Chapter III: Change of Occupation
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Chen Mo gave the order to commit suicide.
System prompt: Are you sure you commit suicide? After committing suicide, a series of numbers such as character level, skills, experience, and reputation will be emptied!
"Sure!"
In the Genesis game, there are two ways to clear character information. One is to delete the character, and the other is to commit suicide.
By deleting a character, the player can only inherit the tradable equipment and coins of the original character when creating a new character, almost completely starting from scratch.
The suicide Cheng dΓΉ is much lighter, most of the binding equipment that the player has obtained before, and even the achievement title, can be inherited, and only the information such as the character's level skills and other information is deleted, and the role will save a lot of effort by re-upgrading.
However, suicide also has shortcomings, for example, in the process of level re-upgrading, the task that has been equipped before, and the corresponding equipment and achievements will not be obtained when completed again, and if the new character after suicide chooses a different profession from the original, the equipment items of some limited occupations originally obtained cannot be used, and the achievement title obtained by inheritance cannot be used until the level of the achievement title is reached, and there will be no possibility that the level of the first level will have the attribute of the sky.
Returning to the character creation interface, Chen Mo did not make any adjustments to the existing characters, but still chose the assassin profession and directly entered the game.
The light was shining, Chen Mo appeared, he still appeared in the valley before, it seemed that it would not work to leave here by suicide.
Maybe it would be feasible to completely remove the character, but Chen Mo didn't do it.
Once the character is completely removed, the lightdeath title he earned will disappear. Although the attributes of the title of light death are not very good, if you upgrade a few levels, the attributes above will become dispensable, but that 1 point of luck, Chen Mo feels that it is not very simple, and his intuition tells him that it is better to keep it, and it may be of any use in the future.
Chen Mo planned to change his profession and change his hunter profession to break through the blockade of the goblins in the valley.
He didn't choose the hunter class at first, because the hunter class could only set traps and wait for the enemy to take the bait in the early stage, which was too restrictive for him. Chen Mo originally planned to enter the game, and try to assassinate all kinds of important NPCs in the novice village to see if it works, if it works, if it can, now that there are so many players, the game will definitely produce large-scale chaos, and when the holographic virtual network comes, it is very likely that something abnormal will happen.
Of course, hunters can't do that, only Assassins can do it.
But if Chen Mo can now open something like a skill book from the treasure chest in the cave in the valley, so that the hunter has more means of attack, and assassinate NPCs, the hunter can also do it, and with the cooperation of the trap, he can do it better.
Chen Mo couldn't be sure what was in the treasure chest, but judging from the current situation, if he wanted to leave here, the things in the treasure chest were likely to be skill books, otherwise they were powerful equipment, otherwise even if the player tried his best to kill the six white goblins in the cave and get the props in the treasure chest, he would not be able to leave this valley alive.
It's either a skill book or a powerful equipment, either way, it's a good thing for Chen Mo.
"Suicide!"
Chen Mo committed suicide again and returned to the build character interface, this time he chose the hunter profession.
Back in the game, still in that valley.
In the backpack is a copy of "Basic Trap Technique", a worn-out hand crossbow with a basic physical attack of 1-2, and a barrel of 100 crossbow arrows with a basic physical attack of 1.
"It's a crossbow weapon, it's much easier to kill the white goblin now!"
When Chen Mo saw it, he couldn't help but feel happy in his heart.
The crossbow in his hand has an attack range of ten meters, which is three meters away from throwing stones, so it is not too easy to escape from the cave!
And with a ranged weapon in hand, he can also fly a kite to kill monsters.
However, Chen Mo was too happy, and when he entered the cave again, he appeared, although it seemed to be the same valley, it was obvious that the cave he entered this time was more than twenty meters deeper than the one he entered when he was an assassin before!
Chen Mo was taken aback, he could understand a few meters deep, but more than twenty meters deep, what does this mean? Isn't this place going to let people out at all?
No!
Chen Mo's gaze fell on the only skill he possessed, the Basic Trap Technique.
Basic Trap (Beginner Level): Lay a trap on the ground, when the enemy steps on the trap, the trap will explode, dealing 13o% damage to the enemy, and has a 1o% chance to make the enemy fall into a disabled state, the disabled state effect lasts for 3 seconds, and the enemy's movement is reduced by 3o% while disabled. The skill cooldown time is 1o seconds, the survival time of each trap is 6o seconds, and the current number of traps can be stored up to 3 at the same time.
