57 Half an artifact in hand
Boots of the Reaper: Artifact (Gold quality), artifact Ghost King Cloak component, pickup binding, change cooldown for one week (one day in reality). Equipment requirements: Level 12.
Equipment Effects: Increases the chance of spiritualism by 10%, increases the level of the spiritualist by one level, and increases the conjuring energy by 100 points. In terms of attributes, the attributes of the three-piece set of the Ghost King Cloak: the Talisman of the Undead, the Boots of the Grim Reaper and the Vampire Cloak are all the same, however, the combination of the two pieces of equipment produces the set effect, the three pieces of equipment together are the artifact, and the set effect is the attribute of the artifact, and the set effect of the two-piece set of the Ghost King Cloak made Zhao Feng ecstatic.
Cloak of the Ghost King (2/3): The level of the conjuring creature is increased by one level, and the conjuring energy is increased by 100 points, if the hero has a basic spiritualism, the spiritualist creature is a skeleton class, when the hero has a beginner spiritualism, the spiritualist creature is a zombie class, when the advanced spiritualism is a ghost class, and the expert spiritualism is a vampire class.
Cloak of the Ghost King (3/3): The level of the spiritualist is increased by 2, and the spiritualist energy is increased by 200 points, such as when the hero has a beginner spiritualism, the spiritualist is a zombie class, the spiritualist is a ghost class when the intermediate spiritualism is a ghost class, the spiritualist creature is a vampire class when the advanced spiritualism is a vampire class, the spiritualist creature is a corpse witch class when the expert spiritualism is a corpse witch class, and the spiritualist creature is a black knight class when the master level or above spiritualism is a black knight class.
Note: In order to prevent players from taking turns to equip different heroes with the Ghost King's Cloak and use the hero's own conjuring energy to recruit vampires, a cooldown is specially set.
In the previous life, there were no players who had assembled the components of the racial artifact, but there were more than two dozen sets of demigods (as long as the first set effect was produced, it was a demiartifact), and more than half of them were obtained through the main city quest, and some were obtained through other means.
If several artifact components are combined to create a set effect, it can be called a demiartifact. There are two Graveyard players who have obtained demigods in their previous lives, but the demigods of those two are cursed armor, and no one has ever obtained the Ghost King's cloak, so no one knows the suit attributes of the Ghost King's cloak.
Now Zhao Feng knows, expert-level spiritualism can recruit level 4 skeleton soldiers, the boots of death and the vampire cloak can increase the level of the spiritualist creature by one level, and the effect of the two-piece suit is added by one level, which is level seven, which happens to be the level of the fourth-order seventh-level vampire, so the set effect turns the spiritualist creature into a vampire, if the three-piece set is complete, the undead talisman will be upgraded by one level, and the three-piece set effect will be added by two levels to be the ninth level, and the spiritualist creature can become a fifth-order tenth-level corpse witch, if it is a master-level spiritualism, You can recruit a Dark Knight of the sixth and eleventh levels.
However, for Zhao Feng, the Conjuring Vampire is much more powerful than the Conjuring Corpse Witch, why? Because Zhao Feng has a sub-hero Hunter, Hunter's talent, a vampire mage instructor, can transform vampires into vampire mages. This talent is combined with half a set of ghost king cloaks, does the effect need to be said?
Among the strategic arms of various races, the importance of the legal class is the highest, he can cast spells instead of heroes, but the legal class is also the most difficult to obtain, and must be exchanged for regular troops in the corresponding battlefield at a ratio of five to one. In the case of the Graveyard, the player needs to use five vampire warriors to exchange for a level 7 vampire mage at the Battlefield Quartermaster, and also requires a lot of honor and five battlefield medals.
The establishment of a fourth-order barracks requires a fourth-level town, which can only be popularized in the late game, so there are two main ways to obtain fourth-order soldiers, field barracks and mission rewards.
And because Zhao Feng occupies two mini-maps and the prestige of the poplar battlefield, he can have several fourth-level barracks to provide a stable source of vampires, but Zhao Feng has Hunter in hand, so he doesn't have to brush the battlefield like other players, and he has to endure the exchange ratio of five to one, which is already a big bargain, but now with half a ghost king cloak, it is conceivable that the vampire mage in Zhao Feng's hand will be more scary.
