Chapter 40: Tangled

After calming down, Wren picked up one of the scrolls again. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

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thief

It's an attractive and interesting career. It requires you to have dexterous hands and a sharp sense of battle, which includes a lot of things, but will be mastered with enough patience and hard training.

The stealth ability makes it easier for the Rogue to reach some dangerous places than other classes, and the Rogue also has a powerful lockpicking and poison quenching ability, and the sprinting ability makes it easier for the Rogue to escape from the fight or get to the destination faster while traveling, disappearing, backstabbing, combos, blinding, unlocking, disarming traps, ...... These are the abilities of thieves that are different from ordinary people.

Stealthy thieves are super damaging. Like mages, they can use their multiple combination skills to slash enemies quickly and ferociously. They are also excellent scouts, and if they can see the monsters around them, they can sneak by. When there's a locked chest or a locked door that blocks your fortune, no one can do it better than a thief. One of the fascinating features of a profession is the process of slowly learning and eventually mastering it!

Rogues need energy to perform most skills. Energy builds up over time. Unless you learn a high-end talent, you can't increase your energy pool or the speed at which it respawns, and abilities that don't hit the target or get blocked will cost less energy.

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Picking it up and putting it down, Wren played with the learning scroll of the thief's profession in his hand for a long time, he hovered between dreams and reality, frowning and tangling.

From time to time, he looked down at the last sentence on the scroll: "But this profession is not suitable for minotaurs!" ā€

Wren himself once dreamed of being the king of killers and the one who wanted to be a thief, but the reality is that a minotaur can't be a thief.

Neither physical anatomy, nor faith and reputation allow Wren to become a thief.

Although Wren clearly remembered that when he checked his talents in front of the Bloodroot Ancient Tree, the best talent he showed was a Stalker using yellow energy, but this did not help him in the slightest to become a thief, but only deepened the pain of his hesitation.

Grinning and clenching his teeth, listening to the sound of air sizzling in and out of his mouth, Wren pointed his finger at his head and thought.

Eventually, reality prevailed over dreams, and Wren put down the Rogue Class Scroll in his hand and set his eyes on the remaining four scrolls

Warrior, Shaman, Hunter, Druid.

It stands to reason that a druid is the most suitable class for Wren other than a thief. It has the form of a wild cat, and can perform rogue output and fight. And judging from the past and future history of the Minotaurs, the Night Elves, Malfurion Fury, and Old Deer Cenarius can all provide him with great help.

In addition, the druid also has a seal form, which will be of great help to Wren in the East Sea Island, and the teachings and style of the druid are particularly suitable for the meaning of the minotaur to maintain the balance of the world.

Wren knows that no matter in terms of physical structure or belief mentality, the Minotaur is a race more suitable for the Druids than the Night Elves, but in the coincidence of all parties and the development of the world, the Night Elves have formed a unique position in the Druid profession, but in the original historical trajectory, Wren remembers that the Minotaur Druids will flourish, and the Grand Druid of the future tribe will be the Minotaur Hamuel Rune Totem who slept next door to him yesterday.

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druid

Druids harness the power of nature to maintain balance and protect life.

As they gain experience, the druids can unleash nature's raw energy to confront their enemies, bringing the wrath of the gods upon them from great distances, binding them with magical vines, or plunging them into a merciless whirlwind.

As a shape-shifting expert, the druid can easily transform into bear, cat, flying, or aquatic form.

This adaptability allows them to take on different roles in life, tearing enemies apart in a moment or taking in the battlefield from the sky. These guardians of the natural order are the most versatile heroes on the continent of Azeroth, ready for new challenges.

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Hunter is a ranged profession, this is the first profession Wren gave up, although the Minotaur's career has changed some of his personality habits, he still likes to be alone, he doesn't know how to take care of others, and he doesn't like to take care of others, and his previous career as a killer also makes him less fond of long-distance combat, and he is not used to long-distance combat.

The shaman has an enhanced form, and the way of fighting is the same as the thief's close-range attack, but the ability used is still the breath of magic, and the weapon is blessed with the power of thunder and lightning and elements, and it is more magic damage than the physical damage with a tearing feeling that Wren wants. Moreover, the main functions of the shaman priest are still in healing, logistics, and sacrifice, which Wren cannot do.

Excluding thieves, hunters, and shamans, Wren is left with two class scrolls: Warrior and Druid.

Putting aside the Hunter and Shaman's career scrolls, Wren pulled out the Warrior class scroll on his right.

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warrior

A warrior can be a berserk fighter or a steely god-man who protects his teammates with his super ability to resist damage.

The Warrior can be an incredibly strong defensive shield fortress, an invincible melee class, or a combination of both.

Their abilities clearly fall under the realm of the art of melee combat, both offensive and defensive, and their postures are always different in different situations and combat situations. In conclusion, the fighter is the main candidate for attracting the attention of enemy fire until the end of the war.

Can be equipped with all types of armor and weapons, has super vitality, is able to take very considerable damage, and powerful close-quarters combat skills give the warrior the belief that he is invincible, and the warrior is a veritable killing machine.

This is the favorite of the hot-blooded minotaurs.

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Wren knows the warrior, and when he played the Thief in the World of Warcraft game, the warrior gave him a huge shadow - he couldn't die, he couldn't smash, he couldn't control it.

In particular, the Minotaur warrior with the durability perk and the war trampling skill, although the model is large, it is difficult to kill, and in the case of the healing profession, it is an invincible existence on the battlefield.

After reading the Warrior's class description, turning off the prompt that pops up after reading "Do you want to learn", Wren is holding the Druid class scroll in one hand and the Warrior class scroll in the other, and falls into deep thought.