Chapter 832: Responding to Change with Change

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Sunset Canyon.

A perfect counterattack!

Yes, the perfect counterattack!

No player present would deny that it was a perfect fight back!

Neither the players on the cloudy side nor the players of the Yama Guild had ever thought that the battle would evolve into such a situation before the battle......

Although the Knights were not completely annihilated, they suffered a fatal blow, and for Wanli Youyun, this battle can be said to be a great victory......

And now, a new choice is soon placed in front of Cloud Chasing Wind and the Guardians......

That is, at this moment, should the clouds take advantage of the victory to pursue?

The answer to this question is the same in the minds of many players of the Guardians at this moment......

It is advisable to chase the poor bravely, and not to sell the name of the overlord!

Pursuit!

Yes, pursuit!

Now that the situation has been taken advantage, since the powerful knights of the other party have been destroyed, since they have come to the bottom of the cliff!

So, what reason is there not to pursue?

As long as you destroy the players on the opponent's platform as soon as possible, you can occupy the entrance to the fang's lair in the shortest time, and when the time comes, you can complete the actual blockade of the opponent's troop point!

And once such a blockade is completed, there will be no suspense in the battle!

In fact, after winning this teamfight, most Guardian players had this thought on their minds......

Many members of the escort team thought that they should take this opportunity to attack the platform and completely block the opponent's troop route in one fell swoop, and even a few fifth-order players in the Wanli Youyun team. Although there is no opening. But I didn't have such thoughts in my heart......

Because. This is a great opportunity to solve the situation in one fell swoop!

Everyone can see that the current situation is undoubtedly the best fighter!

On the battlefield, morale is a very important thing, and it often takes a very high morale to do a difficult thing!

Just like siege warfare in ancient times, siege warfare was often the most brutal warfare in ancient times......

It's different from other battles. For the besieging side, casualties are almost inevitable, especially in the process of climbing the city ladder, it is almost nine deaths, and any slight counterattack of the enemy will have an extremely terrible effect under the action of the height of the city wall!

Moreover, even if one ascends the tower, it tends to be under siege, and in most cases. It is also inevitable to die......

So, siege warfare is often one of the most brutal battles!

Especially for the besieging side. The vanguard is almost mortal, the number of soldiers who can survive is often very small, and for the besieging side, as long as the mentality is a little slack, then it is often easy to turn into a refueling tactic!

The so-called refueling tactics are, by and large, equated with the tactics of sending people to death!

In siege warfare, the most important thing is that your own casualties must add to your victory!

In other words, if the besieging side has a certain number of soldiers killed or wounded, it must cause a certain number of casualties on the other side, and at the same time, more soldiers must flood into the opponent's walls......

For siege warfare, morale is often the most important factor, because only when morale is high, the troops can complete the goal of the siege and not be afraid of death in battle!

The act of besieging the city is in itself a battle that determines the life and death of both sides of the battle!

For the besieging side, winning means that everything is fine, not only the troops have a stronghold, but also can completely expel the other party from the city, and for the defending side, losing the city is a dead end!

In such a situation, both sides will burst out with a very strong fighting faith, neither side can afford to lose, especially for the besieging side, the siege battle is often very tragic, the casualties will be very large, after a long time of attack, it is often easy for the soldiers to despair!

Of course, although the siege itself is very risky, but in the same way, the benefits obtained after capturing the city are often very large!

Generally speaking, once a city is captured, then the local war will come to an end, and the losing side will often have to evacuate the place, while the attacking side will end the battle once and for all!

This kind of behavior is like the winner and loser in Go!

One hand is to decide the outcome and decide the fate of both sides!

In many cases, if there are enough benefits, there is enough value to sell!

The first battle determines the victory or defeat, and in many cases, it has a very important significance!

And in the eyes of most people of insight, attacking the opponent's lair at this time is actually like a siege war......

Now to attack the opponent's troop point, it is undoubtedly the best time, firstly, your current morale is at the highest point, there will be no cowardice, secondly, at this time you are only one step away from the opponent's lair, although you need to pass the guò cliff, but for most players, it is only a matter of time, third, the opponent's troops have just suffered losses, one is the other, the other is exhausted, there is a chance to complete the feat of destroying the enemy in one fell swoop!

Without a doubt, this is a very tempting choice!

Once you choose to attack on all fronts, as long as you can block the opponent, then the opponent's actions will become meaningless!

Because, no matter what kind of troops the other party chooses to send, when leaving the dungeon, there will be a delay in teleportation, and this delay in teleportation, the prepared Wanli Youyun Escort will bombard the opponent to slag!

