half a year has passed since the end of the "Swire Heroes" project.

With the passage of time, the number of players in "Swire Heroes" on the Hellfire battle platform is gradually decreasing, and in the term of online games, it is almost close to "ghost suit".

This is also expected by Zhao Nuo and others - in this fast-paced era, a simple fighting game will naturally fall silent after a short period of time. Although the game continues to introduce some new skins and other things, it is true that the popularity is not as good as before. But......

Now that Hellfire Entertainment is focusing on Hell Capital, it's not too late to think about reviving the fighting game until the end of this show.

That's right, the event that the global gaming media has been waiting for has finally kicked off.

The annual E3 exhibition, at the Los Angeles International Convention Center, unveiled its mystery.

During the three-day exhibition, countless new games that will be released will be officially announced at the exhibition.

――If the degree of completion is low, only CG and impression pictures may be announced, and if the degree of completion is relatively high, the demo version may be announced directly. But no matter what kind of thing is released, it can make the long-awaited gamer's heart beat faster and blood pressure higher.

At the same time, in order to attract the attention of the media and build momentum for the release of the game "In advance, the major manufacturers participating in E3 are also doing their best to attract attention.

For example, a domestic exhibition is full of low-level methods such as "show-girl", which is completely useless in front of these world-class game media. At E3, it's not so easy to attract everyone's attention.

What's more, in addition to the major game media, there are also various large investors and agents who come to observe. These guys are all in the type of "not bad money", and if they find a game that they are optimistic about, they will also negotiate with the developer on the agency side.

It doesn't matter to the big companies in the South and West Galleries, but for the small manufacturers and indie game makers in the "basement", if they can win the favor of these "Big Monopoly", maybe it will be a good time. A great opportunity to jump from the trough to the top!

There is no doubt that this is the most fierce battleground between game manufacturers!

And now, on this long-dormant battlefield, the bloodless "chaotic war" has finally begun again.

When June 15 finally arrived, the Los Angeles International Convention Center, which had been locked down for several days, finally opened its doors again, and reporters from major game media, as well as investors, operators and agents rushed in. Entered this venue, which can be called a glorious level for the game system.

The theme of this year's E3 show is "Infinite Possibilities", and although it sounds a bit like an advertisement for sneakers, the possibilities that games can achieve are obviously beyond the reach of sneakers.

As for how far the possibilities of the game can go, just look at the biggest booths right now.

Hundreds of cameras and camera lenses were snapped at a man in a painted pattern at the Microsoft booth, which was being released. It is the "Hololens Hologlasses" that Microsoft just released this year.

"Hi everyone, I'm Phil. Hoppus. The man with a pair of pitch-black "sunglasses" on his forehead stood in the center of the booth and said, "I introduced it to you today." Is it homo (gay)...... Ahem, sorry, it's Hololens hologlasses. ”

Seeing the media in the audience laughing because of their little jokes, Fair continued with satisfaction: "We announced the news of Hololens glasses in January this year. As part of the new cross-era gaming device project, wear these glasses. You can present a near-real 3D virtual world in front of your eyes. ”

"Of course, what it presents is not a completely virtual world, but something else superimposed on top of what you can see. Like turning your hands into Wolverine claws, or adding a horn to this beauty's head. Phil pointed to a blonde woman in the audience who was shooting: "So, even with Hololens glasses, you don't have to worry about getting into a car accident while walking down the street." ”

There was another burst of laughter in the group of reporters in the audience, and then Fell continued to explain the effect of the "magic glasses" on his forehead:

"In addition to playing games, using Hololens holographic glasses, you can also easily watch the news, watch stocks, and watch the weather. If you use it to watch movies, you can also achieve the effect of IMAX theater at home. Next, I will give you a simple demonstration, and I will select some people to come on stage to experience this product......"

When Microsoft released its own holographic device, the old rival Sony was not to be outdone and was also releasing similar VR devices.

On the first day of E3, these new generation entertainment devices, which represent "infinite possibilities", have undoubtedly become the most eye-catching things for the audience.

At the same time, the popularity of other showrooms, especially the "basements" of the Kendia showroom, is much lower.

Still, there are some people who are hanging out in other showrooms.

For example, a man named Samuel. The man from Lancaster was looking around the Kendia showroom, looking for a game that interested him.

Beneath the chicken's nest-like messy brown hair, there are a pair of small eyes with dark circles, and a hint of "vicissitudes" on his unshaven bearded face, this sloppy guy in a big tank top and torn jeans looks a bit like a beggar. Ignoring the strange eyes of the Korean manufacturer's staff on the booth next to him, he was still looking around.

Despite his humble appearance, it even makes one wonder if this person is a thief who has taken advantage of the crowds. But if you know Samuel, you are basically frightened, hiding far away and not even having the slightest intention of getting closer.

This man, Samuel, is one of the guest game reviewers of Gamespot, the world's largest game information website, and one of the most "difficult" reviewers on this website.

"It's all rubbish ......"

Samuel muttered to himself aloud, not hiding his disappointment in the slightest, and walked briskly through the large number of ornately arranged online game booths. Trying to find games that are worth "rating" yourself.

