Chapter 787: The Magic Array Reappears

The battle with Sargeras was on maximum alert from the very beginning.

Since there is no and cannot concentrate all the masters to train and run in with each other in advance, although the masters present are at least at the twilight level, they will inevitably make some mistakes in the high-speed running and attacking. If it's a five-person team, it's okay with each other, but don't forget that there are nearly 400 people present!

It is simply impossible for such a large group to ensure that they do not make any mistakes.

After Sargeras changed his attack methods one after another, in less than half a minute, a twilight master accidentally stepped on the Chaos Black Flame summoned by Sargeras while running.

This is a skill that lasts for a very long time. With almost every step, Sargeras's body emitted Chaos Black Flame. If you don't step on it, it's fine, but if you accidentally step on it, you will take damage for 300 points per second and be imprisoned in place for 3 seconds.

When making a mistake, although the teammates immediately give skills such as Aphotic Shield and Strong Attack, the damage can be dispelled, and the black flame that was imprisoned for three seconds is still there.

The Almighty Magic Immunity is just as ineffective!

In this way, the twilight master was immediately revealed from the overall formation.

Sensing that someone had been hit, Sargeras, who was chasing him very closely, immediately activated the Flame Light skill and accelerated towards him.

This is a powerful buff skill that increases Sargeras' attack speed and movement speed by 30% at the same time. Also, at this time, the ability will spawn a Flame Marker. When attacking the flagged person, Sargeras's next three attacks will have a 40% chance to trigger 2.5x critical damage!

2.5x Critical Damage!

You know, even the DPS god costume of the cannon, the critical damage is only similar, and the critical hit chance is only 25%. In the hands of Sargeras, who wields the divine weapon of the Dark Ripper, 2.5 times the critical hit, can definitely kill any fragile twilight mage in an instant.

With just one hit, it can kill the horror output in seconds!

If Sargeras is lucky, a 40% chance of triggering three times in a row is very likely. At that time, I'm afraid that even the most meaty twilight master will be killed by him.

Although the twilight master who was targeted did not know the specific skill of the Flame Light, he was naturally taken aback when he saw Sargeras speeding towards him and ignoring the obstacles of the people around him. Just as he was about to immediately use the nameplate ability, the teammate next to him catapulted him twice in succession, pushing him back again. Immediately afterwards, there was a blackbird master and a genuine astral body confinement that sealed him, which made Sargeras unable to attack.

However, when only one or two people make a mistake, the rest of the teammate can come to the aid immediately. What if a large number of masters have problems?

Just two minutes later, while Zhao Dingguo and the others were still keeping their distance and attacking, Sargeras launched the Path of Doom skill. In this state, Sargeras will enter phase shift, ignoring all collision volumes, and accelerating by 20%. Although any attack or cast will interrupt this state, Sargeras's dodge chance will be increased by 50%.

The miss of a god level itself is already amazing, and now it has increased by 50%...... Entering the phase-moving Sargeras, there is really no one to stop. He quickly rushed into the group of twilight masters, and the entire formation was suddenly disrupted. Although Sargeras's active rush in made the stance become the most common encirclement when killing elite monsters before. But in the face of the powerful Sargeras, this position is not applicable, and it is the most dangerous for the masters present!

However, before they could make adjustments, Sargeras had already given the ultimate move to the back.

Soul Slit + Ending Ritual!

This is a set of combo skills, and the former will release a lot of Chaos Orbs that can absorb soul energy. The Chaos Orb will spontaneously chase after a nearby supergod master, and once it is caught up, it will be briefly absorbed by 30% of its maximum health, and return to normal after ten seconds.

Not to mention the Ending Ceremony, it is worthy of the strength of the Divine Spirit Rank and the name of the Finale. When activated, it will deal damage to the surrounding Supergod Masters for 3 waves of 1000 points each. However, if the target is absorbed by the Chaos Orb, the Ritual of Finishing will deal an additional 50% damage!

The first skill, as long as it can not be caught up by the Chaos Ball for ten seconds, there will be no problems. Or, if you delay your health return after being hit, you won't take any damage. But what if you hit the Chaos Ball and encounter the Ending Rite?

With a total damage of 4500 points, the group AOE is definitely the strongest AOE skill that all the masters present have ever experienced!

After the maximum health is reduced by 30%, I am afraid that seventy percent of the twilight masters present will be killed in seconds if they do not have enough means to save their lives. Even if you are lucky enough not to die, you will definitely be hit hard!

Some masters who reacted quickly and ran fast immediately evaded the pursuit of the Chaos Ball. Anyone with a maximum movement speed of more than 480 points will basically be able to escape. Even if you can't get rid of the ball, at least you can keep your distance. The rest of the slow runners, if they turn on means such as astral imprisonment or magic immunity in time, can also make the Chaos Ball lose its target, but none of this...... Not every Twilight powerhouse has such life-saving skills.

