Chapter Eighty-Seven: New Skills
Su Mu's crazy upgrade yesterday still let Wang Han know about it, Su Mu and Zhou Qi just had breakfast when they received a call from Wang Han, and that guy was babbling on the other end of the phone, and the words meant that he would follow Su Mu in the future. Pen ~ fun ~ pavilion www.biquge.info
Su Mu didn't care much about it, but when he went online again today, he received a message from Wang Han that the students of their university had united to form a guild, and asked Su Mujia if he wanted to join.
This question is really asked Su Mu has a feeling of crying and laughing, he has changed his ID, and even the mercenary group has been registered, why does this Wang Han still ask this?
However, Su Mu still explained these things to Wang Han.
After telling Wang Han about these things, Su Mu went to the temple in the city, speaking of which, Su Mu has not had a Dao temple to learn skills since level 15, and now he is at level 30, and he can learn 3 skills at once. Waiting until level 35 for Su Mu to be able to upgrade his career.
Regarding the level, there are clear regulations on the official website, players are upgraded every 35 levels, and after each upgrade, there will be class suppression for players and monsters with a lower level, which will make players who are below their own level or monsters be able to reduce 90% of the damage when they are damaged, and when the damage is not enough to break the defense, there will be no forced blood deduction before.
This means that once the player is facing an enemy with class suppression, as long as the attack does not break the defense, no matter how many people there are, it is useless.
This is a very important setting, because this setting has the possibility for players to realize the kind of scene that only appears in their imagination!
Who hasn't had a heroic dream of riding a thousand?
So that's what motivates a lot of players to level up.
Of course, there's more to Fantasy than that.
"Fantasy" is only at level 20 to really show its playability.
At level 20, players will be presented with a primary and secondary class selection option that will determine whether you will be a life player or a combat player in the game.
This main and secondary class option is an option that will only appear when you go to the City Lord's Mansion to apply for a secondary class after level 20, at this time you can set the life career you are about to choose as the main class, and then set your combat career as a secondary class, so that you will transform into a life professional player!
Otherwise, it's a combat class.
Su Mu's words don't need to be thought about, he will definitely choose a combat profession, but he still needs to go to the temple to learn skills before choosing a profession.
Priests are now available in every major city, and the official website announced today that the next batch of helmets will be on sale in five days.
There are people on the Internet who are now rushing to buy it, and it is expected that a new batch of players will enter the game in five days.
After Su Mu paid the fee in the temple, he learned the skills he should have.
Priests go from level 15 to level 30 and have three skills to learn.
One is the Wind Charm, which consumes 200 mana and casts a 5% agility increase to a player, lasting 30 seconds and having a one-minute cooldown.
One is a burst fireball that consumes 600 mana, deals 5* Intelligence damage to enemies hit, and 3* Intelligence splash damage in a 5*5 radius around it, and inflicts a scorch effect on the ground that lasts for 5 seconds, and the person in it will take 0.5* Intelligence damage per second. Cooldown: 50 seconds.
The other is what players call a mage skill.
Shield of the Underworld!
The Avenilla Shield has two different casting effects, passive and active, with the passive effect being that 30% of the damage taken by the mage is converted to mana loss. And the active effect is that for the next 30 seconds, all damage taken by the mage will be converted to 100% mana loss! Cooldown time is one minute.
That's right! That's 100% damage!
In other words, in the later stage, the mage does not have to worry about the lack of health caused by full intelligence, because during the shield opening period, the mage will become a more difficult target to solve than the armor!
The shield of the underworld is a level 30 mage skill, and only after learning this skill can you truly call it, Master!
The mages before this were brittle, and the priests had a light shield that could withstand the damage of 5* intelligence, but before level 30, the mages did not have a skill to protect themselves!
Therefore, a mage before level 30 may not be able to pick even a priest alone, after all, priest 3
Sharp Light that increases your attack before level 0 and Silence spell that silences you for a period of time.
However, after level 30, when the mage opens the shield, even the sneak attack of the assassin who is known for his high explosion may not be killed, and the mage is even likely to be killed by the reaction of the mage's set of skills backhand!
You know, how perverted is a level 30 mage? At least the mana is higher than the health of the armor!
Su Mu is still quite satisfied with the three skills he has learned, which can be regarded as two amplifying skills and one high-damage skill.
It seems that the skills of the priesthood profession are really biased towards a combination of mages and amplified priests.
The sacrifice is like this, but Su Mu found that the ancient witches he inherited were not like this.
The skills of the ancient witch are biased towards the more weird aspects, just like the two witchcraft that Su Mu automatically learned after he reached level 30.
Thunder Shield, which consumes 800 mana, applies an invisible layer of lightning shield on the body, increases 0.1* intelligence armor and 0.2* intelligence magic resistance, and produces extremely strong resistance to lightning skills, reducing damage by 80%. When an enemy attacks you, it deals 0.5*Intelligence damage to the enemy and has a chance to paralyze the enemy for 30 seconds and has a 2-minute cooldown.
Cursed Entangled, consumes 500 mana, casts on a player or monster will cause a cursed effect, the more units the player (wild monster) has killed in recent times, the stronger the effect of Cursed Grudge will be saddled with Cursed Objects will be reduced by varying degrees (maximum 80% and minimum 30%) within 30 seconds, and will reduce the maximum health of a certain percentage (maximum 5% and minimum 1%) within 30 seconds. Cool for three minutes.
At first glance, this Cursed Grudge is not as good as the Lightning Shield, but what if the effects of the Cursed Grudge are all maximized? Although the health deduction is still not much, but what about the 80% reduction of all attributes?
But don't forget, there is power in the attributes!
And that health percentage deduction is based on maximum health!
That said, the effect of this curse is surprisingly powerful, especially for those bosses!
Although the boss may have a certain amount of reduction effect on magic, this curse haunting should still have a great effect on the boss! After all, that's a cooldown of three minutes!
A long cooldown time is often an indication of the power of a skill!
After Su Mu finished learning the skills, it was time to go to the City Lord's Mansion to choose a sub-profession, which was also a very important choice!