1187 Listen to the cry of death
(Ron, you know what's going to happen when a problem rises to the level of a world rule?) )
"Huh? What, it can't become a worldwide problem, and if that's the case, it's really bad. Pen ~ Fun ~ Pavilion www.biquge.info" Ron pouted, because in his impression, it seems that no world master is reliable, at least for a mortal intelligent race like a human race, because of their thinking circuit...
(Naively, when a world-class master begins to pay attention to a certain problem, he will project this problem into the world he is in, so as a world master, if you want to be kind to the mortal intelligent race under your command, it is best to defend the brain and not think about anything, because doing nothing and letting go is a kind of luck for them, if they meet the kind of radical master and tie the whole world to their chariot, I have to say, this is simply, a disaster, no matter who it is, It's all a disaster. Therefore, whether it is for the sustainable development of the world or to reduce our own troubles in the future, we will generally teach those newcomers not to take themselves too seriously, and at the same time, not to be too influenced by others, just be yourself. Time is on our side. )
"It should be said that it is worthy of being an immortal seed with infinite time. Actually squandered his time so calmly! How can it be repaired! You sloths will die for me 10,000 times! ”
The young master lightly blocked Ron's fist and pushed him back into place, (the short-lived species develop civilization and make noise, they represent the movement of the world, and we, the immortals who live with heaven and earth, represent the tranquility of the world, and we who are too active will only let those mortal worlds that are attached to our backs disappear in an instant... It's like the Lost Island on the back of Shen Zhenzi, if Shen Zhenzi wants to play a salted fish one day, then the entire Lost Island will be completely gg, if you zoom in, our world is the same, since the first generation of the desolate world was broken, our second generation of worlds are just pieces of fragments, and we, the world spirits that awakened in advance, can't be said to be just inconspicuous little insects on the land of Pangu before. And what is the desolate world of Pangu that we lived in before, this is the answer that all the existing world masters want to know, so no matter what means we use, we want to reunite the scattered worlds into a whole, of course, the problem here is that even if it is me, I don't want to be a foil for others, and the future is better in my own hands. )
(Now speaking of the world, let's talk about the world of the gods of the DND, the following information is from Du Niang, all kinds of powerful beings and their minions are active in the world of Toriel.) Rival sects of the same deity may break out into a brutal war that is incompatible [children play home, in fact, the so-called divine war is just a redistribution of resources clothed in a layer of brilliance], or it may unite to complete powerful rituals. The Feron Divine System is dominated by eighteen higher gods, while the lower gods of other ranks, the Holy Spirit (divine beings with extraordinary powers), and other otherworldly servants, serve or belong to these powerful beings with their own realms. Very similar to their mortal followers, the gods would make or break covenants with each other, break out into battles, fall into love or hatred [when civil servants still want to use their power for personal gain, no wonder none of these gods have a good end], and even kill each other, devour each other, or try to resurrect other gods. The gods have always kept a close eye on Toriel's affairs, and through the actions of their mortal servants, they have done their best to exert their influence [the human god, as an existence that the gods of the heavenly realm have always despised, this is the reason why those so-called old monsters have been hidden], whether it is through subtle and secret ways, or through overt and obvious actions. With the authority of their churches, priests from thousands of different sects were able to gain access to divine magic. In this world, they are the main means of accomplishing the mission of the Church, and they are also the only manifestation of divine power that ordinary mortals can encounter [there are many kinds, but they are usually extinguished after you see them, so naturally no one can spread them]. The roles of the gods and their levels have changed many times over the millennia, and the only thing that is certain is that it will change again. The gods of Pheren come in many forms, with varying degrees of power and influence, but certain rules apply to any god. In order to win the attention of more believers, the eighteen higher gods competed with each other [really?] I don't think this description is appropriate, if it's really just those new generation of gods seeking to fight for the throne, right? It's like a mayfly shaking a tree mantis arm as a car, how do you say this should be described]. Regarding life and death, although the gods are immortal, they can still be killed; Although the gods are eternal, they can still be created [but the conditions are a little harsher, in other words, creating a god is like creating a lich, except that the upper limit of the gods is a little higher than that of the lich, and the lich is a little worse at a relative level as an autonomous transformation being, and the rest is probably completely different]. In the long history of the universe, there have been many beings who have attained godheads, but there have also been many gods who have eventually disappeared from the memory of mortals. Certain gods, such as Rose, have undergone a very special transformation, and their own nature, the nature of their realm, and the composition of their beliefs have changed in some way. With regard to the Holy One, it is only on extremely rare occasions that the gods send out such physical manifestations of themselves. They will appear in this world as a sage [In fact, it is just a sentence, you have been investigated by the organization, in order to prove that you are still useful, go to the countryside to make some achievements, if there are achievements to continue to let you be a civil servant, no results, then you go to die, at least give up your position and replace people!] One reason, so it's a rule common to all worlds, but it's just a dazzling skin that scares you too to look at it] and thus interact with mortal believers—often in disguise. A