Chapter 215: Dwarven Helicopter
Binding Strike: Lyrelei pulls the bowstring and shoots a rope of wind with binding power at the target, binding the target to a unit or tree directly behind them. Pen "Fun" Pavilion www.biquge.info
Powerful Strike: Realized at lv3, Lyrelei uses a second to charge up her bow and shoots a powerful arrow. This arrow is extremely piercing, dealing damage to all targets that block the arrow's path. The first target takes the most damage, and each time it passes through a target, the arrow's power and speed will decrease until it is exhausted.
Wind Run: Realized at lv6, Lai Ruilei uses the power of the wind to increase her speed and dodge enemy attacks, and the surrounding enemies will be entangled by the power of the wind around Lai Ruilei.
Concentrated Firepower: Lai Ruilei realized at lv10 that Lai Ruilei was led by the wind to concentrate fire on a target at an incredible speed, and when she concentrated fire, Lai Ruilei's arrow power would decrease due to rapid design, and the attack continued until the target was destroyed.
I remember playing Dota before, and I was taken aback by the speed of Windranger's attack when he used concentrated fire, and the bow and arrows shot out seemed to be connected in a line, which was really impressive.
Windranger Raleigh has long wavy orange hair, delicate and charming facial features, and the most memorable thing is her big eyes, which look very playful and cute. Lai Ruilei wears a green suit, a green cloak around her neck, green leather pants, and ...... There is also a green bandeau top. Sneaking a glance at Lai Ruilei's deep career line, I have to sigh in my heart, sure enough, the heroines in the dota have so much material on their chests!
Born into the royal family and with noble blood, Princess Mirana, when she was about to ascend to the Sun Throne, gladly renounced all worldly power over the realm and gave herself completely to Selimene, the goddess of the moon. Since then, as the Princess of the Moon, Mirana has roamed the Silvernight Forest, searching for the daredevil who stole the Luminous Lotus from the Silver Pool in the Moon Goddess's Protectorate. Mirana rides her massive feline companion Eskadar, composed, proud, and fearless, in harmony with the phases of the moon and the rotation of the constellations. The moon ore embedded in her bow absorbs the power of the moonlight, charging her arrows of light with energy.
Mirana should be the only princess I can recruit from the system tavern, and there should be no other heroine in Dota who is more of a higher status than her. When I first came into contact with the game Warcraft, the first hero I came into contact with was her primal Priestess of the Moon in the Dota, Tyrande, and I have always remembered her image of shooting arrows on a white tiger. When I first started playing Dota, the first hero I chose was her, and then she was sprayed half to death by her teammates because she used it too well......
Mirana's skills are Luna Arrow, Jump, Starfall, and Dark Side of the Moon.
Luna Arrow: Mirana shoots an arrow at an enemy with lethal accuracy, the arrow has the power of the moon god on it, which increases with distance, and the luna power hits the enemy, stuning the target. The luna's arrow can be said to be Mirana's signature skill, and when playing Dota, the luna's arrow hits the local hero, which is full of a sense of accomplishment.
Jump: At lv3, Milana realizes that Milana will ride Escal forward for a long distance to join the battle, and when she lands on the ground, Eskadar will let out a ferocious roar to boost the morale of nearby allies.
Falling Stars: At lv6, Mirana realizes that Milana has the ability to communicate with the stars, summoning a wave of meteors to smash at enemies near her.
Dark Side of the Moon: At lv10, Mirana prays to the moon god to make Mirana and all her heroes invisible. As long as you are still under the protection of the moon god, even if the invisibility is broken, it will fade back into invisibility in a short time.
Mirana came out of the tavern on Escada's back, dressed in a suit of silver-blue armor, holding a silver-flowing longbow in her hand, delicate features, and a headdress inlaid with sapphires. The white tiger under the seat, the beauty on the seat, the combination of a beauty like Mirana and a beast is really attractive enough.
After recruiting Mirana and Lyrelei, I struggled for a long time with which hero to recruit for the last designated recruitment ticket. After thinking about it, there are only two Air Combat Heroes now, Nas and Jakiro, and it is a bit insufficient to command the growing number of air troops, so I decided to summon an Air Combat Hero with the last designated recruitment ticket.
Among the unrecruited aerial combat heroes are the Elven Dragon Parker, the Winter Wyvern Aurors, the Phoenix Icarus, the Necromantic Wyvern Visage, the Underworld Wurm Pit Viper, the Outworld Devourer Habiengo, and the Dwarven Helicopter Orray. Finally, after comparing the remaining air combat heroes, I finally chose Orel, the pilot of the Dwarven Helicopter.