"There can be up to three traps at the same time, and it seems that this is the problem."
Chen Mo understood, the characteristics of the hunter's skills were completely different from those of the assassins, if it was only a few meters deep, with these three traps, it was very easy to escape from the cave.
And more than ten meters deep, if you want to successfully escape, you must not only look at luck, but more importantly, choose a good location to arrange the trap.
Level 1 player mobility 5-1o, 5 is the degree when walking, 1o is the maximum degree that can be reached when running and moving, which is about the same as the degree when a person is jogging, about 3 meters per second, and Chen Mo estimated a little, the degree when the white goblin is catching up, it is about 14, that is, about 4 meters per second.
When a White Goblin steps on a trap and enters a disabled state, it will become approximately the same as the player's. Therefore, within three seconds of the disabled state, the player is safe, and here he can safely escape from a distance of about ten meters.
In this way, the three traps, each ten meters apart, as long as two of the traps are disabled, he can basically escape from the cave safely.
It seems like it's just a matter of luck.
After figuring out what to do, Chen Mo immediately chose three positions, set traps at each position, and then waited for the opportunity to shoot at the white goblin with his crossbow.
The two white goblins chased after him, and Chen Mo quickly retreated.
Bang!
The first trap was stepped on, and a damage of more than thirty floated up from the goblin's head, and the goblin was still there.
The disability effect of the trap does not appear!
With the remaining two traps, there seems to be a chance!
But Chen Mo's footsteps stopped suddenly, he knew that even if the remaining traps had a disability effect, he would not be able to escape.
He missed a very important thing.
The cave is two sizes, but the trap is a single person damage, and it can only block one white goblin, not to mention that there are two traps with a disability effect, even if all three traps have a disability effect, he can't escape!
What to do?
Resurrected in the valley, Chen Mo pondered.
Traps in the middle of cave passages?
In order to pull the white goblins out of the cave, the trap must be applied to both white goblins at the same time, and the only way to do this is to place the trap in the middle of the road, so that the trap explodes, both white goblins will be affected, and then they will be damaged.
"Like...... It doesn't work. β
Chen Mo immediately tried it, but he now, although he wanted to place the trap in the middle of the cave passage, when he used the skill, the system would automatically determine the location, and the trap would either fall on the left or the right side of the two wide cave passages.
Chen Mo has not played games before, and he is no stranger to this phenomenon. In traditional games, the map of the game is divided by coordinates, deducting the surrounding scenery, the map is a grid in general, a grid is a coordinate, no matter how the player moves, will appear on a grid, and will never stand at the junction of the middle of the two grids.
"Genesis", an epoch-making holographic game, does not seem to be out of the category of traditional games, and in terms of map setting, it is almost the same as traditional games.
And if this is the case, it seems that the hunter profession will not be able to leave this valley alive.
But Chen Mo pinched his arm, closed his eyes and felt the surroundings.
He was skeptical.
Like a holographic virtual network like black technology, the game is almost the same as reality, a qiΔ is like a revolutionary thing, and even such a simple thing as map design can't get out of the category of traditional games?
If it were him, he had already made the game so far, and it would never be possible to copy the settings of traditional games in map design!
If this setting is exposed, the perception of the entire holographic virtual network will be reduced by one level.
Wrong!
Thinking of this, Chen Mo suddenly felt that something was wrong!
In traditional games, the player's character, every time he walks, will always appear in a grid, and will not appear at the junction of two grids. The current cave, according to the traditional game setting, is divided into two vertical rows of grids, and Chen Mo should only be able to walk to the left or to the right when he walks around in it.
But in fact, Chen Mo could stand in the middle of the cave, that is, at the junction of the left and right grids!
When he was an assassin before, Chen Mo didn't feel at all that the map setting of the game was the slightest resemblance to traditional games, but he only showed up when he changed the hunter profession.
Since everyone can stand at the junction of two grids, there is no reason why a trap cannot be placed!
Deliberately!
Chen Mo is sure that this is a deliberate attempt by the game designer!
Standing in the middle of the cave passage, Chen Mo bent down again to lay down a trap.
But as before, the trap landed on the left.
Obviously, in the game setting, the trap should not be placed in the middle of the passage in any case.
But...... What if you don't use system directives to lay out traps?
Chen Mo suddenly thought.
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Thanks to your support, the new book is tentatively scheduled for two chapters a day, one chapter at noon and one in the evening.