Chapter 008: Adventurers Are Theoretically Invincible, But ......

"Now, Locke, there's something I want to ask you. How do you learn the skills of the pen "Fun" Pavilion www.biquge.info?"

The day after the Frog Quest.

After meeting Ah Zhen who had not returned all night, we had a late lunch at the bar in the guild.

In front of my eyes, Locke, who was penniless and couldn't eat any decent food before he met us, and now he was concentrating on eating a set meal.

Of course, at this time, there is also Ah Zhen, who seems to have a 'sore back' and is calling the nearby clerk with a hard face and ordering a meal that looks definitely not cheap and has a lot of quantity.

They are really foodies with such a big appetite that they are not at all comparable.

The so-called half-sized child, eat the poor old man. Although it seems that I am at this stage of my age, I now understand a little more deeply. That's the next sentence that comes with it; Cute, love to eat, it's called foodie, uncute, love to eat, that's called rice bucket.

If I eat like this, I'm sure I'll be called a 'rice bucket'......

Once again, I was deeply hurt by this face-looking reality......

At this time, Locke held the fork, raised his head and said:

"Do you say learning skills? That's not easy, look at your card and look at it from the "Current Learnable Skills" item above...... Oh, Yuhang's profession is adventurer, right? Adventurers are an early class and you must have someone to teach you how to do it. Some "passive skills" need to be consulted by the holder. In terms of magic, as long as you learn the magic of the corresponding level, for example, after learning the "intermediate magic", as long as you know a magic spell that belongs to the middle level, you can start the magic by singing. However, in many cases, you need to concentrate on seeing this skill fully launched, but there is a probability of learning like this, according to Yuhang's luck, it should be no problem. And in this way,Skills will appear on the card in the "Currently Learnable Skills" project,Although it involves crystal update cards,You also need to concentrate on seeing the skills fully activate this kind of character thing,But as long as you do learn it,,I will feel it.。 It doesn't have to be a card. Of course, it's no problem for the high-level team to check it at any time if you can't eat it accurately, and it's a feature of adventurers to learn skills from all kinds of monsters...... Of course, it is said that you can master all the skills, but that means all the skills of the professional, if it is the skill of the monster, then you have to consider it~. Think about the Giant Crush of the Bully Slime and the Giant Frog's Tongue Curl before, this kind of racial talent is definitely what happens to human adventurers after learning it? …… In addition, you need to concentrate, and many skills are still honestly taught to this adventurer who you want to learn skills It would be better. When you finish updating the card, you can directly click on the skills on the card like other classes, and use the points to select the item to complete the learning."

I see. I remember an old single-player RPG called the Dragon Warrior series, which had this concept of 'learning'.

I remember that Big Sister Louis at the counter said that adventurers can learn all the skills in their early career.

Very magical to say. That is, the skill has been imprinted on the card with the class crystal, so as long as you spend skill points, you can directly click on the card to learn it. Because there are attribute bonuses or something, this kind of card can only be standardized! Play in fixed circles.

But the particularity of the adventurer's profession, or this is a completely tabula rasa profession, can even learn the skills of some monsters, so it will be troublesome to brand again and again......

Case......

「…… That means that if I ask Locke to teach me, I can use the Seven Days Explosion?"

"That's it!"

"Uh-huh!"

Unexpectedly, Locke had an unexpectedly strong reaction to my casual remarks.

"That's right, Yuhang! Of course, the number of points required to learn will be ridiculously high, but the Adventurer is the only class other than the Grand Mage that can use the Seven Days Blast. If you want to learn "Seven Days of Explosion", you can teach you whatever you want. Should I say, are there any skills worth learning other than "Seven Days of Explosion"? No, of course not! Come on, come with me on the road to the Burst!"

The face is too close!

"Wait, you, calm down, little Shota! It should be said that my skill points are only eight now, is there a way to learn this?!"

"Little, little Shota......?"

Locke seemed to have been struck by my complaints, and he was a mysterious skill that I would never have learned, so I turned to look at Louis, the shiny counter sister who appeared next to Ah Zhen at some point.

