Chapter 762: Copy Hiding Tactics
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was originally a complaint-style plot, why did it suddenly become serious?
Hearing the question and answer of boiled water and dust to dust, Yun Chaifeng collapsed a little for a while......
He didn't quite understand why he was still complaining about the rhythm before, and why he suddenly got to the point......
Well, the key problem is that Yun Chafeng itself has not yet switched from the previous rhythm, so when he heard the truth without hesitation, it was a little extremely uncomfortable......
Speaking of which, is it really okay to say the truth without hesitation?
Shouldn't you say seven or eight suspicious points in one breath like that legendary detective, and then resolve the suspicions one by one, and then silently point out the murderer among the suspects, and say, xxx, the murderer is you!
Or, after cracking a mystery, say it out loud: There is only one truth!
The plot of this is more suspenseful, isn't it?
This kind of direct answer is simply the one who will be hacked to death by those reasoning fans......
Wait a minute......
Thinking of this, Yun Chaifeng suddenly realized that his thoughts seemed to be running away from where he had gone......
So after a little steady, he turned his attention back to the conclusion that dust is returning to dust......
The conclusion of dust to dust is only two words......
Copy.
Although it is very simple to say and there is no superfluous nonsense to explain, but it is just these two words. It is enough for Yun Chasing Wind to understand the idea of dust returning to dust......
A word to wake up the dreamer!
At this time, Yun Chasing Wind had such a feeling in an instant. Originally, it seemed to be hidden in the fog. If the dust returns to dust, it is like a light wind, which completely dispels the fog at once......
Copy!
Yes, copies!
It's just two simple words, but Yun Chasing Wind suddenly understands!
Although the Phantom World has gone through many updates, it has become closer and closer to reality......
Compared with ordinary online games, the changes in Phantom World can be said to have come out of the rules of most online games......
With the changes of the times, the existence of online games has long been recognized by the market, compared to stand-alone games. The biggest advantage of online games is their interactivity......
And this is also the biggest advantage of online games, and it is the only way to make money from online games......
The so-called interaction, although on the surface it seems to include many things such as chatting, such as cooperation, such as teamwork, and so on......
But fundamentally, it's still competition!
It's like auctioning antiques, if there is no one to compete for an item, then the price will not go up, and vice versa. If there are more people competing for a thing, the price will naturally increase......
And the same goes for online games. Many people don't care about the fun of the game itself, all they care about is the comparison with other players who play the game, what others have, they want to have, what others don't have, they also want to have, the rarer and more difficult things to obtain, the more sought after......
However, games are games after all, and games also have rules for games, and the same is true for online games......
Generally speaking, in a game in the traditional sense, what players are looking for is nothing more than a little satisfaction, in terms of a little quantified number, level, equipment, skills, talents, attributes, pets, guilds, and game progress......
In online games, everything that can be quantified is the object of comparison between players......
In fact, not only in online games, but also in reality......
Generally speaking, a high-quality online game often has some such characteristics, firstly, the acquisition of items in this game is often not too easy, but it is not too difficult, secondly, the game often maintains a very stable trading system and market, and will not cause huge fluctuations in the value of virtual items in the market for some reasons, third, the game must have a certain number of players to participate, and fourth, the game must give players enough items that can be used to compare......
When these conditions are met, a high-quality online game is almost formed......
In fact, as early as more than ten years later, there are many games that have verified this law, in these games, even if the server is open for a few years, the price in the game will always remain stable, and the charging model of point cards allows players to truly experience relative fairness, fairness plus enough base players, it is enough to create an excellent online game......
As time went on, the demands on online games began to increase, and many of the best settings from other games were slowly introduced into online games......
For example, the task system, the task system is actually found in many games, whether it is a stand-alone game or an online game, there is a task system, and completing the task to get rewards is also one of the inherent thinking of many gamers......
However, for a long time, there are various types of mission systems, for example, some mission systems appear directly in the system layout, and you only need to simply accept or abandon from the middle of the menu to accept or complete the mission, while some tasks are typed by npnetpnetpc on the map to get the mission......
However, with the advent of a certain game, the task system in the online game has also begun to unify, from the beginning, players are just ignorant to understand the golden exclamation mark and question mark on the top of the NPC's head, to the player even after entering any new online game, there will be no doubts when seeing these two symbols, but will have a sense of intimacy......
