Chapter 700: Stronger Than I Imagined

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Chapter 700 is stronger than expected

"Little sister, it's not right for you to smash people like this, such a big stick, it's dangerous to hit people, and even if you don't hit people, it's not good to hit flowers and plants......"

Xiao San, who once again caught Xiao Lori's blow with his bare hands, immediately returned to Tang Seng mode......

"I understand one thing now......"

Listening to the other party's words, a crisp voice came from under the mask of the little Lori. (The fastest update speed is on the Aishang Novel Network biquge.info)

"What's the matter?" Xiao San asked a little strangely.

"Blame Shu millet or something, it's really the most annoying......"

"Eh, are you hated......" Hearing Xiao Loli's words, Xiao San's face also showed a look of helplessness, "But, even if you are hated, the battle will continue......"

Seeing Uncle Xiao's helpless and slightly melancholy expression, the players present couldn't help but feel a little melancholy, and Xiao Lori quickly showed her attitude with practical actions!

Take back your weapon and smash it down!

She now suddenly understands why Sun Wukong in Journey to the West has the urge to strangle someone, and now, there is no doubt that she has the same impulse......

Just as Xiao San spoke, the mace in her hand was also waved again, and then smashed towards Xiao San!

Unlike the previous two attacks, this time, the giant mace is dancing!

Yes, dance!

Different from the previous majesty like Mount Tai's overpower, at this time, the huge mace seemed to turn into a storm and slammed towards Xiao San!

The weapon weighing more than 1,000 catties seems to have turned into a plastic product in Xiao Lori's hands, but the loud noise caused by her every footstep and the powerful wind pressure generated by wielding a huge weapon with a blow deeply show that what she is holding in her hand is not plastic foam, but a real murder weapon!

In the face of Xiao Lori's attack, Xiao San, who was still a little lazy before, also had a faint solemnity on his face, and his thick hands were in front of him, or palms, elbows, or arms, blocking the onslaught from the other party again and again!

Every time the two sides clash, it will cause a slight vibration on the ground, and a huge shock wave will spread out, making the onlookers feel an awe-inspiring chill in their hearts!

Even in the chat channel of the always lively Miles of Soy Sauce cannon fodder group, it was a little quiet at this time, and some players who were still there before shouting to move the bench and eat popcorn stopped talking at this time, and everyone looked at the unreasonable battle in front of them with a dull gaze!

Rumble!

Rumble!

Rumble!

In fact, the mace in Lori's hand is not very fast, far from the speed of the so-called storm, however, speed is always relative......

Compared to the weight of the weapon, the frequency of Xiao Lori's attacks at this time is already quite terrifying!

In fact, if you don't look at the battle in front of you and just hear the sound coming from the battlefield, I'm afraid most players will think that two giant monsters are wrestling with each other, and they would never think that this is a battle between two players!

The smaller masked Lori held this weapon larger than her own body, and kept smashing and slamming her opponent, but Xiao San, who was the target of the little Lori's attack, was lazy with a hint of solemnity, and her hands kept changing her moves, each of which accurately blocked the opponent's attack from the vital point of the body!

If Xiao Loli's offensive is like a rainstorm mixed with lightning, then King Xiao ** seems to have turned into a towering mountain at this time, and the opponent's offensive is resolved one by one with every move, which is quite a feeling in the classic description of Jin Daxia's novel - he is strong, the breeze blows the hills, he is horizontal, and the bright moon shines on the river!

This kind of battle is actually beyond the comprehension of most of the players present in a great sense......

For most players, all the concepts they have in their heads are often just two players, if they pk, it must be that you have a skill, I have a skill to throw each other, and the mutual restraint between the skills has been professionally restrained, so as to produce the result of the battle......

In fact, this idea cannot be considered wrong, in fact, most players follow this principle when pk......

For example, two mages pk each other, if you don't know each other, the initial stage must be a medium and long-distance primary magic shooting, because the primary magic forms quickly, can form a numerical advantage, and will not be disrupted by the opponent's attack means, at this stage, the two sides of the battle must be based on temptation, and will not use some targeted magic or powerful skills at the beginning, after a period of primary magic shooting, both sides will roughly understand each other's control of magic, at this time, The intensity of the confrontation will be upgraded, and some mid-to-high-level magic will be in the middle of the confrontation, and players will also choose to shorten the distance between the two sides according to the situation......

