73 Sixth-level cities and five tiger generals
To be promoted to a thirteenth-level Great Lord, a very important thing is to build a capital. Use the level 6 city blueprints rewarded by the system to build a level 6 city of your own.
The first, second, and third level territories are villages, and can only recruit low-level soldiers, the fourth- and fifth-level territories are towns, and only middle-level soldiers can be recruited, and the sixth-level territories belong to the city, and they can already recruit high-level soldiers.
Zhao Feng's sixth-level city is the undersea cemetery
City Name: Submarine Cemetery
City Level: Level 6 City
City Attribute: Military Castle
City tax: 5,000 gold coins per week.
Reserve Barracks Strength: 2000/2000
City attributes: The number of sub-heroes under the player's command is increased by six.
A sixth-level city wall, reducing the damage of the troops by 30%.
Eleven level 6 arrow towers, 40 blocks of range, 200 damage (constant, armor piercing), controlled by artillery skills.
Adds 6 levels to Scouting (stacks with Castle Lord's Hero Scouting)
Garrison experience: Nine times.
Existing buildings: 123/169
Upgrade: If the conditions are not met, the city level cannot be upgraded.
Territorial security: Stability.
Additional Effect: God's Blessing (Gain 100 race reputation per month)
Special Buildings: Temple, Intermediate Dark Talent, Advanced Spiritualist Tower.
In addition to this sixth-level city, Zhao Feng also has five fifth-level towns (one is the main city of the Immortal Hell Map), which are the main city of the Immortal Hell, the Hell Center, the Island of Paradise and the Light of Hope, the tunnel entrance cities on the two maps, the Heart of Heaven and the Heart of Hope, the tunnel entrance to the first underground world and the second layer of the underground world, the Skeleton Plague, and the last one is in the deepest cemetery of the second layer of the underground world, called the Tomb of the Dead.
In addition to the fifth- and sixth-level towns, Zhao Feng also has thirty-nine fourth-level towns (twelve on the medium-difficulty map), one hundred and eighty-seven third-level villages, and fifty-four second-level villages, and the barracks at all levels in each city are complete, with fifty-seven first-level magic towers, twelve second-level magic towers, five third-level magic towers, one fourth-level magic tower, and several special buildings, mostly Soul Towers and Dark Sky Canopies, with a total power value of up to 6549 points.
More than one-third of the second- and third-level villages and all the fourth-level and above towns are in the direction of militarization, and the barracks production in the cities in the direction of militarization is increased by one, and you can get two eleven-bone dragons per day, ten ninth-level dark cavalry, one ninth-level corpse witch (obtained by the field barracks), 83 seventh-level vampires (there are five fourth-level field barracks in six minimaps), 454 fifth-level ghosts, 477 third-level zombies, 345 third-level skeleton soldiers, and 1653 first-level skeleton soldiers.
Coupled with Velina's exclusive demigod artifact Ghost King Cloak, Zhao Feng can also get 71 level 7 vampires every day.
In addition, Zhao Feng's military rank is about to be born lieutenant general, and when the time comes, there will be a dark knight, three ninth-level corpse witches, five vampires, seven ghosts, nine zombies, and eleven skeleton soldiers every day. There are also a number of soldiers that can be obtained by the rank of each sub-hero.
As for the core buildings that Zhao Feng can use, there are mountain fortresses, temples, and death arenas on the medium difficulty map, and the four maps on the hard map are the Intermediate Soldier Training Camp, the Temple, the Star Axis (strength plus 1), and the Truth Garden (knowledge plus 1).
In terms of mines, the mines of the difficult continent can produce level 4-6 resources, ordinary mines can obtain one unit of level 4 resources during the game time (one day in reality), and an additional unit of level 5 resources every ten weeks, and Bonanza can obtain one unit of level 5 resources every week and one unit of level 6 resources every ten weeks.
Resources are very important to players, not only buildings need resources of the corresponding level, but intermediate soldiers (level 7 and above, including level 7 soldiers) also need the corresponding level of resources when recruiting: level 7 and 8 soldiers (equivalent to level 4 soldiers) need level 4 resources, level 90 soldiers (equivalent to level 5) need level 5 resources, level 11 and 12 soldiers need level 6 resources, level 13 and 14 soldiers need level 7 resources, of course, different races and classes need different resources.
Zhao Feng's medium-sized map has a total of 11 rich mines, three lumber mines, one gem mine and one sulfur mine, and two mercury mines, crystal mines, and stone mines.
The demand for mercury in the cemetery clan is high, and with these rich mines, although Zhao Feng's high-grade mercury is not enough, it is still possible to exchange it for enough mercury at the auction house.
In terms of the number of core buildings and bonanzas, Zhao Feng's medium-sized map can be described as poor and weak, but it is precisely this medium-sized map that will not have too strong players or guilds to choose, and Zhao Feng's plan to upgrade to level thirteen can be successfully completed.
As long as he is promoted to the thirteenth level, all the defects are no longer defects, and now Zhao Feng is a well-deserved master in the game, if there is a weakness, it is a vice hero.
The source of secondary heroes is mainly taverns, and heroes from several levels to several levels can be recruited from several levels to several levels, such as the fifth-level tavern, and the heroes recruited are at the lowest level five and the highest level nine (equivalent to the fifth order). As for the quality of the hero, it is random, but the more difficult the map, the lower the probability of appearing white and green sub-heroes, like Zhao Feng's difficult level map, there will be basically no white heroes in the tavern, and the probability of blue heroes appearing is also 5%, and the probability of appearing purple heroes is also 1%, which means that Zhao Feng can have about ten blue heroes and about 2 purple heroes every day, and most heroes have no potential stars.
However, the talents of these heroes are difficult to say, the blue hero talents recruited by the tavern are generally D-level growthable talents or C-level non-growth-level talents, and purple heroes are generally C-level talents. According to the odds, under normal circumstances, Zhao Feng can recruit a B-level purple hero with non-growth talent in a month. What Zhao Feng needed was a large number of purple heroes and a certain number of purple sub-heroes with AB-level talents.
Now there are thirteen levels of the Sea of Bones, Charlie, Ross, the first shooter, Velina, and Hunter, five twelve-level heroes, ten of the five tiger generals under Zhao Feng, and twelve purple heroes, and one hundred and forty-three blue heroes, but there are no sub-heroes with A-level or above talents except for the Skull Sea and the five tiger generals, so Zhao Feng decided to do the purple hero tasks of Shante and Cathery in the two main cities first (as mentioned above, after the prestige worship of each main city, you can do a task to obtain a purple hero with A-level talents, However, this hero is a weakened version of the main city boss).
Eleventh-level players can easily complete the main city task, and Zhao Feng, the thirteenth-level Great Lord, is naturally easy to achieve, but the hero quest is a nine-link task, and only one ring can be done every day, so it takes nine days.
After the completion of the task in the main city of Shante, Zhao Feng obtained a purple one-star A-level growth-talent hero, and the talent effect was exactly the same as Zhao Feng's, but Zhao Feng would have to change his talent in the future, so the status of this sub-hero of the Gathering Spirit Thaumaturgy talent was also more important.