By the way, I understand, I know what you're all thinking, but I'm still cruel to tell you. Or there is no need to have such and such expectations, in the current situation of harmony, it may be that I used the wrong words and caused misunderstandings. But how can it happen that kind of thing that you have in your head? Anyway, you guys have to be dirty to think of that?! If you don't understand what I said before, it proves that you are still pure and good children.

Briefly talk about Ah Zhen's whereabouts yesterday -

After dinner with Sister Louis, he went alone to complete the subject of the ——— soliciting magic experiments—

Didn't return overnight. After being bombarded by a noble magician for one night unscathed, a certain noble magician completely lost his confidence, and since then he has been transferred to my same profession - Cocoon Günit

It's as simple as that, and once again, I apologize for uncovering this bloody truth and not meeting your expectations...... I'm sorry......

Okay, let's get down to business. As a movable professional novice manual, Sister Louis naturally explained kindly:

"If an adventurer wants to learn the meaning of 'Seven Days Explosion', a few dozen skill points are not enough. It seems that even if you are a great magician, it will take you fifty points to learn "Seven Days Explosion". The adventurer's beginner profession that can't be more beginner costs about 200 points...... As far as Yuhang's younger brother is concerned, he will probably spend about ten years of sleepless killing monsters and practicing or something, and all the points he gets can not be spent at all, so it may be possible to learn." After saying these words, which were completely wound tearing, Big Sister Louis naturally stuck to Ah Zhen...... Her next pie was deformed when she squeezed Ah Zhen's arm, and asked Ah Zhen in a friendly whisper if he needed to rub his shoulders...... Eldest sister, this cute lady is just sleep deprived, if it's a shoulder rub, I can replace it. Of course, nothing else is fine. To be ripe, beg to be pushed down!

"Hehe, wait, I've been waiting for so long~! If you have the time, you should have become a great magician sooner!"

"Huh...... He actually called me Xiao Zhengtai......

Locke seemed to have been struck by what I had just called, and was now dejected and began to take small bites of his set meal again. While muttering something, "It's clear that the family is one hundred and three years old, and they have been adults for more than three years" or something. It is worthy of being an immortal species, and a hundred years old is adulthood.

Okay, I'm the youngest in terms of age after a long time. There's also an old monster here, definitely over three digits in age...... Go around deceiving the feelings of mortals as a cute sage. It's as despicable as the legendary monster Qbi!

However, when it comes to my profession as an adventurer, the only advantage is that I can learn skills. After Sister Louis's following kind and indifferent perfunctory, no questions or answers, and a very concise explanation, I also summed up the reason why so few people can practice the profession of adventurer.

In fact, it's very simple.,Not to mention the lowest zero attribute bonus of all professions.,Unless the vocational skills you learn are the corresponding occupations.,Otherwise, the skills that belong to other professions will disappear after the transfer.,It's also very inhumane not to return the used skill points...... Of course, you can keep some of the special skills that you learned from monsters that are no longer in the class system. But that's not necessarily the benefit. Because theoretically, the more powerful the monster, the more powerful the special skills it holds. Even if the shield class on the team is strong, you don't necessarily have that luck to learn. If you learn it, you may not be able to use it. Because of the special skills of monsters, whether humans can use them or not, this line is very blurred. It often happens that the adventurer learns a monster skill, and then the adventurer uses this skill and falls into a disability, or even dies directly...... Sister Louis tells an incident here about an adventurer who met a passing Headless Horseman, and then I don't know if he was lucky enough to learn the skill of the Headless Horseman's trick "Sky Eye", and then the adventurer was tragic...... After this move is activated, the head of the Headless Horsemann in his hand will gain the ability to fly up and float in the air, and then look down from the sky. Similar to the "God's perspective" in RPGs......

