96 The Power of the Artifact
Yes, it's the Ghost King's Cloak, but it's not an artifact, it's a demiartifact. Because Zhao Feng only had two components in his hands.
The attack of the Sea Dragon King, no matter how Zhao Feng looked at it, there was a behind-the-scenes promoter of the Mitsui Guild, so Zhao Feng decided to show some hole cards to deter the enemy. To put it bluntly, the Sea Dragon King is just the chicken that kills chickens and makes an example of monkeys.
Zhao Feng mainly showed it to which of the great guilds to see, so that they knew that they would use the retreat war of the cemetery clan and the undead natural disaster, coupled with the ghost king's cloak, even if Zhao Feng had no territory, he was also a terrible opponent, if any guild really dared to destroy himself, then Zhao Feng would use the ghost king's cloak to turn the territory of which guilds upside down.
The reporter of "Heroes in the World" trembled, he knew that he had made a fortune, artifacts, in the current hero game, there are only five artifacts, and there are no more than ten semi-artifacts, and as long as he sends out the news that Skull Sea has an artifact, it is conceivable that the subscription volume of this issue of "Heroes in the World" will inevitably soar, and his bonus will be big. As for fame, does that need to be said? What makes a journalist famous? Of course, it's an attractive manuscript.
In fact, when this reporter sent the news back to the headquarters of "Heroes in the World", Bai Xiaosheng, the editor-in-chief of "Heroes in the World", attached great importance to it, and personally rushed to the Antarctic Islands, using his powerful reconnaissance skills to find out Zhao Feng's equipment information, and obtained all the information about the demigod ghost king's cloak.
Vampire Cloak: Artifact (Gold quality), artifact Ghost King Cloak component, Pick up bindings, Costume change cooldown for one week (one day in reality). Equipment requirements: Level 12.
Equipment Effects: Increases the chance of spiritualism by 10%, increases the level of the spiritualist by one level, and increases the conjuring energy by 100 points.
Boots of the Reaper: Artifact (Gold quality), artifact Ghost King Cloak component, pickup binding, change cooldown for one week (one day in reality). Equipment requirements: Level 12.
Equipment Effects: Increases the chance of spiritualism by 10%, increases the level of the spiritualist by one level, and increases the conjuring energy by 100 points.
Cloak of the Ghost King (2/3): The level of the conjuring creature is increased by one level, and the conjuring energy is increased by 100 points, if the hero has a basic spiritualism, the spiritualist creature is a skeleton class, when the hero has a beginner spiritualism, the spiritualist creature is a zombie class, when the advanced spiritualism is a ghost class, and the expert spiritualism is a vampire class.
The next day, with the news of "Heroes in the World", it caused a sensation in the game, and it was the various game guilds that were even more shocked.
At the headquarters of the Mitsui Guild in Japan, Kobayashi Shizo reported to Yamamotoro: "Chairman, after the calculations of the Strategy Department and the Technology Department, the strategic effect of the demigod ghost king's cloak has been analyzed. ”
"What's the situation?"
"On the map of the difficult level, the Cloak of the Ghost King is only equivalent to increasing the combat power of twenty professional masters, and it can only have a certain impact on ordinary large guilds, but on the map of medium difficulty, at this stage, it is basically unsolvable."
"No solution?"
"Yes, there is no solution," Kobayashi Shizo explained:
The sea of skulls' subhero Velina herself is an expert-level spiritualist, with a spiritualizing effect of 40% and a spiritualizing energy of 100 points, plus an A-level spiritualist talent, a spiritualist effect of 40%, a spiritualizing energy of 100 points, and a spiritualist tower, and after equipping the Ghost King's cloak, Velina's spiritualism chance is 105%, and the spiritualizing energy is 500 points.
Chance to conjure up to 100%, i.e. if you kill 100 enemy soldiers, you can conjure up to 100 undead, provided that the total health of the 100 soldiers killed is higher than the health of the summoned undead.
Take the seventh-level vampire as an example, the health of the seventh-level vampire warrior is 150 points, if you kill 100 enemy soldiers, but the total health of the enemy's 100 soldiers is only 7500 points, then even if the chance of conjuring from 100%, then you can only recruit up to 50 vampires, and only if the total health of these 100 enemies reaches more than 15000 points, you can recruit enough 100 vampires.
