Chapter 42: Declaration of War

Chapter 42: Declaration of War

At this time, the number of players of "Rise of Nations" reached its peak, and the players of Dahan and Mongolia frantically gathered at the battle, with two million, three million, and four million ......, and the number of participants in the war soared by millions, and almost all players from all countries put down their tasks and focused on the battlefield of the Mongolian grassland in Asia.

Youzhou player clusters with a lineup of millions, like locusts crossing the grassland from east to west, the cities along the road are empty, the NPC defenders can't stop the Youzhou army's horizontal push at all, and Mongolian players everywhere hurriedly respond, mobilizing the Sabul defenders to establish a defensive line in Baruqui.

The eastern front has not yet been stabilized, and it is rumored that there is an enemy situation in Geku and Kunshan on the southern border, and all the Han players on the long line of 100 miles are strong.

At the time of life and death, all online players in Mongolia gathered in the eastern, southern and western border cities.

"There are more people in the Han country and fewer people to bully people, how did "The Rise of the Country" do, is there no limit?"

"What can you do if there are too many people, as long as we hold the range of twenty miles from the city, no matter how many people there are, it will be in vain, and there are NPC defenders, you don't see Sabul, 50,000 cavalry will charge at once, and the Han people will be knocked down in pieces."

"If you are fighting, don't occupy the country, take a look if you are close to the palace, and see if the killing value of the two countries is not up to the standard of declaring war."

"Yes, as long as war is declared, the country will enter a state of war, and when the time comes, a large number of NPC troops in various cities will brush out to support the battlefield, and our Mongolian cavalry will be invincible in the world, let alone defend, and directly counterattack the city that has stepped on them."

"Don't talk about it, the Han people of Balukui are here, ready to defend."

The Mongolian border cities of Balukui, Geku, and Kunshan have entered a state of war one after another.

Sabul due to the decrease in the number of Mongolian players, the pressure on the Liangzhou cluster was greatly reduced, and finally after the first batch of reinforcements arrived, there was a defense to go on the offensive, but under the pressure of 50,000 NPC cavalry, the attack always couldn't let go, and a large number of players would be swept away if they were not careful.

For three days, the war was unbelievably fought for three whole days, and neither of the warring sides could tilt the scales of war, and absenteeism and absenteeism almost became the main theme in the two countries. The first large-scale battle of "Rise of Nations" stimulated everyone's excitement, and everyone poured twelve points of enthusiasm into the victory of their country, and no one flinched even after seven hours of boring travel for a second of flash.

The charm of "Rise of Nations" completely burst out at this moment, and the glory of the country is deeply implanted in the hearts of every player.

The third day was coming to an end, the war was still raging, and everyone had a reason not to retreat.

Suddenly, a selection box appears for all Mongolian players.

Whether to declare war on the Han state.

The Han state's killing of the Mongol state was worth it.

(There are two ways to declare war in "Rise of the Nation": first, take the upper route, through the promotion of official positions to a certain high position, you can influence the emperor to declare war on the enemy country, and second, the killing value, the enemy country's attack on their own country will accumulate kill value, and when it reaches a certain number, there will be a referendum on whether to declare war, and the declaration of war will represent the start of the state apparatus, and the NPC will take the initiative to participate in the war.) )

"Declaration of war, declaration of war, all yes."

World Channel:

Mongolia declared war on Han!!!!

Mongolia declared war on Han!!!!

Mongolia declared war on Han!!!!

Three rows of large red letters

Followed by

The Han state declared war on the Mongol state!!!!

The Han state declared war on the Mongol state!!!!

The Han state declared war on the Mongol state!!!!

"War declared, war declared!"

"Mongolia and Han have declared war!"

The world is boiling, this is not a small fight by players, it is a formal war between countries.

The war machinery of Mongolia and Han was set in motion in an instant, first of all, the border cities quickly brushed out their troops to establish a defense area in the field, and then sent small units to reconnoiter behind enemy lines; The troops from all over the rear gathered in the capital and waited for the emperor to appoint a general to lead the army.

