285. Expulsion
The place where you get on the boat is another place where it is difficult to hide your tracks. Because this is not a pier, and there are so many people besieging it, there must be a lot of traces left on the boat from the riverbank. The soil by the river is soft, and it is very easy to leave footprints. If the river is full of mud, the footprints are even more difficult to hide. And if the people on the boat do not leave such obvious physical evidence, they must choose a place where the footprints can be easily erased, preferably a pile of rubble by the river. Before the last group of people got on the boat, they had to wash the pile of rubble repeatedly with water from the river until they could no longer see the footprints.
If you want to find a pile of rubble, there are fewer places to investigate. And if you want to find a washed pile of rubble, there are even fewer targets. Because when washing, it will inevitably affect the sand and gravel under the rubble. If there is more sand and gravel under the pile of rubble, it must be the place where the other party's ship docks.
The pile of rubble was quickly found. Because on the entire bank of the river, this pile of rubble is, after all, unique. If the other party chooses to board the boat here, it is impossible to wash the other piles of rubble. Of course, after reading this book, if you want to commit a crime, you may rush through all the rocks by the river. But in that case, in the process of washing the rubble, between the comings and goings, maybe there will be more clues left, haha.
However, the killer did not leave us with any more clues this time. That is, they found the place where they got on the boat, but there were no other clues left. Everyone seemed to be well-trained, and there was nothing wrong with it. But the location of this pile of rocks still exposes the murderer's next whereabouts. Compared with the place where the crime occurred, the place where the ship was embarked, was significantly closer downstream. The murderer has to retreat a large army in a very short time, and there are very few warships at this stage, and there are no other fighting ships except for one I just drew. And even warships, each of which can only carry a few dozen people. If you want to besiege the district star, there is no need to talk about the scale of 10,000 people. And for the sake of insurance, this time the murderer brought no more than 100,000 troops. Without thousands of warships, it would not have been possible to transport so many people. At this stage, even if I only have a dozen ships, the other players are equipped with fishing boats as standard. The number of fishing boats carrying more than a dozen people is probably close to 10,000. For such a large fleet, in order to save time, it is of course necessary to park ships in as reasonable a position as possible.
Moreover, there is only one fishing boat that is close to 10,000 fishing boats, and the other fishing boats must be lined up on the river end to end, so it is impossible to run even one more distance for the sake of saving time.
So this also means that after the murderer committed the crime, the boat that received it came from downstream, and then it also went downstream. As for where it went, it will depend on the next follow-up.
And the follow-up is also very simple. With a scale close to 10,000 fishing boats, it certainly can't be a player's vessel. The distance from here to the pass is not long, and there are not many player port territories along the coast. It's easy to find these vessels. As long as the ship is found, it will be easy to find out who the murderer is. If you don't get the first Infernal Affairs player to surface.
After checking it, there are only a few dozen player port territories on this stretch of the river. As for the scouts, there are currently only five ports where about 10,000 fishing boats are berthed. Next, check these five ports, and you can basically find the murderer.
I immediately sent an order for Wang Chi to send a force of troops to each of the five ports, and immediately blockade the five ports and control all the people inside. At the same time, the status quo of all ships is maintained, and no one is allowed to touch the ship.
Next, I took Tie Shou and others to investigate port by port. The first thing is to check the boat. At this stage, verification is still more important than interrogation. Besides, if you want to interrogate players, you can't fool around as much as NPCs. Waste of time.
However, after this inspection, I found small stones in the fleets of ships in three ports. This was a bonus. And after checking it, four of the five ports actually belonged to the four gangs. This question is easy to explain.
In this story, the four gangs did not join the rebel camp as a whole, but joined in the name of the individual player. So for now, the Big Four Gangs are still legal for the time being. At present, the players in these four ports have all joined the camp of officers and soldiers on the bright side. But whether the people in their bones are infernal affairs or not, I don't know.
