Chapter 1244: Fighting AG Again (7)

The match between IC Club and AG team quickly went into the second half, although IC Club performed quite well and was still leading at the beginning, but Jiang was still old and spicy, and AG team turned the situation around with its overall strength and overtook it by one point in the first half.

Heading into the second half, IC FC were the defenders and it was their turn to be the defensive side. At halftime, Ye Tian had already thought of a lot of ways to defend, but after the game started, he still didn't know how to defend, the AG team's offensive ability was quite strong, it can be said that it was the top three in China, stronger than the Tiger Brothers.

Under the cover of the sniper mung bean, the four machine gunners killed the middle lane like wolves, and in the first round they adopted the strategy of concentrating their forces to attack point A, although it is possible to be guessed by the other party, but the AG team is to use this tough way to tell the other party that the three-time champion is not easy to mess with!

Ye Tian did guess that the opponent might come to attack point A in the first round, so four people were arranged at point A to defend, absolutely heavy defense, and the position was also quite reasonable, forming an effective crossfire network, with high defensive power, but the AG team's offensive was too strong, and the four machine gunners all had first-class marksmanship.

The machine gunners on the side of the IC club were killed almost in an instant of the firefight, and the only one who could pose a threat to the AG team was Ye Tian, of course, Thomas was barely one, and his sniper rifle made the other party a little jealous, but the good times did not last long, the other party's sniper soon showed extraordinary marksmanship, and the shooting speed was faster than Toms, and when Toms flashed out again, he was sniped by the other party.

Ye Tian is difficult to support alone, although he has held up the entire team by himself many times, but this time he really doesn't have that ability, there is no way, the opponent is too strong, after all, it is the three-time champion of CFPL, and his strength is by no means comparable to ordinary teams.

Before the NB team appeared, the AG team was the well-deserved No. 1 team in China, of course, it was only that period, not that they were the first in history. There are too many strong teams in the history of CF, such as the now extremely silent Dragon Walking World, which used to be the leading strong team in China, once S. Team T, the former CK team, the former Dongjia ab, Dongjia JY and the former Rizhao Land Rover, are all well-known powerhouses, no team dares to say that it is the strongest team in history, maybe only the NB team is slightly qualified, but they will not say so.

The AG team is almost invincible for a period of time, and the IC club has not had a very good record since its debut, and the composition of their team members is also quite complex, there are members of the women's team, some amateur players have transformed, and even some have changed from actors, the composition is complex, and the level is also uneven, and it is a miracle to be able to reach the semi-finals, which has surprised many people.

It was almost impossible for IC Club to defeat the AG team that had done their best, although Ye was full of confidence before the game, thinking that the only two teams they could hope to beat in the semi-finals were the AG team and the Tiger Brothers, but after the game started, they knew how strong the AG team was after doing their best.

If IC Club wants to reach the finals, it will have to beat Team AG and Brothers of the Tigers, because playing against NB is doomed to lose. If you can't enter the finals, Ye Tian's lowest goal is to defeat at least one of the teams, of course, this team may be AG or the Tiger Brotherhood, from now on, the hope of defeating AG is very slim, it is more realistic to set the goal as the Tiger Brotherhood, after all, they have defeated the Tiger Brotherhood.

The first leg of the second half of the IC club started unfavorably, and the AG team smashed the defensive line to pieces, and the defeat was miserable. Since then, the AG team has maintained a strong offensive, and dono is also experienced, always able to find the opponent's weak point and attack, if the judgment is wrong, immediately retreat, without a trace of hesitation, attack this point does not work, immediately attack another point, this way to play IC club quite annoyed.

Ye tried his best to stabilize the situation, hoping to prevent the opponent from getting the match point, but the AG team's offense was as smooth as mercury, which was really difficult to resist. Even in this case, the more confident he plays, the better he feels, as if he has returned to his peak state. He didn't fall behind in several confrontations with Ye Tilt, and even blew Ye Tilt on the head a few times, which led to the defeat of the IC Club and finally lost the first map game.

The score of the two sides is eight to five, and the AG team is ahead by as much as three points, which shows how passive the IC club was in the second half.

