30 New World
Each portal can only connect to ten portals of the same type of minimap, and the player has two options to enter the portal:
1. Teleport semi-randomly to a new map, and the conditions of the ten mini-maps that the portal can connect to will be displayed: such as difficulty, terrain (islands, archipelagos, continents, etc.), the number of people who have entered the map, etc., and the player can choose and then connect to a new map that meets the requirements.
2. Enter the number or name of a map, it will be teleported to the map, of course, the map number can not be entered indiscriminately, each portal can only be connected to the portal of ten minimaps, and it is not the number of these ten minimaps, nor can it be transmitted.
In addition, the game company also sets up that even if it is the same portal, if different players use it, the ten maps that can be teleported are different.
This is done to prevent familiar players from entering the same map through the portal, and then develop without interfering with each other, and after accumulating enough troops, they will collectively attack other maps, if that is the case, this territory competition game will become a gang world, and ordinary players will have no place to stand.
With this setting, the game guild can only send one player through the portal to randomly enter the new map, and then send the map code to the guild, and then the guild organizes other members to enter this code into the portal of their own map to see if there is any intersection.
So at the beginning of this version, even a large game guild may not be able to gather several members of its guild on a single map.
But Zhao Feng is different, in his previous life, he played on this small map, and teleported to the new map through the portal that would appear in a while, and Zhao Feng fought on that map for a long time, ran two towns, and the map number was already memorized.
As time passed minute by minute, suddenly, the mainland shook.
System prompt: The creation god has appeared, creating countless new continents, and the gods of various races have descended their divine powers, established countless portals on each continent, and sent oracles to the heavenly dependents of their own clan, calling them to march to the new continent and expand the territory for their own clan.
It's now, Zhao Feng rushed to the west of the city for the first time, and sure enough, a portal was standing there, Zhao Feng immediately entered a code and clicked to teleport.
System prompt: Data transfer is ongoing, please wait.
Sure enough, although it was expected, Zhao Feng was still very excited.
System Prompt: Congratulations to the player Skull Sea for entering a new area, the difficulty of this area: medium, the current number of people on the map is 1/100, the number of cities built is 0/47, ******
Since you are the first player to enter the area, ask the player to name the area.
"Hah!" The first one, remember that in the previous life this small map was named by an American, a bunch of English, hard to remember, now I am the first to come in, of course, I have to have a Chinese name, don't waste time, just call it "Hell of the Dead".
"Naming successfully."
System Tip: Congratulations to the player Skull Sea for completing the primary achievement "The First Conqueror of the Continent." "Earn an achievement bonus life plus 1.
The mosquito leg was also meat and took it.
Looking at the nearby scene, it is really a familiar place, Zhao Feng knows the details of this map even with his eyes closed.
This map is the best of all the intermediate maps, with poor resources, not many rich ores, and not as many places with special effects after the city is built, but this map is still one of the best.
Zhao Feng is now advancing with all his might, and the whole army is pointing directly to the destination.
Zhao Feng, who had the best mount, also drove for more than an hour when he was familiar with the road, and only then did he reach his destination, and in the process of hurrying, he passed by a wisdom tree and consumed 5 sixth-level skeleton archers, upgrading Roth to seventh.
The destination is a valley with only one exit in the entire valley, and what the valley has is top notch throughout the game.
Zhao Feng immediately set up a building "checkpoint" at the mouth of the valley.
This kind of behavior is the "enclosure" that is criticized and envied by the majority of players. There are only one or two exits in the general valley, and you can build a checkpoint at the exit, and you can occupy a valley by concentrating your forces to defend one or two checkpoints, which is very cost-effective. It's just that this kind of drawing of the level is very rare, and the valuable valley is not easy to find.
Levels, like cities, are territorial buildings, but they are much rarer than ordinary city drawings.
However, it was sold at the battlefield quartermaster's office, and Zhao Feng bought the blueprints of the first to fourth levels in one go.
The level is also different from the city, the level only has the city wall and the arrow tower, and there are no other buildings, but the city defense of the level is one level higher than the city.
As long as you stick to the game for four days, the level 4 level can be fully completed, which is equivalent to the city defense of the level 5 town, which can garrison 5 heroes, reduce the damage of the troops by 25%, and have 9 arrow towers with 100 fixed damage.
With such strength, it is impossible for any player to break through it within half a year.
In the previous life, there were also players who built levels in this place and wanted to enclose the land, but that player only had the blueprints of the second-level level in his hand, and his own strength was also average, so the level was broken by other players, but Zhao Feng was different, the fourth-level level level and strong troops, if Zhao Feng couldn't hold the level, then no one in this game could hold it.
