153 Naturally, there are people who make wedding dresses
Now there is only one way to pass the level, challenge: challenge the city lord who guards the level, defeat the city lord, and get a pass certificate, which can allow players to pass the level with a legion, and a player can only get a pass certificate no matter how many times he challenges in a month (game time).
Crazy map, the six heroes guarding the level 5 are all heroes with 12-level purple A-level talents, and the troop configuration is A-level.
Therefore, the player needs to use a hero to go head-to-head with this level 12 system hero.
The A-level strength of the twelve-level heroes is forty thirteen-level blue-named soldiers and eighty twelve-level blue-named soldiers.
Because 110,000 families can only bring 77 soldiers, the highest level of soldiers is 12. Therefore, the vast majority of eleventh level players can't beat it, and a very small number of operation flow masters, even if they win, they will lose both.
Only a level 12 player at the top level of operation can defeat the Castle Lord at the cost of large to medium losses.
If that's all there is to it, most of the Great Lords will pass the challenge and move on to the next map, leaving the mess they are in now.
The reason why no one does this is because there is a disgusting place for people in the challenge. That is, the strength of the city lord guarding the pass is semi-fixed.
Suppose a player kills the Castle Lord through a challenge, and for a period of time, the Castle Lord's army will only have a few guards left (the system is set to resurrect the Guardian at the same time as the hero is resurrected).
In other words, during this month, when other players challenge the Castle Lord, they will only need to face the Castle Lord and his five guards.
In this way, it is equivalent to the first player to challenge the city lord to suffer a big loss, he lost his troops and won the pass certificate, and other players easily got the pass certificate behind him.
This is what Zhao Feng said before about making wedding dresses for others.
Of course, in order to prevent players from taking advantage of loopholes, the system also has additional settings.
First, there are two completely different modes of siege and challenge, whether the city lord has troops or not during the challenge, once a player attacks the city, the city lord is immediately in a state of full health.
Second, in order to prevent players from uniting to wear down the Castle Lord's troops, the system is set to automatically revert to the number of troops before the challenge if the Castle Lord's troops are less than half of the maximum number of troops in a battle. That is, if the player wants to unite to kill the castle lord, he can only cooperate with two people at most.
Thirdly, the lord of the castle restores one-fifth of his troops every week (during the game time) when his troops are not fully staffed.
The sum of various settings basically eliminates the possibility of players taking advantage of loopholes, so the challenge is a technical job, which not only tests the strength of the player, but also tests the player's dedication and cooperation.
If a map has been unified by a guild, maybe the players of the map can still have someone to dedicate to defend the city lord, or join forces to tackle the problem.
But now the crazy map, everyone even has a dog brain, and if they want to cooperate, how is it possible.
It's also that this big lord really doesn't want to spend it, so he will do this kind of thing to make wedding dresses for others.
The Great Lord challenged the level, entered the new map, and found a bonanza to build a city for the first time.
The minimap was overcrowded, and the behavior of the big lord's challenge was naturally discovered, and it happened to be discovered by several guild members, so the members of these guilds also notified the guild as soon as possible and entered the new map.
The guilds that knew about it hurriedly instructed the guild's players in the map to enter the new map and get out of this place of right and wrong.
Then, everyone knows it, everyone flocks to the challenge, and then they all enter the new map.
Then, the old and new maps are full again. Don't underestimate the player's desire to enter the crazy map.
The situation of the great chaos has not been alleviated by the general situation.
It's just that the big lord level players are slightly better, and now they basically have a city.
The first map had a fast rate of player change (the speed at which they were swept out of the map), but the big lords of this map were all powerful big lords.
The second map, only the first batch of players to enter, the game time is next month, the level guards are full, and the eleventh level players behind cannot enter, and the players who entered at the beginning cherish this opportunity and dare not go to war easily, even if they start a war, they will not find trouble with the twelfth-level lord.
Therefore, the Great Lord in the second map is slightly weaker, but he can also occupy a city.
However, that's all, although other players can't beat the big lord's city, they can grab the big lord's mine.
Each Mine can only be used for a full week to receive an additional unit of Premium Resources.
However, unless a legion led by a level 12 hero is stationed, there is no big lord who can hold the mine for a week.
Such chaotic days of war continued for more than ten days, and finally, the great lords were furious.
On this day, in the club channel within the Great Lords Alliance, the Great Lords were chatting as usual.
Of course, the content of the chat is mainly about complaints.
"The one in the guild called so-and-so, and stole my mine while I was in the treasure house, I have been guarding it for 20 hours, and I will be able to get a seventh-level gem right away, and this time it will be wasted."
"You've calculated, there are two twelve-level sub-heroes, one helps you guard the lair, and the other can help you on the crazy map, and I am a twelve-level sub-hero, and I have to guard my lair on the medium-difficulty continent. On the crazy map, my main general can only stay in the city, and there is only a four-man army walking outside, and it is difficult to go down to the treasure house, and it is often sneak attacked. Mine, it's nice that I can receive two units a day. Additional bonus, not thought about at all. ”
This is to blame for the robbery of mines.
"These eleventh level goods, the level is not high, how can the exam be so powerful, I haven't graduated from the library yet, I can't rely on those people every time, it's really depressing."
"If you can't pass the test, you will take the test again, there will always be a day of graduation, we are miserable here, the arena, every time you go in, you will lose your soldiers."
"Haha, can't you be an eleventh level player? Shame on you. ”
"Of course I can beat them, but my sub-heroes don't have achievement bonuses, so I can't beat them."
This is a complaint about the core building.
The core building of the first map is the library, any hero above level ten under the player's command can enter, you can sign up for the exam after entering, answer questions at twelve o'clock every day (game time), the test is some questions in the game and some common sense in real life, one question per minute, answer wrong and eliminate, the top eight can get one to eight attribute points, each hero can get up to eight attributes (first place), because the reward for each of the top eight is fixed, Therefore, you can't get the full 8 attribute when you get the second place twice in a row.
Note: Core buildings with attributes, such as libraries in mission scenes or activity scenes, can be accessed directly when they meet the requirements.
The library is an interesting core building, but it's hard to get all the main heroes to graduate, and it's a race to be the first place among 500 players.
If you can't finish in the library, you can take the exam slowly, and the arena of the second map will be troublesome.
Players can let one hero sign up for the arena at a time, and the duel starts at twelve o'clock every day, and is distributed according to the number of registrations that day, a group of sixteen, and a computer hero when the player is not enough.
Knockout round, win four rounds in a row, get the first place in the group, and reward 2 attributes (attack and defense can be selected).
Compared to the Library, the Arena is much bloodier, and it is a battle between players, and after four battles, even the winner will have almost all the troops killed and wounded.