That's the power of habit......
Players for this mission mode, have developed a habit if this time. There has to be a game company that makes a game. It is imperative to abandon this mode of task with exclamation marks and question marks. It is estimated that not only players will find it awkward, but even the designers of the game will feel uncomfortable......
This habit, although it is not something on the surface, but anyone who tries to change this habit will suffer some negative effects to a greater or lesser extent, to give a simpler example, since the appearance of a certain fire fairy tale novel, when writers began to write fairy tale novels. The setting will also involuntarily begin to apply the setting of this novel, inducing qi, building the foundation, making a statement, the yuan baby, and turning the gods......
Since a certain mountain monster created an infinite stream, it is generally difficult for authors who want to write similar settings to escape the category of infinite streams......
Anyone who tries to sum up a set of upgrade routes by himself, as long as he is not a god, it is basically a proper rhythm of hitting the street......
Why?
The reason is simple. When a reader reads a book, it is actually equivalent to learning a foreign language. At the beginning, I just understand the language, and then slowly become familiar with the language, and finally master the language completely, and when the reader masters a language, the book written with the same language grammar is more likely to be accepted by the reader, on the contrary, the same type of novel, if you upgrade it in a different way, it is equivalent to asking the reader to learn a new language again, and the reader will naturally be impatient......
The same is true for online games, when a certain system becomes a classic, players will subconsciously exclude the settings that do not conform to this system......
In terms of online games alone, there are many similar systems......
For example, the task system, such as the forging system, such as the equipment system, such as the pet system, such as the skill tree system, such as the class transfer system, and then for example, the vegetable planting and stealing system that was very popular for a while ago......
Originally, there were many types of these systems, but over time, they all slowly came to the same path, and that is the system that is most easily accepted by players......
In fact, it must not be that the so-called new system is not as good as the original setting, but the player itself has a preconceived concept of saving zài, which will make players more inclined to the original habit in a large way, unless the new thing is much superior to the previous setting, it is possible for players to abandon the original setting and accept the new setting instead......
At this point, even a game like Phantom can only slowly change some traces of traditional online games in the game after a few updates on the basis of a large enough number of players......
And among all these online game systems, there is one system that is indispensable, and almost every classic game will have such a system......
Quest system!
Yes, the dungeon system!
In fact, at this stage, most online games have a dungeon zài, the so-called dungeon, which is actually an area for players to venture alone or in teams......
Unlike public areas, the capacity of a quest is often limited, that is, there is often a limit to the number of players who can enter the same quest at the same time, and if there are more players who want to enter the quest, then only one new quest can be opened......
On the big map, theoretically speaking, even thousands of players can fight in the same area and venture to farm monsters to do tasks, but the dungeon is different, generally speaking, those who can enter the same dungeon must be a group of players, and there will be no so-called idle people, etc., in the dungeon, players don't need to worry about the trouble from the hostile forces, they just need to concentrate on the strategy dungeon boss......
Generally speaking, in a game, the best equipment or materials at the same stage are often from a certain copy of the same level......
Compared to the monsters on the large map, the monsters in the dungeon are often called elite monsters, and their combat power is much stronger than the ordinary monsters on the large map, both in terms of health and attack power will be much higher than the monsters outside, and in the same way, these monsters can give players more experience and higher quality materials or equipment......
For low-level players, it is a very happy thing to be taken by high-level players to farm dungeons, because they can not only do not have to do it. You can also get a lot of experience and equipment materials to start with. It can be said that it was upgraded on a rocket......
Dungeon is a highly mined game system. In addition to the experience rewards and equipment that players can get in them, some games even have a related dungeon evaluation system, a related pass guò lottery system, a related dungeon reward system, etc., so to speak, no matter what the game, the dungeon system has a pivotal position, and even in the pre-stage popular games where fatigue is the main way of playing. There is not even a concept of a large map, there are only large and small copies, and the fixed fatigue value every day limits the player's fixed game time every day......
It is precisely because of this setting that players do not have to worry about being driven by others when they sleep, because everyone's daily share of the game is limited, and the fatigue value is zero, so it is impossible to get any game benefits anyway......
