Chapter 139: Fang Yan's Design Scheme
Fang Yan and the chief designer Ghost Crab continued to talk, discussing various questions about Fang Yan's design in League of Legends.
For the competitive game League of Legends, War College still attaches great importance to it, after all, it is related to their talent selection. Every once in a while, League of Legends will be updated, adding some new content, as well as carrying out daily maintenance of the game. And if there are new heroes joining League of Legends, it will also be designed and launched in the next version of the League of Legends game.
League of Legends has very few restrictions on the heroes in your organization, but there is one task that must be completed, and that is to appear as a Hero that can be drafted in League of Legends games. So there's a problem, and that's to reveal the hero's skills, maybe some heroes don't care about it, but most people still don't want to, which is understandable, right?
Therefore, after the initial internal testing stage of League of Legends, the number of skills of heroes is limited, and each hero can only have five, including passives, and those with new skills after transformation are not counted. In fact, this is not only the reason for limiting the number of skills, but mainly for the balance of the game.
Balance is a concept that League of Legends has been proposing since its design. Because there are strong and weak heroes in the alliance, if it is designed according to the strength of each hero in reality, is it still necessary? Just Yang Qiang's few are good. In this way, there will be only a few heroes in League of Legends, and more heroes will sit on the cold bench, which is not in line with the original intention of the designers. Only with diversity in lineups, tactics, etc., can the War College truly select and train the talents it needs.
Therefore, for the sake of this competitive balance, various adjustments will be made to the basic data of the heroes in League of Legends. Or nerf or strengthen, try your best to put all the heroes on a horizontal line. The number of skills is also limited to five passives. Limiting the number of skills is a must, and I've said before that the strength of heroes in the alliance varies greatly. The number of skills mastered by each hero is also not small, and the route taken by the hero itself also has a big impact.
Take mages, for example, compared to other classes such as warriors and assassins, mages have a natural advantage in the number of skills. A powerhouse of the first-class level of the Valoran Mage Group is also proficient in at least a dozen spells and skills - note that he is proficient, and there are generally hundreds of skills and spells that can be used.
Fang Yan took the warrior route on the road of battle, and he did not have an advantage in the study and study of skills, not to mention that his own job was a forger, and he was not fully committed to martial arts. At present, there are only a few skills mastered - the rising star of the warrior route generally knows only a few skills.
So there is a problem, if there is no limit to the number of hero skills in League of Legends, okay, there are hundreds of skills on one side, and only a few skills on the other side, can you still have fun together? Therefore, it is imperative to limit the number of skills.
In fact, not only that, in League of Legends, the power and role of heroes' skills will also be modified. It's just a simple weakening and strengthening, and the more complicated thing is to modify, redo, and even transform the effects of several skills that the hero originally mastered into one skill" just for the balance of League of Legends, or for the diversity of its tactics. In this way, the test is the consciousness and operation of the summoners, as well as the teamwork.
There are many things that need to be considered when designing a hero in League of Legends, such as background story, image design, animation effects, and data-based heroes. But the most crucial core of a hero is his skills. Therefore, when designing a hero, the designer needs to discuss it with the hero himself. This can greatly improve the efficiency of hero design, and it will not be because the design does not conform to the hero's own ideas after it is designed. Leads to discontent in the hearts of the heroes.
Even in certain necessary moments - for example, when the hero doesn't want to reveal his skills, or when the hero himself doesn't have enough skills to include the passive five sounds frustrated, this is the moment when the designer shows off his abilities. That's right, it's just making it up, designing a skill for a hero in League of Legends that he doesn't know himself, or transforming some tricks that aren't originally considered skills into skills.
Fang Yan still remembered some of the things Sun Wukong said to him when he taught him skills before he left Ionia, which was about Sun Wukong's own skill design in the League of Legends. Most of the skills mastered by Sun Wukong himself are complete sets, and picking a crow skill to load into the game feels incomplete, the whole set is loaded, and the skill slot is not enough. So, the designer at that time and Sun Wukong carried out the activity of "blind editing" together.
The five skills of the Monkey King in League of Legends.
