【022】Madness
"Hey, your green tea."
When this line of yellow macro text appeared in the game's chat box, all four teammates were a little confused.
I don't know when Zhen Lang took the time to make this macro, and when he released the mystical blood-colored light, the light yellow macro text appeared on the top of the little priest's head and in the chat box: Hey, your green tea......
I saw a black shadow flash, and the leader of the robbers instantly stuck to the face of the little priest.
The barbarian sacrifice who killed decisively was stunned on the spot.
The boss in the Brave Dungeon belongs to the warrior profession and will have various warrior skills.
This boss will inevitably charge at the beginning, giving priority to the player with the highest aggro value.
“―44!”
The boss's charge attack power is as high as 50 points, deducting Zhen Lang's 6 points of defense, and the actual damage is 44 points.
This damage made both Dynamic and the stationmaster chrysanthemum tight, and neither of them currently had more than 50 HP, and they couldn't withstand such a devastation.
Fortunately, Zhen Lang's HP is as high as 150, and he can withstand it.
When Zhen Lang was stunned, everyone breathed a sigh of relief.
Like Warrior players, the boss has a 20 second charge cooldown.
You don't have to worry about this inhumane charge anymore, if everything goes well, you can take down the boss in 20 seconds.
When the barbarian sacrifice was stunned, the boss suddenly held the long sword with both hands, and a red light came out of the sword body, as if he had exhausted his strength to eat milk, and slashed at the barbarian sacrifice.
This is another of the warrior's signature output skills, Slam.
“―44!”
The boss's slam is as powerful as the charge, and it hurts to hit people.
In the blink of an eye, 88 points of blood were lost, and Zhen Lang still had 62 HP left.
At the same time, the second fat in the distance made a move.
A faint soft white light enveloped the barbarian's sacrificial body.
“+28!”
Priest Lv1's healing technique restores 20 HP, and the second fat opens a necklace with healing +5 through the prestige chest, and then superimposes his own magic bonus, and the actual healing effect is 28 points.
Although Zhen Lang's HP recovered to 90 points, his teammates were still a little frightened.
Because players in the old area know that the boss in the Brave Dungeon has the famous three-plate axe.
After charging and slamming, the bandit leader used his third skill: Whirlwind Slash.
I saw the boss holding the long sword flat with both hands, and turned in a 360-degree circle on the spot, and the rotation speed was extremely fast. At this time, Zhen Lang was already out of the state of vertigo, and he ran away. However, it didn't work, and wherever he ran, the boss followed him.
It can be seen that the boss in front of him is taking the weapon battle route after the level 10 player is transferred.
Regarding the domineering of weapon warfare, there is a limerick poem circulating on the rivers and lakes: Niu Fork hegemons weapon warfare, and looks like a murderer. There are millions of souls under the sword, see who is unhappy and do it directly!
There is also a rumor on the rivers and lakes: if you don't learn whirlwind slashing, you are embarrassed to call it a weapon war.
Whirlwind chop, commonly known as electric fan, also known as big windmill.
There was once a song that described the warrior's whirlwind slash like this: "The big windmill is spinning and turning, and the little friends who turn to it are all finished......"
“―14!”
“―14!”
“―14!”
The boss whirlwind slash has an attack power of 20, and the actual damage to Zhen Lang is 14.
The large windmill that spins constantly, lasts for 5 seconds, and attacks the target twice per second.
It stands to reason that after 5 seconds, Zhen Lang was attacked 10 times, and he should have lost 140 blood points, and he should have been lying down a long time ago.
But after the boss windmill turned, Zhen Lang was not completely dead.
Above his head, a healing number of "+11" kept floating.
This is because at the moment of the BOSS actual whirlwind slash, Er Fat gave Zhen Lang a recovery prayer.
This skill restores 100 HP to the allied target within 10 seconds, recovering 10 points per second. Counting the panel bonus of the priest of the second fat, it actually recovers 11 points per second.
For 5 seconds on the windmill, the Restoration Prayer helped the Barbarian Sacrifice recover 55 HP. Zhen Lang originally had 90 HP points left, and when he added these 55 points of blood, he totaled 145 points. After taking 140 damage from the boss's sharp windmill, he still has 5 residual health left.