Although there are many places in the Phantom World that have been changed to be very different from traditional online games, especially in the difficulty of the game that has been complained about the most, after several updates. The difficulty of the illusory world has skyrocketed, although the strength of the monsters in the rookie stage is still as weak as ever. But the world after level 10, for players who have just entered the game, is definitely a feeling of appearing in the walls, and all the outside are giants, but fortunately, players can team up with each other, plus the help of some enthusiastic senior players, newcomers can pass the novice stage......
Fortunately, although it is difficult for newcomers, the death penalty for low-level accounts is very low, so newcomers have enough venture capital......
However, although there are many updates in the Fantasy World, and many updates are enough to be called a big update that subverts the game setting, in the Fantasy World, the dungeon still exists......
Whether it is used in various professional guilds to advance to the trial, or the only way to reach Alcatraz Island, the trial domain is actually composed of copies, and in addition to these, the traditional sense of the dungeon is also very marketable in the fantasy world, although the fantasy world has canceled the very unreasonable setting of monster explosion equipment, but in some cases, players can still get finished equipment, for example, to complete the killing of the humanoid boss, and for example, the treasure chest that can only be opened after destroying the dungeon bossIn these places, some of the finished equipment will still be produced......
There are a lot of topics about dungeons, but these are not what Yun Chafeng is thinking about at this time......
The copy in the mouth of the dust is actually talking about another characteristic of the copy......
Tibetan!
Yes, Tibetans!
In fact, in the illusory world, the entrance of any copy is actually shrouded in a layer of systematic spatial barriers, once the player passes through this barrier, they will enter the dungeon, and people from different groups with players, even if they enter the dungeon, they will not enter the same space with people from different groups, although on the surface, the space barrier only occupies a small area, but in fact, the essence of the space barrier represents countless overlapping gates, and behind these gates, there are countless overlapping spaces!
Theoretically, even if the interior of a dungeon is only ten square meters, it is enough to accommodate countless people to stay in the same dungeon......
And this also gave Yun Chasing Wind the most direct and simple explanation, why after strict investigation, it was still impossible to show the other party's save!
Because, the other party is hiding in the dungeon......
And why was the other party able to start ambushing himself so quickly?
Because, the other party left the dungeon at the same time......
Thinking of this, Yun Chasing Wind immediately figured out that on the platform on this mountain wall above their heads, there must be an entrance to a copy of zài......
In some previous online games, the roles of players can often overlap each other, so if a group of players exit the same copy together, the situation will often make you see a human figure standing at the door of the copy, and then staring at a string of symbols representing the name that are extremely complex above the head, this is the effect of players stacking together, but, in the fantasy world, players have a collision volume, if in a short period of time, there are enough players in the same copy to leave the copy and return to the entrance of the copy, Then it must be placed on the platform at the entrance of the dungeon in the same way as a carpet......
In this way, the effect of the so-called ambush can be formed......
If this is the case, then everything in Yiqiē can be explained clearly......
But thinking of this, Yun Chaifeng couldn't help frowning again, and said with some hesitation: "However, I remember that there is no copy of the storage in the Sunset Canyon......"
Investigating whether there is a copy in Sunset Canyon, it's not that Yun Chaifeng has already guessed that the other party might take such an attack, it's just that he is confirming the route of the convoy......
In fact, long before he came out, he had made relevant analyses and filings of the locations he would arrive at along the way, but in the filing, there was no copy of Sunset Canyon at all!
This is also where he is puzzled, in fact, the trick of the copy hiding soldiers itself is not a very complicated skill, many previous online games, there have been similar examples, and the reason why Yun Chasing Feng did not think of it is because before the investigation, he did not get the information of the copy at all, so he did not consider this aspect at all......
"You didn't have it when you investigated, but now you have ......"
"In that case, there is only one possibility......"
"A qiē clue is already obvious......"
"The conclusion is already in sight......"
Regarding Yun Chasing Feng's doubts, Dust Guichen still spoke in a flat tone, but when it came to the conclusion, he suddenly stopped and looked at Yun Chasing Wind with an idiotic eye......
Swept away by the dusty gaze, Yun Chaifeng's old face suddenly turned red......
Then follow what you said before you return to dust and continue to think......
And then......
He seemed even more confused......