Chapter 133: Challenge Quest (2)

If it is in the form of a big hook, using the ball in the back hand to pick up the basket, this can be completely combined into one, and you can create a "hook basket", OK!

If you complete the layup by jumping horizontally, you can create a "drifting layup", OK!

If you complete the dunk action by jumping horizontally, you can create a "drifting dunk", OK!

If you complete the basket picking action by jumping horizontally, you can create a "drifting basket", OK!

What makes everyone collect firewood and the flame is high, which is fully reflected at this moment.

Among them, the "big jump step one-foot layup", this technique is simple to say, but it is actually very difficult, and the difficulties are as follows.

The first difficulty is because after the big jump, it is difficult to stabilize the body at the moment when one foot lands, and most of the time you will fall!

The second difficulty, even if you barely stabilize your body and complete the shot, it is easy to be blocked, because there is no bounce, and the shot point is too low!

The third difficulty is to forcibly stabilize the body, it is easy to sprain the ankle!

This technique, which is a variation of the big jump layup, was rejected shortly after it was proposed!

In the real world, there is one player who is good at using this type of layup.

"Answer" Allen Iverson, at the critical moment of chasing points, rushed into the interior at a super fast speed, a big jump, a one-foot emergency stop, completed the layup, or throw, or low hand layup, or small hook.

Pick-and-roll is a difficult shooting technique, and Iverson doesn't know that!

The crowd voted unanimously to approve five more new shooting techniques.

Ursiris listened to the opinions of the crowd and thought carefully.

Drift is a horizontal big jump step plus stagnation, the state before landing, which can naturally produce a variety of changes.

If you remove the stagnation, although you can barely complete the shooting action, the shooting point is very low, it is easy to be blocked, and the time is too rushed, there is no adjustment time, in the basket penalty area, this is okay; If the distance is too far, it is difficult to guarantee the hit rate.

The hook hand is a sideways state, and the backhand high throwing layup technique, as long as the last-minute shooting method is changed, there can naturally be a variety of changes.

There are 4 variations of the drift hook, which can be combined with the small hook, the backhand small hook, the middle distance hook, the big hook outside the three-point line, and the four hook techniques.

There are also 4 variations of the hook basket, as above.

There are 3 variations of drifting baskets, which can be combined with low-hand baskets, high-hand baskets, fingertip pick-up layups, and three basket picking techniques.

There are 8 variations of drifting blue, which can be combined with small jump shots, small toss, small switch hand layups, small board layups, small pull-up layups, one-handed pick-ups, backhand layups, one-handed throws, and eight small ball skills.

There are more than 10 variations of drift dunk, which can be combined with one-handed dunk, two-handed dunk, tomahawk dunk, windmill dunk, back dunk, backhand dunk, crotch change dunk, 180-degree dunk, 270-degree dunk, 360-degree dunk, 540-degree dunk, 720-degree dunk, and other dunk skills.

Everyone was still discussing enthusiastically.

Media reporters also took the opportunity to come over, kept taking photos, and turned on the recording equipment.

No one came forward to bother Usilis, and there were no impromptu interviews, don't ask why!

Usiris closed his eyes, and filled in the five spaces specified by the system, respectively, with a drifting hook, a hook basket, a drifting layup, a drifting dunk, and a drifting basket.

System Tip 1: Congratulations to Mr. Usilis for completing the two challenge tasks of the system, rewarding 250 diamonds, and the system matches five new shooting techniques in the big ball technology area, drifting hook hand, hook hand basket, drift layup, drift dunk, and drift basket.

System Tip 2: System matching, three-on-three bullfighting competition, the basic reward is 4 diamonds and 2 gold coins.

Five new technologies, coupled with the "big hook outside the three-point line", have added 6 big ball technology, this game system is too weird, and there is an evolution function!

When Usilis was busy with this matter, the big stone in his heart finally fell to the ground, and he immediately calmed down.

In the third quarter, he hit 21 consecutive hooks from beyond the three-point line and only opened 10 limited-time superstar techniques.

In the field of basketball, there is a professional study of hand feel.

When a player shoots 3 consecutive balls at the same point and in the same shooting position, the body will automatically form a shooting memory, commonly known as the feel!

The fourth time you shoot at the same point or an adjacent point, the shooting memory will prompt you to shoot the same shot, then hit the fourth shot, and so on until your hand cools.

Prior to that, Usiris's personal account: the original balance was 33 diamonds and 3 gold coins.

The shortest time-limited superstar technology is 3 diamonds, so it can be turned on 11 times.

Usyris opened 3 Hubriggs moments in a row, and after hitting 3 balls in a row, he cultivated a fiery touch, and after the feeling cooled, he opened 3 Hubriggs moments in a row, and just like that, the rotation started.

He shot 21-of-25 from the field in just 30 drills, creating an efficient shooting percentage.

Usyris, who scored 16 points, 0 rebounds, 17 assists, 7 blocks, and 2 steals in the three-on-three bullfight, finally gave out the base reward.

Currently, his personal account: the balance is 33 diamonds 3 gold coins, spent 30 diamonds, received 4 diamonds 2 gold coins, received 50 diamonds, received another 250 diamonds reward, updated to 307 diamonds 5 gold coins.

At this time, 6 new technologies have been added to the NBA2000 system.

Usilis thought about it for a while, and bought the "Big Hook Outside the Three-Point Line" level 5 slam on the spot, which cost 50 diamonds, and the remaining 257 diamonds and 5 gold coins will be processed later.

He had planned to buy another ordinary stamina recovery potion, but the deal could not be completed, so he had to give up; The current stamina value has been automatically restored to 21 minutes. It's definitely okay to play high-intensity games.

After the three-on-three bullfight, Usilis took the opportunity to purchase a normal stamina recovery potion, while the system limited the purchase of stamina potions once in a single game.

At this time, he regretted it a little, and he had already bought a stamina-boosting recovery potion!

Everyone was still discussing enthusiastically.

Barkley suddenly pushed Usyris, and shouted excitedly: Usy, the new ball skills you want are already available, hurry up and show everyone off!

Usilis had already made up his mind to completely shock the audience with new moves one by one, so he smiled and nodded.

He said: "I need a big man to defend! Well, Alonzo will defend it! ”