Take advantage of the victory and chase it!

This is a thought that many people have at many times!

It's like in a team esports game, when one side wins a team, the first thought that often comes to mind is to go to the high ground, even if the conditions allow. It's best to completely attack the opponent's main base in one fell swoop!

Win a team fight. In fact, it is not a real advantage. In the team competitive game, the real advantage is to see if the high ground can be breached, only by breaking through the barracks on the high ground, can it be regarded as the real meaning of the establishment of the advantage, otherwise the advantage will not be stable!

Only by breaking through the opponent's main base can the victory be confirmed, otherwise the victory will be unstable!

In some cases, after gaining an advantage, they choose to take advantage of the victory. It has become the instinct of many players!

In fact, many of those present found the idea of chasing after victory a lot of fun......

However, Yun Chasing Wind did not choose to take advantage of the victory to pursue......

Faced with the seemingly good situation, Yun Chaifeng's mouth just lightly spit out two words......

"Back to the defense!"

Yes, back defense!

So, after destroying the opponent's knights, the cloudy tentacles were retracted from the front of the battlefield and returned to their original defensive posture......

As for the choice of Cloud Chasing Wind, although the Guardian players present are not 100% absolutely approved, in fact, they are also very clear. Without this man's command, there would have been absolutely no chance of winning the previous battle......

And the choice of cloud chasing wind at this time. It can't be regarded as inappropriate, after gaining an advantage, it is also the right thing to hold the battle situation steadily!

Of course, this is not all that Cloud Chasing Wind thinks!

Although Yun Chaifeng has been observing the battle situation from afar and has never really entered the battlefield, at this moment, he knows the changes in the battle situation better than anyone present!

It was for this reason that he did not choose to take advantage of the victory at this time!

In this world, there are many, many temptations, and when faced with temptations, many people will involuntarily make wrong choices!

Just like when many people are faced with a choice, they often choose a one-and-done approach, but the truth often tells these people that their choice may not necessarily be right!

Just like some drivers who run over and hit passers-by, not only do not implement rescue, but want to run over the other party to achieve the effect of crushing each other, some drivers have a very simple idea, hit and injure a person, often may be entangled by this person for a lifetime, a lifetime may have to spend money to fill this black hole, and hit and kill someone, the situation is much simpler, at best, it is to lose some money, and you can come out after a few years in prison......

However, in fact, this idea itself is very stupid, hitting and injuring people and killing people are completely different concepts, and there are many more factors involved, not to mention that in terms of modern investigation methods, whether it is a collision or a second crushing such details, the police uncle can definitely distinguish it, and the driver does this, and often the results will be much stricter than he imagined!

Many times, we all want to solve the problem once and for all, but we often don't know that the so-called once and for all, in fact, there is no zài, and the best way to really solve the problem is to go through the long run!

Once and for all, it is with hidden dangers!

In the eyes of most people who have clouds, if the opponent's troop platform is captured at this time, then there is no doubt that it will be a one-and-done thing!

However, in the eyes of Cloud Chasing, this so-called once and for all is actually a lot of loopholes!

And the existence of these loopholes actually turns this so-called once and for all into a poisonous temptation!

It's simple!

Once and for all, there is a premise in itself, and this premise is that there are clouds in the sky to attack an ambush and form a blockade!

In the idea of chasing the wind in the clouds, it is almost an impossible task for thousands of miles of clouds to achieve this goal!

Although Wanli Youyun won the previous battle and his morale soared, it could not hide the fact that Wanli Youyun's high-end combat power was insufficient, and in such a situation, it was undoubtedly very stupid to storm the high ground!

In fact, in the battle of battles, crowd tactics are often the most difficult thing to use!

Because for the defending side, they only need to wait for their work, and they can often kill the opponent with low combat effectiveness very easily!

Just like in TD games, the ones who can really pose a threat to their hometown are often those monsters with various skills, rough skin and thick flesh, and fast movement, and those who appear dozens or hundreds of small monsters at every turn, in this type of game, they are always just cannon fodder characters. No matter how much there is. It's just a gift for money!

Besides. Cloud Chasing Wind knows very well what kind of person the opponent is!

The other party's composure is a very terrifying ability!

And against a calm enemy, impulsiveness is definitely a big no-no!

The opponent may lose the cavalry regiment because he predicted his thoughts, but the other party will never release another empty door to break through for himself!

Although many commanders with weak psychological elements tend to fall into a cycle of constant defeat, like in a guessing game, if you keep losing to one person, you are bent on winning against your opponent. Then the results can often be completely opposite!

