008 Brand New Heroes One
As Ruiz turned into starlight little by little, a necklace slowly appeared on Yu Chengfei's neck, "Isn't this the tears of the goddess, how can it be?"
It turned into a necklace and appeared on my body. Yu Chengfei was very puzzled.
When Yu Chengfei admired the tears of the goddess, the gate of the Palace of Will was slowly opening, and a dazzling light opened at the gate
In an instant, it shone on Yu Chengfei's body, so that Yu Chengfei couldn't open his eyes to see what was going on, and hung on Yu Chengfei
The tears of the goddess in front of her also emit their own light when they come into contact with the light, echoing with it." Identity confirmed, copy of will successfully opened"
With the sound of the system, Yu Chengfei slowly opened his eyes, and the door of the will copy had been opened, looking at the whirlpool of the gate, Yu Cheng
Fei walked over slowly, Yu Chengfei raised his hand and just touched the whirlpool, he felt a suction force pull him in. Enter the sub
Ben's Yu Chengfei was shocked by the scene inside the dungeon, "Is this still a game" Yu Chengfei asked himself deeply in his heart
Look at the array of light that resembles a battle platform under your feet, look at the blue walls around you, and the sky above you is covered with sparkling stars.
It's like the real world.
"Welcome to the Will Awakening dungeon, you can choose the hero you want to awaken, complete the quest to determine the level of awakening, please choose the awakened Ying
Male"
The blue walls kept pouring out League of Legends heroes, but not the 124 that Yu Chengfei knew, and there were 6 Yu Chengfei who didn't recognize
"Time Assassin Ike", "Tamkenchi, King of the River", "Chinese Dragon", "Pavel the Terror Knight", "Goddess of the Night".
Hekat" and "Exorcist Shura" (some of the above heroes are thought up by the editor himself, and they haven't come out in lol yet, so don't take it seriously)
Time Assassin Ike: Passive Z-Resonant Ike Skill and Basic Attack will stack Resonance on the target, and when the enemy unit's Resonance reaches 3 stacks, Ike will deal extra damage to it and slow the opponent. If the target is an enemy hero, Ike will gain a massive speed bonus.
Time Spiral[Q]
Ike throws a Time Device at the target unit, dealing 60/75/90/105/120 (0.2*AP) magic damage to all enemies in his path, and at maximum range or on contact with enemy heroes, the Time Device creates a shield that slows all enemies (including neutral creeps) by 32/39/46/53/60% and flies back to Ike, dealing 60/85/110/135/160 (0.6* ap) magic damage. Blue Cost: 60/70/80/90/100Range: 1075Cooldown: 11/10/9/8/7
Parallel Amplification[W]
Passive: Attacking a target with less than 30% health will cause 4/4/4/4/4% of the target's lost health (2.857%/100AP per level (20% AT700AP) bonus damage (up to a maximum of 400 against creeps)
Active: Ike opens a temporal canyon, creates a clone and throws a time device at the target area. After a short charge, the area will burst, slowing enemies who enter the target area by 40%. If Ike enters the area, he gains a shield of 150/195/240/285/330 (0.8*AP) for two seconds and stuns all enemies in the target area for 2.25/2.25/2.25/2.25/2.25.
Blue cost: 30/40/50/60/70
Range: 1600
Cooldown: 22/20/18/16/14
Sprint Pattern[E]
Ike rushes to the target, increasing the range of his next basic attack and flashing in front of enemy units, dealing an additional 50/80/110/140/170 (0.2*AP) damage, which triggers item and equipment effects.
Blue cost: 40/50/60/70/80mana
Range: 325
Cooldown: 15/13/11/9/7
The End of Time[R]
Ike turns back the clock and creates a clone that follows him, the clone cannot be selected and does not take any damage, and Ike can choose to teleport back to the location 4 seconds ago at any time. When Ike returns to his starting position, he restores 100/150/20020/25/30% (3.3%/level) of the damage taken during the time lapse, and deals 200/350/500 (1.3*AP) magic damage to nearby enemies.