The second map is the Border Trade City in the team competition mode, this map is one of the few new maps that are very popular in the later team competition, because there are many covers, and the map is not large, and the result is simple, so the popularity was quite hot for a while.

There are many new maps that appear in the late stage of the team competition mode that are relatively unpopular, not many people play them, and they will not appear in the game, such as maps such as the Hidden Dragon Base and the Space Fortress. The Hidden Dragon Base can be submerged to fight, while the Space Fortress is fought in weightlessness, and a jump can fly very high, which adds to the fun of the game, but it is not suitable for competition.

The new map of the more popular team competition mode as well as the border trade city also has an abandoned warehouse, and it was also popular when it first came out, for the same reason, the terrain structure is simple, and the map is not big, after resurrection, you will encounter the enemy if you can't walk a few steps from the base, you can quickly put into battle, there will be no vacuum period, and you will be in battle almost at any time, which is quite exciting.

Persian towns are the same type of map, and naturally they are also very popular. As for maps like Dragon City, they have always been relatively unpopular due to the fact that the map is a bit large and not very interesting, but occasionally you can still see people playing.

The team mode maps that IC Club usually practices a lot are Desert 1-TD, Desert Gray-TD, Persian Town, Border Trade City, Pyramid and Transport. The reason why you practice the transport ship is not for the competition, but for the practice of marksmanship, which was once called the best map for practicing marksmanship.

For Border Trade City, IC Club is no stranger, and it has practiced enough, and everyone is quite clear about which position to play. Naturally, the Sniper will go to the right lane, and the four Heavy will fight each other on the main lane.

There are many bunkers on the main road, if you want to arrange defense, it is naturally quite easy, and you can defend very well, but this is a team competition mode, no one side is the attacking side, and no one side is the defending side, both sides are in a state of attack, so you arrange a good defense The other party will not necessarily attack, as long as you take the initiative to attack, the other party will exchange fire with you.

This map is that whoever attacks will suffer, so the two sides usually tacitly fight in the middle ground, each relying on cover to fight, it is impossible to go deep into the hinterland to attack the opponent's position, let alone hit the outside of the opponent's base, which is something that can only happen in the melee suit.

Ye Tian can play very well on this map, and even can play very well on this map, and the clever Heavy can actually mix well no matter what map he plays, and he can always kill people, no matter how you try to limit them.

The most important thing is not that even plays well on this map, but that everyone in the AG team plays quite well on this map, their overall strength is very strong, and every player is a top master.

"Toms, you have been sticking to the trail, don't change positions, if the other side has a machine gunner entering the trail and is going to rush over, you should retreat, retreat to the base, and then inform me, I will organize people to clean the trail. The rest of the people will fight on the main road, don't rush too far ahead, our strength is not as good as the other side, it is better to rely on cover to fight consumption, more to attract the opponent's firepower, and I will cause damage. Ye Tian commanded at the beginning of the game.

The team members all nodded to indicate that they knew, Ye Tian was right, they were inferior to the other party in terms of overall strength, and if they attacked the other party, they could certainly kill some of the other party's people, but there was no doubt that the people on their side would die more, and the gap would be quickly opened by the other party in terms of the number of people killed.

The rest of the team members are responsible for attracting the opponent's firepower, and if Ye Tian creates the kill, it will be difficult for the opponent to open up the gap in the number of kills, and it is possible that Ye Tian will kill a few people on the other side as soon as he breaks out, and he may be able to create a lead in the number of kills.

This tactic actually still needs a premise, that is, Thomas can hold the trail, if Toms can't hold the trail and is directly broken through, then Ye Tian and the others must go back to defense, otherwise they will be attacked by the other party from behind, and the situation will be quite dangerous.

Toms has a lot of responsibility, fortunately, the trail is relatively narrow, and having a sniper in charge is enough to defend quite well, and the opponent's sniper is also quite dangerous if he wants to climb over the wall, the other party should not do this, but he is worried that the opponent's machine gunner will go to this place, so this place must have a person to defend, and it is undoubtedly the safest to hand it over to the sniper.

The opposing snipers will presumably also be arranged to defend on the trail, and no one can say whether the opponent will send someone to attack the trail. The commander of both sides will send one person to defend the path, so that the number of people on both sides on the main road is the same, depending on which side can have the advantage on the main road.