Due to the autonomy of the states, the Han Dynasty was at war with Mongolia, and the three states had their own generals to control the soldiers and horses of the state, and the capital Luoyang summoned the soldiers and horses of the world together with Sizhou as the fourth road.

Since the Han players have occupied a number of Mongolian villages and towns, the Han army drove straight into the hinterland of Mongolia along the player's route, and the entire southern Mongolian grassland was in flames.

As mentioned earlier, the occupation of the Mongolian city by the Han players is not really occupied, but the dispatch of people to step on the resurrection area and teleportation area in the city, and then send people to constantly brush the barracks, which is not recognized by the system as a tricky occupation, but after the arrival of the Han army, the imperial court officially appointed town officials, and several town-level cities immediately entered the territory of the Han Dynasty, and the teleportation area and the resurrection area began to face the Han, and the resurrection of players who died on the front line saved half of the time here.

Mongolia is a traditional cavalry power, and its assault cavalry is the best in the world, and the cavalry group from the city of Mongolia is the first to arrive on the battlefield.

In terms of organizational players, compared to NPCs, they are scum. The player is a person commanding hundreds of thousands, and the extensive advance and retreat are all swarms; The command system of the national army is a cascade structure, with generals, colonels, and lieutenants, and commanders and commanders below, and a large net is spread out on the grassland, each performing its duties, and the forward 100,000 cavalry can actually encircle hundreds of thousands of players.

"The Mongolian cavalry rushed over, it was too strong to stop it at all."

"Geku's right flank has missed, the enemy has attacked, come to support, we are all finished."

"There was another Meng Ranger to the south of Sabur, and Lao Tzu ran halfway and hung back."

"Our people? Why are there Mongolian cavalry everywhere, are they all dead? ”

"No, but hundreds of thousands of people are surrounded by people, and the NPC cavalry is not afraid to fight one-on-one, why is Yicheng Group so fierce, thousands of people rush over, and they can't even splash a flower."

"Don't rush, huddle, all huddle, defend, NPC's discipline and cooperation are not what we can compete with now, let's defend and fight with them, the border army of the Han is advancing, the main force is gathering, and when the army arrives, we will give them a middle flower."

With the addition of the Mongolian NPCC cavalry in various battlefields in Mongolia, the Han player cluster has shifted from offensive to defensive, and the players are holding a group to defend without attacking, but the Mongolian cavalry has lost its initial fierceness, and can only fight a war of attrition around the Han player cluster, and due to the shortening of the battle line, the death rate of the Han player has been greatly slowed down.

As cannon fodder, the players have completed the task well, with the appearance of the forward cavalry of the three states of Youzhou, Bingzhou, and Liangzhou in the Han Dynasty, the players have been completely reduced to a supporting role, looking at the cavalry all over the grassland is galloping, the players don't know how to fight, and they want to go up to help.

"Don't fight randomly, Dahan has built a front-line military camp, which has war tasks, all of which are immediate, and the military merits are great."

On the grasslands in the south of Mongolia, the Han Dynasty has built four front-line military camps, and players can receive instant tasks in the barracks, which may be to send letters, may be spying, may be to transport supplies, or may organize a player army to capture a certain area, etc., etc., etc., in short, under the command of NPCs, players finally don't have to mess around like flies.

Mongolia is located in the grassland, occupies the home field, and has the advantage of cavalry coming and going like the wind, although the Han bow and crossbow are powerful to the cavalry, but the dependence on logistics is serious, and a large number of military forces have to be divided to maintain logistics supply, the war continues to stalemate, but after the Han front military camp accumulates enough supplies, it must be a big wave of attack.

NPCs take over the battlefield, players are finally able to take a break, and the continuous high-intensity battles are not able to recover from mental exhaustion even in the sleep chamber.