Passive Skill "King Kong is Not Bad": Sun Wukong's armor and magic resistance will increase depending on the number of enemy heroes around him.
Crush Strike Q: Monkey King's next attack increases range by 125, dealing 30/60/90/120/150 (+1.1) physical damage and reducing enemy armor by 10/15/20/25/30% for 3s.
True and False Monkey King W: Monkey King enters an invisible state for 1.5 seconds, leaving an uncontrollable stand-in. After 1.5 seconds, the double deals 70/115/160/205/250 (+0.6) magic damage to enemies.
Tengyun Assault E: Sun Wukong rushes towards the target enemy, conjuring up to 2 clones to attack nearby targets. Deals 60/105/150/195/240 (+0.8) physical damage to each target hit. After hitting the target, Monkey King increases his attack speed by 30/35/40/45/50% for 4 seconds.
Havoc in Heaven R: Monkey King stretches his golden rod and rotates constantly, dealing 20/110/200 (+1.2) physical damage to enemies per second and knocking them into the air. During this time, Sun Wukong's movement speed increases for 4 seconds.
Seriously speaking, Sun Wukong's five skills all bear more or less traces of "weaving".
Let's talk about "King Kong is not bad" first, in fact, Sun Wukong's body is King Kong is not bad, but his King Kong is not bad and the skill of the game is very different. Sun Wukong's King Kong is not bad. Some advanced things can't be shown in League of Legends.,The most superficial effect if it's really converted into the game's saying is to add some armor and magic resistance" will not have the effect of "increasing according to the number of enemy heroes around", and the Monkey King in reality doesn't have this strange ability.
The reason why "King Kong is not bad" has become what it is in the game. It is the result of the discussion between Sun Wukong and the designer, to be precise, it comes from an idea of Sun Wukong at that time - if my old grandson had this ability when he made trouble in the Heavenly Palace, he would still be pressed under the Five Fingers Mountain by Rulai?
This complaint comes from a meme in a lol multi-play forum.
"Crushing Strike", this is one of the several skills that Sun Wukong taught Fang Yan at the beginning, and when he taught Fang Yan, he also said that the creation of this skill took three minutes to create when discussing the skill with the designer - it is not impossible to say that it is "weaving". "Crushing Strike" later became one of the skills commonly used by Sun Wukong in reality, and in general, this skill Sun Wukong "made up very seriously".
"True and false monkey king", this is Sun Wukong's common skill - in fact, this is not a skill seriously. It is Sun Wukong's commonly used combo, clone plus stealth, which is integrated into a skill in the game.
"Tengyun Assault", a super weakened version of Sun Wukong's stunt "Somersault Cloud", can be said to be made by Sun Wukong casually, and like "Crushing Strike", it later became one of Sun Wukong's commonly used skills in reality.
As for the final "Havoc in the Heavenly Palace", this is really made up.,The monkey's temper is already frizzy.,I'm a little impatient with a few skills in a row.,I played a set of sticks at random⊥ was selected by the designer who was shining in front of me.,It's also the most powerful big move and it's also drunk.。
Well, having said all this, I actually want to say one thing: hero skills in League of Legends. In fact, many times you don't need to take it too seriously, as long as the design is in line with the image of the hero. As for the rest, just leave it to the designer. The hero himself generally doesn't bother to ask.
Many heroes don't care at all, but there are also many heroes who are particularly concerned about their image design - Fang Yan is one of them. No way personality reasons. In order to make his image more brilliant and handsome in League of Legends, Fang Yan decided to participate in the design of "Fang Yan" more during his time at the War College. Skills are naturally the most important of all.
So Fang Yan asked the ghost crab for the information of the heroes in the League of Legends, and planned to take it back to study it for reference. Because it's just the information in the game, it's not a secret, and the ghost crab gave the information to Fang Yan very happily - it's rare to meet a hero who is interested in hero design, which is undoubtedly an affirmation of his work, and the ghost crab said that he was very happy, of course he had to cooperate.