Blue Consumption: None
Range: 850
Cooldown: 90/80/70
Tamkench, King of the River: Passive seductive singing, Tamkench makes a seductive singing voice, and will be attracted to him when you hear this, Tamkench will increase gold for each time he kills a creep hero, 2 large creeps by 10, and heroes by 50
Turbid Stream【Q】
Tamkench sends a stream of dirt forward, dealing 60/110/160/210/260 (0.7) magic damage to enemies it sprays on. In addition, enemies on the water stream are slowed by 20/28/36/44/52% for 5 seconds.
Damage: 60/110/160/210/260
Slow Percentage: 20/28/36/44/52%
Mana cost: 80/90/100/110/120
Range: 700 Cooldown: 11/10/9/8/7
Raging Water【W】
Passive: Tamkench increases his movement speed on the river, increasing his movement speed by 2/4/6/10% with the increase of his skill.
Mana Cost: 60/90/110/130/150
Range: 1300 Cooldown: 2218/15/13/10
Summons a running stream from beneath Tamkench's position. Raging Waters will flow forward for a certain distance, slowing down by 80% while standing on Rags and speeding up by 30% when allies pass Torrents
Vicious Fangs
Tamkench strengthens his teeth and bites the opponent frantically, breaking the opponent's armor and magic resistance by 5 points with each bite, reducing it by up to 20 points
Damage: 60/110/160/210/260
Mana cost: 30/50/100/110/120
Range: 0 Cooldown: 8/6/4/3/2
Swirling River [R]
Tamkench spawns into a swirling river that deals damage and accelerates enemies, and enemies cannot target Tamkench during metamorphosis. The damage dealt to enemies is 80/100/120/140 (3.3% per level) per second for a total of 5 seconds.
Blue consumption: 200/350/500/
Range: 850
Cooldown: 100/80/70
Chinese dragon boils
Passive: Immerse yourself in increasing your anger by killing creeps or heroes, and when your anger reaches 50, your skill cooldown is reduced by 10%, and your rage is reached
At 100, the skill cooldown is reduced by 20% and the damage of the skill is increased.
Fury Strike Q
Creeping Status: Swing your claws to deal physical damage to enemies twice in a row, the first time for 60/90/120/150/180 (1.0) physical damage, and the second time for 20 more damage and armor-piercing.
Blue Consumption: None
Range: 120
Cooldown: 10/8/6/4/3
Soaring Status: Spit out fireballs that deal damage and stun within a radius of 200, and when it hits the target, the target will be ignited and lose blood for 3 seconds
Blue Consumption: None
Range: 300
Cooldown: 10/8/6/4/3
Dragon Rush [W]
Creeping Status: Charge forward to knock enemies into the air and deal 80/125/170/215/260 (0.4) magic damage. Boiling will stop after crashing into an enemy hero.
Damage: 80/125/170/215/260
Cooldown: 15/14/13/12/11
Mana Cost: None
Soaring Status: Slams into the ground with excitement, knocking enemies away from the area and granting 80/125/170/215/260 (0.4) magic damage.
Damage: 80/125/170/215/260
Cooldown: 15/14/13/12/11
Mana Cost: None
Sturdy Dragon Scales [E]
Creeping Status: Strengthens your scale armor and increases your armor and magic resistance 8/10/15/2030 (5% of max HP)
Cooldown: None
Mana Cost: None
Soaring Status: Passive: Strengthens dragon scales to generate wings, speeds up your own movement speed, ignores collision volume,
Active: Quickly swing your wings to increase your movement speed by 30% of all levels and attack speed by 20% for 6 seconds
Cooldown: 15/14/13/12/11
Mana Cost: None
Dragon Wars World [R]
Creeping Status: Boiling Happiness will become Flying, and his basic skills will become Fireball, Impact, and Fly.
Soaring state: Boiling back to crawling state.
Cooldown: 6
Mana Cost: None
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