Because I decided to lead the team to settle accounts with the Wyvern group that forced the expedition back last time, and having such a large Wyvern group in such a close place to Blue Star City really made me sleep unsettlingly. And to deal with the dragonflies that are densely packed with dragonflies that live with the wyverns, I don't think there is any class that works better than the dwarven aircraft, an air battle group attack class, and calling Aurel just in time for him to command the dwarven flying machine troops.
After a lifetime of service to wars, uprisings, insurrections, and revolutions, Aurelle, a celebrity in the military, finally grew tired. In addition to a few trivial items and a handsome pension when he retired, the former engineer took with him something very interesting: a long-forgotten, unfinished rotorcraft blueprint, which would be the world's first manned, non-magical flying device. After retiring, he traveled to the Ash Islands with only time and money to build his flying device on a hidden tropical island. As the years passed, the wreckage of the prototype's failed work piled up, and he even began to wonder if it was really possible to fly mechanically. On the first day of the tenth year after retirement, it was a sunny, southerly afternoon. Aurel sat in his final testing machine, angry that this experiment would definitely end in failure. After pulling the ignition rope, he craned his head to the grunt of the engine, waiting for the inevitable explosion. However, this time it was much of a surprise to him, and he began to rise into the air, after a flurry of adjustment and stabilization. In less than an hour, he rode the breeze and walked with seagulls, and the experience of flying surprised Aurell almost suffocating. As dusk approached, he set a route back to the workshop, but just then, his gyrocopter was hit through the tail by a flying shell. After freeing himself from the wreckage of the crash, he swam to the nearest island in front of him, cursing that the ship that fired the shell would pay for it. A few days later, Aurel returned to the workshop and began building his new flying machine, a new rotorcraft capable of carrying many dangerous rockets and missiles.
Aurel's skills include rocket barrage, homing missiles, anti-aircraft artillery, and missile attacks.
Rocket Barrage: Aurel pilots a helicopter and fires a large number of small rockets at nearby enemies in three seconds.
Homing Missile: Orel LV3 realizes that when firing a homing missile that will automatically search for target units, the missile will increase in power with increasing distance, and the missile will explode directly in flight if it is attacked by a strong enough attack. Unlike in the game, the missile will explode when attacked while in flight, rather than despawning.
Anti-aircraft artillery: Orel at lv6 realizes, Orel uses the powerful cannon of the helicopter and attacks all nearby enemies at the same time, and the anti-aircraft gun will stop firing when the refilled ammunition is used up.
Missile Attack: Orel realizes at LV10 and uses two powerful missiles carried by helicopters to bombard the target area from the air and deal a devastating blow to the enemy.
After reading these skills of Aurel, why do I feel as if I have recruited another big spender like the three Bomberman brothers? After selecting Recruitment on the system interface, the top of the tavern suddenly opened to both sides, and then Aurel flew out of the tavern in a helicopter, and then landed directly next to the tavern.
After recruiting and playing Aurel, plus the broodmother spider recruited some time ago, I now have a total of twenty-nine heroes under my command, and thirty more heroes are recruited, and the cost of recruiting heroes will increase in the future.
First, let the three heroes recruited with the designated recruitment ticket go to Chen, and let Chen take the three of them to the forest to level up. Recently, unless I go out to upgrade with a relatively low-level hero, I won't let Chen and the others go out hunting. Because the demonic beasts and beasts around Blue Star City have been almost cleaned up by the heroes, and if they are cleaned up like this, there will be no place for new heroes to upgrade.
After a few new heroes level up a bit, I'm going to make a move towards the Wyvern Colony I met before, otherwise I'll be thinking about it all the time and I won't be able to sleep well.
There is also a big problem, that is, the dark elves seem to have given up on digging tunnels, and their advance speed has increased significantly in recent times, and their troops have increased a lot, and the undead forces can no longer stop them. At their marching speed, it would only take another month or so to advance to the vicinity of Blue Star City, which was very fucking close to Annie's production time.
According to the information fed back by the undead troops, and compared with the dense red dots that appear from time to time on the map of the system, the army of the dark elves dispatched this time is at least about 100,000. Among them, the number of air forces such as the Shadow Dragon, which is comparable to the Frost Dragon, exceeds a thousand, not to mention the Manticoremon and the Harpy, and all the air arms add up to at least 30,000.