Chapter 37: Game Background
Regarding the issue of inheriting the account's inheritance, Qi Fei went to check it out. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć info found that this test server account inherits the inheritance, which is still very good, and retains all the previous items and levels! This retains the previous level, and the experience is not as much as before, but is calculated according to the experience of the new version of the upgrade.
Delete the character and re-enter the game, it is still level 0, but the experience is stored, and the player can choose to level up, or choose to use it for the snack method. After September 5th, players who enter "Anpoca" can also delete the number and start over, but the punishment is a bit severe, and the number of items and levels retained will be halved!
If you still can't play, then it's better to rest for another day. I only need to go to the group to deal with the agreement on September 8th, and there is still plenty of time, but I don't know if the currency swap in the game will go smoothly? Isn't it supposed to be delayed?
At nine o'clock in the morning on September 5th, Qi Fei, who had finished his morning exercise, began to check the information on the official website, and this time the content was really a lot, no wonder it was announced in the morning. The first announcement on the official website is a statement about the update, which describes the changes and reworks of the game. After reading it, Qi Fei breathed a sigh of relief:
Previously, the system announced that the game would be redone, in fact, only some parameters that did not affect the operation of the game were reworked, such as the change of time, the rework of monster images, and most of them retained the previous version.
After the statement, the first thing to talk about is the major events that happened in the court before the player entered the game of "Annogus". For example, the current imperial court has existed for more than a thousand years, the country name is "Kun", the first emperor calls himself "Emperor Jing", and the capital is Jinling. Turning to the last side, I saw the background of the era in which the current game appeared:
In the 2421st year of the Dakun Dynasty, the 582nd emperor ---- "Emperor Jing" insisted on moving the capital to Luoyang, triggering the beginning of the plot! From the moment Emperor Jing settled in Luoyang, the Yiren began to enter the Dakun Dynasty, and the imperial court divided the Sichuan area into the initial activity area of the Yiren! The year of the game was the sixth year of Hongwu, and it was also the first year of the era!
The game deduces the plot at the end of the Great Qian Dynasty, and the player's time is not the same as the time of the imperial court, but there is a certain difference. Every time you enter, you will move forward for a period of time to accelerate the development of the plot!
This time, the game announced some of the plot settings, all based on the average level of the player, and the player with the highest level will unlock the dungeon and trigger the plot.
Level 5 Dungeon: "Suppression of the Exiles"
Level 10 Plot: "Wensheng Wu Decline"
Level 15 dungeon: "Suppression of the Anti-People"
Level 20 Story: "Martial Arts Resurgence"
The player novice level is set to level 0-20! After that, the series story and dungeons will be opened.
Level 20-30 plot series: "The Disaster of the Displaced People", "The Trouble of Religion", "The Chaos of Chaos".
Level 20-30 dungeon series: "Wooden Man Alley", "Eighteen Bronze Man Array", "Suppression of Anti-Thieves".
After the average player level reaches level 30, Inhumans will rise and enter the field of vision of the Imperial Court, and a major event will be released.
Level 35 Event: "Curse of Religion"
Level 40 Event: "Invasion of Thieves"
Level 45 Event: "Quelling the Bandits"
Level 50 Event: "Kemari Contest"
At present, there are only so many plots announced by the system, and finally the content that has been unlocked and the content to be unlocked has been announced.
1. Welfare series
Players of level 0-10 can receive the "Novice Care" status from the Novice Messenger every day, with all attributes +10 and a duration of 1 hour.
Players of level 10-15 can receive the status of "Sect Love" from the head of the sect every day, with a maximum of +1000 blood and a duration of 1 hour.
Players at level 15-20 who return to the gang every day can receive "Gang Attention" at the gang emissary, and the effect defense will increase by 5% for 1 hour.
2. Mode selection
Disadvantaged groups can apply for "Peace Mode" three times a day, in which they cannot be selected by any target, and they cannot lock any target! Duration 1 hour.
Players enter the game for the first time every day, and the default is "free mode", and the cooldown is one game day. In this state, you can counterattack any player who is attacked! There is no penalty for counter-killing targets, and the solo counterattack time is one game day!
In free mode, if you are killed by a player, you will lose 10% of your current upgrade experience and 10% of your current backpack gold in gold. If the experience is less than 10% of the upgrade experience, the level will be dropped by death, and the maximum level can be dropped every day; If you have less than 1 gold coin, you will suffer "prison time".
(Prison Plague: Battles between players, death on both sides, no reincarnation, respawn point in prison.) An additional portion of the money will be deducted for each death, with a minimum detention time of 10 minutes. ļ¼
Team players can turn on the "Team Brawl Mode", which requires everyone in the team to apply, and after the application is approved, everyone in the team will suffer the effect of counterattack. Each time a player is killed, everyone on the team gains a little "Murderous Aura", in which case the player is killed and the death penalty is twice as high as in Free Mode! Team death penalty is triple that of Free Mode!
