Chapter 124: Guarding Nuwa (3) [Change]

The first volume is the beginning of all beginnings, and we see the return of the king

I was chopped away by the tremendous force, and the super high hardness forced me to stand up for a while.

"Ding, your body is affected by the effect of [Shadow Tear], which will deduct 10 health points per second for 30 seconds."

I'll go, it's really ruthless, this is just the first boss of the tenth level, and I'm going to face an existential crisis.

It seems that this trial is not something that can be passed by the player's individual force at all.

Knowing this, the spirit became especially important in my eyes.

Yes, I understood this, so I began to analyze how to use this spirit.

Is it right for me to follow the path of the elite.

Just as I was thinking, a gust of wind disrupted my thinking.

The Void Boss slashed at the Elite Guard's shield with a large knife.

The sound of a huge metal crashing into my brain was like thunder, and the sparks were as bright as fireworks in the night. However, the equipment of both sides was not damaged in the slightest.

It's just weird. But in the world of the game, what do you care about so much, does the egg hurt or not.

“-1425”

This is the damage that comes out of the guard's body, and it is not low. Even though it only has 1100 attacks, it can hit damage that exceeds the defense.

There must be hidden attributes, anyway. Look at the little bit of blood that the guards have just decreased. Let them grind.

It's just that what worries me is that there are fewer and fewer spirits.

The later levels must be coordinated by a variety of professions.

Based on previous experience playing the game, tanks and nurses are a must-have.

And then there's the output.

I made up my mind and started budgeting for a position.

According to the candle dragon, I can have a total of 10 summon units.

2 guards, that is, these two must be MT now, and this nurse needs to be configured 2 to 3 depending on the situation.

Then there's a Dark Witch, two mages, two archers, and as for melee warriors, I'm going to have one.

Because although the fighter has many advantages, but in the case of a pure tank, it is not so important. And there are archers who can serve as physical outputs, so don't worry about some monsters that belong to the kind of physical defense prominence.

As for the assassins, there is no such thing as a default in the summoning system, and the role of the assassin in this trial is not so obvious.

Thinking of this, do I have to thank the system, there is no seventh summoning direction, when the assassin is summoned, the damage is high, but he dies in a few clicks, so how can it be done.

Also, thinking about the past and present, the frontal battlefield is to work hard, fight in the sky, and fight on the battlefield, this is the world of hot-blooded men.

An assassin who hides in the dark and does not show up for honor, and no one knows about him, is the best.

On the scene, the two guards and the boss battle are inseparable.

After all, the guard is only a defensive class, and although the level is high, it won't be able to solve this boss for a while.

I can't get into it at all, I'm afraid I'll attract the boss's hatred again.

But the situation didn't allow me to walk away.

Forget it, I'll just watch a good action movie.

Thinking that way, I secretly thought of the current scene as the beginning of the fourth act of Diablo 3, which I played a long time ago.

Diablo was wrapped in thick dark clouds and came to the high heavens, where he fought with the angel of courage.

People tend to concentrate on one thing, and the time will pass quickly.

Because I was too focused on watching the decrease in the health bar, time passed quickly.

In the terrible shout of the boss, countless black mist gathered in all directions.

The black mist condensed together again, and then exploded.

“-3219”

“-3132”

Two explosive injuries erupted from the Elite Guardian.

Fortunately, I hid far away, and the boss's skills didn't affect me.

"Ding, [Void General] is dead, you gain 100,000 experience and 50 reputation."

A full 300,000 experiences came into my body, and I now feel a lot of power in my body. Although there is no upgrade, it is fast.

But what surprised me even more was not the experience, but a large "cloud" that radiated brilliance

Isn't this just an enlarged version of the spirit?

Because I have assisted attacks, according to the summon, this thing can be picked up without waiting.

"Ding~You get Essence x20"

20 spirits, which was not what I expected.

Now I have 58 spirits in my hands.

Without hesitation, I immediately upgraded my guard to the Praetorian guard.

"Ding~You have lost your spirit x45" prompt sounds.

Behind him, there was a bright glow.

Behind the head of the statue of Nuwa, a circle of colored light appeared.

The brilliance was sprinkled on the two female guards.

The armor on the guards also began to glow brightly.

If you try a little bit and know that in the game, the more shiny, brighter, and more sassy the equipment, the better the equipment.

The two female guards are now level 120. This level can be taken on its own even in Baiguo City.

However, the guards at the gates of Baiguo City were several 120 archmages. These are the nemesis of the red name.

I heard that some people did not give up and gathered hundreds of red names and wanted to rush into the city.

There is no scum left directly blown by a mage's blizzard.