Can you imagine? The head attached to the neck and the body rose into the air at high speed amid a desolate scream...... Finally, because of the weight of the body and the acceleration force...... Backbone...... Still don't talk about it. There is a well-honed and standardized vocational skill system, so why get those dangerous skills. But I think the adventurer was a fool too. If I learn the "Eye in the Sky", it can be used as a flying skill. You see, as long as you wear a neck cap, you can balance the pressure of the spine to the whole body, which is immediately the rhythm of a full-time floating unit~! Therefore, there is no cure for the brain-dead...... Or thank you for compulsory education, thanks to CCAV, thanks to my physics teacher who is not dead. Although there are defects such as not being able to bow your head, floating is floating. On the other hand, I'm actually more concerned about what will happen if I learn the "Giant Crush" of the Bully Slime or the "Tongue Curl" of the previous Giant Frog......

Anyway, it should be dangerous......

And then again, the career system of this other world is actually not standardized. You see, take Locke, a foodie who is now in a blow and still doesn't forget to eat the set meal one bite after another, he directly ordered the mystical magic "Seven Heavens Explosion". If you don't have enough MP, use CP, and if you don't have enough CP, use HP. What is this not death?! This is why he is born as an elf with high magic power and more MP. This is not a dead body if it is a different person. It's a dead body!!

Now that I think about it, it's more reasonable to have all kinds of restrictions in online games. For the sake of fairness that cannot exist, the game planners who have tried to make you believe that the game is fair have also worked hard......

Continuing with the preface, adventurers are very weak in the primary profession, of course, they can also be transferred to a high-level profession and then come back. However, after receiving the attribute bonus of a high-level class, after turning back to an adventurer, the difference in attributes will make people wrestle even if they walk. Of course, it's not that exaggerated. However, the difference in attributes in all aspects will put people who have developed a certain combat habit into a crisis, which is surveyed.

Moreover, the so-called adventurer's junior profession does not seem to have a similar formal occupation and a median occupation, let alone a corresponding high-level occupation. It exists alone, and there are rumors that the Demon King seems to be also a profession, and it is the upper class of adventurers. This rumor also says that there is a nose and an eye, and that adventurers want to become a demon king, and they need to learn all the special skills of monsters...... Is it possible to learn all the professional skills and turn into a legendary hero? I told Sister Louis this reasoning in a casual way, and the result was something thoughtful......

Come on! If that's okay, what about people who have learned all the monster skills and all the professional skills? Demon King Brave or Brave Demon King? Is this a "〇 Thysupani"-like collectible handheld game that uses the fragmented time of modern people? And then there are two versions of the game.,What gold heart/silver soul、Diamond/jade and the like.,One version collects monster skills.、One version collects professional skills.。 Or mix and match, this version can't collect the unique skills of another version, properly forcing the big production of Hina to death, forcing you to be withdrawn, you must prepare two machines to go online to learn skills that a specific version does not have! It also comes out every year, and the picture quality is always lower than that of the next era, and there are a lot of fans who buy it on the grounds of buying feelings! These settings,It sounds unexpected~~。 Am I also suitable for game planning?

Well, without complaining, the adventurer's only strength is that he can learn skills casually, but the skill points consumed are also twice as many as the official profession. Three times as many as the median occupation and four times as many as the upper occupation. Therefore, if you learn one or two skills to use first when you are an adventurer, you must also learn some professional skills of that profession when you are ready to turn into a full-fledged job in the future, similar to the demo version. From a practical point of view, it is more efficient. Because the sooner you are familiar with the actual combat application of skills, the better. This is the norm for adventurers in this world to have both combat power and a more cost-effective way. But I don't have a career plan, and I don't want to get a demon king brave, a brave demon king or something. It's just that I realistically feel that I have such a strength that I can learn all skills, and I want to learn some low-level but very practical skills.

You say this will be useless? If it's scrapped, it's scrapped...... Although the real adventure has only been two days, I, a game giant, have already found their own position, and the other two members of our team are all novices, in certain circumstances, these two are definitely in their own right. I have a very clear position for myself, which is to help them with chores and try to help them into this so-called 'specific situation'...... For example, first learn a pharmacist's "Double the Potion Potion", so that a 1,000-yuan can of medium-sized magic potion can make Locke, who is already lying down, stand up and fire another missile.

