Chapter 664: Resurrection and Raid!
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The battle on the field is still one-sided......
"I said, uncle, how long are we going to wait?" Seeing that You Yue was still silently observing the battle situation, she didn't want to make a move, and Xiao Lori endured it a few times, but finally couldn't help it......
"It's almost time......"
Listening to Grape's words, You Yue responded in a low voice. (The first text is always in the reading room biquge.info) "Please be familiar with the domain name"
"What time?" For You Yue's behavior of saying half a sentence and leaving half a sentence, Xiao Lori was obviously a little dissatisfied, "What the hell are you talking about, tell me clearly, uncle, you will be hated by NV children like this......"
Uh, are you hated?
Listening to Xiao Lori's words, You Yue's forehead also had a few black lines......
However, at this time, the situation of the battle suddenly changed!
Because, on the battlefield, there began to be a succession of white lights up!
And the position where these white lights are lit up is the area where the two sides are fighting the most in the entire battle!
Just as You Yue was waiting, the tide of battle on the field finally began to change......
Seeing this scene, You Yue gently pushed his monocle, he knew that the time he had been waiting for had finally come......
And the cause of this change is easy to understand......
Resurrection.
Yes, the resurrection.
Unlike any other light and shadow effect in the Illusory World, this white light is easily recognizable......
And with the appearance of this white light, there are only two situations......
One is death, and the other is resurrection......
From this point of view, life and death may be inherently one......
And the time that You Yue was waiting for was the resurrection of the previously dead player!
Speaking of the resurrection. Naturally, the concept of death punishment cannot be mentioned......
In most online games. If the game corner "sè" dies, it will be punished by the first-class dù......
This penalty can be a drop of experience, a drop of level, a durability drop of equipment, a period of weakness after resurrection from death, or even a drop of the equipment itself, or even more. Some extreme games even have a death or deletion setting......
Of course, unless it is a player with extremely tough nerves, he will be willing to try a game that will be deleted after one death, and most players' ability to bear it is relatively fragile, so the setting of death punishment has always been a headache for game companies......
If the design is light, then the player will die unscrupulously, but if the design is heavy, then it is easy to cause the loss of players......
In fact, in the current stage of online games. It's rare to have that kind of game where death will quickly drop the level, after all, the player's level is all hard work, and no one wants to return to the state before liberation......
As for the kind of plot that is blocked at the resurrection point and whitewashed, although it sounds tragic. But in fact, only those online game novels will have this kind of bloody plot, in real online games, it is impossible to have such a nonsensical plot, not to mention whether the resurrection point can kill people, even if it can kill people and drop the game, it is impossible to have such a big leak......
Although the value of virtual property has been disputed. But controversy does not mean that it can be plundered without limitation, which is fundamentally different......
If a game,There will be settings such as being blocked and resurrected whitewashing,Then the game is basically difficult to operate,The so-called do not do to others,If a game can't even bring the most basic sense of security to the player,Then the game is a very failure!
In fact, the player himself is not afraid of death. They don't care how strict the death punishment is, they care more about the cause of the result of death, if it is their own choice, then they don't care, but they don't want their death to be passive and uncontrollable......
Therefore, the death penalty of a game's design is very relevant to the success or failure of a game, and even affects the value orientation of players in a game......
In the fantasy world, the player's death punishment is not static, and in the process of game operation, the death punishment also goes through many different stages......
At the beginning of the fantasy world, the game still used some of the settings of other online games, and after death, the experience was reduced, and the experience was not enough......
Under such a death penalty, at that time, the rookie player's hún in the early stage of the illusory world was still relatively stable, and in the state of high death penalty, if it wasn't for the strength that had an overwhelming advantage over "xìng", no one would start the battle lightly, even if the strength was superior, it was generally peaceful coexistence between each other, after all, no one knew if the other party had any friends with great powers......
In fact, the reason is very simple, the heavier the punishment of death, the more careful the player will be to prevent his death, and the more peaceful they will get along with each other......
Just like the real world, we don't want to say what the death punishment is in the real world, but at the moment we have come to the conclusion that after death, you can no longer live, and you can't communicate with the living......
In the face of such punishment, most people communicate with others in a peaceful and friendly manner......
The reality is like this, and the fantasy world is naturally the same, which is why most of the players in the fantasy world are mainly fighting monsters and leveling up in the early stage of the game, and the number of malicious PK between each other is often not too much, because the equipment of the fantasy world is bound, and it can only be destroyed, but it will not fall, and the benefits that the malicious body can produce are limited, but the punishment is too heavy, so the situation leads the player to not go to the PK opponent lightly......
