Chapter 121: Abaddon
The Sacred Pool of Mist, a crack in the primordial stones, from which steam with harbinger power continues to overflow, has benefited generations as a source of family power. Pen × fun × Pavilion www. biquge。 Info In the Morze family, which inhabits the caves, each newborn is bathed in the dark mist, and after such a baptism, they gain an inner connection with the mysterious powers of the continent. As they grew up, they became convinced that their mission was to protect hereditary traditions and the customs of the realm - in fact, they were only protecting the Sacred Pool itself. The mechanism of action of the fog is not yet clear. When the newborn Abaddon bathed in the holy pool, everyone said that something was not right. The child's eyes sparkled with insight, and everyone present was amazed, and the priests exchanged their heads and ears. And his subsequent upbringing path is no different from that of all the descendants of the Demon Haze Race—trained for war, and in times of crisis, he needs to step up and lead his family's army to defend the continent of his ancestors. But Abaddon was always a maverick. While others were training with their weapons, he liked to meditate in front of the fog. He sucked in the steam that poured out of the sacred pool, and began to learn to merge his soul with the power that flowed from the depths of his family; He turned into a monster shrouded in a dark mist. The Mist family is furious—young and old condemn him for turning a blind eye to his responsibilities. But when Abaddon arrived on the battlefield, all their grievances vanished, and they witnessed the power of the fog allowing him to wield the power of life and death at will, beyond the reach of any lord in the clan.
On the way back to the territory, the system tavern finally refreshed a new hero, and it is also the new hero I have been waiting for for a long time to lead the undead. Abaddon's abilities include Death Coil, Aphotic Shield, Frost Sorrow, and Radiance. Why does this skill look so similar to Arthas in World of Warcraft, shouldn't it summon that Prince of Sorrow? However, I quickly dispelled this speculation, as the hero bio was obviously very different from Artace.
Frostmourn: The Helllord Abaddon uses the Legendary Sword Frostmourn's Frostmourn Chill power to inflict onslaught on his enemies with the power of ice, increasing his attack speed and movement speed every time he attacks an enemy with Frostmourn.
Death Entanglement: Abaddon comprehends at lv3 and uses his own life as a sacrifice to heal an allied unit or damage a local unit through Death Entangle.
Aphotic Shield: Abaddon realizes at LV6 and uses dark energy to create a shield to protect friendly units, absorbing a certain amount of damage before the shield disappears. When the shield is destroyed or lasts for an expiration date, it deals damage to nearby enemy units, removing negative magic effects from allied units when cast.
Flashback: At Lv10, Abaddon realizes that when he activates Flashback, he removes all negative magic effects from himself, and all damage taken during this period heals Abaddon instead. If Abaddon is too badly injured during the battle, the Flashback will activate on its own.
I chose to recruit Abaddon in the tavern, and with Abaddon, I can let him take over the undead, let him lead the undead, and cooperate with Rimaru and Gangdo to harass those burrowing demons and dark elves. The number of troops now displayed on the system interface is as follows:
Heroes: Dragon Knight Davion - Lv9; All-round Knight Priest Thunder's Fury - Lv9; Dark Ranger Trixie - Lv8; Guardian of the Light Izaro - Lv10; Panda Brewmaster Manjix - lv6; Moon Knight Luna - Lv6; Paladin Chan - lv7; Karl the Supplicant - lv5; Bounty Hunter Gondor - Lv7, Invisible Assassin Riki - Lv6, Crystal Maiden Rylai - Lv4, Show Tease Magister Lena - Lv4, Hell Lord Abaddon - Lv. 1.
Terran: Human Peasant*200, Infantry*40, Dwarven Musketeer*20, Witch*20, Priest*30, Magic Breaker*19, Aircraft*5, Knight*42, Griffon*20, Dragon Eagle Knight*20.
Orc: Orc Laborer*80, Orc Warrior*30, Troll Headhunter*20, Troll Witch Doctor*20, Wolf Knight*20, Kodomon*10, Minotaur Warrior*48, Shaman*20, Soulwalker*20.
Night Elves: Pixie*50, Elven Archer*50, Huntress*20, Mountain Giant*10, Chimera*10, Hippogriff*30, Talon Druid*20, Dryad*20, Blade Thrower*20.
Undead: Acolyte*1, Ghoul*10, Caveman*5, Tokayoshi Statue*2, Gargoyle*10, Shadow*10.
Naga: Mugol slaves*1.
Finally, there are ten vassal races, numbering about fifteen hundred, and the wild boars of monitor lizards and big-eared monsters raised by the lizardmen are not counted.