Of course, there are also many professional skill combinations that are very yellow, very violent, and make people drool. Like what...... Of course, this exists only theoretically for the time being. I'll just talk about it now, and you can just listen to it......

For example, after listening to my set of theories, the depressed Locke was so excited that he almost immediately switched back to adventurer. I had to stop him...... The original words are more similar to drunken bragging, roughly speaking, it revolves around the skill of "Seven Days of Explosion". If Locke turns back as an adventurer now, then the "Seven Days Burst" will be retained, and another legendary mage, the Time Magister, has an active move called "Time Resurgence", which belongs to the Time Magister's signature skill, just like the name of his skill. The effect is to consume twice as much MP as the last skill used, and the skill to be used once repeated......

For example, if a teammate releases a move "Seven Days Explosion", the Magister will use the "Time Resurgence" that consumes one move "Seven Days Explosion" and doubles the MP of the "Time Resurgence", which is similar to a rewind effect, so that the teammate can stand up with zero consumption and make a "Seven Days Explosion" ...... Of course, as a time master, you must have the magic power to cast two "Seven Days Explosion...... That's for sure.

Of course, this move generally works on teammates, and repeating skills that you don't know with double MP can actually directly affect yourself. …… But...... You see, for example, why do you use double the MP to fire the "time acceleration" of "time resurgence"? Wouldn't it be nice to just shoot "time acceleration"? Here, the main reason is that "Time Resurgence" is an instantaneous linkage technique, which can save the singing time of high-level magic and achieve a second consecutive shot...... Anyway, it's better to use this skill on your teammates.,Especially after the magic that sings for a long time is launched.,Another shot.,But the Magister itself time-based skills are very MP-consuming.,And in addition to the unique time magic, it won't be the attribute magic of other mages.。 Therefore, this trick is generally used, and that is to make the skill of "Seven Days Explosion", which consumes a lot of mana and cannot be learned by the Magister yet. It was not a widespread general skill at that time, because the skill of the time demon master was originally a powerful move,...... So it's just one of the more subtle skills among many, but it turns out that hundreds of years ago, an old magister turned back to the adventurer on a whim, and then he learned the number one skill of the apothecary - "Double the potion potency"............ Since then, a tide has been drawn from various high-ranking professionals to turn back to adventurers......

So let's let our imagination run a little bit more wild --

It's a mention, the higher the number, the higher the consumption of mana, which is a common setting in the game that doesn't need to be emphasized many times~?

…… Originally, the time magister's signature was an instantaneous "time pause", and it was not like the "Seven Days Explosion" that would lie down after being used.

Time has stopped! What a lot of skills!!

Of course, there is also a more helpless part of "Time Pause", that is, after activating this skill, only the time master himself can move it...... And there is not much magic power left, and it is impossible for the mage to play melee with his own weak physical attributes, so it can be regarded as a rescue classified, and the "Time Pause" moves teammates out of the enemy's attack range with the "magic hand" of low-cost demons...... It still has the kind of skill used to escape that claims that as long as the time magister has MP that can activate the "time pause", it will never die, similar to invincible Hearthstone...... It means a combination of "time pause" first, and then drive back to the city scroll and fly away......

However, later, after the more practical combination of "Time Resurgence" and "Double the Potion Potion" appeared, the name of the signature was not replaced, but the popularity was completely replaced by ....... This combination can be taken to double the effect of the drug, and then free to take another bottle of one bottle to two bottles, the effect can be said to make everyone's eyes light up......

Of course, theoretically this combination can only exist in the adventurer. So it can't be called the sign of the Magister, it's just a sick sentence, but as long as you say that, everyone can think about the correct answer. The reason is that whether you are a full-time magician, and then you turn into a career and come back to adventurer, learn to "double the potion potency". Or do you first change to a pharmacist and then turn back to be an adventurer, and learn "Time Resurgence". Although your current profession is still an adventurer. It can only be an adventurer. But when you are a rare and elite current adventurer class like an outdated magister, and a current adventurer class that has been a median bad street like a pharmacist, do you think that one is louder? Although now you can only be an adventurer...... Because once you are full-time, whether you are an apothecary or a time wizard, you will lose at least one of these skills...... With the exception of the Adventurer class, skills that are not part of the class cannot coexist. Not to mention if you go full-time into other professions, both skills will be lost. And don't forget, you won't return skill points after you lose them~! The skill points used to add these two skills are just like that, you know?

