Chapter Twenty-Nine: Summoning the Earthlings

"Suppose, what would happen if a group of professors, farmers, engineers, skilled workers and a group of enthusiastic college students from agricultural universities were thrown together into a plain continent connected to the sea?" Okay, it's a false proposition in a time-traveling novel, but it's a reality in Wizard Chess.

In Arthur's God mode, a round is calculated in one year, and the first to be crossed is naturally the farmer uncle and the professors, the professor carries the good seeds, and the farmer uncles reclaim the land.

Soon a year later, 1 professor and 9 peasant uncles cultivated enough food for hundreds of people to eat for a year on the fertile plains, and then 2 engineers and 18 skilled workers appeared on the land.

The following year, the grain production was bumper again, the surplus grain was brewed into alcohol, which became the basic fuel, the land area increased, the reclamation efficiency was enhanced, and the skilled workers, under the guidance of the engineers, entered their own familiar fields and transformed the surrounding living environment.

In the third year, another group of people came, but this time from a group of professors and college students from various industries, geological exploration, metal refining, chemical refining, and then began their own research and exploration, and at the same time began the initial start of metals and chemistry.

Year 4 and Year 5...... Twentieth year!

Arthur watched the population under his rule grow more and more, and even among the earliest batch of immigrants, many of the second generation were close to adulthood, and they would supplement whatever talents they needed.

The wizards outside were playing chess, and everyone was extra careful, and the red robe was targeted, but he was also the most aggressive, constantly sending demons to attack Parseltongue and Duhail's territory.

With the rank advantage occupied by demons, like the great war 10,000 years ago, it is constantly eroding the lands of both sides, and at the same time, there are more and more powerful demons under the red robe.

After those jumping little devils killed each other, the excellent ones successfully advanced and became low-level demons with combat power, and the killing of the battle made the Styx full of souls that made small demons, like a snowball, there were more and more small demons, and they were almost ready to win.

Parseltongue is clinging to its swamp, and Hydra has also recruited more than a dozen special venomous snake lifeforms all over the swamp, and it has the ability to poison low-level demons.

It seems to be safe at the moment, but in fact it is the most dangerous one, as long as the red robe has a large number of mid-level demon troops, becoming the vanguard of the poisonous snakes that sweep the swamp, after limiting the ultimate combat power like Hydra, the parseltongue has no ability to fight back.

After failing with the advantage of Hydra in the early days, Parseltongue understood that he had lost this opportunity, but he would not give up, if he could succeed in cooperating with Duhail to take out the red robe, maybe he still had a small chance.

As for whether he will offend the red robe, he doesn't care, the wizard is a loner, he doesn't care about the red robe's attitude towards him, if the red robe wants to deal with him for this, he also has the ability to make the red robe regret it for life.

"Almost, almost, in the attack more fiercely, my undead army is about to be completed, and those demons will become my nourishment at that time, hahaha!" Duhail thought to himself, dwarves? Genie? How could these be his backhand.

Only the intelligent soul life of human beings, who reproduce rapidly, is the best carrier of his army of the undead.

The logistics of transporting food are only visible to the red robes, and the towns that have really piled up the population are all hidden in private areas, waiting for the best moment to come.

Wizards have their own rules, but they are often the most unruly, and Duhar is not only an elemental mage and wizard, but also a soul researcher.

Of course, the Overworld has a better name for them, and that is necromancers who play with the dead.

Not all necromancers are evil, but none are unsuitable for soul dealing.

When Arthur first visited Duhare, he saw Duhail's talent, spirit perception, which was born with the ability to perceive souls, which helped him become a necromancer.

"Huh? What is that? "The three of them have their own plans, but they haven't forgotten to pay attention to Arthur's changes, after all, as one of the 'players' who may have accumulated a large number of summon points, the wizard does not dare to underestimate it easily.

A small boat, not to say a fishing boat, with its trawl net hanging on the boat and the appearance of it sailing on the sea, all indicate its identity.

"Gain summoned lifeforms, Angler, and summon points for 2."

It's not strange that there are boats, it's not strange that there are no sails, and there are so many big ships powered by magical energy, in the magical world, not to mention that they are still on the water, even if they are floating in the sky, it is not nothing.

But what is this lifeform, with the lowest summon points, and just a fisherman?

Does this guy really play this game as if it were farming?

"Nope! No way! If it's just farming, how can there be a magic ship, there is no summoning prompt, which means that this is an object created in the wizard's chessboard, could it be that many magicians and alchemists have been summoned? Of the three, Morado, who knew the details, was more suspicious, and he felt that this ally did not seem to be so reliable.

Alarmed, but it doesn't mean there's a threat, and wizards are still very confident in themselves, and even the weakest Parseltongue doesn't think Arthur will be their opponent.

"Industrial development still takes time to accumulate, I didn't expect it to take more than ten years just to eliminate the early backward steam engine, which really can't afford to hurt." Arthur had a headache and paid attention to the progress, compared to the development of electric motors in the territory, after the development of chemistry and chips, it was more smooth.

If a wizard sends an army into Arthur's territory now, they will first be covered by the first round of accurate artillery, followed by machine-gun fire, and if there are a few demons flying high enough, there will be anti-aircraft guns to cross-fire.

A full 2,000 people covering talents from all walks of life have come together to create more than just a little progress in the blessed land created by Arthur that is rich in resources, fertile land, and free from natural disasters.

"It's a pity, the laws of the earth can still be simulated in the territory of wizard chess, and in the wizarding world, all of this is difficult to use." In Arthur's land, gunpowder was able to explode smoothly, and steam engines were able to provide power.