Chapter 77, the great god of sticking to it

From the perspective of the human race, the players who returned to the ruins ushered in a huge emotional fluctuation in just a few seconds...

From despair to hope, and then from happiness to surprise, until the moment when the rain and cold almost set foot on the top of the Gobi, their hearts seemed to rise to their throats and eyes together!

Thankfully, but that was the end of it. Pen "Fun" Pavilion www.biquge.info

Even without the archer's "Eagle Eye" passive, the mage's overall falling posture still caught their eye...

Failed to ascend!

In this way, no matter what miracle this necromancer called Yu Zhihan can perform, falling straight from a cliff more than 50 meters high, there is no second ending except to be immediately sent back to life.

Besides, even if he really had some tricks to save his life, Gus, who chased him all the way to the bottom of the Gobi, would not sit idly by... The commando captain of the hero realm can smash the undead body with just a single sword!

Although it is not revenge with his own hands, but in the end, he can appreciate the full picture of the necromancer's death, and it must be false to say that misfortune is a disaster.

It's a pity that before they could finish YY, the mage on the cliff first floated slightly, stopped the downward trend, and then waved his staff, turning into three, blinding everyone's eyes...

- Slow fall

- Mirroring

Yu Zhihan, who was on the verge of life and death, did not panic at all, because the situation from beginning to end did not surprise him

… Appearing half a meter away from the edge of the cliff was not an accident caused by a mistake at all, in fact, because the flashing technique could not pass through terrain obstacles, the current position was the result of his careful design.

Before the body fell again, Yu Ruhan, who had reached the highest point, casually added the buff of the slow fall technique to himself, and after taking advantage of this time to create a mirror doppelganger, he leisurely chose the position that had already stood at the top of the cliff as the place where the real body appeared, and then completely broke away from Gus's pursuit.

It is said that it is responsible, but the whole thing actually happened in the blink of an eye, and before the people who returned to the ruins woke up from the tragedy of their lives, the mage who got out of danger didn't even look at them, and disappeared from everyone's field of vision, leaving only the captain of the White Eagle Regiment and a few onlookers with dislocated jaws messy in the wind...

Well, in the next period of time, the only thing left to guide the other teammates into the cross hill and store the goods, while this relatively boring journey is going on, the major online forums about "Eternity" are much more lively than the barren sand dunes!

…

[Dogecoin planning is not good to die! β€”β€”The strength of the White Eagle Regiment is terrifying, disrupting the balance, and the "Eternal" planning team collectively spirals to the sky! 】

[Eat melons in the front row! ] The "sudden death" masses who don't know the truth]

[Glory to mankind! The White Eagle is out! - The wolf smoke of the counterattack is lit by us! 】

[Notes on the abyssal exploration of the human race... Advice from the Raiders team]

[Downwind and waves, scolding against the wind, the undead are going to die first! ] 】

[ID: Magic Night Wind, didn't you TM two days ago outside the Madeira Fortress? Come again!? 】

[SB planning, I just want to ask how long will the humanoids eat melons? 】

That's right,After experiencing several ups and downs in a row,Major forums and post bars,There was a heated discussion about the White Eagle Regiment incident again,Because of the number of players,After experiencing the previous dark period,Most of the human players obviously welcomed the White Eagle Group incident,It is also by virtue of this shareholder wind,All kinds of provocative posts have also been directly pushed to the home page。

However, after removing these meaningless scolding posts, there are still many senior players who have given quite pertinent opinions.

β€”β€”[The degree of freedom and balance mechanism of "Eternal", the player's individual strength increases, how long can the plot kill last?] 】

For example, this post by an undead player in ID: One Hundred and Eight Thousand One Miles, in addition to expressing some basic views on the current hotly hyped White Eagle incident, mainly focuses on the player's personal abilities and skill settings, and analyzes and predicts the next direction of "Eternity" in a more rational way.

- "I believe that as long as you are really keen on this game, you have found that at this stage, even if the individual level is almost the same, the difference in combat effectiveness between players has shown quite obvious differences"

- "High-end players have taken the lead in rare classes and skill acquisition, because the influence of related settings such as 'skill limit' makes them more powerful than level-up leveling stream players, and even to the point of disrupting the balance, and according to new information, the four-dimensional basic attribute requirements that appear when acquiring the fourth class will undoubtedly magnify this imbalance again." ”

- "Speaking of which, many people may think that the official is destroying the PK fun and gameplay of the game itself, but in fact, the original selling point of "Eternity", a game that provides an immersive experience, is not balance... The unusually large map, class tree design, and various mission processes are all designed to reflect the 'degree of freedom', which is a key factor that affects the game experience! ”

- "In my opinion, Eternity's pursuit of freedom has become almost paranoid and anomalous, and from the moment you enter the game, you are like a real resident of another world, and all the actions are completely in your own hands, you can fish and chop wood for leisure, or you can go into the church and stab the priest to death - as long as you are confident that you can avoid the pursuit of the church. ”

- "I've never seen an online game that can be played at will without participating in any of the main story! And if you analyze it from this perspective, the difference in strength between players is undoubtedly easy to understand - many unique and non-repeatable elements make it impossible for any two individuals to achieve exactly the same growth, and in the game world of computing data, the difference in strength naturally comes from this. ”

- "Of course, if there are still players who just can't accept this abnormal player-strength design in Eternity, then you might as well think about it from this direction... Judging from the experimental data obtained so far, whether it is a dungeon boss or a neutral NPC, what is currently known is that the skill data and related levels used by the system characters are almost the same as the strength mastered by ordinary players! In other words, if a player can train their skill level to the same level as these NPCs, then the player will also be able to master this kind of power against a hundred! ”

- "Based on the aforementioned degree of freedom setting, the player's influence on the entire game world may reach the level of being able to (exciting) and fearing (exciting) in the middle and late stages!" (To be continued.) )