And in the next stage, due to the start of the union war, the death penalty was greatly weakened, and on the contrary, the experience gain setting in the union war was added, so that the phantom world entered an era with PK as the mainstream. Started in this time period. Many guilds are at war with each other, and there will be large and small team battles throughout the map from time to time, and the player's experience is also fluctuating in this PK......
And then, after the Phantom Update......
After the Phantom World update, the death penalty of the system has simply come to a major adjustment, and the original settings have all been canceled. Instead, a completely different setting!
After the death of the horn "sè", all other items on the body except for the items in the equipment slot will be dropped, and other than that, you will not be able to enter the game for a period of time depending on the rank......
Such a setting, at the beginning, still caused a wave of bōlan among players......
In fact, to talk about such a setting, for players, is it a good thing or a bad thing. It's hard to define......
At least in the forums, the debate over the good or bad of this setting is divided into two factions......
Some players in the forums thought this was too harsh......
Players who support this school of thought focus on two main points, the first being the drop of items. After the big update, the drop setting of the item undoubtedly makes the thief a promising profession, after all, there are still a few rich and handsome people who have space rings, and among the ordinary players in the fantasy world, most of them are unable to have space items, after the death drop of the item is modified. The cost of the player's adventure has undoubtedly increased a lot, especially for the dungeon far away from the city, a round trip often takes several hours, and if one is not good, it may end up with a situation where both money and money are lost......
And the second point is about the fact that death can't go online, no, it's not accurate to say that it can't go online. To be precise, it's limiting the amount of time you can enter the game, and what's the most important thing for most gamers? Perhaps most players will have this answer - it is a very happy thing to stay in the game all the time, even if it is just to constantly look at the state of their equipment in a daze......
And now this kind of death punishment is equivalent to isolating the player from the game world for a period of time, and this setting can be said to be a blow to some otaku players who have nothing but the game!
And the other part of the players think that this setting is very reasonable, first of all, the drop of items, most players think that this setting is still more reasonable, since it is an adventure, adventure adventure naturally has a certain risk, no risk how to call adventure?
The second is about the setting of a period of time to limit the game, and there are not a few players who agree with this setting, in many games, perhaps many players have such an experience, in the guild war, there is a strong rmb player in the opposing camp, and every time you want to die, you have to pay a huge price, but after a few seconds, the other party will come back to life, in the face of such a situation, ordinary players are undoubtedly very powerless, and the current setting is much better, once a player is killed, At least for a not-so-short period of time before you can reappear in the game......
It can be said that such a setting gives many strategies room to play, after all, there is still a very essential gap between resurrecting three times in a row and resurrecting every once in a while, a total of three resurrections......
Of course, no matter what players say, the existence of the illusory world is still as immovable as Tarzan......
When the rules are set, complaining is often meaningless, and the only thing most players can do is to follow it......
However, the rules are dead, people are alive, and it is not advisable to try to change the rules, but in the rules, there is not no room for flexibility......
For example, the situation that Yuyue was waiting for was the product of the player's adaptation!
According to the rules, once a player dies in the Phantom World, there will be a certain amount of time to wait for the resurrection, and during the resurrection process, they will not be able to enter the game world......
The higher the rank, the longer the resurrection time, the default time is to increase each level by ten minutes, that is, the first-order player cannot enter the game for ten minutes after death, and the second-order player cannot enter the game for twenty minutes after death, and so on......
Of course, in order to cater for some players who are very eager to enter the game, the system will move the player to an area called the Resurrection Sanctuary after the player's death, where players above the third tier can complete quests through guò to shorten the time required for resurrection, however. This shortened time cannot exceed 10 minutes. In other words, no matter how the mission is completed, it will take at least thirty minutes for a Tier 4 player to re-enter the game......
In fact, it has been about thirty minutes since the annihilation of the members of the three major mercenary groups and the death of the escort players earlier, and thirty minutes is enough for the members of the mercenary group to meet the needs of resurrection after completing the task, as for the previous dead escort players. It is to satisfy the conditions for resurrection earlier......
And during that time, nearly thirty minutes were dragged out by the battle between Lana and Pascal!
In fact, while Lana and Pascal were dragging out the battle, they were already calculating what would happen in the next thirty minutes......