But I haven't touched these four ports yet. Next, I sent an order to Wang Chi that in dozens of ports along the coast, except for those who joined the officer and soldier camp as a gang, all those who joined the officer and soldier camp as individual players should be controlled to facilitate the next action.
When Wang Chi's action is finished, I will start my action. But where the port is controlled, all the sailors are to be arrested and interrogated first. The content of the interrogation is whether or not to pick up people. Plus whether you saw the process of committing the murder.
But strangely, these sailors all said that they did not go to the pick-up. This made me a little confused all of a sudden. In the end, I vaguely figured it out. So I sent another order to Wang Chi to send people upstream to control all the player ports that joined the camp of officers and soldiers in their personal name.
Only then did I begin to continue the interrogation. The content of this interrogation is whether these sailors have gone to pick up the four gangs. This time the sailor was very cooperative, and told in detail about each pick-up. Finally, during the period of the incident, each port received a lot of other people, ten times more than usual. When asked about the discussions between them, although most of them were talking behind the sailors' backs, many of them spoke in front of the sailors, and a lot of information about the case was exposed.
And in the end, according to the multiple confessions of the sailors, all the controlled ports were involved in the conspiracy of the case, but it was not them who really did it, but the people upstream. didn't say it, since there is a conspiracy and involvement, let's arrest it first. Then it's time for the interrogation upstream.
There are even more ports of 10,000 ships upstream, reaching nine, of which seven are from the four major gangs. In other ports, there are more than a dozen of them belonging to the four gangs. Upstream and downstream, there are a total of 11 ports of 10,000 ships and 28 other ports, a total of 39. 150,000 ships were captured, including five warships.
After interrogation, the fact that the four major gangs assassinated the country lord Ou Xing is very clear, and all the four major gangs, but anyone in this area, are implicated. And after one of the sailors confessed that he had taken over the leaders of the four gangs, the four gangs officially became illegal gangs in Champa. All the members of the four major gangs who had joined the camp of officers and soldiers were arrested as Infernal Affairs spies.
Of course, there are not many spies who are really caught. Because the four gangs were aware of the danger of Champa, only a few of them took the risk as representatives, and the others either hid in a safe place or did not come at all. After the plot started, the four gangs laid down some guards as the big rear, and now there are many player territories and internal system armor as the big rear, and they can also teleport for the time being.
As for the handling of these rebels, Wang Chi naturally came to ask me first. After Wang Chi's explanation, I knew that the rebels were generally dealt with in the following ways: beheading, expulsion, deprivation, and imprisonment. Captivity is the lightest, generally six game months. But all of the player's territories and interests are preserved. To deprive is to deprive all the territories and benefits, but all the territories can be rebuilt, similar to the territory being captured. Expulsion is the deprivation of the country at the same time, and the deprived territory and benefits cannot be rebuilt. Beheading is familiar to everyone.
In the end, my advice to Wang Chi is to expel all the players involved in the case and behead the first evil. The four major groups of players who can establish independent territories in the city are of course core players, and if they are not driven out, they will not be assassinated again.
And in fact, the first evil has already run away. In the future, as long as you do not enter the territory of Champa and are not caught, you will not be beheaded. Unless there is a general amnesty, or a special pardon. The list of the first evils is: Ruan Changsha and Ruan Huangsha in the north; Peacock Gang Peacock King, beautiful peacock; Gandhi Gang, the eternal Mahatma; Snow Mountain Gang Snow Mountain Goddess.
However, because the city of Zhancheng is currently the territory of the Han Dynasty, there is still a problem that the monks can't run the temple if they can outrun the first evil. Just after Wang Chi released the treatment plan for Zhancheng, Dahan's treatment plan was also introduced. The first evil is in Jingzhou's territory, and the player can uproot it, and it cannot be rebuilt. For other players, it's just that Jingzhou's territory is attacked by players, but it can be rebuilt. And because the case did not occur in the territory of Dahan, Dahan's handling was to only deal with the territory of Jingzhou. Elsewhere, it will not be dealt with.