In addition, it is not possible to summon the 101st undead if the chance of conjuring is more than 100%.
Because the Cemetery Clan's spiritualism is not mainly restricted by the chance of conjuring, but by the conjuring energy, the high chance of conjuring spirits, one battle can use up the conjuring energy, and the low chance of conjuring is also a matter of fighting a few more battles, so Verina's 105% chance of conjuring is not very meaningful compared to the 1% chance of conjuring.
But 500 points of spiritualism energy is too terrible.
The spiritualism of the cemetery clan, the undead creatures recruited are several levels, and each spiritualist consumes a few points of spiritualist energy, and after having the cloak of the ghost king, you can recruit seventh-level vampires, and each vampire needs to consume 7 points of spiritualist energy, so 500 points of spiritualist energy means that you can get 71 seventh-level vampires every day, which is equivalent to the output of 71 fourth-level barracks (demilitarized cities).
It's no wonder that when calculating the strength of the Skull Sea before, it was found that the number of vampires and vampire mages in the Skull Sea was too much, far exceeding the level of a big lord, and even William, the other tycoon of the Graveyard Clan, did not have so many vampires.
The output of 71 fourth-level barracks, even the top five guilds in Japan, the Mitsui Guild (after the battle with Zhao Feng, some players of the Mitsui Guild withdrew and the ranking declined) There are only more than 200 fourth-level barracks, and the daily output of seventh-level soldiers is less than 500, of which 60% belong to the ordinary players of the guild.
These ordinary players are cannon fodder in various guilds, but although the benefits of cannon fodder are small, the autonomy is high, so it doesn't matter if they sacrifice low-level cannon fodder soldiers, ask them to contribute their elites and trump cards, believe it or not, they will quit immediately.
Therefore, the seventh-level soldiers who can really be deployed by the Mitsui Guild are only about 200 per day (those obtained by training and other methods are not counted).
This is where the power of the artifact level lies, the Ghost King Cloak is a strategic artifact, because of the limitation of the number of heroes with troops, the Ghost King Cloak cannot have a direct impact on the battle, but this kind of strategic advantage of quickly gaining soldiers, to some extent, is more terrifying than tactical artifacts, such as Cursed Armor, Angel Alliance, etc., especially when dealing with ordinary players.
It's better on the hard level map, after all, in the hard level map, the cannon fodder can be upgraded to level eight through garrisoning, and the vampires at level seven are not very important, as long as the start is supported, there is basically no room for the ghost king's cloak to play in the later stage.
But on the medium difficulty map, the cannon fodder can only be upgraded to level six, and the seventh-level vampire obtained through the Ghost King's cloak is very terrifying, you know, the difference between level six and level seven is not only the difference between one level, but more importantly, the difference in quality, the sixth-level soldier is a white name, the seventh-level soldier is a green name, and the quality suppression of the green name to the white name is the strongest.
If it's a simple-level map, let alone the Ghost King Cloak, compared to the fourth-level soldiers, the seventh-level vampires are each boss. Of course, the Sea of Skulls can't be mixed up with a simple map.
However, the vast majority of players are in medium-difficulty maps, even for guilds, and medium-difficulty maps are the foundation of guilds.
Therefore, once the Sea of Bones enters the medium difficulty map with the Cloak of the Ghost King, it will be a disaster, whether it is the American Guild that oppresses people with capital, or the Korean Guild that is famous for its operation, or the Chinese Guild that relies on the tactics of the Sea of Skulls, no guild can withstand the toss of the Sea of Skulls.
The Japanese guild is inferior to the United States in terms of capital, inferior to South Korea in terms of technology, inferior to China in terms of numbers, and even more unable to resist the Sea of Skulls.
If Skull Sea is just an ordinary big lord, there is actually a way to deal with it, as long as he does not hesitate to sacrifice to besiege Skull Sea and his twelfth-level sub-heroes, and knock them down to below level twelve, he can abolish his Ghost King Cloak, because the equipment level of the Ghost King Cloak is level twelve, but Skull Sea is one of the few players in the game with the rank of lieutenant general, and his minimum level is fixed at level twelve, so even if there are no sub-heroes such as Velina, Skull Sea itself can still equip the Ghost King Cloak.
So, on medium difficulty maps, Sea of Skulls is invincible and unsolvable.