One mage is so terrifying, let alone several.

However, in this game, it is not blindly suppressing the red name.

In addition to not being able to enter the big city, Red Name can still go to small villages.

Small villages often have some grocery stores where you can buy potions, but the black-hearted merchants will make more money.

However, this money, red players can make up for it by exploding someone else's equipment.

There are also unruly people who specialize in killing red names and forming a red name gang.

When the forest is big, everyone has it, what is the good thing about the red name, not to mention the high explosion rate of the equipment when killed, and more levels will be dropped.

I don't know exactly what they think. I've also heard that someone has swiped their sin points to 5,000 points.

For the terrifying 5000 points, each good guy killed, that is, a player with a white name or more, adds a sin point.

5000 points means that he has killed at least 5000 players, and each point will be hung for 5000 hours if it is corrected normally by hanging up.

But evil money always gives the wicked many opportunities to atone for their sins.

In short, this game tells you that while skill and level are important, money is also important.

Of the original 58 spirits, there are now 13 left.

With the addition of the spirit of the original mobs in the 10th wave, there are 17 in total.

The spirit is getting less and less.

Fortunately, summoning a class only requires 5 spirits, otherwise if the summoned spirits increase after leveling up, then I don't want to live.

Until now, I only live in dreams, as if it was unattainable to be downgraded to 0 after the defeat, and the legendary optimists were nothing more than that.

Thinking like this, I waited for the 11th wave of monsters to arrive.

Looking at these two Titan-like guards, oh, forgive me for using the Western Titan analogy, otherwise, it would be a bit sorry for the female guards to compare them to two mountains.

With them in front of me, I just have to wait for the spirits on the ground to be collected.

The fiery clouds in the sky are becoming more and more presumptuous.

The rift in the void was opened again.

This time, the pawn's body turned purple, and the skin on his body seemed to have changed, no longer the fleshy feeling it used to be, but like a turtle shell that could curl up on his body.

They are running towards us in a desperate way.

I was originally very calm, he was strong, he was strong, and the breeze caressed the hills.

It's just that the stronger side seems to be me.

That's where I see a little difference.

The level 120 Praetorian Guard-level guards can't get rid of these little monsters in seconds.

Although these mobs have been strengthened, you are a level 120 boss, how can you not defeat the mobs?

I send out probing skills.

Iron Spine Pawn (Elite)

Level: 60

Attack:???

Defense:???

Blood:???

Good guys, these monsters are 10 levels above me, and I haven't even detected the attributes of these pawns.

Level 60 elite monsters, I really can't afford to mess with them.

Just two or three of them, I'll have to kneel here.

Not to mention that behind the melee monsters, there are also several wizards with black flames in their eyes.

I hid even farther away.

It's just that a lot of pawns are stagnant.

Because the two Valkyrie-like Praetorian guard-level guards launched the [Calling Array] skill, they attracted the hatred of all the monsters around them.

Dense wounds erupted from the heads of the two Praetorian guards.

“-134”

“-412”

“-247”

There have to be 10 in a second.

But the two guards didn't lose blood at all.

It seems that the last upgrade is to emphasize the talent of the job.

Strong defense, thick qi and blood, and abundant recovery ability.

It just didn't take long for me to be happy, the 12th wave of monsters came.

Same purple skin, same wizard.

But in terms of quantity, it inevitably causes countless mental pressures.

Now the problem has finally exploded.

The defense of the Praetorian Guard is so strong that it can't be destroyed in the time of a wave of monsters.

If it snowballs like this, something will happen sooner or later.

I carefully picked up the spirit of the 11th wave of monsters, this is still the case of the 12th wave of monsters not surrounded, if I wait until they are surrounded, I can't even pick up the spirit.

What to do?

I have 25 spirits in me now.

Summoning a mage to attack?

However, the current spirit can only upgrade the mage to the proficiency level, and it will not play a substantial role at all.

I gritted my teeth and secretly scolded myself for being stupid, I was supposed to upgrade the mage's output, and it was the same if I summoned it early or late.

Surrendered 15 spirits, and then summoned a mage in fluttering clothes.

As soon as the mage with level 60 on his head came out, he was surrounded by a group of elite pawns, and there were several wizards not far away.

I saw that the mage didn't know whether he was alive or dead, and he was swearing and resenting.

But his body kept being beaten and swaying from side to side.

It's really a bad life for him, in just a moment, only 30% of his blood is left.

Then he recited a meteorite technique, and he fell to the ground and burped.

The huge meteorite fell down, but it didn't kill a mob

(This chapter is a cover of the previous chapter, a new chapter, to make up for mistakes)