As long as Zhao Feng's plan is successful, it will not take half a year for Zhao Feng's strength to improve by leaps and bounds.
Before entering the New World, Zhao Feng had saved 100 skeleton archers with full experience at level 6 in the trainee barracks of the Novice Continent. According to the game setting, the soldiers in the trainee barracks, after leaving the novice continent, can be taken out in any territory city, however, they can only be taken, not saved, once the soldiers are extracted, the trainee barracks disappear.
Leaving Roth to garrison the level, he left him ten vampires and twenty-five sixth-level skeleton archers, Roth is only level seven, and can only lead eighth-level green soldiers, and he can't bring ninth-level corpse witches.
Zhao Feng took Hunter to the depths of the valley, Zhao Feng was very familiar with the treasures in the valley, there was a wisdom tree in the valley, two lumber yards, two stone mines, a mercury mine, and a crystal-rich mine.
According to the new setting of the game, the medium difficulty continent produces level 3-5 resources, the ordinary mine produces one unit of level 3 resources per day during the game time, and an additional unit of level 4 resources a week, while the rich mine produces one unit of level 4 resources a day and one unit of level 5 resources a week.
There is a crystal-rich mine in the valley, which means that Zhao Feng can actually get one unit of level 5 crystals every day. In the current version, level 4 and 5 resources are rare goods, and the price in the auction house remains high.
But these are not the most important, Zhao Feng is not in a hurry to occupy the mine, because every neutral mine has defenders, although the strength is not too strong, but the battle also takes time, and Zhao Feng's time now is very precious, because the most important thing for him to occupy in the valley is the other two things: the intermediate mountain fortress and the tunnel entrance.
Intermediate mountain fortress, after consuming a certain amount of gold and resources, you can increase the level of soldiers, and each level consumes a potential star. You can upgrade up to level 10.
The Alpine Fortress is one of the most beloved buildings in Heroes of Might and Void, which is very rare in hero games, and there is one in this mini-map, which is the core building in the map.
There is an Alpine Fortress, so this mini-map lags behind other maps in terms of resources and other aspects, but because of the existence of Alpine Castle, the value of this mini-map is enough to enter the top 100 among all maps.
As long as the mouth of the valley is guarded, this core building is Zhao Feng's unique building.
However, the value of the alpine fortress is nothing compared to the authentic entrance.
Tunnel entrance, a passage to an underworld.
There are nine factions in the game, each with its own advantageous terrain, on this terrain, the race increases one point for attack and defense, 2 points for speed, and 5 points for map movement speed.
The advantage of the terrain of the dungeon is naturally the underground world.
The size of each underground world is different, the small one may be like the valley that Zhao Feng occupies now, it is just a component of a certain small map, the large underground world can be a separate map, from a small map to a large map. The point where the underworld connects to the surface world is the tunnel entrance.
The size of the Underworld ranges from a tenth of a small map to a large map.
The entrance to this tunnel in front of Zhao Feng was connected to a small map, as long as Zhao Feng's speed was fast enough and the plan was smooth, it was very likely that he would monopolize this map.
Monopolizing a map is the most important and difficult condition for heroes to upgrade to level 12.
Zhao Feng wants to occupy this mini-map, there are two difficulties, first, this map has two tunnel entrances connecting the two mini-maps, this entrance in front of Zhao Feng is only one of them, Zhao Feng must reach and occupy the second entrance as quickly as possible; Second, Zhao Feng was able to hold the two entrances.
It all depends on Zhao Feng's speed.
If Zhao Feng was able to arrive at the entrance and build the city first when others did not discover the other entrance, then the later the possibility of knowing that the news of Zhao Feng's monopoly on an underground world was leaked out, and the longer it dragged on, the stronger the strength and karma that Zhao Feng had accumulated, and the greater the possibility of defending the underground world.
As for saying that it is impossible to keep this secret forever, as long as it is known that Zhao Feng owns the city on both minimaps, and that there are significantly more soldiers than the city provides, a fool can understand that there must be something strange here.
Zhao Feng used a drawing of the Department of Internal Affairs at the entrance of the tunnel, and the system prompted that the city was successfully built, and Zhao Feng's second city, the "Source of Hell", was established.
In the game, ordinary buildings such as field barracks and tunnel entrances can be built directly on them, and they will have good city effects.
When you build a city at the entrance of the tunnel, the entrance to the tunnel will change from a wild building to a city building, and the special effect is that the city will be displayed on both the overworld and the underworld maps, and of course it will be attacked by the forces of the two maps.
Build a city, and then enter the underground world by yourself, and run to another tunnel entrance with all your might, because he was the first to enter the underground world minimap, Zhao Feng once again obtained the naming right of the underground world minimap, and Zhao Feng named this underground world Immortal Hell.