At this time, the battle between the two sides has entered the stage of killing from the layout, in this stage, the battle between the two sides will enter a situation where one side makes a move, the other side resolves, and then the other side makes a move, and one side resolves, when one party's tricks and the other side cannot be resolved or the resolution effect is unreasonable, the battle also begins to divide the advantages and disadvantages......

After dividing the advantages and disadvantages, it is often the final big move of the two sides to fight, the disadvantaged side must not be able to sit still, so it will definitely release the winner when he finds himself in a weak position, and the dominant side will naturally unfold their hole cards at this time, and when this round of bombardment is over, the one who survives is the winner......

This kind of combat method is actually a conventional combat mode for players......

Just like the formula in chess, if you play chess according to the formula, you will definitely not suffer, and if you don't play chess according to the formula, and the opponent understands a change of the formula, then generally you will not get any cheap......

The so-called formula is actually a collection of changes summed up by countless masters, and such a set is almost difficult to overturn!

In fact, there is no such thing as optimization in this world, there are only options with the least risk in the game......

When you were a child, you should have played such a running game, rock-paper-scissors.

The two sides start from each other, guess each other's boxing, the winner can advance a certain distance, reach a certain distance, return to even win, and the distance forward, is more guessing the result of the boxing to determine, if the rock wins the scissors, then you can run ten steps, if the paper wins the rock, then you can run five steps, if the scissors win the paper, then you can run two steps.

In fact, there is no so-called high or low risk in guessing boxing, because no matter which of the three rock-paper-scissors is, there is a restrained side and a restrained side, so theoretically speaking, the risk generated by choosing which one is the same......

However, in this game, because the result of guessing the fist determines the number of steps to run, so the risk also arises, and there is no doubt that the risk of going out of the scissors is the greatest, because if you win, the opponent can only run two steps, and if you lose, you may have to let the opponent run ten steps! In such a comparison of risks and benefits, there are naturally not too many people who will choose scissors......

The situation of cloth is completely different, you can run five steps if you win, and only let the opponent run two steps if you lose, which is undoubtedly the lowest risk option, and similar to rocks and scissors, because the risk of cloth is the lowest, the risk of stone will become extremely high......

Under such rules of the game, even if both sides of the game know very well that the other party is likely to make cloth, they will not take risks with scissors, and because the other party is likely to make cloth, they will not take risks with stones, so that the possibility of both parties making cloth together will become extremely high!

And that's why the formula came into being!

The same is true for battles between players, in essence, many special tactics can be restrained by mainstream tactics, however, these special tactics are relatively easy to be restrained by some moderately applicable tactics, and the risks of using them far outweigh the benefits, so that over time, everyone will use mainstream tactics......

This is a process of natural selection, just like in a famous RTS game, the opening is often divided, economy, attack, and defense.

An offensive start will win quickly if it encounters an economical start, but it will lose quickly when it encounters a defensive start!

A defensive start will win quickly when it meets an offensive start, but it will be defeated by a huge economic advantage by the opponent when it encounters an economical start!

These three openings restrain each other, but when the game has developed to a certain extent, the opening that is both economic and defensive or biased towards the economy will inevitably become the mainstream opening......

This is a natural change, for professional gamers, they are confident in their own strength, so they are often not willing to put the victory or defeat on the early game, which is why they are often more willing to fight their opponents in a later battle......

Taking risks with this kind of thing, if conditions permit, no one will try it lightly......

What most people are looking for is stable and continuous......

That's why for most Phantom players, the battle should be the kind of alternate mode that goes back and forth......

Speaking of which, this is not a misunderstanding of the players themselves, but more from their understanding of the game......

In most games, whether it's turn-based or not, the essence of combat is often that you attack me, I attack you, and then release a skill every once in a while, how much damage is done, eat red when there is less blood, and drink blue when there is less magic......

Even those games that used to be popular, although it seems that the combat style is different from the tradition, but in essence, there is still no escape from this mode, attacking each other, dealing damage or healing, different skills, bonus and reduction of damage, bonus and reduction of healing, invincibility and evasion, addition and subtraction of attack and defense, continuous blood loss, continuous slowdown, and so on......

In many games of the past, some calculating players could predict the outcome of the battle before it even started, and when both sides used the optimal action, the outcome of the battle was fixed!

Even though the illusion is real enough, for most players, the understanding of combat is not so easy to change......

This is a very normal thing, most of the players in the fantasy world are ordinary people, among these ordinary people, most of them are law-abiding and good citizens, usually don't say that they fight with people, even if they don't dare to kill chickens and fish, there are many people (I am), such players, expect them to understand the real meaning of the battle, there is no doubt that it is a very difficult thing......