This half of the Ghost King Cloak must be equipped for Hunter, Hunter is level 12, 100 points of conjuring energy, half an artifact plus 300 points, there are 400 points of conjuring energy, 400/7 = 57 more than 1. In other words, through this half of the artifact, Zhao Feng can obtain 57 vampire warriors (or mages) every day, which is equivalent to dozens of fourth-level barracks in hand. Ordinary guilds don't have so many sources of fourth-order soldiers.
Well, to be honest, the reason why Zhao Feng didn't combine the curse armor, but combined half of the Ghost King Cloak, was because he considered that there was a high possibility that he could summon vampires.
Although no one has ever made up the Cloak of the Ghost King, some game theorists in the previous life have deduced the effect of the Cloak of the Ghost King's set:
In the stand-alone version of Hero Invincible, according to the level of spiritualism, the Cloak of the Ghost King can conjure zombies, ghosts, and corpse witches. Then the effect of the soul conjuring corpse witch in the hero game must exist, and the expert level spiritualism, the soul conjuring creatures are only four levels, and the corpse witch is at the lowest level nine, and there is a difference of 5 levels in the middle. Those game theorists theorized that the Ghost King's Cloak Trio's piece stats and set attributes must have the effect of adding to the level of the conjuring creature. The three pieces of the Ghost King's cloak can only produce two set effects at most, so the increase in the conjuring level is either three pieces and two set effects each add one level of conjuring level, just plus level 5; Either the three pieces add two levels of conjuring levels, and the three pieces add level 6.
Zhao Feng's original idea was that the two-piece set could add level 3 or 4 of the conjuring creature level, then Zhao Feng could directly recruit level 7 or 8 skeleton cavalry, and with the alpine fortress, Zhao Feng's cannon fodder level could reach level 8 or 9.
As for whether it is possible to summon zombies and ghosts in half a set of ghost king cloaks, it is really unlikely, because the artifact has three components, and there is definitely no set effect when one is one, and when there are three pieces, the soul is directly summoned out of the corpse witch, and it is not reasonable for the system to set whether it is a zombie or a ghost when the two-piece suit. There is only one possibility, that is, the spiritualist class is related to the level of spiritualism, and it turns out that the theorists in the game are much more reliable than the real-life "bricks call beasts", and the effect of the parts and sets of the ghost king's cloak is the same as the speculation of game theorists in previous lives.
However, the artifact still has two restrictive settings, one is the equipment level limit of level 12; One is the cooldown time of the costume change for a week (one day in reality), because it is a pick-up binding, so the artifact cannot be sold, but the main and secondary heroes in the player's power can exchange equipment, and the cooldown time for the costume change is that if Hunter is equipped with the Ghost King Cloak, regardless of whether he and the artifact's conjuring energy is used up or not, when Hunter hands over the Ghost King Cloak to Zhao Feng's main hero Skeleton Sea, then the various attributes of the equipment can only take effect after a week, that is, the Skeleton Sea will not have any effect on this day. This is to prevent players from using the Ghost King's Cloak to farm high-level soldiers indefinitely.
However, even if there is this restriction, it does not prevent Zhao Feng from training a large number of troops. With the demigod weapon, Zhao Feng began to formulate his own large-scale training plan.
Zhao Feng's first step plan was to garrison troops, making full use of the reserve barracks, death arenas, and mountain fortresses to upgrade soldiers.
Not counting the territorial cities on the red disaster map, Zhao Feng now has two mini-maps, with one fifth-level town, twelve fourth-level towns, fifty-three third-level villages, and thirty-one second-level villages. The maximum number of soldiers in the reserve battalion can reach more than 29,000. In fact, Zhao Feng has a total of three sets of blueprints for fifth-level towns (Internal Affairs Hall, Barracks, Magic Tower) in his hands, and every time he captures a whole small map, he can get a set of blueprints for fifth-level towns, and Zhao Feng used to reward one set when he brushed the battlefield to do hundreds, thousands, and thousands of series of tasks. One set was consumed when using the Earth Sacrifice Order, one set was used in the underground world, and Zhao Feng still had one set in his hand that was useless. However, Zhao Feng didn't plan to use it on the current map, and Zhao Feng planned to wait until he reached the difficult difficulty map before using it.