Some masters who are accustomed to relying on the team early on, or emphasizing extreme output, do not have such skills. Or only have skills like pushing sticks and flashes, although they can temporarily distance themselves. But as long as you don't run fast enough, you'll eventually be overtaken!

For the vast majority of Twilight Masters, it is possible to break 400 movement speed. However, it is very difficult to reach the number of 480. As a result, when a large area of the Chaos Ball flew out, in the end, at least fifty or sixty people did not avoid it and were absorbed by the Chaos Ball.

Needless to say...... Immediately after the additional finishing ceremony, the continuous three waves of damage directly made the twilight masters present dumbfounded. Especially those who have been hit by the Chaos Ball and their own defense is not enough, they are directly disabled by this set of skills. Although in the chaos, the master of the paladin bloodline immediately opened a big move, and the captain also came to the empty place where there were many people, and the master with healing skills immediately rescued the teammates with residual blood nearby, but there were still ten people who were forced to use their hole cards!

Or the nameplate ability, or the instant recovery potion, or something else.

Ten people may seem insignificant, but everyone knows that killing Sargeras is a long battle. Now that it's just a beginning, there are ten people who have lost their trump cards, how to play next?

In the future, as long as you come a few more times, the twilight masters present will definitely suffer heavy casualties!

Seeing that his skills had succeeded in creating chaos, Sargeras took the opportunity to wield the Black Ripper and attack nearby targets with a reckless attack. The sword itself appears to have a long-lasting tearing effect, and when slashed, it adds a bleed damage that lasts for up to 1 minute and deals up to 200 damage per hit. Moreover, this bleeding damage cannot be absorbed by normal damage reduction and magic resistance.

Only real damage reduction can have a slight effect.

Fortunately, this bleeding damage cannot be stacked, and Zhao Dingguo has a super fast blood return speed after cutting out the four ice balls. Combined with real damage reduction, this state can basically be erased. Otherwise, even the Great Naga would not be able to carry it!

But Sageras's threat is still beyond imagination.

Although the second Soul Splitting and Finishing Ritual did not have the same effect as the first, this time Sargeras took advantage of the maneuver to use the Flame Radiance acceleration skill. Combined with the continuous burst of Chaos Black Flame, Sargeras's ferocious attack finally took effect. While the surrounding masters flew back to dodge and a hapless guy was imprisoned by the Black Flame, Sargeras's Black Ripper slashed out 2.5x critical damage!

That master originally had half of his blood, thinking that with the bonus of high armor, Sargeras should not be able to cut him to death, but it turned out to be tragic. He had a life-saving prop, but he didn't have time to use it at all, and was killed by Sargeras in one fell swoop!

If there is the first one who dies, there will be a second, a third, and it will come quickly.

By the time the third Ritual of Finalism was launched, Sargeras's attack had already inflicted heavy damage on three Twilights in quick succession. One of them was successfully saved by his teammates; Another extreme teleportation prop flew away, presumably saving his life with residual blood; The last person was also killed by Sargeras!

Moreover, because of Sargeras's frequent attacks, the collective running tactics preset by the temporary command headquarters were seriously disrupted, and the cooperation that was tacit at the beginning became jerky.

This is not the way to go!

Not only the strong men who participated in the battle noticed that something was wrong, but even the twilight masters who were watching the battle from a distance found the problem.

Fortunately, the alliance had long thought of the strength of the god level. Even if the Sargeras in front of him is only a projection descending, and he can only be regarded as a quasi-god, it is definitely not something they can easily oppose. The battle during this period of time is not only to consume Sargeras's HP, but also to buy time.

On the other side, the surrounding nearly 50,000 Dusk Masters immediately dispersed the monsters of the Burning Legion after taking control of the situation on the battlefield. Not far from the whirlpool, a clearing of nearly 10,000 meters was cleared. There is nothing here but hard sea ice!

Colleagues from Europe have reproduced multiple magic arrays on it!

That's right, this multi-congregation magic array that was originally intended to be used for Kil'Gardan was an astronomical amount of resources consumed, and it was pitted by Kil'Gardan before it could play a role, so that many masters in the world despised its value. However, the masters of the alliance realized its usefulness and vigorously sponsored countless high-grade magical materials from their European counterparts.

As a result, with the help of the Alliance, they were able to recreate this powerful magical array that had been buried after only one appearance in the vast Bermuda Sea!

As the magic arrays lit up one after another, the golden canopy that had once appeared in Rome slowly rose.

ps: Since July 1st, the update has been very slow, one is because of the new book, and the other is the reality of things. Originally, I was going to work full-time, but my relatives arranged a job for me, saying that it was very easy and would not delay my writing. Odin thought about it at the time and agreed, and the working time was July 1.

But this job is not for Odin.

After three days of hesitation, we decided to resign. Although it is very offensive and hurts people's face after working for a few days, since I am unhappy at work, I don't want to force myself. Sure enough, we are still suitable for codewords...... The day after tomorrow, I officially left the company, and the update will be restored at that time.

(To be continued)