In fact, most players' understanding of combat still comes from a variety of games, especially single-player RPGs, for players, the concept of attacking to cause damage, being attacked and losing lives, and winning by defeating the opponent first has been deeply engraved in their minds......

However, the real battle was not supported by a number of jùs......

Just like some of the famous CS,Gun games such as CF,In essence, the setting is unreasonable,The most typical of them is the health value,There is no doubt that in the game,The character has health value,It is convenient for the player to evaluate his own state,However,In the actual gunfight,The situation is not as in the game,In the game,Even if the health value is only 1 point,As long as the marksmanship is accurate enough,There is also the possibility of turning the tables in theory,But in reality, Even if a shot is made in a non-critical area, the pain and bleeding are enough to make a person lose some mobility......

In real battles, any small negligence can lead to death, it doesn't take much, a bamboo stick through the throat is enough to kill, in the actual battle, often the dominant side only needs to successfully inflict an effective damage on the other side, the subsequent physical and psychological effects of this injury are enough to kill the other party in the rest of the battle!

It is difficult for ordinary people to understand such a change in the line of life and death......

That's why when professional players receive training from the Awakened, their combat power will increase rapidly, which is of course due to their own efforts, but more importantly, the change of combat concept......

Even after the major update, Mirage has introduced a lot of real concepts, such as the knockback effect after being hit, such as the negative effects caused by the attack on some parts, such as the actual weight feeling of the equipment......

There is no doubt that the introduction of these mechanics has made some players realize that Phantom World is different from other games, and there is a faint sense that combat is not a simple turn-based game of one attack and one defense, however, for most players, the deep-seated concept is difficult to change......

This is also the reason why there will be silence in the chat channel after watching the way Grape and Xiao San fight......

Because, such a battle is beyond their comprehension!

Whether it is Xiao Lori's movements or Xiao San's posture, it seems to be beyond the positioning of a game character, just like two powerhouses who really exist in the real world are really fighting!

In their movements, there doesn't seem to be any combat skills in the game, but there seems to be a faint shadow of their respective combat skills integrated into the actions of the two......

If the previous battle only gave them the impression of a violent girl in the mask Lori, then now the offensive that little Lori maintains is like a stormy wave, allowing them to see the opponent's fighting skills!

That's a combo attack that's fluid to the extreme!

Although she uses a heavy weapon, each attack covers a huge attack range, but every blow in Lori's hand gives people an incomparably delicate feeling!

It's as if the mace in her hand wasn't that huge, just a small embroidery needle!

It wasn't until a few minutes after the battle had gone on that a weak voice could be heard in the chat channel.

"I said, wouldn't she get tired wielding such a heavy thing......"

Silent.

There was another inexplicable silence.

It was a long time before voices came from the chat channel again.

"It's not scientific."

"I don't think it's ...... scientific, either"

"Actually, this only says one thing......"

"What does that mean?"

"Explain that she's a monster ......"

As soon as these words came out, the entire channel suddenly fell silent.

In fact, after Lori launched a terrifying attack that looked terrible, but was actually even more terrifying, the onlookers were very skeptical about how long such an offensive would last......

Although she didn't speak, most players generally believed that Mask Lori would be able to sustain such an attack, and it would never be more than a minute!

In fact, even those ancient generals with amazing powers, usually when they don't fight on horses, weapons will not always be held in their hands, you know, heavy weapons are not only a certain burden for the generals, but also a burden on the horses, often only when the battle is suitable, the generals will pick up their weapons to fight, and even so, when using some heavy weapons such as iron guns, the generals will often drag the weapons to the ground to save the body......

There are some remarks on the Internet about Comrade Wusheng slashing people with one knife, and the remarks are as follows, the main reason why Guan Yu is a second person every time is that he does not last at all, the glaive knife is too heavy, and he can't cut the second knife......

Of course, although this remark is mainly funny, it is enough to explain the problem......

However, contrary to the expectations of the players present, this petite masked girl was far stronger than they imagined!

In fact, not only is Xiao Lori stronger than they imagined, but even Xiao San is far more durable than they imagined!

That's why the battle continues......

In fact, both the two sides of the battle and the onlookers are well aware that the battle has reached this point, and no one has the possibility of stopping!

It's like a car on the highway, once it stops, the car is ruined!

Therefore, at this moment, the players present have lost the nature of speaking, and are just silently waiting for the outcome of the battle to be produced......

!@#

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