Okay, continuing with our previous topic, the wizard has a trick "Repair Sentence", which is a semi-passive skill, which can be pointed to level 5, and when activated, it also consumes twice the mana of the pre-set active skill. And the effect is very powerful, to put it simply, it is to make the skill activated this time activate five times......

But this also sounds terrifying, not to mention that simply 'drinking medicine' is not a skill, even if the wizard turns back to the adventurer and then learns the skill of "doubling the potion potion", but the combination is also a local tyrant skill that makes you cry and laugh and drink six bottles in one breath...... It is commonly known as one plate at a time. Or, 'Six bottles in a row, the medicine can't be stopped.'"

To put it simply, if you have six bottles of the same potion, you can't stop if you want to, and you have to drink them all...... The benefits of drinking only one bottle at a time......

Here, because most of the magic that wizards can learn is a probability skill of poisoning, cursing, or something, so the five more times of the highest-level fifth-level "Cultivation Sentence" is to make the probability of poisoning infinitely close to 100%. And even the advanced profession of wizards, the great wizard can't learn high-level magic, and even the "intermediate magic" can't all be learned, but the "fireball technique" of the fifth-level "cultivation sentence" can also deal damage that all the members of the Five Fireball God Cult can't attack together. Unless the Five Fireball God Cult changes to the Six Fireball God Cult...... But it's just such a skill that doesn't disrupt the balance, once it is combined with the Magister's "time resurgence...... That's majestic.

Theoretically, there can be a "Sevenfold Seven Heavenly Explosion" or something ....... I feel like I can kill the demon king in one move......!

Locke was lured by my theory of the so-called "Sevenfold Seven Heavenly Explosions" and almost turned back to being an adventurer. How terrifying is that imagined...... Even if the intelligence of the adventurer class does not have a bonus, it is combined with the passive protection skills of several wizard classes. Of course, I think the real situation should be that the corpse will lie down after the first "Seven Days Explosion...... Even if you use the potion immediately, the connected "Time Resurgence" will become a free can......

Therefore, the "Sevenfold Seven Heavenly Explosion" still only exists and theoretically, unless an adventurer with zero attribute bonus can activate the first "Seven Heavenly Explosion" and then activate a "Time Resurgence" with a level 5 "Cultivation Sentence...... Probably needs to be able to activate one plus two plus four, which is a total of seven "Seven Days of Explosion" MP......

The good thing is that this is a seven-shot ...... Instead of smashing over one by one of "Seven Days Explosion" and "Seven Days Explosion...... Although a legend once said that if you can't solve the problem with one shot, then you can do it twice...... However, I think it would be better to send it directly in a single row......

In fact, to be really efficient, the "Repair Sentence" with the "Seven Days Explosion" of "Seven Days Explosion" is the most perfect and powerful one......

Compared to the desperation of the former's seven-shot streak, the MP cost of the six-shot combo is just very difficult for adventurers with zero bonus to achieve.

Come to think of it, using three MP of "Seven Days of Explosion" and launching six consecutive "Seven Days of Explosion" is also a disguised MP saving...... The "Seven Heavenly Explosions" of the fifth-level "Cultivation Sentence" are so terrifying.

But what really makes the combination of the "Time Resurgence" of the fifth-level "Repair Sentence" carry forward is not the beautiful "Seven Consecutive Seven Heavenly Explosions".

Think about it, first activate the "Potion Potion Doubling" with almost zero consumption, and then go down with a "Time Resurgence" with a level 5 "Cultivation Sentence"! As mentioned before, after the combination of "Time Resurgence" and "Double the Potency of the Potion". Double the potency and get another bottle for free.

