110 Battle of Dickens (Part II)

And half of Velina's vampire wizards are preparing to use soul gathering thaumaturgy to fill in the gaps, and the other half of the vampire wizards are releasing second-level two-star magic lightning arrows. Coupled with the attacks of the first shooter's skeleton archer and the corpse witch, Zhao Feng's long-range first concentrated on killing the range.

Level 10 Corpse Witch has 450 health and 53 (10) defense, and level 11 Corpse Witch has 650 health and 85 (10) defense, with a total health of nearly 40,000 points.

A Level 2 two-star lightning bolt can deal 200 damage (the strength of the French class is very low, so it is negligible). 60 Vampire Magiers deal 12,000 damage in a single shot.

The first shooter's corpse witch's attack is 176 (66)), the skeleton shooter is 141 (66), plus the archery bonus, the first shooter's attack is easily 60 points higher than the opponent's attack and defense difference, and the blue class can hit a 300% damage bonus if the attack and defense difference exceeds 60.

The Corpse Witch General's damage is 30-42, the bonus is 300%, and the lethality is 120-168 respectively, according to the minimum calculation of 120 points, 70 Corpse Witch Generals cause 8400 damage per turn,

The Skeleton Archer has a kill of 18-23, and the bonus is 72-92. Based on the minimum damage, 50 skeleton archers can deal 3600 damage.

Although the defenders have a 20% damage reduction, Zhao Feng's ranged soldiers are all blue-named high-level soldiers, and Dickens's corpse witch has two-thirds of the level 10 green-name soldiers, and the blue name has a quality suppression of the green name, and the damage is increased by 50%, which is enough to offset.

Therefore, Zhao Feng's total long-range damage is as high as more than 24,000 points, even if the physical ranged can only cause half-arrow damage, there are more than 10,000 points, and the first shot will make Dickens's corpse witch lose more than a quarter.

At the beginning of the second round, the Vampire Magus could not make a move (magic can only be released once in five rounds), and with only the Skeleton Archer and the Negol General, the damage output was reduced by half, but by the fifth round, Dickens's Necro Witch force was less than a quarter left.

In the sixth round, the vampire wizard struck again, and Dickens was wiped out from a distance.

After Dickens's corpse witch was killed, Zhao Feng's black knight and bone dragon began to retreat, and Zhao Feng's skeleton general stepped forward to fill the position.

When the Black Knight and the Bone Dragon were basically all withdrawn, the Skeleton General's good show "Undead Scourge" took action.

All of Dickens' troops were surrounded by skeletons.

The Skeleton General began to use the Bone Trampling stunt to retreat in an orderly manner, and the Vampire Magister unleashed the Soul Gathering thaumaturgy to prevent Dickens from following the route of the Skeleton General's car.

When all the Skeleton Generals were withdrawn, the Vampire Magus no longer unleashed Soul Gathering Thaumaturgy, but instead unleashed all of them Lightning Bolts.

After destroying Dickens's forces from a distance, Zhao Feng won the first battle.

Although Zhao Feng did not lose any troops, the hero's mana was greatly lost, Charlie, Roth, and the first shooter were all empty demons, and Verina and Skull Sea each had more than 180 mana points.

The first siege battle is over, and the second street battle begins.

Street battles are easier than city gate battles, and the defenders have no walls, arrow towers, only magic towers to assist.

It was still the old tactic, the first wave of attacks of the bone dragon and the black knight, when Zhao Feng eliminated Dickens's range, the bone dragon and the black knight retreated, the skeleton general was on top, and then the undead scourge appeared, and then all the ranged roared up.

When the battle ended, Zhao Feng killed a black knight, a bone dragon, and two skeleton generals.

In the last battle of attack and defense of the city gate, the defender had the assistance of the arrow tower, the city wall was reduced, and Zhao Feng did not lose a single soldier, but in this battle, without the arrow tower and the city wall, Zhao Feng lost his troops instead, and the reason was mainly because of the hero.

Charlie, Roth, and the first shooter don't count, and the two heroes of Skull Sea and Velina are too strong in magic.

The Vampire Wizard can only release a one-star Soul Gathering thaumaturgy, and the resurrection health is only 500 points, but a Soul Gathering thaumaturgy in the Sea of Skulls has a resurrection value of more than 10,000 points, plus Velina's Soul Gathering Thaumaturgy, two law heroes are worth dozens of vampire wizards.

And Dickens's ghosts are all high-level magic power absorption, and they can absorb three magic points per turn, and at most three magic rounds (fifteen rounds), the vampire wizard will be empty of magic, and the magic after that can only rely on the two mages of Skull Sea and Verina to resist.

At this time, because the battle line was too long, there was no place where the magic of Skull Sea and Velina had covered, so four soldiers were not saved.

In the third battle, the attack and defense of the city hall, Zhao Feng's hero had no mana, so Zhao Feng changed his tactics, and it was directly the undead catastrophe, and a group of skeleton soldiers besieged Dickens.

120 vampire wizards and 120 ranged direct attack corpse witches, when the corpse witch was destroyed, Zhao Feng's skeleton soldiers were almost wiped out.

Zombies and ghosts are both single attack troops, why do more than 7,000 skeleton soldiers destroy so quickly, this has to be said about Dickens's subhero Deidas.

Didas is a Spirit's evolutionary strategic class Banshee.

Banshee, the lowest level is level seven, low attack, low defense, low health, low damage, only faster speed, stunts have a ghost body.

Ghost Body: Reduces physical damage by 50% and magic damage by 50%.

A mid-level banshee is of little value, although she has the flesh shield skill of the ghost body, but her life and defense are not as good as that of a skeleton soldier.

But when the banshee was promoted to the eleventh level and reached the level of a high-level soldier, the banshee achieved a qualitative leap. At this time, the banshee mastered the ultimate special skill of the banshee system, the banshee's howl.

Banshee's Howl: The Banshee can let out a howl once per battle, dealing 30 damage (50 for Medium and 100 for Advanced) to all enemies within 5×5 (7×7 Intermediate, 9×9 Advanced) yards around the Banshee.

Banshee's Howl is a typical area-of-effect that is identical to the other two types of magical Death Ripple and Undead Slayer, with the Junior Banshee's Howl being one star, the Intermediate being two stars, and the Advanced being three stars.

But Death Ripple can only work on living beings, and Undead Killer can only work on Necrons. Banshee's Howl has many advantages over Death Ripple and Undead Slayer, one is that it does not distinguish between dead and living beings, as long as it is an enemy, it will be harmed; The second is that Banshee's Howl is a class special, which is neither magic nor physical damage, so neither the defensive skill that prevents physical damage nor the resistance skill that reduces magic damage can defend against Banshee's Howl.

The eleventh and twelfth level banshees will only have the howl of a junior banshee, but it is enough to kill a first-level skeleton soldier with only 14 HP.

In the previous two battles, Zhao Feng's first wave was fought by the dark dragon and the black knight, and by the time Zhao Feng's skeleton soldiers came out, the banshee had basically finished howling, so the damage of the banshee's howl could not be seen.

In this battle, Zhao Feng directly besieged the skeleton soldiers, and as a result, a banshee howled, and the skeleton soldiers died. So in a few turns, 7,000 skeletons were dead.

At this time, the magic of the vampire wizard was on cooldown, and Zhao Feng's troops were in danger.