This time I decided to spawn a certain number of undead troops and cooperate with Abaddon to harass the Dark Elves. Ghouls spawned two hundred and ninety at once, ghouls are the cheapest combat unit of the four races, and if injured in battle, they can also recover their lives by gnawing on the corpses of enemies, second only to the Mugel Marauders of the Naga tribe. Cave demons are spawned ninety-five, when I used to play Warcraft to operate the undead, the most commonly used is the spider flow tactic, after the level of the cave demon increases, you can also learn the spider web skill, spray the spider web from the mouth, and pull the enemy in the air to the ground, but that is in the game, the spider web effect in the real world must be discounted. Moreover, cavemen can also burrow into the ground, dealing with the group of ground rats of the dark elves, and the caveman demons with burrowing skills will definitely come in handy. I've added 10 statues of the Ten Shots, and gargoyles, and I've spawned forty of them, as the air power of the undead.
I have generated fifty of the undead wizards and banshees, and the summoning skeletons of the undead wizards and the occupation of the banshees are very good skills, especially the resurrection of the dead corpses, the more the undead fight, the more they rely on the skills of the undead wizards. Unlike in the game, the undead wizard can summon two skeleton warriors from any corpse, and there is a time limit. Here, the undead wizard can only summon a skeleton warrior from the corpse of a humanoid creature, and there is no time limit. In the end, it was the abomination of the strongest land class of the undead, and I spawned a hundred at once, so I spent a little more than 100,000 gold coins on the undead at once.
Because they will have to go to the southern continent by sea, the Naga will also have to spawn some soldiers to accompany them. I spawned a hundred of the highest Mugall Marauders of all races, and thirty each of the Naga Siren, Naga Mob, Wyvern, Flying Serpent, and Dragon Tortoise. Finally, there is the ultimate class of Naga - Naga Royal Guard, as the ultimate class of the Naga clan, it is also the strongest class in Warcraft, in addition to not being able to fight against the air, it is simply invincible in the water and on land. Of course, the cost of such a powerful class is not to be said, each Naga Royal Guard needs six hundred units of gold, two hundred units of wood and one hundred units of magic energy, and the system has also made a limit on the number of Naga Royal Guards, I can only generate ten Naga Royal Guards at most, as for how to break through this limit, the system is as unreliable as ever, there is no hint at all.
Because of the growth of the population, I have once again generated a hundred peasants to produce food, and if I can't eat it all, I can sell it to the orc empire, and I won't lose money. Spawning the undead and Naga consumed more than 150,000 gold coins from me, and with the newly spawned farmers and the farm that will be built, I now have 230,000 gold coins left on me. On the Terran side, I've added two hundred Terran infantry, one hundred musketeers, one hundred knights, and fifty witches, priests, and spellbreakers. I added a hundred orc laborers, and the minotaur warriors were only added to fifty for the time being, and they did not regenerate. Seventy orc warriors have spawned, and I have added fifty of the rest of the orc troops, except for the Kodo beast accident. I spawned fifty Night Elf archers, and then I added fifty classes except for the Chimera, Mountain Giant, and Blade Thrower. This is the end of this riot, and the rest of the money is used to buy high-level weapons for the warriors.
After spawning soldiers, I stepped out of the wagon and called an infantryman to tell him, "When you go back, let Abaddon go to the undead base, where when the undead classes are spawned, and then take them to the dark elves to harass Gondor and Rikimaru." "When the infantry in front of me understood, I took out the Preservation Scepter and teleported him back.
The rest of the journey was a smooth one, and the convoy arrived in Mouksha City a month later, and Anne took Dale off here knowing that I was going to the southern continent on an errand. I asked Lena and Rylai to stay with Anne and Dale to keep them safe, and I kept Carl and Chen, who were in charge of the tavern in Mouksha, and couldn't stay away for long. And Carl will stay purely because of Judy, Judy now completely regards herself as Carl's wife, looking at her pitiful eyes, I really can't take Carl back to the territory, so I have to keep Carl as well. Anne was accompanied by five minotaur warriors, twenty knights and twenty foot soldiers, as well as the witches, priests, and spellbreakers of the ranks. In the end, I also gave the return scroll to Anne, after all, the king would be able to notice Judy, and the Marquis of Roy would also notice her, so I was more relieved to leave a return scroll on Anne.
After a one-night stay in Mouksha, the next day the convoy continued its journey towards the new territory I had gained after winning the battle with Duke Phine. The main reason for going to the new territory is to declare my sovereignty to the people in the territory, and the quarry will also start operating, and when I return to the territory, I will also send mountain giants here to help mine stone, and a hero is also needed here for a long time. There are still a lot of things waiting for me to do, I really don't want to go to the Southern Continent to find that wonderful princess!