(Note: In the murderous state, the player dies and additional items are dropped.) ļ¼
Individual players can choose from five single-player PK modes: "Challenge", "Declaration of War", "Meleery" and "Villain".
In Challenge mode, the death penalty for both players is half that of Free mode.
In the declaration of war mode, you can take the initiative to attack a single player, declare war on one side, and the death penalty is equivalent to the free mode.
In melee mode, you can attack any player, one side of the melee, the death penalty is equivalent to the free mode, and the items on your body are dropped randomly.
In villain mode, you can attack any NPC, and killing NPCs will be wanted by the relevant departments of the imperial court!
3. Scene protection
In Peaceful mode, players can switch scenes in the wild zone and enjoy the safe zone, which cannot be locked by anyone.
In free mode, players can switch scenes in the wild area, and can enjoy the invincibility effect for 30 seconds, and the secondary effect will be lost when moving.
Players who participate in the battle are all in the red name, and players who do not participate in any battles for 1 hour will automatically return to free mode.
4. Gang system
The gang has been unlocked, and players can check their own gang information through the personal interface! Players above level 10 can join gangs, and players above level 15 can establish gangs in various first-tier cities with gang orders. How to get Gang Orders: Purge the Camp and the Game Store!
5. Game Store: At present, a new batch of props have been added to the game, and players can participate in the purchase through game currency, the number is limited, and the pre-order is as soon as possible!
6. Currency exchange: At present, the game has opened RMB to exchange game coins, and a certain amount of game currency exchange is opened every day!
7. City trading bank: Each city sets up a trading bank to support post mailing!
8. Player Auction House: Simplify the difficulty of setting up your own auction house again!
7. To be unlocked: currency swaps, gangs, gods, pets.
Seeing the end, Qi Fei was a little dumbfounded: the currency swap has not been unlocked yet, and he may not be fully prepared. Currency swap is different from currency exchange, currency exchange is the game's unilateral control of game finance, and currency swap is the cornerstone of balance! This involves the player's personal information! Offline trading, after all, is not orthodox, and there are great risks on both sides of the transaction!
All day, Qi Fei was looking over and over for version 1.0 to see if there were any defects, in fact, there were always defects! This means that in the future, there will be updates, patches, and maintenance!
At 11 o'clock in the evening, Qi Fei's virtual image appeared on the landing interface, and this time a magnificent city wall actually appeared, towering, tall, towering, and steep! The picture turns, a huge city appears in the field of vision, and the characters are automatically in a kind of bird's-eye view, which looks particularly shocking! This is the city! To be exact, this is the city! A city that can accommodate more than 10,000 buildings!
This is a promotional video that appeared on the login interface, which was not published on the official website, but set on the login screen. Qi Fei didn't choose to skip the publicity, but read the propaganda carefully, because he knew that what appeared in the game screen was Jinling, the former capital of the Dakun Dynasty, ----! He'd really seen the city, and it was also from a bird's-eye view, when he accidentally drew a limited-time wing!
It is estimated that many people should be silent after watching this promotional video, and the depression in the early stage of the game will slowly fade! Because of yearning, because of perfection, so choose to continue waiting! After entering the game, the personal interface has undergone some changes, a lot of links have been added, and the system has also sent more than ten update prompts in one go. Qi Fei also read them one by one patiently.
The most commendable thing is the sect's mental method and skills! Most of the settings have been retained, and the damage has been enhanced! This time redone, the monster parameters in the game have not changed much, but the damage of skills has been strengthened. In the past, the game changed the player's time setting, shortening the time it takes to enter the game each time, but compared to the enhanced skills, it is a compensation after all!
In terms of damage settings, there are currently no critical hits, but there have always been weak attacks and vital attacks. This time, the cheats of the sect do not need to be purchased, but they are unlocked by the player's level, and the six main damage effects in the sect are set in detail: extra damage, external damage, internal damage, direct damage, real damage, attribute damage!
Bonus Damage: Bonus damage is built on top of effective normal attacks. The player unleashes a skill that adds extra damage, and the next attack becomes stronger. Targets with defense will reduce this damage value, so this damage is not as large as the actual damage value!
External power damage is a skill damage unique to the melee sect, which can be unilaterally reduced by increasing physical strength; Internal power damage is a skill damage unique to the ranged sect, which can be unilaterally reduced by increasing concentration. Physical strength, concentration, and body style are the three basic attributes that will never go out of style.
Direct damage is damage that can ignore a certain defense, and this damage cannot be ignored by the defense reduction!
True damage, which is damage that ignores defense, cannot be reduced by any defense!
Attribute damage, which is unique to the sect, can be reduced or amplified, because the attributes are mutually reinforcing!
This rework,The sect's cheats have been changed to the heart method.,The effect is all passive.,After unlocking,The effect is affected by the level of the heart method.,Can be stacked.ć There are two types of skills: active and passive, the passive one is affected by the mental level, and the active one is affected by the skill level, and the mental level does not affect the damage value of the active skill.