Hero Cards and Skills (Supplemented with Chapter Update)

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(1) Road rage

Nickname: Pig. Pen ~ fun ~ pavilion www.biquge.info

Role positioning: sapper type back waist.

Attribute Skill: Strong Talent.

Skill introduction: 1. Enhance physical strength, 2. Improve physical confrontation ability, 3. Reduce the tendency to be injured.

Beginner Skill: Anchor.

Skill introduction: "It's easy not to get down, and it's like an anchor!" "Passive skills, improve the judgment awareness of the ball. Note: This skill can be buffed with the host's own abilities.

Advanced Skill: Chain Hook.

Skill description: "Throw yourself out like a chain hook, and hook that damn ball!" "Active skill, 50% better tackle success rate, CD time: 20 minutes. Note: This skill can be learned, and is buffed as the host's abilities increase.

Ultimate Skill: Chicken Fly Dog Jump (Ununlocked, requires 6 skill points!) )

(2) Angels

Character Positioning: Special Support.

Attribute Skill: Resilience Talent.

Skill introduction: 1. Triple the recovery speed of the body, 2. Slow down the aging of body functions, 3. Perfect healing effect of injuries and diseases.

Beginner Skill: I'm watching you!

Skill introduction: 1. Passive skills, 2. As a special level card of the system, it has a high-tech video system given by the system, and each game of the host will be recorded, 3. The host can play back the video in the system hall for self-examination and reflection, and the video will be played in a 360-degree AR panoramic mode with no dead ends.

Advanced Skill: Angel Blessing

Skill introduction: "Occasionally create miracles"; 1. Active skills, 2. When enabled, the host's physical attributes are doubled, 3. Duration: 1 minute, 4. CD time: three days.

Ultimate Ability: Hero Immortal (Ununlocked)

(3) DVA

Positioning: Center (header)

Attribute Skill: Bounce Talent.

Skill introduction: 1. Enhance leg strength during take-off, 2. Reduce friction with air during take-off, 3. Prolong the time in the air.

Beginner Skill: Defense Matrix.

Skill introduction: "Ding, ding, ding, all those who fly will be destroyed!" "1. Semi-passive skill, triggered in the case of air defense ball; 2. The frontal range in the air forms a rectangular array, and the balls appearing in this array belong to the range of palpable rebound; 3. Touching the ball with the head can form a non-threatening rebound (out of the penalty area); 4. CD time: 20 minutes.

Advanced Skill: Heavy Header.

Skill introduction: "This can't be an easy mode, right?" "1. Active skills; 2. The head control is more accurate; 3. The header speed is increased by 0.5 times;4. CD time: 45 minutes.

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