Class setting: Warrior chapter

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Warrior: Warrior is the class with the highest constitution and HP exchange ratio among the basic classes, and has the highest physical defense of the basic class.

Before the first turn of LV.30, a warrior can only learn one weapon mastery, and when he learns the second one, the proficiency required to upgrade his combat skills becomes doubled, three times three, four times four, and so on. If you don't learn Weapon Mastery, your damage and accuracy will be reduced when using that weapon.

Example:

Skill Name: One-Handed Sword Mastery (LV.0)

Passive: When equipped with a one-handed sword, weapon attack is +5% and weapon accuracy is +5%.

1 CON = 30 HP, 1 Spirit = 10 MP.

Each upgrade is +1 Strength, +1.5 Constitution, +0.5 Intelligence, +1 Spirit, +1 Agility, and +1 Agility

There are six basic attributes, which are:

Strength (affects the character's physical attack)

Constitution (affects the character's physical defense, maximum HP, and weight)

Intelligence (affects the attack power of the horn** spell)

Spirit (Affects Angular Defense, Max MP)

Agility (affects hit rate, evasion rate, magic channel time, movement speed, and jump height)

Sensitivity (affects hit rate, evasion rate)

HP:120

MP:40

Physical Attack: 120

Physical Defense: 150

Magical Attack: 50

Magical Defense: 100

Movement Speed: 100

Hit rate: 120

Avoidance Rate: 100

Knowing Strike Chance: 100

Critical Strike Chance: 100

Total: 1100

The above data is just to give you an idea of the characteristics of the warrior's profession, so it is only a vague concept, not really 1 point of strength = 120 points of physical attack power. At the same time, it is also used as a basis for comparison with other professions.

Comments: Warriors have the highest physical defense and HP, which is an indispensable profession when hunting monsters in a team, and at the same time, due to the superb physical defense and HP, the warrior will not have much danger in the process of earning experience points, and the safety factor is also the highest among all classes.

Recommended assignment attributes: Constitution, Strength

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LV.30 has three subclasses after one turn, Shield Warrior, Weapon Warrior, and Balance Warrior

Shield Warrior: The Shield Warrior has the highest exchange ratio of Constitution and HP in a one-turn class, and the class characteristics are to give up the exchange ratio of some strength and physical attack power, and enhance the exchange ratio of Physique and Physical Defense. It is a physics class that gives up physical attack power to strengthen physical defense, and after changing classes, it gains enhanced shield mastery.

Skill Name: Enhanced Shield Mastery (LV.0)

Passive: When equipping a shield, the shield has +10% Physical Defense, +10% Magical Defense, +10% Block Value, and when equipping a weapon, the weapon's Physical Attack is -10%.

1 CON = 45 HP, 1 Spirit = 5 MP.

HP:180οΌˆβ†‘60οΌ‰

MP:20οΌˆβ†“20οΌ‰

Physical Attack: 110 (↓10)

Physical Defense: 190 (↑40)

Magical Attack: 70 (↑20)

Magical Defense: 170 (↑70)

Movement Speed: 90 (↓10)

Hit rate: 120

Evasion Rate: 90 (↓10)

Knowing Strike Chance: 100

Critical Strike Chance: 100

Total: 1240

Comments: The shield warrior gave up part of the MP and physical attack power to strengthen the physical defense, HP and magic defense, and the MP that was not very enough in itself was reduced again, causing the shield warrior to have to use magic potions often, otherwise there would not be enough MP to use skills. The safety factor has been strengthened from the Warrior to the Warrior, but the movement speed and evasion rate have been slightly reduced. Due to the shield service in battle, the shield warrior has to allocate free points to the constitution, resulting in a serious lack of physical attack power, this type of warrior is very dependent on the team, and when alone, the physical attack power is too low to play a role.

Recommended assignment attributes: Constitution, Strength

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Weapon Warrior: Weapon Warrior can learn three weapon mastery at the same time without skill proficiency penalty, increase the exchange ratio of strength and physical attack power, reduce the exchange ratio of constitution and physical defense, and obtain enhanced weapon mastery after changing classes.

Skill Name: Enhanced Weapon Mastery (LV.0)

Passive: When equipping a weapon, the weapon's Physical Attack is +10%, Magical Attack is +10%, and Accuracy is +10%, and you can learn the mastery of three weapons, which have no skill proficiency penalty. When equipped, the shield has -10% Physical Defense, -10% Magical Defense, and -10% Block.

1 CON = 40 HP, 1 Spirit = 10 MP

HP:160οΌˆβ†‘40οΌ‰

MP:40

Physical Attack: 180 (↑60)

Physical Defense: 120 (↓30)

Magical Attack: 100 (↑50)

Magical Defense: 100

Movement Speed: 110 (↑10)

Accuracy: 130 (↑10)

Avoidance Rate: 100

Knowing Strike Chance: 100

Critical Strike Chance: 100

Total: 1240

Comments:Weapon warriors have given up the advantage of their physical defense,Instead turned into a profession that focuses on physical attack power,Although the specialty of physical defense has been abandoned,But the exchange rate of high HP has not been canceled,At the same time, high physical attack power allows weapon warriors to play a more powerful role in battle,You can learn three kinds of weapon mastery and also make weapon warriors diversify in battle,Like shield warriors,Weapon warriors are a very extreme profession。

Recommended Assignment Attributes: Strength, Constitution

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Balanced Warrior: Balanced Mastery is fully enhanced on the basis of the Warrior class, and the Balanced Mastery negates the enhancement effect of Weapon Mastery and Shield Mastery before the transfer, and can learn both weapon Mastery at the same time with no skill proficiency penalty.

Skill Name: Balance Mastery (LV.0)

Passive: When equipped, the weapon's Physical Attack is -5%, and Magical Attack is -5%. When equipped, the shield has -5% Physical Defense, -5% Magical Defense, and -5% Block Value.

1 CON = 35 HP, 1 Spirit = 15 MP

HP:140οΌˆβ†‘20οΌ‰

MP:60οΌˆβ†‘20οΌ‰

Physical Attack: 150 (↑30)

Physical Defense: 160 (↑10)

Magical Attack: 70 (↑20)

Magical Defense: 120 (↑20)

Movement Speed: 110 (↑10)

Hit rate: 120

Avoidance Rate: 100

Chance of Knowing Heart: 110 (↑10)

Critical Strike Chance: 100

Total: 1240

Comments: Balanced warriors are between shield warriors and weapon warriors, and in the case of having a certain amount of physical attack power, they also have not weak physical defense, and they are a profession that comprehensively strengthens various attributes on the basis of warriors. Although the physical defense is not as good as the shield warrior and the physical attack power is not as good as the weapon warrior, the balance warrior can act alone without relying on the team, and at the same time, it also has the ability to survive without weakness, which is a very suitable class for the lone ranger.

Recommended attributes: Strength, Constitution, Agility