Chapter 6: Dawn of the Wind
Aurora is a neutral city established in the lower reaches of the Stone Crab River in the Irro Plains, at the junction of the four major forces of the Faentan Empire, the Violet Kingdom, the Gray Fir Principality, and the Dark Alliance.
Although Aurora was built around three human kingdoms, many foreign immigrants moved here from their homeland due to the city's policy of permanent neutrality and multiracial acceptance to protect the interests of foreign races, and Aurora is actually a multi-racial city with a predominantly human population.
For example, Antines, the young proprietress of the Liquor Tavern, is an elven lady who has settled in Dawne.
"Young man, though I sympathize with you and your companions, you can't stay in the Spirits Tavern without money." The elven hostess Antinis stood behind the bar on the first floor of the tavern and said to Finn with an apologetic face.
"I'm sorry, hostess, I know your difficulties, but I really don't have any money right now." Finn carried the unconscious Lilith on his back and pleaded anxiously, "Is it okay for just one night?" It's night, and I can't let my companion just sleep on the street. ”
"But business is business." Antinis shook her head, "If you're in a hurry to use the money, you can take your shortbow to the pawnshop across the street and sell it, and then come here." ”
"I'll keep this bow and use it." "I can help you pay your debts if you need it." Cleaning, washing dishes, serving wine, running errands, as long as it's not a bad thing, I can do any dirty work. ”
"Well, that's a viable option." The Elf Lady nodded, "Then take your companion upstairs first." Punk, take the guests to the second floor to open a room. ”
As she spoke, Antinis shouted into a corner of the tavern, and a chubby dwarven man walked over with a tablecloth in his hand.
The dwarven man named Punk listened to Antinas's instructions, glanced sideways at Finn, then made a "follow me" gesture to Finn, and then walked towards the stairs leading to the second floor.
"He's a little weird-tempered, but he's not a bad person, so don't worry too much." Antinis explained to Finn.
"It's okay, I don't care about that." Finn looked grateful, "Thank you, kind lady. ”
After the words fell, he hurriedly carried Lilith and Punk to the second floor of the tavern.
Soon, Cyberpunk takes Finn to a double room. As soon as Finn entered the room, he immediately laid Lilith flat on the bed, then reached out and touched Lilith's forehead.
"Still feverish." Finn bit his lip with a headache, worried in his heart.
From the moment the two successfully escaped from the Ork Fortress, Lilith suddenly developed a high fever and fell unconscious along the way.
As for the cause of the fever, Fein thinks it's mostly due to Lilith's overdrawn magic by throwing fireballs while fighting against Molk's giant tarantula, which causes a special disease called wizard's disease.
The so-called wizard disease is actually a warning from the game's official players about the uncontrolled use of spells, which is manifested in the fact that once the player continuously casts spells in a very short period of time and the mana is exhausted, he will fall into a state of lasting time for about half a day after a period of time after the end of the battle.
According to the game's context, the amount of magic that each spellcaster draws from the cosmic well is balanced and limited, and if the caster is too greedy for magic, one of the world laws formulated by the god of magic, Majik, at the creation of the ancient gods, will give the greedy caster a warning punishment.
"Boy, you go down and talk to the proprietress about the work first." At some point, a dwarven man named Punk had already brought in the towel and hot water, "The boss lady wants to entrust you with something." I can help you take care of this little girl while you're away. ”
"Thank you, Mr. Punk." Finn thanked the dwarven man.
Afterwards, Finn covered Lilith and walked out of the room to the bar on the first floor of the tavern.
"How's it going, the room is quite satisfying, right?" Antinis asked, looking at Finn as he descended the stairs.
"Very satisfied." Finn nodded, "Let's get down to business." What do you need me to do? ”
"Actually, that's right." Antinis sighed softly and began to tell, "Two weeks ago, my husband wrote to me that he would be returning to Aurora with my daughter from out of town to join me. Now, two weeks later, my husband and daughter have not only stopped coming to Akenowind, but have also been heard from. I'm afraid they're in trouble on the way, so I'd like you to help me get to the Adventurers' Guild in town and post a bounty for those who have news of my husband and daughter to come to me. ”
"I see." Finn responded, "May I ask a question, though?" ”
"You say." Antinis gestured.
"May I ask where your husband and daughter came from to Dawnwind?" Finn asked, "East?" South? West? Or north? ”
"From the east, in the direction of the Principality of Grey Fir." Antinis replied, "Half a year ago, our family lived in the Grey Fir Province of the Faentan Empire. After the rebellion of Lord Magdaru, my husband was forcibly drafted into the army, and after some discussion with my husband, I decided to leave our daughter in a local orphanage for the time being, and then went to Dawnwind City alone to establish the Ale Tavern. Now, I'm firmly established in Akenocaly, and I'm ready to reunite with my family, but I didn't expect ......"
As she spoke, Antinis choked her throat, pursed her lips together, and her expression became sad.
In the middle of the night, she took out her handkerchief to wipe the tears from the corners of her eyes, and then looked up at Finn again.
"Well, with all that said, you know what I want you to do." Antinis said, "Go, the Adventurers' Guild is open all night, and when you get this done, you and your companions will be free of charge for this night." ”
"Okay." Finn nodded in acceptance, "Thank you, kind lady. ”
With that, Finn turned and walked out of the door of the Brewery Tavern, onto the streets of Dawnwind, and then hurried in the direction of the city's east gate.
The Adventurers' Guild of Aurornoze is based in the center of the city, not to the east of the city.
Finn hadn't forgotten to go to the Adventurers' Guild to announce the bounty, but he had a better, bolder, and more adventurous plan in mind.
That's to bring Antinice's husband and daughter back to the Spirits Tavern!
As a time-traveler who foresees the future, Finn has already done most of the tasks in Dawnwind City in his previous life.
With a brief recollection of the plot of the game about Antinice, Finn immediately remembered where Antinice's husband and daughter were.
That place, it's called the Mottled Forest.