However, Yun Chaifeng knows very well that the other party is not such a person, and a small loss will not hit the other party's confidence!

The previous battle, for both sides, was not decisive!

For the other party, the previous battle will only make the other party more vigilant about themselves, but it will definitely not make the other party panic!

Arguably, the previous battle. Although it is a big victory for most people, whether it is the cloud chasing the wind or the other party. But it is very clear that this is not a decisive battle, and after such a battle, it is undoubtedly very naïve to want to end the battle with one blow!

It's like in a team competitive game, where one side kills the other side's support character and wants to directly hit the opponent's high ground, which is undoubtedly too much, and once you do this, then there is no doubt that the previous small advantage will be completely destroyed!

In fact, although there are not many enemy players on the entrance platform of the fang's lair now, no one knows what kind of enemy will appear on that narrow platform in the next battle, in the battle of downhill attack uphill, the downhill side is always relatively the most disadvantaged, in the face of unknown enemies, there are clouds in the sky can really take the ambush platform, in this regard, cloud chasing wind is a negative attitude!

Many times, when faced with a choice, people will always want to solve the troubles left and right at one time, without leaving any sequelae......

However, many times, the more you don't want to leave trouble, the more troublesome the actual situation is!

Yun Chasing Wind is naturally very clear about this!

In fact, the cloud chasing the wind is more than most players with clouds think, and it is more far-reaching......

In Yun Chaifeng's mind, in addition to the other party's continuous sending troops to resist him, there is another extreme ending!

And this ending is exactly what most players with Cloud Guardians want to see!

That is, the blockade was successful!

Yes, the blockade was successful!

Perhaps in the minds of most Guardian of the Clouds, blocking the opponent's dispatch point already represents victory in the battle!

But in the mind of Yun Chasing the Wind, something deeper came to mind!

That is, does blocking the other party really represent victory?

In the minds of most cloudy players, if the opponent's troop dispatch copy is sealed, then no matter what kind of troops the opponent excludes, it is meaningless, because the delay in teleportation will cause most of the players who are teleported out to be killed instantly!

But is this really the case?

For this question, the answer in Yun Chaifeng's mind is completely opposite!

It is true that the other party is sending a copy to death, but why should the other party leave the copy?

If the opponent simply hides in the dungeon when he attacks? So is the situation really favorable?

Yes, it is certainly possible to block the entrance to the opponent's dungeon, so how many players do you need to block it?

How much time do you need to be blocked?

How do you make sure that the other side doesn't attack from the rear when you're ready to leave?

On top of that, players can storm the platform, so what about those trucks? How many people do you need to block the platform? How many people can be left to guard the truck?

What Yun Chasing Wind can imagine, the other party can naturally think of......

Because he understands that even if he chooses to attack, if the other party directly retreats, there is no way for his own side at all!

It's completely different from the blockade base in many real-time strategy games!

Even in the strategy, blocking the opponent's base is basically equivalent to winning more than half of the victory, but in the current situation, this rule is completely inapplicable!

Because in real-time strategy, blocking the opponent's troop point means cutting off the opponent's troops, and the opponent's troops are dead, and not sending troops is also death!

And in the current situation, although the fang's nest is the opponent's troop point, it is a troop point that cannot be broken, that is to say, the troop point itself is invincible, an invincible troop point, and a troop point that can be broken, are two completely different concepts, the troop point that can be broken, as long as the force is suppressed, it can be easily pulled out, but an invincible troop point is like a bomb that cannot be dismantled but does not know when it will explode, In the face of such a deposit, the best way is to stay away from this bomb, rather than rushing to die!

Of course, in addition to these two considerations, there is one most important reason for Cloud Chasing Wind to do this!

He wants to sue his opponents, and he is not afraid of challenges......

That's why I won't choose to attack with quick success......

Only the side that is behind will be in a hurry to turn the tables, and for the side that is ahead, a solid defense is the best policy!

That is to say, Yun Chaifeng never thought that he was on the side that was behind and beaten, even if the previous battle situation was unfavorable, he was not impatient, and even if the battle situation was favorable, he would not release the winner lightly, in fact, he faintly had such a feeling that this cavalry raid, whether the opponent won or lost, may be the opponent's strategy, if it wins, it is gratifying, and if it is defeated, it can also play a role in luring the enemy to attack!

Of course, Yun Chaifeng also knows very well that if he has a hot head, then he will definitely die......

At this time, it is the best choice to respond to all changes with the same! (To be continued......)

ps: Stomach ache......

I seem to have eaten something bad lately......