Chapter 122: Terrain Interference?

The specific mission changes are announced below.

This battle will use the real yàn-type combat support system, which is the first time that the system has been put into use, and the specific effect is unknown, but it is confirmed that it is more effective than the fighting god assistance system.

?“ No way? It's better than the Fighting God system??" True Red, as a player of the fighting system, certainly has a much better understanding of the combat support system than Christina, whose professions rely on spells to make a living.

So as soon as she heard that it was stronger than the Fighting God system, she immediately cried bitter.

However, the system is only notifying us of the changes it is going to make this time, not discussing with us, so the system doesn't have any intention of adopting the true red, and just continues to talk about it?" In addition to the use of the real yàn-type combat support system, this system will also open a special support scene for everyone to use in battle.

?? 2nd Floor "Special Session??? The moment I heard that particular scene, I and I immediately felt that something was wrong, because we knew the characteristics of "Zero" too well.

Because Zero is a panoramic simulation virtual reality online game, one significant difference from games in the general sense is that the terrain in Zero has a great impact on the game itself.

For example, players in "Zero" can enter the underwater world as long as they buy special items, and there are many special monsters and quests in this underwater world waiting for players to solve.

However, if you are a warrior, in this underwater world, you will find that no matter what you do, your movements will be much slower, because the resistance of water is greater than that of air.

However, if you're a mage, be even more careful.

This is because water itself has different effects on each type of magic.

For example, if you're a fire mage, you're basically the same as a normal person in the water, because almost all of your spells will be ineffective here.

And if you're a wind mage, be careful.

It's not that spells like the Wind Blade can't be released underwater, but as soon as they are released, they will be affected by the water and slow down violently, not only will the range be greatly reduced, but even the power will be much smaller.

Of course, if you're a water mage, congratulations.

In this place, you can take out at least one mage from another system who is two hundred levels higher than you.

The above-mentioned aquatic environment is not just a special case, there are many more such environments in "Zero".

Among them, the more famous ones are China's Wanjian Peak, Japan's Fuji Mountain tunnel, the United States' magic cave and Russia's crystal temple and so on? This Wanjian Peak in our country is a mountain that does not exist in reality.

There is a relatively ordinary mountain at its entrance, and if you climb the trail to the top, you will find a cliff.

On the edge of this cliff there is a chain bridge that connects to a small suspended mountain.

After crossing the iron cable to the foot of the Suspended Mountain, you will face a staircase that extends upwards at an angle of almost 80 degrees, and you can climb up this staircase through the dense sea of clouds to reach the top of the Suspended Mountain.

And after reaching the top of this mountain, you can see Wanjian Peak on the opposite side.

This so-called Wanjian Peak is actually not a mountain peak, but a large area of sharp stone pillars erected densely like plum blossom piles? Because the tops of these stone pillars are very slender, they look like tens of thousands of swords standing there with their blades facing upwards from a distance, hence the name Wanjian Peak? The suspended mountain connected to the chain bridge was actually not connected to Wanjian Peak, and there was no connection between the two of them seven or eight meters away, and there were only three ways to think about it: jumping, magic teleportation, or flying.

As for the stone pillars in the Ten Thousand Swords Peak over there, although they seemed to be dense from a distance, the distance between them was actually different in size.

Some of the close ones are even less than ten centimeters apart, and the distance is even seven or eight zhang apart, but most of the stone pillars are between one meter and two meters, as long as you master the balance, you can step on the stone pillars one by one to jump forward? However, if you want to fight in this place, you must pay attention to the most powerful killing here. Wind.

The entire Wanjian Peak is full of violent turbulence, these air currents are not only fast, but also completely irregular, one east and one west constantly changing the direction of the wind, and sometimes it often turns into a whirlwind and turns around, so whether you can fly or be good at jumping, you have to be careful, once you are swept into the turbulence and fall off the stone pillars, it will be completely finished, because ten meters below those stone pillars is the sea of clouds, and there are countless terrifying beasts hidden in this sea of clouds.

It is said that no one who fell into it has ever climbed up again.

And according to the people who came back from the resurrection, the combat power of the creatures below is all perverted, and the number is like ants, even if you are a cow, you will die.

With terrain like this, what do you say about mage-type personnel who can't teleport?? The passage of Mt. Fuji in Japan is similar to Mankenfeng, except that it is characterized by lava everywhere, and the roof of the cave is dripping lava from time to time, and the walls are sprayed irregularly with steam that can instantly bake people.

In this kind of place, if the fire resistance attribute is not added to the top, it is purely looking for death.

There's also the American Devil's Cave, which is a cobweb-like underground cavern, with intricate tunnels that will definitely stun rats, and in some places the passages are even less than a meter in diameter.

Skinny assassins are at home in such places, but it's better not to get into them, or you'll get stuck in a passage, and the fun will be great? Finally, the Russian Crystal Temple is also a very strong place.

The temperature of that ghost place is close to absolute zero, and even the air can freeze, and the fire forbidden spell Burning City can be used to roast chickens in this place at most, if you are not strong enough, maybe you will not be able to roast it.

Like some of the above places, they are all absolutely geographically advantageous scenarios, and people who are not suitable for such an environment can enter at least 200 levels of strength, and some environments can directly kill players who are not suitable for these environments without even natural creatures.

Now the system actually says that it wants to open a special scene for us to fight, and this is in case the system finds us a scene that specifically harms us, so what? ? I'm more average in my own attributes, but don't worry, but Christina's strength is very strong, but their adaptability is not as good as mine, in case of an unlucky scene, one or more of them are abolished, so how can we mix? Because we are all experts and understand how much the scene affects the battle, we all got nervous at the first time when the system said that we were going to open up a special scene for us to fight.

Even Christina, a foreign girl, couldn't help but fold her hands and mutter: "Blessing the gods and Buddhas, don't let us draw the tragic scene???