And after You Yue learned about the situation at that time, he had already formulated a battle plan, and the most important part of this battle plan was the resurrection of these previously dead players!
Sure enough, as You Yue expected, after the light of the white "sè" was lit up, the situation on the field suddenly changed very obviously!
On the original battlefield. Although the battle situation was one-sided and unfavorable to Wanli Youyun, the Yama Luohui side did not rush too aggressively, and always maintained a formation that seemed to be scattered but was actually very stable......
However, the resurrection of the team players is a complete defeat of the formation on the side of the Yama Society!
When members of the mercenary group or the members of the escort group appeared from behind the army of the Yama Society. Even the well-trained legions can't help but have a little hún 'luàn'......
The so-called six ways of seeing and hearing in all directions is just a theoretical situation, and most of the time it is that you only need to focus your attention in one direction when fighting, and as for the sides and behind you, you generally don't need to worry too much. After all, most of the time, there will be no enemies behind you......
When the white light of the resurrection represented by the Yama Society lit up from the camp of the Yama Society, the rangers and swordsman legions of the Yama Society couldn't help but start to enter the state of a small hún "luàn", even if it was a well-trained advanced player, when faced with such a situation, it was inevitable that there would be a little panic "luàn"!
It's also a matter of course, before it happens. No one would have thought that the tide of the battle would change like this!
The opponent's will be resurrected on the battlefield!
Such a thing, not to mention heard, is definitely an unbelievable thing for most players who understand the rules of the Phantom World!
You must know that in the Phantom World, after the player dies, if he is resurrected, then he will only appear in one place, and that is the resurrection point of the city!
Players won't appear anywhere else except the respawn point!
In fact, such a sudden attack on the opponent is undoubtedly very devastating, but it is basically impossible to replicate it......
Everyone knows that when two troops are fighting, and a large number of enemies suddenly appear in one unit, then the result must be miserable, but this situation can only be accidental......
In fact, there are guilds that have invented similar tactics for a long time, but the guild that invented this ambush tactic did not use the means of resurrection, but used the technique of going offline, first letting some players go offline on the way that the opponent must pass, and then waiting for the opponent to enter this area, and then let the ambushed players go online and ambush the opponent in one fell swoop!
Of course, there are very obvious limitations to the technique of going offline, in the fantasy world, if the player goes offline in the wild, if he doesn't go online for more than ten minutes, then the next online location will become the resurrection point of the landing city, that is, the effective time limit of the ambush is only ten minutes, once this time is exceeded, then the ambush has no meaning......
However, compared with the method of going up and down the line, this resurrection ** with clouds has no similar flaws!
And this method takes advantage of a privilege that the system gives to the team!
Think of the team as a resurrection point!
In fact, the system gives the team this privilege, mainly considering that the team will be in the city for a long time, and if the normal resurrection procedure is followed, then it will be difficult for the dead player to return to the team to participate in the battle again, which will also violate the purpose of protecting the team......
But the rules are dead, but people are alive, and after Yun Chafeng got the information, he kept it a secret, just telling the leaders of a few mercenary groups and a few people from Pluto......
And when all the mercenaries were killed, this resurrection plan that might be used had already been generated in the minds of Cloud Chasing Wind and several mercenary leaders......
In fact, at the beginning of the battle, the dragon's blood has been constantly luring the other party into the area where all the three mercenary groups have died, in order to be able to resurrect the other party's formation!
The embankment of a thousand miles was destroyed by the ants "xùe", and the fortress was breached from the inside......
Dragon's Blood knows very well that the opponent's combat power is far above its own, and if you don't use such a method, it will be difficult to win!
Looking at the number of casualties that the other party gradually began to increase, Dragon Blood also breathed a sigh of relief, he knew very well that perhaps most of the players of the three mercenary groups would return to the Resurrection Sanctuary for the second time in this raid, but these things were not very important compared to repelling the opponent......
At such times, the team did not have the capital to preserve its strength!
With the mercenary group players who continue to appear in the opposing formation, the Yama clan has finally begun to suffer noticeable losses......
However, looking at such a battle situation, Dragon Blood couldn't help but frown......
Because, he found that this raid, which he had high hopes for, did not seem to have the effect he expected......
"When it's time for us to make a move, if we wait until the other party comes to their senses, I'm afraid it will take a lot more effort......"
Looking at the battle situation on the ground, You Yue spoke softly.
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