Yes, that's only 5 blood left!
In the eyes of his teammates, Zhen Lang's small sacrificial blood trough has bottomed out, and it looks really thrilling.
It was also thanks to Zhen Lang who opened the distance to attract the boss and kept the four teammates away from the hard-hit area. Otherwise, if the boss casts a big windmill among five players, it can cause a tragedy on the spot.
"I'll take the lead!"
The cannon finally came into play, and a charge was taped to the boss's face.
If he doesn't make a move, the boss can kill Zhen Lang with a flat slash.
Most of the bosses in Fantasy don't eat control skills, and the charge of the cannon fails to cause a stun effect.
Of course, the reason for the cannon charge is not to stun the boss.
"Hey, grandson!"
The cannon just wants to get close to the boss as fast as possible and use taunting skills to solve Zhen Lang's urgent need.
Zhen Lang ate a set of skills from the boss, and the MT of the cannon was much easier. Otherwise, with his 100 HP and 8 defense, he really can't withstand the boss's three-plate axe explosion.
"Open the little bloodthirsty and kill it!"
The conductor of the second fat suddenly became impassioned and shouted into the microphone.
In fact, he didn't have to talk to the microphone to make the team speech, and the three roommates could hear it clearly.
The so-called petty bloodthirsty refers to the racial talent of the barbarians.
Each race in Magic has its own unique talent, one passive and one active.
Strong: A passive talent, the Barbarian's strong physique, allows them to reduce their chances of being controlled.
This passive talent is very useful in PvP, occasionally making it immune to the opponent's control skills.
Frenzy: Active talent, devout belief in the god of war, allows barbarians to enter a state of madness. After Berserk, Barbarian increases all panel attacks by 10%, cast speed and attack speed by 10%, physical critical strike chance and magic critical strike chance by 10% for 10 seconds, and the effect has a cooldown of 2 minutes.
This is a pure rush talent, which is similar to the bloodthirsty skill after the sacrifice is transferred, so it is called "little bloodthirsty".
In an instant, in addition to the daddy, blood light appeared on the bodies of 1T and 3DPS, and the size of the body also became one large, and all four animals entered a state of madness that could scare crying children.
"Hey, your green tea!"
“―44!”
Zhen Lang re-unleashed a mysterious blood-colored light, inflicting dazzling yellow critical damage.
At present, everyone's level is too low, and the equipment is too poor, and the panels added after the madness are actually not objective. For example, Zhen Lang's sacrifice, the original magic attack was 2-8, and the madness was 2.2-8.8, and the improvement was not obvious.
The real highlight is the increased cast speed and critical strike chance after madness.
The direct damage of the Arcane Scarlet Light triggers a critical hit, and luckily triggers the maximum number of magic attacks. The direct damage of this skill after madness is 13 + 8.8 = 21.8, the default is 22 points, and it reaches 44 points on critical hits.
“―15!”
“―15!”
“―7!”
In the next bleeding state, I also enjoyed a 10% critical hit of madness, and jumped several times with a dazzling 15 points of bleeding damage.
“―30!”
A small black dragon roared out, biting the boss's back, and jumping out of the yellow critical damage again.
Stacked with 2.2-8.8 magic attacks, the actual damage of advanced dragon murder is 8.8-14.8, and the highest ceiling was hit just now, and the double damage after the critical hit is exactly 30 points.
What's even more powerful is that the cast speed after the madness is not added on the original basis, but directly superimposed. The original reading time of Dragon Murder was 2 seconds, but it was increased by 20% after A-level mutation, and increased by 10% after madness, which increased by 30%. In this way, it only takes 1.4 seconds for Zhen Lang to release this skill, and a burst of Biu~Biu~Biu throws advanced dragon murder skills at the boss.
At this moment, the boss's three-plate axe skills are on cooldown, and ordinary attacks pose no threat to the cannon. Under the indiscriminate bombardment of the four crazy barbarians, the boss with as much as 1000 HP points couldn't last long and fell to the ground.
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