82 Fear of each other

From the perspective of the hero's equipment, not to mention that the first shooter is at an absolute disadvantage, even Zhao Feng's main general, Skull Sea, is not necessarily better than the deputy hero who killed the Sea Emperor, Zhao Feng's advantage is that the average level of the troops is high, and there is also a five-level city defense.

Although Zhao Feng had the trump card in his hand, the salvo of the Skeleton Great Marksman, Zhao Feng still had no bottom in his heart, because this was the first time that Zhao Feng was weaker than his opponent in terms of French troops.

Since the opening of the Hard-tier map, there are three races that have grown in strength by leaps and bounds: the Dungeon, the Swamp, and the Underworld. As for the reason, it's very simple, it's a legal class.

According to the game setting, the background of the so-called legal classes is: those creatures who learn magic but have low qualifications, because they can't be transformed into heroes because of their low qualifications, so they become soldiers who can magic. And Elemental City has the strongest magic strength, as long as it is a creature that learns magic, it can become a hero, so Elemental City does not have the existence of a legal class.

Of course, this is the premise of the game, and the fact is that Elemental City is a semi-hidden race, and the hero's magic strength is too strong, and this limitation is only available for the sake of balance. In other races, physics heroes can't learn intelligence, magic, occultism, and Eagle Eye skills, while the heroes of Elemental City, whether they are elementals or elemental envoys, can learn intelligence, magic, mysticism, and Eagle Eye.

Although there are no legal classes in Elemental City, there are still nine legal types in the game, and the tower clan has two legal classes, mage and magic mage, especially the mage, which is the only legal class in the regular army, and can be recruited in batches, and it is precisely because the tower clan has two major legal troops, and it is a magic powerhouse, so in the early and middle stages of the game, the average strength of the tower clan is the strongest, but in the current version, the advantage of the tower is slowly leveled.

There are two reasons for this, on the one hand, the legal arms of all races mainly rely on the battlefield exchange to obtain, and the most rare battlefield exchange is the battlefield medals, with the development of time, players are mixed on the battlefield once or twice a day, and they have accumulated enough battlefield medals in their hands, so in terms of quantity, although the legal troops of players of all races are not as many as the tower clan, but there are not many less, after all, heroes have an upper limit of leading troops. After the tower players have accumulated a certain number of legal troops, they have also begun to exchange most of the mages for magic mages in the battlefield, one plus one subtraction, and the number of legal troops of each clan has been leveled a lot, maybe in a war of attrition, the legal troops of the tower clan can have an advantage, but in the early stage of the battle, especially in the first three waves of decisive battles, the number of legal troops of each clan is not much different.

Another reason is that the magic strength of the four clans such as Hell has increased by leaps and bounds.

Among the eight clans, the vampire mage of the cemetery, the pegasus mage of the elves, the mage of the tower and the magic mage are all fourth-order strategic troops, and the fanatics of the human race and the ogre shaman of the barbarian are all fifth-order strategic troops. Fourth- and fifth-tier troops are difficult to obtain, and most players do not have fourth-order barracks before the mid-term, and in the current version, if you want to get fourth- and fifth-order soldiers, you need to do tasks to obtain them, and then exchange them for French troops at a ratio of five to one (fourth order) or two to one (fifth order), so the number of legal troops in these four clans is not large.

Hell and other three clans have slightly more legal troops, the legal class of Hell is the second-order Flame Mag Mage, the swamp is the first-order werewolf wizard, and the dungeon is the first-order caveman mage. The legal arms of these three clans are all born in the first and second order soldiers, and if they want to exchange the regular troops of the first and second orders for the legal strategic troops on the battlefield, although they have to be trained to level seven or above, but they also have a source of soldiers, right?

On medium-difficulty maps, the garrison of soldiers can only be upgraded to level six, so the legal classes of these three clans still need to be leveled up to obtain.

However, after the opening of the difficulty-level map, the garrison can be upgraded to level eight, and the process of leveling up of the three hell clans is saved, although the exchange ratio of the regular soldiers and legal soldiers of the three clans has been increased to ten to one and fifteen to one, but the number of legal troops of the three hell clans is still greatly increased. Because if you don't count special skills, the combat effectiveness of low-level soldiers of the same level of troops is not comparable to that of high-level soldiers, so most of the players of the three clans will exchange low-level soldiers for French soldiers.

The increase in the number of French troops means that the strength of the race increases, so in this version, the combat effectiveness of the three hell clans has been qualitatively improved.

Zhao Feng was extremely jealous of killing the Sea Emperor, but he didn't know that the Killing Sea Emperor was also very nervous.

The Killing Sea Emperor knew that he was not as powerful as rumored. Whether it's a transformation task from a hero or a self-challenging mission, although the Killing Sea Emperor has completed it perfectly, there are many masters who can do it. As for the eleventh level to single out the twelfth level Great Lord, that was also a coincidence. The twelfth-level Great Lord is just an ordinary brush battlefield, the five main and secondary heroes are only fighting with eighth-level cannon fodder, and the killing sea emperor is at the critical moment of Major General Chong, so the four heroes are all the main forces to fight, and the lowest with them is also a ninth-level soldier.

In terms of the level of game operation, Killing Sea Emperor is confident that he can rank among the top 100 in the world.

But it's only one of the top 100, but the Sea of Skulls is famous, and now there are less than ten thirteen-level lords in the game, so there will be no doubt that the Sea of Skulls is the top ten in the game.

Although many people analyze that the operation level of the Sea of Skulls is also the level of ordinary professional players, the Killing Sea Emperor does not think so.

Whether it is the victory in the battlefield at the beginning or the hero mission video released by Skull Sea later - "Charlie's Revenge", it is enough to show that Skull Sea is extraordinary. Especially another popular post published by Skull Sea not long ago - Nine Changes of Natural Disasters. It also pushed the Sea of Skulls to the altar.

Does an average professional gamer have such a strong sense of the game? Absolutely not, all indications are that Skull Sea is hiding, and his level of operation is not high, just because he didn't meet an opponent worthy of Skull Sea's full effort.

I just don't know if I'm qualified to force Skull Sea to go all out.

The battle unfolded in the fear of both sides.

Zhao Feng is the defender, and he has a fifth-level arrow tower to help, so the Killing Sea Emperor must take the initiative to attack. Otherwise, the nine Level 5 Arrow Towers can deal 900 constant damage per turn. That's enough to take out one or two mid-level soldiers.

As soon as the Killing Sea Emperor raised his hand, the eighth-level Harpy Banshee, who was cannon fodder, began to attack, and the eighth-level evil eye and Medusa, who was directly under the jurisdiction of the Killing Sea Emperor, also began to advance, preparing for long-range support.

Zhao Feng commanded the one hundred and twenty skeleton archers of the first shooter to start firing a volley.