Chapter 257: Real Killing Scenes

At this time, Wen Xin, who did not have the concealment technique, it was impossible to successfully approach the next sentry, because although the distance between these sentry posts was not close, there was nothing to use to cover up, Wen Xin had to return to the sentry again, and when she saw the dead corpses on the ground, she couldn't help but think of a good way. Pen, fun, and www.biquge.info

So, Wen Xin began to take off the clothes on the corpse and put it on herself, and she was now transformed into a guard of the Western Continent. However, Wen Xin still hides his face under the cloak, there is a very big difference between humans and archipelago elves in appearance, the key is that Wen Xin can't disguise his pale skin. It's a pity that in the directional scene, the Demon Shadow skill can't be used, otherwise Wen Xin can change into the appearance of the archipelago spirit and enter the tower without hindrance.

Wen Xin began to slowly lean towards the sentry below, this sentry is divided into two layers, and there is an elf guard of the Western Continent Islands standing at the bottom and above, the two guards saw Wen Xin slowly walking over, and the one below walked out of the sentry and said, "Yudilal? Is something wrong? It's not time for the changing of the guard yet, and besides, the person who changed the guard with you today is not our ......."

Poof! Before the sentry could finish speaking, an arrow pierced his neck, and the corpse fell to the ground with a thud, causing the sentry standing on the second floor to poke his head out and look down. Unexpectedly, three arrows burst into his face, piercing his skull. The two sentries were unprepared and were killed in an instant by Wen Xin's crossbow arrows.

After Wen Xin cleanly killed the two sentinels, his restless heart calmed down a little. In fact, there are still some differences in such bloody murder scenes in the game, first of all, psychologically, after all, in reality, killing people is to bear the influence of bad factors such as law and morality, but in the game, there are no such worries at all. It's just that the real pleasure of killing was too real at first, which made it a little difficult to accept for the new moment. Wen Xin felt that in fact, creating such a bloody scene that was too real was not conducive to people's physical and mental health at all.

If you stay in the directional scene for too long, it is inevitable that you will become numb to such a scene, and even become accustomed to it, and gradually become more and more enthusiastic about such a hearty sense of killing, after all, what cannot be done in reality is realized in this virtual world, which will inevitably cause some kind of bad imagination or illusion in people's hearts, if it is brought to reality, it is easy for some people to mix reality and virtual world, then it is very likely that the next society will cause some chaos.

It seems that due to many considerations of realistic factors, game companies have not fully applied high-fidelity technology to games, but have chosen to combine with traditional online games, which is also reasonable. Even if the game official clearly stated that this game is only suitable for citizens over the age of 18, even adults will inevitably be blinded by the virtual world, so in order to avoid the impact of this consequence on people, the official has issued some measures for the adverse factors that may be caused by the directional scene.

The first is the time constraint. Generally speaking, the player's time in the directional scene shall not exceed half an hour, once this time is exceeded, it is easy to cause a certain fatigue to the player's senses, which will produce the illusion that virtual and real cannot be distinguished, this hyper-real feeling will make the player become fanatical about killing, so in order to avoid long-term stimulation of the player's mental sense, regardless of whether the player's goal in the directional scene is achieved or not, when the time of half an hour is reached, the system will force the player to kick back to the normal game scene.

Wen Xin is a little skeptical about the orienteering arena that will be opened in the future at this moment, the orientation scene is realistic enough, so that the duel between players is more like a real knife and a real gun, once the bloody and murderous scenes such as cutting throats and cutting off heads appear frequently, more and more players begin to indulge in this refreshing killing and can't extricate themselves, Wen Xin can't help but feel a tingling on her scalp, thinking of this, she seems to have no love for the orienteering arena system.

Obviously, Wen Xin, who had not come to contact the orienteering arena in her previous life, was a little unnecessary at the moment, because she didn't know much about this unique arena system, so what she thought of was completely linked to the bloody scene, and it was obvious that her worries were a bit unfounded, in fact, the game company was more comprehensive than she would have thought, so the future orienteering arena system would not be such an unsightly scene, otherwise players would not have set the orienteering arena as the best choice for tempering their skills.

The game world close to reality will indeed bring extraordinary enjoyment, but the bloody scenes close to reality will cause people to be disgusted, in order to get out of this real world as soon as possible, Wen Xin can only go on with his head and perseverance, the task still has to be completed, and the reward is still required.

However, the next Wen Xin's killing method is no longer the kind of close-range, but the long-range shooting method, the left hand shoots the crossbow and the right hand shoots the crossbow single-shot, so that the battle method of opening the bow left and right is absolutely impossible to achieve in the game scene. In fact, if you ignore the bloody scenes, all the actions of the players in the directional scenes will not be limited by the system settings, and they can play freely as in reality, in fact, in comparison, most players still prefer this unfettered and unrestricted gameplay.

But since it is a directional scene, the accuracy of the crossbow in Wen Xinxing's hand is definitely not as accurate as in the game scene, the distance is too far or the wind direction is wrong, the flight trajectory of the crossbow arrow will definitely deviate from the original trajectory, which causes the crossbow arrow to miss and alarm the sentry in the sentry, making the previous efforts wasted.

Therefore, Wen Xin does not shoot every arrow as careless or conscious as she usually does in the game scene, she will carefully measure the range and wind direction of each shot, and only pull the trigger after making sure that it is correct. Be careful to sail the ship of ten thousand years. This made Wen Xin not make any mistakes in the early stage, and finally passed those sentry posts relatively smoothly and came to the bottom of the tower.

The only way to the tower is a winding path of stone that winds like a snake. From a distance, the tower doesn't look very tall, but when you actually stand underneath, you realize that this tower is so tall that it doesn't seem so easy to reach the top. (To be continued.) )