So calculated in this way, a bottle of a hundred yuan of primary mana potion suddenly becomes a seven-doubled primary mana potion, and this amount can directly fill up the entire MP and surplus of an ordinary full-level great magician...... This is an effect that a bottle of 10,000 high-level mana potions can't do. And with only one bottle!!

And such as a high-level mana elixir, it is also a limited supply, and it is priceless to 100,000 on the black market. And the primary mana potion ...... You can buy it at any pharmacy, and you'll only buy it for a hundred...... Of course, this is also a sick word, because you can't buy primary mana potions at high-level apothecaries in the capital, because they are too low-level...... People don't cut the purchase said.

In fact, the simple "Repair Sentence" is paired with "Double the Potion Potion", and you can drink six bottles of primary mana potions with double the potency in a row. It's only 600 yuan...... It can also fill up all MP of a great mage.

But what makes this set of combos really exert its terrifying effect is in the potions that can be expensive and cherished, which can add attributes and HP/MP/CP/god horses, which increase the maximum value...... By the way, there are also potions that increase EXP and increase skill points......

In other words, if you have this set of combination skills, even if the adventurer's profession has zero bonus, the terrifying skill combination will one day allow you to reach the situation where the "Sevenfold Seven Days Explosion" can be put casually! But only if you have money...... Very rich...... Very rich...... Because if you don't have the money to buy the above-mentioned potions, everything is a flower in the mirror, and the moon in the water......

So let's face it, Locke went to lie down again......

That's why I was able to convince Locke not to rush back into the adventurer...... The bonuses for adventurers are just too bad...... Of course, there are many, many more skill combinations of this kind, but there are also many problems, and if you really want to talk about it, the adventurer class is completely an invincible class in the late stage and the late stage. It's no wonder that there are rumors that the Demon King is an advanced class of the adventurer class. I want the "Sevenfold Seven Heavenly Explosion" to be able to put it casually, and I will also go to be a demon king......

Okay, let's talk about something more realistic...... As I said before, it's just a lifelong goal or something......

In any case, it is not as realistic and effective as going to a pharmacist to learn how to "double the potency of potions" at this stage.

Because even if you want to learn these good skills, it's very difficult...... Not to mention anything else, let's throw out the time mage first, this kind of profession that can definitely not be found in the novice village, is rarer than the great mage with all seven attributes. The time attribute is an exceptionally precious attribute beyond the seven attributes. It's not just a casual adventurer that can be transferred.

Relative wizards are a relatively common profession, and now there are only two people who drink on the side and at the same time prick up their ears to listen to my bragging. But let's just talk about the beautiful "repair sentence". It belongs to the Wizard's tenth skill...... That is, it is almost the final skill except for the mystery.,Not to mention that the wizard itself is a mid-level profession.,It belongs to the backbone of the fight against the Demon King Army.。 Just talking about how many skill points do you think you need to point the "Cultivation Sentence" to level 5, and how many points do adventurers need? And the wizard who clicked on this skill step by step is also a big coffee.,Don't forget.,"Repair sentences" itself is an aid skill.,Can't survive alone.,What's the difference between this and clicking on "Enhancing Magic Power" but not any attack magic? The degree of brain damage is definitely above Locke, and it is on a par with Ah Zhen's local tyrants!

To put it simply, it's a first-come, first-served question. Start by clicking on an "Intermediate Magic" and then start accumulating points for "Cultivation Sentences" to familiarize yourself with the intermediate magic that various wizards can learn. While leveling up with your teammates, you can finally upgrade the "Decoration Sentence" to level 5...... Perfect. and directly point the "Cultivation Sentence" to level 5, which is a difference of one "Intermediate Magic" point. And the former is more efficient. And at this time, in fact, this wizard's fighting style has been fully formed......

