Chapter 65: Attribute Quantification
Tang Tu sat on the bed, glanced at the clock on the wall, it was almost twelve o'clock, put on the terminal helmet, and logged in to the game forum first. Pen ~ fun ~ pavilion www.biquge.info
Nankezhai issued an announcement on the forum that the server will be open to the public at twelve o'clock tonight, the system update has been completed, and the official is doing the final debugging.
The forum is very lively, everyone is waiting here for the game to start, some people have opened a countdown post, and some people have opened a post to bet on whether Nankezhai can start the service on time...
Time passed minute by minute, someone shouted on the forum that it was time, and everyone began to log in to the game, and Tang Tu was also one of them.
"Welcome to the Redeemer, the system update has been completed, for your inconvenience, I will log in for the first time after the update to compensate two hundred gold coins, all the character consumption attributes will be filled, and the lucky draw will be rewarded once, please confirm whether the lottery will start immediately?"
Two hundred gold coins? Yes, this is good, forgive you for the sake of the gold. The lottery, of course, starts now, Tang Tu clicks to confirm.
The wheel of fortune began to spin, and the prizes on the wheel were divided into two categories, one was the best N card, reward set cards and weapons; One is a certain amount of gold coins and ordinary N cards.
The turntable stopped, and when he saw the prize, Tang Tu's mouth couldn't close, and he won five thousand gold coins, and this time he jumped from a poor man to a petty bourgeoisie. For Tang Tu, gold coins are more practical than N cards.
Tang Tu took a look at his money bag, he only had one gold coin left when he played the game before, and now he has five thousand two hundred and one gold coins, and he will wake up laughing when he dreams about it. It must be admitted that Tang Tu is a person who is very easy to satisfy.
The system prompt sounded again, "Please follow the update guide to familiarize yourself with the content of this update, do you want to enter the update guide immediately?" ”
Tang Tu clicked "Yes", and the update guide began to introduce: "First of all, after the update, the character level will be opened, and the initial level of all player characters will be level 1, and the level attributes will be added, and some attribute descriptions will be adjusted. ”
Tang Tu's character attributes panel pops up, showing as follows:
The chef is not a butcher:
Grade: Level 1
HP/MP:142(142)/391(391)
Basic Attributes: Constitution 1 (affects HP and HP recovery rate)
Root Bone 1 (affects MP value and MP recovery speed)
Force 1 (Affects Physical Attack and External Attack Value)
Genki 1 (Affects Magic Attack and Internal Attack Value)
Agility 1 (affects evasion, running speed, and critical strike chance)
Stamina: 100%
Health: 100%
Satiety: 100%
Somatosensory: 0
Gold: 5201
Charisma (original intimacy with NPCs): 51
Class: Assassin (inactive)
Energy Cards: Dagger (N), Bag of Stones (N), Munster's Mask, Shield*2 (N), Compressed Biscuit*8 (N), Distilled Water*8 (N), Assassin Basic Outfit (N), Flashbang (N), Theater Cafe (N)
Munster's Mask is still in the game, which means that the in-game materialized Energy Cards can be used both in real life and in-game. That's good news.
The update guide continues: "The basic skills and special skill attributes of the profession have also been refined and quantified, you need to check after activating the profession, do you want to activate the profession now?" ”
Tang Tu clicked "Yes", the Assassin Basic Suit Card was activated, Tang Tu's character costume changed, and a new class attribute panel popped up.
Role: The chef is not a butcher
Class: Assassin (activated)
Class Base Attribute: Dodge 10%
Block 10%
Hit 50%
Running speed 20
Special Skill: Eagle Eye - Eagle Vision, 80% proficiency, full proficiency can be upgraded to Eagle Sense.
Level 1 Breeze - Eliminate a negative status, 5% proficiency, and upgrade when proficiency is full.
Level 1 Steal - Steal basic items from the target, up to a maximum of two, with a mastery of 35% and a full level of proficiency that can be upgraded.
Level 1 lock picking - can open a level of locks, need a lock picking tool, proficiency 25%, proficiency can be upgraded.
Level 1 Combat - After opening, the basic attributes of the profession will be increased by 5%, the proficiency will be 85%, and the proficiency can be upgraded at full.
Level 1 Stealth - Hide your whereabouts for eight seconds after opening, 35% proficiency, and upgrade when proficiency is full.
Career Energy Cards:
Assassin Base Set - +15% Physical Defense, +5% Magical Defense, +2% Assassin Base Stats
Assassin Pistol - 100 m range, unlimited bullets, 78% durability
Assassin's Hidden Blade - Right wrist equip, attack range 0.5m, pop-up Hidden Blade, durability 73%
Assassin's Short Sword - 1.2 m range, 68% durability
Phantom Hidden Blade - Left wrist equipment, attack range 120 meters, shooting flying sword, durability 92%
Smoke Grenade - Attacks have a radius of 5 meters, can be thrown, does indiscriminate damage, and reduces visibility for everyone in the radius
After introducing the class attributes, the update guide continues to the next item: "The 'Emotional Energy' attribute has been added, which comes from the player's communication with other players or NPCs, and when the Emotional Energy value reaches 100%, the player's chance of obtaining a materialized energy card is doubled." ”
An extra line has been added below the character properties panel: Emotion Energy 0%
Sun Chao guessed correctly, Nan Kezhai really updated a special attribute for the acquisition of energy cards. Judging from the content of this update, most of the game content has been quantified, and the character attributes are clearer and clearer.
The update guide continues: "This update has made a huge adjustment to the mission, this content needs to be experienced by the player after entering the mission, this guide will not be repeated, please choose whether to repeat the content?" ”
Tang Tu clicked "No", and the system prompted: "Please choose to go to the game community or go to the task immediately?" ”
Tang Tu chose to go to the community, the scene changed, Tang Tu was in the villa in Yangyang, the villa did not change much in a circle, the villa housekeeper system had some optional beverages, food and services, etc., and the new house decoration options were added.
Tang Tu was not interested, sat on the sofa and clicked on the system mall.
A large number of new goods have been put on the shelves of the mall, including clothing and N cards. Tang Tu is not interested in decorative clothing, turn to the N card page to browse, we have money now, and it is appropriate to enrich the equipment.
Analyzing the attribute values, it can be seen that the basic attributes are the basis of everything, and the equipment and skills configured later are all added to the basic attributes, and they are based on percentages, so the higher the basic attributes, the more cost-effective.
Therefore, Tang Tu directly looked for cards that increased basic attributes.
After studying for half an hour, Tang Tu selected ten "blessing" cards.
Blessing (N): Character base attribute +5, 24 gold for one piece, 200 gold for ten packs.
Then, Tang Tu opened the quest panel, because the previous "Assassin and Knight" mission was not completed, the system first popped up the option: "Do you want to continue the unfinished quest 'Assassin and Knight'?" ”
Tang Tu chose "yes".