deity can take any form he desires. He or she can appear in front of humans as a person, or an elf in front of an elven race, and so on, and even play a completely different role in front of different races. But even so, most gods still prefer to adopt a form that retains some degree of similarity [who likes to change clothes, and besides, the work clothes worn to work in the countryside, those are not all the same]. Priests and secular believers, priests are mortals who dedicate their lives to the service of a particular deity. They tend to be on the same side as the gods they believe in—but they don't have to. As their power grew, some priests would change their worship. At the hero level, they will believe in a holy spirit, and when they reach the exemplary level, they will turn to believe in a lower god, and eventually when they reach the epic level, they will believe in a powerful upper god [when your strength touches the god domain and is not dead, or if you are not harvested by your own boss, you probably won't kneel and lick anymore, except for those who are used to being dogs, after all, it can't be ruled out that those who are used to kneeling and bend their knees]. Other priests were directly inspired by a higher god or to serve a god who did not have any Holy Spirit. Lay believers would devoutly swear allegiance to a patron deity, and some Pheron people may have done so only for personal purposes (e.g., merchants who believe in Waukin, or scholars who believe in Ogma). And the vast majority of ordinary people will adopt an egalitarian approach to their beliefs. In their daily lives, they would turn to different divine beings, praying to Temorrah for good luck, begging Oluel to calm a blizzard, or seeking Shine's favor in something close to their hearts. [Pragmatism, who uses who knows, absolutely praise])
(For now, I'm optimistic about Cranvo, the young man who has just become the king of the dead is good, and has the potential to become a greater being, whether he has his own conspiracy or not, but for the world, as long as he is faithful to his duties, he is an existence worth cultivating, the following information is from Du Niang; The youngest of the gods of the long Feron Alternate Gods, Cranvo is in charge of the power of death and oversees the fate of all the dead in the world. Although death has held an eternal place in human history, the attitude of how mortals view this inevitable force has varied with the number of gods who have overseen it. When the unfathomable Jecob reigned, the world of death and the afterlife was a great mystery to mortals, and many people were terrified of these unknowns. When Mirko took over as King of the Dead from the hands of a weary Jecob, the primal fears of mortals were further concretized—evil priests constantly reminded the living that the power and effects of death did not stop at the tombs. In those days, the line between death and immortality blurred, and it became clear to mortals that falling into the arms of Mirko did not mean that one would be spared from being awakened by the mad necromancer again. However, things get even worse when Mirko is destroyed in turbulent times and replaced by Ciric, the notorious, narrow-minded, twisted Ri is unable to grant even the most basic sleep guarantees of his predecessor. When Cranvo took office ten years after the end of the War of the Gods, he decisively changed his attitude and approach. [Can it be said to conform to the trend of the times and the voice of the people? Remember, death is also a part of the life cycle, it is not the end, but another beginning; It is not a punishment, but an indispensable necessity of life. Death is an orderly process, without pretense, concealment, or improvisation. Help those who are dying, let them die with dignity [Dude, come and take care of these vampires who are sentenced to euthanasia in order to pit more money]. Oppose those who advocate the use of artificial methods to unnaturally extend one's lifespan beyond natural limits – such as becoming immortal. Respect the departed, for it is their tireless efforts that have made the continent of Faeron so prosperous today – to forget them is to forget where we are (and why) we are here. When all the people of Faeron are dying, they should have a priest of Cranvo by their side to accompany them on their last journey. Cranvo's priests were responsible for officiating funerals, dealing with all matters related to death, and often supervising the execution of wills at the request of the rulers of the regions. They tell the public about the peaceful process after death and ensure that the body of the deceased can be buried safely in accordance with the traditions of the Church. They will send out a warning to the plague-ravaged neighbourhood and do their best to treat all the sick they come across. The priests who serve Cranvo regard all undead creatures as abominations, and do everything possible to bring these monsters back to eternal rest. In addition, they are also committed to completely exterminating those who create the undead (this is the biggest difference between Cranvo and Priest Jecob - who still leaves some of the undead for their own use). The priests of the King of the Dead sometimes wage holy wars against the undead or evil ones who are believed to have caused too many deaths. In these cases, the Church occasionally hires risk-takers to help fight against targets that they cannot handle on their own. Members of the Cranvo Church are usually reticent (to the point of even gloomy). Many members soon joined the ranks of the King of the Dead after losing a loved one in an undead infestation, or even having experienced death (and being brought back to earth) themselves. Many of the more senior members had originally believed in Mirkor—and even now, fourteen years after the fall of the King of Bones (Mirkor's nickname), some of the more senior members have not been able to fully adapt to the great doctrinal differences between the two gods. Since many of Kranvo's temples were originally temples of Mirkor, they often had ugly or glaring shapes that were not popular with the priests—decorated with various skeletal and skeletal styles. Some of the larger temples even have rooms that were once used for dark or resurrection rituals (all of which have been abandoned and sealed, of course). [From here, it can be seen that as the new boss, Cranvo's purge of his old employees has not been completed, or rather, he simply does not have the energy to deal with it, how to say it, in a sense, it is really a tragic thing. (To be continued.) )