However, whether it is the punishment of Dahan or Zhancheng, it has not yet been released. Because in order to take care of the mission players, the system will not release the relevant news until five minutes after the players who are investigating the case receive the reward. This is so that we can digest the reward beforehand.
In terms of rewards, it's still the same. The base number of the city has been expanded to three times, and the city is head-hunting, and other rewards remain unchanged. The other 24 players each got the rank of officer and soldier of the city, the rank of military officer, and the independent territory of the city. I was lucky enough to get a territory card, and only two people got an independent territory card.
Hurriedly used the next five minutes to digest the reward. System messages are also coming. The handling of the relevant players by Champa and Dahan has been released, and in addition, other players except for the four gangs can also freely send troops to attack the rebels' territory through the passes. And those player territories that have just been confiscated will be directly distributed by me, and everyone who investigates the case has a share. After the NPCs in the territory got the news, they also accepted the reality and surrendered to the new owner.
And the next highlight is to attack the lair of the four major groups of players in Jingzhou. Dahan's treatment is very vicious, although the officers and soldiers did not come out, but with the strength of the player alone, it is destined that the hard work of these guys in Jingzhou will be in vain. And my first target, of course, is the fourth class A of the Vietnamese on the south bank. This is a ready-made fourth-level A territory, and it is very oily and watery to take it. And after I received the award, I had already teleported back to Majiabao with Feng Yu, and crossed the river directly from Majiagang, and the forbidden army of the whole 1,000 reinforced divisions all crossed the river and surrounded the fourth-level armor of the Vietnamese. In addition, there are two other Vietnamese fourth-level armor in this fort, plus three third-level second-level armor, all of which have been surrounded. As soon as the system news came, the holy decree was immediately read, and as usual, he didn't move his hand and took it directly. And all the Vietnamese and Ah Sanyi saw the forbidden army coming, and they all understood the big deal, and fled in a panic. After running to safety, quickly evacuate.
And as I started to do it, all the players in other places have already taken action. The four gangs have always crossed the street, and everyone likes to fall into the well. Besides, the reason this time is above board, no one wants to run slowly, which means that the benefits will be taken away by others.
Therefore, the four gangs were in a storm for a while, knowing that Jingzhou was no longer possible, so they simply teleported away. In fact, after a few of the first evil territories were taken, there were no more, and the others were just occupied, and then they could be rebuilt, and they could not be captured alive again.
I asked Feng Yu to take the forbidden army here to wait for the opportunity to get some more territory, and then teleported to Zhancheng again. Now it's the turn of the Cham side to continue the four gangs. Ou Xing is an agent that Xiong Er finally found in China, and these Vietnamese and Ah San got rid of me like this, and this breath must come out. And now that players can move freely, it's even more like a fish in water. Quickly set up all the armies in Zhancheng, and Wang Chi's Yellow Turban Army certainly had to be used. With the identity of [Little General], Zhancheng is in the hands of the Yellow Turban, and it is clear where each player has established a territory, and he can directly send the soldiers over.
However, the area where Fan Yi was killed is already the main force of the four major gangs in Zhancheng. There are only a few dozen independent territories of the four major gangs left. That's just 10 of them. In addition, the vast majority of the ships have been captured by me, and the seizures are much smaller and negligible.
The real big harvest is still Jingzhou, and the fourth-level A has got more than a dozen. There are dozens of other first-class territories, thousands of independent territories, and tens of thousands of settlements. This is still a case where there are other players competing. In fact, the top players in the world have all made fat in this battle, and if they don't get a fourth-level armor, they are embarrassed to say that they have earned. Among them, the Wolong Gang has obtained more than 30 fourth-level armor, more than 20 Taiping Gang, and other various territories, and the two gangs add up to millions. The old Chinese players got tens of millions. In Greater China, there are more than 30 million.