So there is absolutely no wizard in the novice village who can 'repair sentences', and if it is not even professionally dressed, you don't know if this guy is a magician or a wizard...... The predecessor of the Great Magician of Locke, the Magician, is mentioned here. So by the way, these two mages are both intermediate classes, and generally those who can become mages full-time at the beginning have enough points to order "intermediate magic" first...... The difference is that the mage will click on "Advanced Magic" next, and then click on "Advanced Magic Enhancement" and. "Magic Power Rise" will probably be able to become a big coffee when you reach level 5...... Even if the two professions become full-time Great Magician or Great Wizard, there is actually no change...... It's just that you can master a little more magic, such as "high-speed chanting". For example, the great wizard can learn to fly around, and the great wizard can learn to run, that is, teleport. That's it......

…… First of all, don't say how much you have to do with this big wizard, he will teach you this trick to survive the characteristic skill "Cultivation Sentence"! You may say that what money can do is not a thing.

But you really have that money...... This means that you have already thought things are complicated......

First of all, not everything in the world needs to be done by yourself...... I've never understood why those traversers are uncomfortable learning what skills they have to learn after crossing.

The so-called life has three hardships, supporting the boat to strike iron and sell tofu......

Boating: During the wind and waves, there is a danger of capsizing and dying at any time.

Striking iron: enduring the heat day and night by the furnace, living is like going to hell.

Selling tofu: sleeping on three shifts and getting up on five shifts, doing donkey work, you have to earn only a small amount of money to make ends meet

Here I just talk about striking iron, it seems that it is almost a routine, and it is uncomfortable not to build a set of equipment for yourself. Even the protagonists of a certain Tang surname are blacksmiths by profession~! Dad is a blacksmith, he is also a blacksmith, and the disciples he receives are naturally also blacksmiths......

Relatively speaking, from ancient times to the present, the profession of doctor has become a respected profession. But......

…… Anyway, well, the mind is a little divergent again. To put it simply, you're rich, but these potions with maximum stats are also very rare...... And when you finally spent 10 million to get a bottle of potion with attributes at the auction house, the auction house will ask you if you need to hire a time wizard who can "double the potion potion" and "repair sentences"...... Very cheap ...... As long as a million dollars. Although it is said here that the magic guide is a sick word, and its realization is an adventurer, you should understand it.

Anyway, you can spend 10 million to buy a bottle of stuffy medicine, and you still need 1 million to hire such a time magic guide?!

Even if you are a time demon master who has learned the "time resurgence", after you are older and lose the momentum of the middle two to destroy the demon king, you will probably retain some skill points that can increase the "Cultivation Sentence" to level 5 in the adventurer's position, and then you will turn back to the adventurer and go to work for the auction. Just find a wizard to learn a "repair sentence", and you are not afraid of the wizard's "sitting on the ground and starting the price" and "time resurgence" for "repairing the sentence", are you afraid!! Many wizards who fought to destroy the Demon King fell under the sugar-coated cannonballs of their own people...... Since then, he has turned back to being an adventurer and lived a happy life without shame......

In other words, it can make rare elites willing to engage in a lifetime of work, a stalwarf of wizards...... Of course, now it's impossible for even a wizard who knows how to "fix sentences" to learn "Time Resurgence"! Because there are really a lot of wizards who learn "Cultivation Sentences", otherwise how can it be called a signature skill...... And the magic of time ...... There is no such thing as poor!

As for the pharmacist's 'doubling the potion potency'...... This kind of rotten street thing, don't mention it.

Of course, with the exception of the Time Wizard, all other classes have different levels of tricks...... And the Adventurer is such a profession full of tricks! It can also be said that an adventurer may be the first and may also be the last professional ....... This is a very powerful profession as long as the mind is divergent enough, and I think this is completely tailored for my own positioning, and I don't need to change jobs at all. A combination of some basic skills makes it invincible! I really think so......

And just when my mind was divergent, I spoke freely, and I was determined to become a full-time 'rice bucket', but I found that these potions were really expensive, and at this time, the topic unconsciously returned to the starting point of everything, that is, to do tasks and crusade against the bounty chief. Anyway, it's about making money! Make hay! Make money!!

In other words, what kind of bamboo is this, what kind of ecology is it.