Reserve through garrison experience can be upgraded to level 6 in eight days. In the Death Arena, according to the eight-to-one advancement ratio, more than 29,000 sixth-level soldiers can advance to more than 3,600 seventh-level soldiers, about 450 eighth-level soldiers, and about 56 ninth-level soldiers. You can then go up one more level through the mountain fort. Soldiers below level 8 are not considered, if they are promoted to level 10, a wave of soldiers can get 56, and level 9 soldiers can get 450.
Zhao Feng set the training goal of the garrison soldiers as 300 level 9 soldiers who had been upgraded from the mountain fortress and more than a dozen level 9 soldiers who had not used the mountain fortress in eight days.
However, there are two things to keep in mind when upgrading your troops.
The first thing to pay attention to is to adjust the time of the soldier's garrison upgrade, not all the soldiers in the city can be upgraded to level six at the same time, because in this way, when all soldiers are upgraded to level nine through the death arena, Zhao Feng's total strength will be instantly weakened to the extreme, in case of an attack by a player or guild with bad intentions, Zhao Feng is likely to be defeated by the level.
The second thing to note is that Zhao Feng has a bad relationship with some of the game guilds on the red disaster map, and transporting troops to the Death Arena may encounter PK.
However, Zhao Feng also has a plan to deal with it, the first problem, the easiest way is that Zhao Feng and the first wave of soldiers will be upgraded to level six, and then divide all the soldiers into eight parts, and send one force to the death arena a day, and a virtuous circle can be formed in the future.
There is also a solution to the second problem, and now on the old land map, the strength of each player has basically formed a strategic balance, so as long as an agreement is reached with all the game guilds on the Red Calamity, it is not a problem to use the Death Arena peacefully. In the previous life, the guilds and casual players on the map also reached an agreement.
As long as Zhao Feng guarantees not to take the initiative to attack other players and guilds on the red disaster map, it is still okay to obtain peace, in fact, since A* Shante has gained a firm foothold on the red disaster map, those guilds that have fought with Zhao Feng are basically not in conflict with Zhao Feng now, the reason is very simple, Zhao Feng's territory is surrounded by A* Shante's territory, and the guilds cannot attack it, while Zhao Feng can enter and exit at will, strategically Zhao Feng is already invincible, Moreover, Zhao Feng's strong combat power of level 12 also made the game guild very jealous, and many guild leaders had already expressed their willingness to reconcile to Zhao Feng.
What's more, Zhao Feng also has a trick to break the net, for those game guilds that plan to fight Zhao Feng to the death, Zhao Feng threatened that if he can't use the Death Arena, he will forcibly occupy the cities around the Death Arena, and then donate all the land donation orders to the computer, so that he can enjoy the Death Arena exclusively.
In the face of such a threat, even if there are still game guilds that are dissatisfied, other guilds will not allow them to continue to entangle with Zhao Feng. Therefore, Zhao Feng finally reached an agreement with all the players and guilds on the Red Calamity Map, and demarcated a peaceful zone around the Death Arena, where no one was allowed to use force.
Zhao Feng didn't fully believe in the agreement, he deliberately kept a fourth-level town when he donated the land, and the fourth-level town was in the direction of the ghost city towards the death arena, and there was an A* mountain city on the outskirts of the city, which basically bordered the Heping District. And Zhao Feng also gathered heavy troops in this city, ready to support or seek revenge at any time.
The soldiers trained through this cantonment plan are mainly skeleton soldiers, of course, there are also some zombie and ghost troops.
The second step of Zhao Feng's training plan is the training of elite troops, and the soldiers recruited by the third-level barracks are included in the first step plan, Zhao Feng also has twelve fourth-level towns in his hands, twelve fourth-level vampire barracks, plus a fifth-level town with a fourth-level barracks vampire warrior tomb, and a fifth-level barracks dark cavalry training camp. All of them are in the direction of militarized development, and the number of recruits in each barracks is increased by one. 28 (24+4) Fourth-Order Seventh-Rank Vampires and two Fifth-Order Ninth Rank Dark Cavalry can be obtained every day. In addition, Zhao Feng's half set of ghost king cloaks can summon 57 level 7 vampire warriors every day, and Zhao Feng's rank of major general can obtain two level 9 corpse witches and four level 7 vampires every day.
These mid-rank soldiers were Zhao Feng's main force.