Chapter 82: Human Immobilization

"Affected by [Human Immobilization]."

"Voluntary Test ......"

Tyro was stunned for a moment, and then a sneer appeared on the corner of his mouth.

If it is cast by a mage or warlock, it is a three-ring spell with the effect of paralyzing a humanoid creature, and the duration is related to the caster's level.

But if the caster is replaced by a priest, then [Human Immobilization] is only one of the magic spells in the list of two-ring divine arts.

The first is that when the spell level is reduced, the power will also be reduced.

Then the second point, [Human Immobilization] belongs to the confusion control spell, and whether the spell is successful or not depends on the caster's charismatic attributes, followed by the target's will immunity value.

Tyro is a holy warrior, and in the face of such a controlling spell, it is natural to be calm.

From level 2 onwards, Paladins will automatically gain the [Divine Grace] class specialty, and all exemptions will be added with Charisma Adjustment as a bonus.

Tailo's charisma attribute is 15 points, +2 for all exemption tests, plus +3 for the will test of level 10 characters, he will never believe that a level 6 priest's [Human Immobilization Technique] can control himself.

He felt that the IQ of this little priest was still in the range of a normal person.

There was once a mage player with a brain in water who threw [Intimidation Technique] at him, not knowing that the Paladin was completely immune to all fears because of [Courage Aura].

Then Tyro walked over with his sword and slashed off the mage's head with a single sword.

Tyro was calm.

But the prompt text that appeared on the retina suddenly stiffened the wisp of ridicule at the corner of his mouth.

"Will-free fail."

"You are affected by the [Human Immobilization] and will be paralyzed for 10 seconds."

Ten seconds is enough for the opponent to do a lot of things.

Even a native, who has just learned how to lift a sword, can threaten his life. Telo knew this deeply. But now that he has been hit, there is no chance of escape.

"Ah......h

Tyro struggled to reach for a magic necklace looming in the collar of his armor.

This is the blue trinket he captured by killing a male Drow in the dungeon of Skull Harbor in Waterdeep. It has a light protection aura attached to it, and can be used once a day to dispel magic.

As long as the necklace is activated, the immobilization technique can be removed in an instant!

But Charles won't give him that chance.

Even Charles himself couldn't have imagined that the [Human Immobilization Technique] would actually have an effect on a level 10 paladin.

This Nima is so morale-boosting!

Originally, he was just going to try it, but if it didn't work, he jumped out of the window and ran away. Charles moved to the window, leaving himself such a way back.

However, now that the control spell is working, it is the Paladin who should flee in the wilderness!

"-[Serious Injury]!"

Charles took out the 'Deep Sea Frost Flail' and hurriedly recited the magic spell, and the surface of the black flail suddenly shone with a layer of divine luster.

[Deal Critical Damage] is the most powerful magic in the Priest's Three-Ring Divine Skill List, but due to the hit rate problem, it is rare for a Priest to memorize this magic on the Divine Skill Position.

The prerequisite for the success of [Cause Critical Damage] is a contact attack.

And now that the holy warrior has been immobilized, he is a human target. The charr took three steps and two steps, striding towards the paladin as he shook the shackles.

A look of remorse escaped Tylor's constricted pupils.

He just made the mistake that anyone would make. Carelessness underestimates the enemy. If the moment the spell is checked, he grabs the necklace and activates the [Dissolve Magic]......

Everything you think is based on assumptions. The reality was that the priest's flail was getting closer and closer, and with a "bang", the spiky hammer rushed towards him with a wave of air, and Tyro stood like a log, unable to organize his defenses.

The armor-piercing, heavy attack effect of the flail is amazing.

Plus the [Deal Serious Damage] three-ring magic attached to the weapon. Tyro felt as if he had been hit directly by the magic crystal cannon, and his whole body was blown away by the blow.

Bang.

The late-night inn echoed with the loud sound of paladins smashing tables and chairs as they landed in the lobby.

The aborigines in the inn were all alarmed, and they pushed the door out of the room one by one with oil lamps, but they only heard the sound of horses' hooves hurrying away.

It was the Holy Warrior Telo who summoned a special mount.

The human paladins summoned were usually heavy war horses. The Paladin's special mount is actually somewhat similar to the Demon Pet, and will establish a connection with the owner, which will naturally give you some special abilities.

For example, spell sharing. Paladins can share some buff spell effects with their mounts.

For example, accelerating movement. Paladin's dedicated mount movement speed is increased by 10%.

The charr did not go after the paladin. He looked at the data log on the retina:

"Successful [Flail Heavy Attack]."

"Deal 40 blunt damage to player [Tyro]."

"The other party is [seriously injured]."

Explosive output!

Magic damage plus weapon attack damage. The superimposed output is really terrifying, but unfortunately such a result is difficult to replicate. After all, monsters and people are not meat targets, and they will not stand stupidly and hit you [causing serious damage].

If you don't take into account the fact that the Paladins are immune to all diseases. Charles actually wanted to throw out a [Blight Technique] (Three Rings) to give the paladin a rotting corpse disease and torture that guy well.

A group of aborigines had gathered outside the door, poking their heads inside and not knowing what was going on.

They didn't dare to come in and disturb the aboriginal priest.

Because the news of the golden feather owl has spread throughout the town at noon today. Everyone was skeptical about the priest's relationship with the family of the lord of Arabe. Nobody wants to get in trouble.

“…… Pastor Charles? ”

Finally, it was the dwarven boss who walked in cautiously with an oil lamp.

"It's okay, it's a degenerate who has his eye on me." Charles put away his shield and flail and smiled slightly.

"Fallen?"

The dwarven boss suddenly remembered the holy warrior today, his face changed, he didn't dare to ask anything more, he hurriedly closed the door and blasted away the other natives.

"Hoo ......"

Charles sat back at his table.

There was no doubt that this tenth-level paladin had been sent by Ryusa.

In this way, the mage group that came from afar in Waterdeep City is not only the aborigines, but may also be accompanied by one or two player squads. If you look at the level, the 'Lake Bottom Ruins' dungeon was knocked out by an unknown team, so there is a logical explanation.

"Hurry to Tifanton early tomorrow morning."

Glancing at the large box under the bed, Charles said resolutely. This line must not be delayed any longer.

……

Da-da-da-da.

A paladin crouched on a heavy two-meter-tall warhorse and rushed out of the night-shrouded Sunken Sea Town.

Arriving at the banks of the Shen River, the river breeze woke up the seriously injured paladin. Tyro's breath was heavy, and his forehead was covered with sweat. After he was truly out of danger, the paladin used [Holy Healing] on himself.

A circle of divine light appeared in his hands, touching his chest, which had been crushed by the hammer, and a string of green values floated on the retina. Tyro breathed a sigh of relief.

"Fortunately, the healing power is still there."

"After I fall, I will lose the Evil Slash, otherwise I will use a Evil Slash on that priest......"

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