However, when Fang Yan came to discuss with him with a notebook two days later, the ghost crab regretted that if he could do it all over again, the ghost crab would definitely not give the information to Fang Yan and cooperate with him with a smile, but would completely handle it by the designers as before - this thing is really annoying!
Fang Yan smiled: "Mr. Ghost Crab, I will be an undead transformation, in reality it will cause damage to my body, so I can try not to use it, but it will not affect it in the game, so I think I can design my undead form well." Actually, I've always thought this transformation is very handsome! ”
The ghost crab was speechless and complained: "Undead form"
Fang Yan's eyes lit up: "Mr. Ghost Crab, I think so, the undead form is my killer feature, so I am going to design the undead transformation into a big move⊥ just like the wild huntress Nedri and the spider queen Elis, you can use the ultimate R transformation when you are at the first level in the game, and get new skills when you are in the undead form." I've thought about the skills of the undead form, disemboweling, tearing my heart and lungs, and blood spattering three feet E. "Disemboweling" in my design is displacement, control and damage, divided into two parts, I will talk about the specific data. ”
The corners of the ghost crab's mouth twitched: "Mr. Fang Yan, please wait a minute"
Fang Yan opened his notebook and read: "Disemboweling Q: Disemboweling: Fang Yan rushes to the target enemy, and the skill release method is similar to Monkey and Zhao Xin's E, causing 30/60/90/120/150 (+0.9 full physical attack power) physical damage to enemies in the target area, and reducing the enemy's armor by 20%, if you target the enemy hero, you can use the belly breaking within 4 seconds." Belly Breaking: Fang Yan wields a giant hammer to knock back the enemy in front of him, and the skill release method is similar to Cassadine's e, causing 70/115/160/205/250 (+0.9 full physical attack power) physical damage, if the target knocks back the enemy, the enemy will also be knocked back and deal 50% damage⊥That's it, and then it is heartbreaking"
The ghost crab covered his face in pain: "Mr. Fang Yan, please wait a minute, let me finish my words first"
Fang Yan raised his head with a puzzled face: "Mr. Ghost Crab, please speak." ”
The ghost crab complained: "This skill should be a big move, and it's completely wrong to bully people when it is placed in the base alcohol energy, and this is not what I want to say." ”
Ghost Crab Positive Color: "Mr. Fang Yan, the design of the hero's skills needs to conform to the image of the hero itself. Anyway, we position you as a 'forger', so the skills must be designed to match the identity of the forger, not some undead."
Fang Yan smiled and opened the notebook again: "It's okay, I still have a few sets of design plans." ”
The ghost crab covered his face in pain, speechless: "
Fang Yan's eyes lit up: "Mr. Ghost Crab, do you know, I'm actually still a sharpshooter without any traces of blushing, I have a very powerful gun called 'Confession', and a pair of Planck's 'ambition' of the Ocean Calamity, I can make an easter egg for the two of us in the game in the future." I loved the gun, so I included it in the skill design. ”
The ghost crab looked at Fang Yan expressionlessly.
Fang Yan seriously: "This design plan is based on Jace in League of Legends, or can I use the ultimate R transformation when I am at the first level in the game, so that I can switch between short-range attacks and long-range attacks, both forms have different skills, and I only think about the long-range form skills of this plan' 'draw the gun and dodge' and 'gather momentum', and we will discuss it later." Although this design will make me lack the explosiveness after level 6, it has the advantage that I can be an ADC when I am blown out in the last order. Eh, Mr. Ghost Crab, why don't you speak? ”
Ghost Crab earnestly: "I'm listening carefully to your whimsy. ”
Fang Yan was puzzled: "? ”
The ghost crab was helpless: "Mr. Fang Yan, why do you always want to transform?" We didn't envision you as one of these heroes, but a powerful warrior and tank, tank! ”
Fang Yan snapped his fingers: "Mr. Ghost Crab, what you said is right4, I also have a set of meaty design plans here, which are definitely consistent with your design plans."
The ghost crab looked up at the sky at a 45-degree angle, silently weeping and choking: "
ps: Thank you for the book friend "Are you willing to bite me" for the reward again, thank you for your support~
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