As a large-scale game information media, GameSpot will give a rating for each new game as soon as it is played. This score is recognized in the industry and is a relatively authoritative score. Many players look at their ratings before buying a game before deciding whether they want to buy it or not.

As a guest commentator. Samuel is also one of those who is eligible to rate himself on the GameSpot website. Of course, this is not a reason for him to scare the game crew. And the real reason is......

-- This person's rating is really too harsh.

Even big sites like GameSpot and IGN sometimes take care of some of the biggest games and give them relatively high ratings.

But for Samuel, there is no such thing at all.

Unlike other raters, Samuel's evaluation criteria are extremely harsh, even to the point of tricky. GameSpot's game rating is 10 out of 10. Those other people can usually give 8-9 points, but when they come to him, they only have less than 6 points, which is simply a failing level.

Because of this, every time Samuel's rating is adopted, it causes a lot of controversy. Later, GameSpot simply put the guest commentator in the cold and stopped publishing his rating.

"It's boring." Samuel scolded.

For the battle between Microsoft and Sony in the main exhibition hall above. He wasn't interested in the slightest, he was interested. It's just a matter of trying out the games that interest you a little bit and then giving your own evaluation.

Although there is a bit of "nitpicking" in the eyes of others, Samuel himself does not think so, in his opinion, the game should be evaluated harshly, if it is blindly given a high score. It can only make players unable to distinguish the difference between a good game and a scumbag, and then reduce the credibility of the game website.

The reason why he can't give a high score is not because it's too harsh, but because the games he has played in recent years really don't have those works that can make him shine.

The old-fashioned "Gun Car Ball" series. He was the first to pass. Samuel focuses on sandbox games with a high degree of freedom, or indie games with clever ideas. In fact, when "Minecraft" came out, he didn't hesitate to give it a perfect score, because that game was really a surprise to him.

But since then, it's hard to have a game come back into his eyes. Walking around now, he feels that he should return to vain at this exhibition.

"Why are these things...... Isn't there a reliable game? Samuel looked irritably at the overly ornate booths around him.

As an off-the-beaten-path game critic, he always starts with a visit to the Kendia showroom at E3, where there are many indie game developers and the occasional amazing indie game.

However, the indie games at this exhibition obviously did not reach the level of Cheng DΓΉ that made his eyes shine, and in comparison, the booths of Korean online game manufacturers next to him were even more irritating.

In Samuel's view, the current development of online games in South Korea seems to have entered a strange circle:

Those guys will only make a bunch of similar MMORPGs, publicize them with a lot of fanfare before they start operating, and then disappear after about half a year of operation. Subsequently, they would make a similar work and promote it again under a different name.

Although the characters in the game are pretty good, the graphics are okay. But Samuel has no interest in these things, which seem to be coming down the same assembly line. For him, even the old-fashioned "gun car ball" is a little more fun than these so-called new online games.

"I'm really disappointed, I'd better go home and drink beer."

Samuel hadn't found anything that interested him until he was almost done with the Kendia showroom, and just as he was about to turn around and leave, a small booth in the corner of the Kendia showroom caught his attention.

Completely different from the ornate online game booth that filled the Kendia exhibition hall, it was also decorated, but it was extraordinarily "unpretentious" - the color of the booth was a gloomy dark gray, and in front of it stood a large portal-like thing, which seemed to ooze a trace of blood.

Turning his gaze to the title above the door, Samuel frowned slightly and read out the scarlet text on it:

"The capital of hell? What is it? ”

The name sounds like an indie game, as he had never heard of it at all before E3 began. Although he didn't expect much, in line with the principle that "there may be surprises in indie games", Samuel walked over quickly, intending to test the quality of this "hell capital".

Since most people's attention is still focused on the "Microsoft vs. Sony" incident in the main exhibition hall above, there are not many people in the Kendia exhibition hall at present, and the "Hell Capital" booth in the corner is even more miserable to the point that there is not even one person, and on the small booth, there is only a gray-haired white man, sitting next to a few trial computers yawning, looking like he is about to fall asleep.

It wasn't until Samuel stood next to the trial computer that the guy realized that someone was coming, rubbed his eyes and said lazily: "Welcome to the booth of Viper Entertainment, I'm Blake of Viper Company, and the game we want to release is "Hell Capital" ......"

"Is it an indie game?" Samuel asked.

"It's not an indie game, in fact, this game was developed by a company in China, and we are only an agent in Europe and the United States." Blake explained.

"Oh, I'm not interested in Chinese games." Samuel said and turned around and left.

In his opinion, Chinese game companies seem to be inferior to South Korea, except for a few stand-alone games that can still be played, the others are some online games that are making money, and the quality is not as good as similar works from Korean manufacturers.

"Uh, wait a minute......" As if realizing that he had said the wrong thing, Blake struggled to explain.

At this moment, a voice came from behind the booth of the "Hell Capital" that made Samuel stop:

"Let him go, our game doesn't need this kind of short-sighted player."

"What did you say?"

Hearing this, Samuel narrowed his eyes dangerously and turned his gaze to the young man who had just come out. (To be continued......) R1292