Possession of Items(11.19)
1. Bone fragments:
After killing an undead creature, the Necromancer can collect the cast materials obtained by summoning low-level Deadslaves
2. Magic Crystal:
The hedron in the body of the magical creature can be traded to NPCs in exchange for money, and it can be used directly to increase experience
3. Deceased's Robe (Mage's Robe) lv1, worn:
A piece of rag
Intelligence +1
4. Battle of the Dead (Staff) Lv1, Worn:
A broken wooden stick
Strength +1
5. Shadow Embrace (Mage Robes) Lv20, Legendary
Intelligence +20, Stamina +5,
Death, Summon, and Curse skill CDs reduced by 5%
15% increased damage resistance
Death skill priority +1
20% increased base mana regeneration
6. Decaying Fangs (Deputy Short Soldier) lv20, excellent
Dexterity +10, Strength +5, Endurance +5
Decay (Passive Only): Normal attacks have a chance to inflict Wound Corrosion, reduce the target's mobility by 10%, and deal 50% of the target's maximum attack as subsequent damage. Pen? Interesting? Pavilion wWw. biquge。 info
Increases wearer's mobility by 10%
7. Vicious Curse (Staff) Lv10, Normal
Intelligence +5, Endurance +2
8. Alchemy Energy Block β3000 (Special)
The energy blocks used to power special alchemy items are of no use to non-specialists.
9. Negative Interference Generator (Special)
Some kind of alchemy item that interferes with the flow of mana, consumables
10. Scholar's Reserve (Medal) lv20, Legendary
Intelligence +35, Stamina -2,
Reduces Action by 5%
5% increased Damage Resistance
20% increased base mana regeneration
Scholar's Will (Passive Only): Spell attacks will have modified damage based on the difference in intelligence between the wearer and the attacker
11. Baldur's Diary (Biography)
It records the alchemist Bode's observations, and the undead lingua franca lv1 can be read
12. Arcane Chapter (Magic Book) lv20, excellent
Intelligence +10, Endurance +1
Arcane Heart (Active): Lasts for 30s after activation, Arcane skill priority +1, and Arcane Familiar Skill CD reduced by 20%. CD:5min
13. Shadow of Death (Special)
The transfer prop of the deceased seems to hide some kind of hidden power
14. Magic Crystallization (Finesse)
Precious spell casting materials, consumables for some high-level spell channeling
15. Curse Seal Document (Excellent)
Materials for crafting magical equipment
16. Dragon Horn (Legendary)
Dragon's Horn
17. Annihilation Spiral Lv20 (Legendary)
Intelligence +40, Agility +5, Stamina +1,
Death, Summon, Curse, Arcane, and Plastic cast time reduced by 15%
Ring of Annihilation (Passive Only): All damage skills come with an annihilation effect, and skill priority is +1
Spiral Principle (Active): Immediately after activation, resets the previously released spell CD and causes the next spell to receive an instantaneous effect (excluding items and special skills). CD:3min
18. Dragon Egg (Special)
Just a stone
19. Kel'thugad's Grudge (Ring) lv30, Legendary
Intelligence +75, Stamina +2, Agility +7
Death skill priority +2
Curse skill priority +1
Lich's Torment (Passive Only): Reduces the target's action by 5% (stacks three times) and causes the target to lose 2% of their current mana per second (maximum damage to elite creatures and above)
20. Bloodletter (Off-hand short handle) Lv30, Legendary
Strength +40, Agility +35, Stamina +13
+2 Disability and Internal Injury Judgment
+1 Armor Piercing and Shield Piercing Decisions
Bleeding (only passive): After successfully dealing damage, there is a higher chance to increase the bleeding effect and deal 20% more damage to the target with the bleeding effect
21. Light Boots (shoes) lv30, legendary
Strength +20, Agility +58, Stamina +25
20% increased stamina recovery speed in combat status
Ride with the Wind (Passive Only): Increases agility by 50% when not in combat
22. Forbidden spell robe (robe) lv35, epic
Intelligence +201, Endurance +3, Strength +10, Agility -5
Base mana regen +150%
Mana Isolation (Only Passive): Reduces the CD of shield skills by 5%, and when the shield is broken, a new shield (CD: 20s) can absorb 50% of the damage based on the damage absorbed during the duration.
Forbidden Spell (Passive Only): +1 priority for all system spell damage, 25% increased damage and damage penetration
Undead Hate (Active): When activated, for each unit killed, the target corpse is centered on the damage and the explosion damage based on the intelligence stat, duration: 2 min, CD: 3 min
21…
(Other materials to be added)
(Equipment levels from lowest to highest: Worn, Common, Fine, Legendary, Epic, Artifact)