Chapter Eighty-One: Ravenhold Manor

readx;??? The noise and sound also attracted the Night Elf floating in mid-air, and she manipulated her magic to float towards her when she heard Krone Stonehoof's shouting of catching thieves. Pen "Fun" Pavilion www.biquge.info

Seeing the black-clothed troll chasing Krone Stonehoof from a distance, she suddenly increased the speed of her flight, and when she saw the black-clothed troll squeezing around in the crowd and was about to disappear into the crowd, she shouted anxiously: "Help me catch that troll, 100 gold coins!" "She had done the right thing, and knew how to open the way with gold coins, not to shout in vain.

The black-clothed troll in a hurry looked up and saw that the passers-by who were still happily watching the excitement just now suddenly surrounded him with unkind eyes.

He jerked out a green backpack and threw it at Krone Rockhoof, "Give it back, Minotaur!" I remember you! ”

After saying that, he squatted down and jumped towards a leather shop next to him.

Accompanied by the shop's "Bastard, my new blue whale skin!?" There was a loud clatter and the shouts of Kron Rockhoof and others in the back, and the thief who threw out the stolen goods rushed into a nearby goblin leather shop.

Unlike the fearless and emotional others who chased him into the leather shop, Wren suddenly looked a little cold sweating.

It turns out that when the black-clad troll throws a package to Krone Stonehoof, Wren sees the tattoo on the black-clad troll's handβ€”a blood-colored L-shaped mark.

"Sure enough, I still messed with people who shouldn't be messed with!" Seeing this mark, Wren jumped to his feet a little depressed.

Looking at Krone Rockhoof, who was still screaming and rushing into the leather shop, Wren let out a cry of trouble and jumped off the Kodo and walked towards the store.

At the broken window of the leather shop, Krone Rockhoof and a group of passers-by who wanted to get 100 gold coins stopped in front of them, and looked helplessly under the window, watching the black-clad troll jump out of the window and merge with the flow of people below, standing next to him dancing and shouting, "My blue whale skin, I just got it from the adventurer!" "The goblin boss.

"Krone, come here," Wren hurriedly stepped forward to stop his companion when he saw that Krone Rockhoof was about to jump in after him.

Without saying anything, Wren pulled Krone Rockhoof, who was still crying out "hey, hey, hey", and walked out, wanting to get out of this place as soon as possible so as not to get into trouble, and as he walked out, Wren thought about the organization with the "L" mark, Ravenhold Manor.

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Ravenhold, a guild of thieves and assassins who only welcomed the best into their territory, this organization is also called the League of Assassins, which is very secretive and rarely known to the world, and many people doubt that this organization really exists, but the members of the League of Assassins are all over the world.

Ravenhold Manor is located in the wooded southeast of the Alterac Mountains, south of Icewind Hills, north of Dunhold Castle, east of Tallenmere, and west of the mountains bordering Hinterland.

The owner of the estate was Jolazi, Duke of Ravenhold. He is also the leader of the League of Assassins, and their values are very simple, as long as you are strong enough, you can join them, and in the manor you can see elves, humans, dwarves, gnomes, orcs, trolls, and other members are said to be scattered all over the continent.

When you are lucky enough to be invited (semi-compulsively, of course) to join the Order, unless you have a special reason or want to become a full-time Assassin, your original identity will be erased, and the League will grant you a new identity.

For new members, this status is usually constantly changing, and the reason for the change may be because the task requires it, or it may be for other reasons... It's even my own request. This is also the reason why most of the members do not know the identities of the other members, maybe the person you know today is a Storm Noble, but it is likely that the next day he became the royal advisor of the Black Iron Emperor.

When you are invited to join the Alliance, the League of Assassins will give you a code name that represents your identity and a gadget (usually earrings, rings, etc., or maybe a dagger or something) These gadgets may have some symbols or patterns on them, these codes are only known to the people of the League of Assassins, they are usually a small riddle, and the riddle is your code name.

Once you join the upper echelons of the Alliance, then only death can leave the organization, and if you try to break away from the organization, then in less than three days, you will completely evaporate from the world.

Unlike the Alliance, which is slow in dealing with things, the League of Assassins is incredibly well-informed, and if a soldier dies in Silisus this morning, you can get all the information about that soldier in the afternoon of the next day, including which one to brush first. To be sure, there are a large number of mages in the service of the Alliance.

There are six rules for the League of Assassins:

1. Shall not leave the organization;

2. Do not betray the organization;

3. The information of the members of the organization shall not be investigated;

4. Members of the organization must not be killed;

5. Organizational secrets shall not be disclosed;

6. Always maintain loyalty to commissions.

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The famous League of Assassins in the World of Warcraft - Ravenhold, Wren didn't expect to see them in Ratchet City at this time, and had a conflict with them, thinking of the character of this group of assassins living in the dark, Wren had a big head, but when he heard the troll just now flee, he said: "I remember you, Minotaur!" ”

Wren knew that Ravenhold was the oldest organization in Azeroth, and no one knew in what era the League of Assassins appeared, not even their leader, Duke Chorravin, but the only thing that was certain was that --- League of Assassins must be one of the oldest organizations in existence in Azeroth.

As a killer who aspired to become the greatest king of killers, as Wren, who originally played the thief profession in World of Warcraft, he once checked a lot of information in order to find out the information of Ravenhold, but still couldn't find any clues about the origin of the League of Assassins, according to Wren's speculation, one of the earliest possible members of the League of Assassins was a little-known troll hero "Renataki", of course, his other name is more famous--- the king of a thousand blades, the random ** > of the copy of Zurghrab, the capital of the troll empire

Wren knew that Ravenhold had always maintained almost complete neutrality among the various factions, and although a small branch of the vast organization might favor one faction and hate others, they had always pursued a policy of equilibrium as a whole, so they were always maneuvering between the various factions in an effort to maintain the balance of power across the continent.

Ravenhold is a pan-racial, cross-faction organization, and when Wren used to play thieves, he remembered clearly that the quest "Chrysanthemum Tea" map was related to Ravenhold......

And the mark on the Ravenhold badge is a blood-colored "L" with a capital letter, and at this time Wren hopes that he has lost his eyes and met someone who is not Ravenhold.

ps. Friendly reminder, the recommended ticket will be invalid overnight!