248 Ring Finals
The Holy Light of Death is very depressed, and the national mission consumes the country's strength very much, especially the high-end combat power, and it is not a little bit of it.
Therefore, ordinary guilds are not willing to waste energy on national tasks, and only those large guilds will pay attention.
However, even if it is a large guild, it is impossible to send the main force to the national mission every time, and only every once in a while, send a wave of main force to get a high ranking, and after getting a high reward, the whole country will sink down and develop.
Most of the time, guilds that have a reasonable relationship will also communicate with each other to avoid the main force bumping into the car and causing unnecessary losses.
And the Holy Light Wish Guild, this time it is all the main force, in order to win high rewards.
But the Holy Light of Death didn't expect that he would actually run into the Sea of Skulls, or rather, he thought that he would run into the Sea of Skulls, but he didn't expect that when he encountered the Sea of Skulls, the Sea of Skulls would still retain such a strong strength.
You say that you are a giant, and you don't transfer the main force to participate in the national mission of the autocratic city-state, why are you coming to the ring competition of the democratic city-state?
O vampire magister I have worked so hard to cultivate, the Holy Light of Death laments.
In fact, the Holy Light of Death wronged Zhao Feng, Zhao Feng really did not send the main force to play, Zhao Feng just made a windfall some time ago, and trained thousands of twelve or thirteen troops, if it is said that for other giants, eleventh level troops, it is only the basic configuration, then the twelfth level troops are only Zhao Feng's basic configuration level, this time with the eleventh level of troops on the field, for Zhao Feng is already a low configuration.
The Death Holy Light was gorgeously defeated, but his forty vampire demon masters were not dry, and the Death Holy Light finally killed Zhao Feng's more than thirty melee troops, two-thirds of which were the credit of the law troops.
The Great Lord Death Holy Light was defeated, and there was no need to be afraid of the remaining dark light, although the troops of the dark light were all high-level soldiers, but the eleventh level of the hero was far worse than Zhao Feng in terms of attributes and skills, and finally killed Zhao Feng's eleven melee soldiers.
Now Zhao Feng has lost more than a hundred melee troops, leaving only more than sixty skeleton generals, and more than fifty bone dragons and dark knights.
There was still one last team left in the preliminary round, a player who retained seventy percent of his strength, Zhao Feng did not play again, but sent his brother-in-law Evil Ghost Shura up.
The demon Shura, who was full of troops, won the preliminary championship of the ring competition after paying nearly 100 casualties.
In total, there are ten rounds of matches, one round of byes, nine victories in Ghost Sea City, and the chance of all members of Ghost Sea City receiving the Best Faction mission is increased by 9%, and an additional 9% is added to the five contestants, and the validity period lasts until the next national mission.
This is a regular reward, and after the initial round, the top 10 teams in the mainland will receive additional rewards for national missions:
Six to ten (the loser of the sixth round), the number of monsters in the city-state's territory is doubled, and the duration is one month (four days in reality).
Four or five (losers in the seventh round), the number of monsters doubles, and the duration is two months (eight days in reality).
For the first three, the number of monsters doubles until the start of the next National Mission (which starts once a quarter).
First place, all cities in the city-state, the experience of garrisoning is increased by 0.5 times.
In addition, because this is the first national mission in the Taize Continent, as a reward for the first kill, all participating countries will receive a 50% increase in rewards.
Seeing these rewards, Zhao Feng was overjoyed, and at the same time, he also understood why the strength of the troops sent by various countries in this national mission was significantly higher than that of other continents.
You must know that Zhao Feng has also participated in many national missions of autocratic city-states, and in those tasks, the vast majority of people are leading eighth- and ninth-level troops into battle, and a few talents are leading tenth-level and eleventh-level troops to the competition.
And this time in the national mission, the lowest level of each participant is also level ten, and basically everyone has at least one team of senior soldiers.
It turns out that the plan is to break the * reward.
At the end of the preliminary round, the first place in each continent can participate in the semi-finals, and the teams participating in the semi-finals can reconfigure the participating troops, and after each round of the competition, the winning side can replenish 70% of the dead troops (it must be the same class of troops, and the level cannot be higher than the dead troops).
Zhao Feng and the five of them rushed to replenish the troops, and then waited to teleport into the semi-final dungeon.
Enter the semi-final dungeon, all the heroes of the contestants, all the status is restored, the mana is full, all the skills are cooldown, and all the buffs of the buffs in the preliminary round disappear (such as the magic sub-skill mana overdraft).
There are two to three billion players in the hero game, and about one in ten of them have already established themselves on difficult maps.
According to the average of 500 minimaps on a continent, and the average number of players on each minimap, a continent can have about 40,000 players, counting some players who have territory in different continents, and there are more than 1,000 pieces in the difficulty-level continent.
In other words, there are more than 1,000 teams in the semi-finals, and according to the rules of the knockout round, it will take more than a dozen rounds to finish.
However, for the semi-finalists, the semi-finals are better rewarded, so each participating team will go all out, and the level of their battles is not the same as that of the preliminary round.
However, there is one advantage, that is, when the rematch is resumed, the country and race will try their best to stagger each other, and it will not be easy for the same country and race to kill each other, that is to say, Zhao Feng's opponent will basically not be a Chinese player, nor will it be a cemetery player.
Unless the Chinese or Cemetery Clan have already made up more than half of the remaining teams, that will be at least seven or eight rounds later.
And the cemetery clan is a typical civil war layman, foreign war insider.
Therefore, as long as the opponent is not a cemetery, Zhao Feng and the five members of the team can release the strongest combat power.
In the first round, the opponent is a mixed-nationality team from Southeast Asia, the race is a dungeon, and there are no Grand Lord players.
This is normal, after all, there are currently less than 500 High Lords in the entire game, and they are spread across medium and difficult maps and national missions in autocratic city-states.
Some readers may ask, there are tens of thousands of medium-level and difficult-level continents, why are there so few big lords, but Zhao Feng met so many big lords in the preliminary round.
This is due to the fact that most of the Great Lords are spawned in the new map, and there are very few city-states in the old map, not even the Viscount City-States.
At the beginning of the old map, the major guilds sent miscellaneous armies (players of all races) to develop, on the one hand, the restrictions of portals, and on the other hand, the alliance of nine clans was also conducive to dealing with various opponents.
The old map has been developed for a long time, and many players have built various special buildings in their cities, such as the Soul Tower in the cemetery, the dwarven treasury of the elves, the magic academy in the Elemental City, the treasure house shop in the dungeon, and so on.
If such a map is integrated into a city-state, then most of the special buildings will be scrapped, so there are not many city-states in the old map, and no guild can afford to lose them.
Therefore, in the first month of the city-state era, the guilds that can integrate the great lords are all the world's top guilds with a large number of players.
Compared with the scarcity of countries on the old maps, the continents refreshed after the city-state era are basically lined with city-states, and four-fifths of the maps on a continent are often owned by the state.
According to the statistics of "Heroes of the World", the continents that have been refreshed after the city-state era have an average of 47 count-level city-states per continent.